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mirror of https://gitlab.com/comunic/comunicmobile synced 2025-06-19 08:15:16 +00:00

Apply password policy on all forms

This commit is contained in:
2021-02-18 18:58:47 +01:00
parent 16ec9a8e00
commit c5d1512375
10 changed files with 135 additions and 50 deletions

View File

@ -1,5 +1,5 @@
import 'package:comunic/ui/widgets/dialogs/auto_sized_dialog_content_widget.dart';
import 'package:comunic/utils/input_utils.dart';
import 'package:comunic/ui/widgets/new_password_input_widget.dart';
import 'package:comunic/utils/intl_utils.dart';
import 'package:flutter/material.dart';
@ -8,27 +8,44 @@ import 'package:flutter/material.dart';
/// @author Pierre HUBERT
/// Ask the user to enter a new password
Future<String> showInputNewPassword(BuildContext context) async {
Future<String> showInputNewPassword({
@required BuildContext context,
@required UserInfoForPassword userInfo,
}) async {
assert(context != null);
assert(userInfo != null);
return await showDialog(
context: context, builder: (c) => _InputNewPasswordDialog());
context: context,
builder: (c) => _InputNewPasswordDialog(
userInfo: userInfo,
));
}
class _InputNewPasswordDialog extends StatefulWidget {
final UserInfoForPassword userInfo;
const _InputNewPasswordDialog({
Key key,
@required this.userInfo,
}) : assert(userInfo != null),
super(key: key);
@override
__InputNewPasswordDialogState createState() =>
__InputNewPasswordDialogState();
}
class __InputNewPasswordDialogState extends State<_InputNewPasswordDialog> {
final _controller1 = TextEditingController();
final _controller1 = GlobalKey<NewPasswordInputWidgetState>();
final _controller2 = TextEditingController();
final _focusScopeNode = FocusScopeNode();
String get _password => _controller1.text;
String get _password => _controller1.currentState.value;
bool get _input1Valid => validatePassword(_password);
bool get _input1Valid =>
_controller1.currentState != null && _controller1.currentState.valid;
bool get _input2Valid => _controller1.text == _controller2.text;
bool get _input2Valid => _controller1.currentState.value == _controller2.text;
bool get _isValid => _input1Valid && _input2Valid;
@ -65,12 +82,10 @@ class __InputNewPasswordDialogState extends State<_InputNewPasswordDialog> {
child: Column(
children: <Widget>[
// Input 1
_buildPasswordField(
controller: _controller1,
NewPasswordInputWidget(
key: _controller1,
user: widget.userInfo,
label: tr("Your new password"),
errorText: _controller1.text.isNotEmpty && !_input1Valid
? tr("Invalid password!")
: null,
textInputAction: TextInputAction.next,
onSubmitted: () => _focusScopeNode.nextFocus(),
),

View File

@ -30,7 +30,7 @@ class __InputUserPasswordDialogState
String get _currPass => _controller.text;
bool get _canSubmit =>
validatePassword(_controller.text) && _status != _Status.CHECKING;
legacyValidatePassword(_controller.text) && _status != _Status.CHECKING;
void _setStatus(_Status s) => setState(() => _status = s);