/** * Main client websocket * * @author Pierre HUBERT */ class WsMessage { constructor(info) { this.title = info.title this.id = info.id this.data = info.data } get hasId() { return this.id.length > 0 } } let requests = {}; let reqCounter = 0; class UserWebSocket { /** * Connect to server */ static async Connect() { try { await this.Disconnect(); console.log("Connect to websocket"); // Generate an access token const token = (await api("ws/token", null, true)).token; // Determine websocket URL const url = ComunicWeb.__config.apiURL.replace("http", "ws") + "ws?token=" + token // Connect to websocket this.ws = new WebSocket(url); // Wait for connection this.ws.addEventListener("open", () => console.log("Connected to websocket!")) this.ws.addEventListener("error", (e) => this.Error(e)) this.ws.addEventListener("close", (e) => this.Closed(e)); // Handle incoming messages this.ws.addEventListener("message", (e) => { this.ProcessMessage(new WsMessage(JSON.parse(e.data))); }) } catch(e) { this.Error(e); } } /** * Wait for the socket to be connected (if not already) */ static WaitForConnected() { return new Promise((res, err) => { // Check if we are already connected if(this.ws.readyState == WebSocket.OPEN) { res(); return; } this.ws.addEventListener("open", () => res()); }); } /** * Get current connection status with the server */ static get IsConnected() { return this.hasOwnProperty("ws") && this.ws.readyState == WebSocket.OPEN; } /** * Handles websocket errors */ static async Error(e) { console.error(e) notify("Could not connect to websocket ! Try to refresh the page...", "danger"); } /** * When we get disconnected from the websocket */ static async Closed(e) { console.error("WS closed", e) // Notify the application SendEvent("wsClosed"); // Reset requests queue requests = {}; // Check if the server was gracefully stopped if(!this.hasOwnProperty("ws")) return; const num_seconds = ComunicWeb.__config.productionMode ? 5 : 0.8; notify("Disconnected from the server, page will be reloaded in "+num_seconds+" seconds !", "danger"); setTimeout(() => { ComunicWeb.common.system.reset(); }, num_seconds*1000); } /** * Disconnect from server */ static async Disconnect() { console.log("Disconnect from websocket"); // Disconnect, if reuired if(this.hasOwnProperty("ws")) { if(this.ws.readyState == WebSocket.OPEN) this.ws.close() delete this.ws } } /** * Send a request to the server through the socket * * @param {String} title The title of the request * @param {any} data Information associated to the request */ static SendRequest(title, data) { // Send request return new Promise((res, err) => { if(!this.hasOwnProperty("ws") || this.ws.readyState != WebSocket.OPEN) throw new Error("WebSocket is not open!"); // Determine unique request ID const req_id = "r-"+reqCounter++; // Send the message console.info("WS request", req_id, title, data); this.ws.send(JSON.stringify(new WsMessage({ id: req_id, title: title, data: data }))) // Add promise information to the queue requests[req_id] = { res: res, err: err }; }) } /** * Process an incoming message * * @param {WsMessage} msg The incoming message */ static async ProcessMessage(msg) { console.info("WS remote message", msg); // Check if the message is not associated if any request if(!msg.hasId) this.ProcessDetachedMessage(msg) else this.ProcessResponse(msg); } /** * Process detached message * @param {WsMessage} msg Incoming message */ static async ProcessDetachedMessage(msg) { switch(msg.title) { case "number_notifs": SendEvent("newNumberNotifs", msg.data) break; case "number_unread_conversations": SendEvent("newNumberUnreadConvs", msg.data) break; case "new_conv_message": SendEvent("newConvMessage", msg.data); break; default: console.error("WS Unspported kind of message!", msg); break; } } /** * Process response message * * @param {WsMessage} msg The message */ static ProcessResponse(msg) { // Check for attached request if(!requests.hasOwnProperty(msg.id)) { console.error("WS error: received unattended message! ", msg) return; } const queue = requests[msg.id]; delete requests[msg.id]; // Check for error if(msg.title !== "success") { console.error("WS error", msg.data); queue.err(msg) return; } // It is a success queue.res(msg.data); } } // Register some events document.addEventListener("incognitoStatusChanged", (e) => { if(UserWebSocket.IsConnected) ws("$main/set_incognito", {enable: e.detail.enabled}) })