enabled = $enabled; } public function get_enabled() : bool { return $this->enabled; } //Get the maximum number of members for a conversation public function set_maximum_number_members(int $maximum_number_members){ $this->maximum_number_members = $maximum_number_members; } public function has_maximum_number_members() : bool { return $this->maximum_number_members > 0; } public function get_maximum_number_members() : int { return $this->maximum_number_members; } //Get Set Signal Server name public function set_signal_server_name(string $signal_server_name){ $this->signal_server_name = $signal_server_name == "" ? null : $signal_server_name; } public function has_signal_server_name() : bool { return $this->signal_server_name != null; } public function get_signal_server_name() : string { return $this->signal_server_name != null ? $this->signal_server_name : "null"; } //Set and get Signal Server Port public function set_signal_server_port(int $signal_server_port){ $this->signal_server_port = $signal_server_port; } public function has_signal_server_port() : bool { return $this->signal_server_port > 0; } public function get_signal_server_port() : int { return $this->signal_server_port; } //Get and set secure state of the signaling server public function set_is_signal_server_secure(bool $is_signal_server_secure){ $this->is_signal_server_secure = $is_signal_server_secure; } public function get_is_signal_server_secure() : bool { return $this->is_signal_server_secure; } //Get and set stun server public function set_stun_server(string $stun_server){ $this->stun_server = $stun_server == "" ? null : $stun_server; } public function has_stun_server() : bool { return $this->stun_server != null; } public function get_stun_server() : string { return $this->stun_server != null ? $this->stun_server : "null"; } //Get and set turn server public function set_turn_server(string $turn_server){ $this->turn_server = $turn_server == "" ? null : $turn_server; } public function has_turn_server() : bool { return $this->turn_server != null; } public function get_turn_server() : string { return $this->turn_server != null ? $this->turn_server : "null"; } //Get and set turn username public function set_turn_username(string $turn_username){ $this->turn_username = $turn_username == "" ? null : $turn_username; } public function has_turn_username() : bool { return $this->turn_username != null; } public function get_turn_username() : string { return $this->turn_username != null ? $this->turn_username : "null"; } //Get and set turn password public function set_turn_password(string $turn_password){ $this->turn_password = $turn_password == "" ? null : $turn_password; } public function has_turn_password() : bool { return $this->turn_password != null; } public function get_turn_password() : string { return $this->turn_password != null ? $this->turn_password : "null"; } }