mirror of
https://github.com/pierre42100/ComunicWeb
synced 2024-11-24 21:09:23 +00:00
288 lines
7.3 KiB
PHP
Executable File
288 lines
7.3 KiB
PHP
Executable File
#!/usr/bin/env php
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###########################
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# ComunicWeb build script #
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# #
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# @author Pierre HUBERT #
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###########################
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<?php
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//Output directory
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define("OUTPUT_DIRECTORY", __DIR__."/output/");
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//Temporary file
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define("TEMP_FILE", __DIR__."/output/temp");
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//Defines some utilities
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/**
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* Display a message on the screen
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*
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* @param string $message The message to display on the screen
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* @param bool $new_section Specify whether the message refers to a
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* new build section or not
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*/
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function notice(string $message, bool $new_section = false) {
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echo ($new_section ? "\n\n" : "").$message,"\n";
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}
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/**
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* Append a string at the begining of each entry of an array
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*
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* @param string $input The string to append to each array entry
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* @param array $array The array to process
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* @return array Updated array
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*/
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function array_put_begining(string $input, array $array){
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foreach($array as $num => $val)
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$array[$num] = $input.$val;
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return $array;
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}
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/**
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* Copy an array of file into a specific target file
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*
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* @param array $files The list of file to copy
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* @param string $target The target file to create
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* @param bool TRUE for a success / FALSE else
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*/
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function files_to_file(array $files, string $target) : bool {
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$source = "";
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foreach($files as $file){
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$source .= file_get_contents($file)."\n";
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}
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return file_put_contents($target, $source) != FALSE;
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}
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/**
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* Copy an array of files into a specific target file using uglifyJS
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*
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* @param array $files The name of the source file
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* @param string $target The target file
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* @return bool TRUE in case of success / FALSE in case of failure
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*/
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function js_files_to_file(array $files, string $target){
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$source = "";
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//Delete any previous temporary file
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if(file_exists(TEMP_FILE))
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unlink(TEMP_FILE);
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foreach($files as $file){
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//Compress file
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notice("Parsing with UGLIFYJS: ".$file);
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exec("/usr/bin/uglifyjs '".$file."' -c -o ".TEMP_FILE, $output, $exit_code);
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//Get the content of the file
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$source .= "\n".file_get_contents(TEMP_FILE);
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if($exit_code != 0){
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notice("An error (".$exit_code.") occured while parsing file ".$file, TRUE);
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exit(10);
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}
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}
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//Delete the temp file
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unlink(TEMP_FILE);
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return file_put_contents($target, $source) != FALSE;
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}
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/**
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* Delete the entire content of directory
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*
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* @param string $path The path of the directory to delete
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*/
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function delDir(string $path){
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if(is_dir($path) == TRUE){
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$rootFolder = scandir($path);
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if(sizeof($rootFolder) > 2){
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foreach($rootFolder as $folder){
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if($folder != "." && $folder != ".."){
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//Pass the subfolder to function
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delDir($path."/".$folder);
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}
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}
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//On the end of foreach the directory will be cleaned, and you will can use rmdir, to remove it
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rmdir($path);
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}
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}
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else {
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if(file_exists($path) == TRUE){
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//Suppression du fichier
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unlink($path);
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}
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}
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}
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// copies files and non-empty directories
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function rcopy(string $src, string $dst) {
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if (is_dir($src)) {
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mkdir($dst, 0777, true);
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$files = scandir($src);
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foreach ($files as $file)
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if ($file != "." && $file != "..") rcopy("$src/$file", "$dst/$file");
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}
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else if (file_exists($src)) copy($src, $dst);
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}
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//Initialize page
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require_once __DIR__."/system/system.php";
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/**
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* Build application
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*/
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function build() {
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if(!isset($_SERVER['argv'][2]))
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exit(notice("Usage: ./build build [configuration]", TRUE));
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//Defines some variables
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$debug_conf = "dev";
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$release_conf = $_SERVER['argv'][2];
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//Load configurations
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notice("Load configurations.", TRUE);
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notice("Debug config: ".$debug_conf);
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notice("Release config: ".$release_conf);
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load_config($debug_conf);
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$debug = new $debug_conf;
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$path_debug_assets = __DIR__."/".$debug::PATH_ASSETS;
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load_config($release_conf);
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$release = new $release_conf;
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$path_release_assets = OUTPUT_DIRECTORY.$release::PATH_ASSETS;
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//Clean directory
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notice("Clean build directory", TRUE);
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if(file_exists(OUTPUT_DIRECTORY))
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delDir(OUTPUT_DIRECTORY);
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mkdir(OUTPUT_DIRECTORY, 0777, true);
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mkdir($path_release_assets, 0777, true);
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//Create unminified version
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notice("Create unminified files versions", TRUE);
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//3rd party CSS
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notice("Third Party CSS");
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$thirdPartyDebugFiles = array_put_begining($path_debug_assets, $debug::THIRD_PARTY_CSS);
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$targetThirdPartyCSS = $path_release_assets.$release::THIRD_PARTY_CSS;
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files_to_file($thirdPartyDebugFiles, $targetThirdPartyCSS);
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//3rd party JS
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notice("Third Party JS");
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$thirdPartyDebugFiles = array_put_begining($path_debug_assets, $debug::THIRD_PARTY_JS);
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$targetThirdPartyJS = $path_release_assets.$release::THIRD_PARTY_JS;
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js_files_to_file($thirdPartyDebugFiles, $targetThirdPartyJS);
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//App CSS
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notice("App CSS");
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$appDebugFiles = array_put_begining($path_debug_assets, $debug::APP_CSS);
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$targetAppCSS = $path_release_assets.$release::APP_CSS;
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files_to_file($appDebugFiles, $targetAppCSS);
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//App JS
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notice("App JS");
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$appDebugFiles = array_put_begining($path_debug_assets, $debug::APP_JS);
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$targetAppJS = $path_release_assets.$release::APP_JS;
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js_files_to_file($appDebugFiles, $targetAppJS);
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//Make some adpations on third party files
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$source = file_get_contents($targetThirdPartyCSS);
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$source = str_replace("../fonts/fontawesome", "fontawesome_fonts/fontawesome", $source);
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$source = str_replace("../fonts/ionicons", "ionicons_fonts/ionicons", $source);
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file_put_contents($targetThirdPartyCSS, $source);
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//Copy font awesome files + ionicons files + and twemojies files + Google Fonts
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rcopy($path_debug_assets."3rdparty/adminLTE/plugins/font-awesome/fonts", $path_release_assets."fontawesome_fonts");
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rcopy($path_debug_assets."3rdparty/adminLTE/plugins/ionicons/fonts", $path_release_assets."ionicons_fonts");
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rcopy($path_debug_assets."3rdparty/twemoji/2/72x72/", $path_release_assets."3rdparty/twemoji/2/72x72/");
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rcopy($path_debug_assets."3rdparty/adminLTE/plugins/googleFonts/googleFonts/", $path_release_assets."googleFonts/");
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rcopy($path_debug_assets."3rdparty/wdt-emoji/sheets/", $path_release_assets."3rdparty/wdt-emoji/sheets/");
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//Copy images and templates
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rcopy($path_debug_assets."img/", $path_release_assets."img/");
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rcopy($path_debug_assets."templates/", $path_release_assets."templates/");
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//Create main HTML file
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notice("Generate PHP root file");
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$page_src = '<?php
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//We check if it is a redirection to handle 404 errors
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if(isset($_SERVER["REDIRECT_URL"])){
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//We check if it is an asset request
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if(preg_match("<assets>", $_SERVER["REDIRECT_URL"])){
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//This is a 404 not found error...
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echo "<p>Error! 404 not found</p>";
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http_response_code(404);
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exit();
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}
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} ?>';
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$page_src .= load_page($release_conf);
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file_put_contents(OUTPUT_DIRECTORY."index.php", $page_src);
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// Add .htaccess file
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$htaccess = '<IfModule mod_rewrite.c>
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RewriteEngine On
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RewriteRule ^index\.php$ - [L]
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RewriteCond %{REQUEST_FILENAME} !-f
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RewriteCond %{REQUEST_FILENAME} !-d
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RewriteRule . index.php [L]
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</IfModule>
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';
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file_put_contents(OUTPUT_DIRECTORY.".htaccess", $htaccess);
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//Done
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notice("Done.", TRUE);
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} //BUILD
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/**
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* Clean build directory
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*/
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function clean(){
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notice("Cleaning build directory.", TRUE);
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delDir(OUTPUT_DIRECTORY);
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}
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//Get the action and do it
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if(!isset($_SERVER['argv'][1]))
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exit("Usage: ./build [action]");
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$action = $_SERVER['argv'][1];
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switch($action){
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case "build":
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build();
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break;
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case "clean":
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clean();
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break;
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default:
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notice("Accepted commands are build, clean.", TRUE);
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} |