import 'package:comunic/ui/dialogs/single_input_dialog.dart'; import 'package:comunic/utils/intl_utils.dart'; import 'package:flutter/material.dart'; import 'package:settings_ui/settings_ui.dart'; /// Text edit settings tile /// /// @author Pierre HUBERT bool _defaultCheck(String s) => s.isNotEmpty; class TextEditSettingsTile extends SettingsTile { final String title; final String currValue; final void Function(String) onChanged; final bool Function(String) checkInput; final bool allowEmptyValues; bool get readOnly => onChanged == null; const TextEditSettingsTile({ Key key, @required this.title, @required this.currValue, @required this.onChanged, this.checkInput = _defaultCheck, this.allowEmptyValues = false, }) : assert(title != null), assert(currValue != null), assert(checkInput != null), assert(allowEmptyValues != null); @override Widget build(BuildContext context) { return SettingsTile( title: title, subtitle: currValue, onTap: readOnly ? null : () => _changeValue(context), ); } void _changeValue(BuildContext context) async { final value = await showDialog( context: context, builder: (b) => SingleInputDialog( title: title, icon: null, initialValue: currValue, label: title, checkInput: checkInput, errorMessage: tr("Invalid value!"), canBeEmpty: allowEmptyValues, ), ); if (value == null) return; onChanged(value); } }