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Fix a bug on friends list screen
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@ -37,8 +37,7 @@ class _FriendsListScreenState extends SafeState<FriendsListScreen> {
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_ErrorsLevel _error = _ErrorsLevel.NONE;
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FriendsList? _friendsList;
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late UsersList _usersInfo;
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GlobalKey<RefreshIndicatorState> _refreshIndicatorKey =
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GlobalKey<RefreshIndicatorState>();
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final _refreshIndicatorKey = GlobalKey<RefreshIndicatorState>();
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/// Useful setters
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set error(_ErrorsLevel err) => setState(() => _error = err);
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@ -61,7 +60,10 @@ class _FriendsListScreenState extends SafeState<FriendsListScreen> {
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/// Refresh the list of friends
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Future<void> _refreshList() async {
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await _refreshIndicatorKey.currentState!.show();
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if (_refreshIndicatorKey.currentState != null)
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await _refreshIndicatorKey.currentState!.show();
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else
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await _getList();
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}
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/// Load the list of friends
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