mirror of
https://gitlab.com/comunic/comunicmobile
synced 2024-12-28 05:48:51 +00:00
83 lines
2.2 KiB
Dart
83 lines
2.2 KiB
Dart
import 'package:chewie_audio/chewie_audio.dart';
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import 'package:comunic/ui/widgets/async_screen_widget.dart';
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import 'package:comunic/utils/intl_utils.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/material.dart';
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import 'package:video_player/video_player.dart';
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/// Audio player dialog
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///
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/// @author Pierre Hubert
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/// Show audio player dialog
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Future<void> showAudioPlayerDialog(BuildContext context, String url) async {
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showDialog(context: context, builder: (c) => _AudioPlayerDialog(url: url));
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}
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class _AudioPlayerDialog extends StatefulWidget {
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final String url;
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const _AudioPlayerDialog({
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Key key,
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@required this.url,
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}) : assert(url != null),
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super(key: key);
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@override
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__AudioPlayerDialogState createState() => __AudioPlayerDialogState();
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}
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class __AudioPlayerDialogState extends State<_AudioPlayerDialog> {
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VideoPlayerController _videoPlayerController;
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ChewieAudioController _chewieAudioController;
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Future<void> _initialize() async {
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_videoPlayerController = VideoPlayerController.network(widget.url);
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await _videoPlayerController.initialize();
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_chewieAudioController = ChewieAudioController(
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videoPlayerController: _videoPlayerController,
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autoPlay: true,
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looping: false,
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);
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}
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void _closeDialog() {
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Navigator.pop(context);
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}
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@override
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void dispose() {
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if (_videoPlayerController != null) _videoPlayerController.dispose();
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if (_chewieAudioController != null) _chewieAudioController.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return AlertDialog(
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title: Text(tr("Audio Player")),
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content: _buildContent(),
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actions: [
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MaterialButton(
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onPressed: _closeDialog,
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child: Text(tr("Close").toUpperCase()),
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)
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],
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);
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}
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Widget _buildContent() => ConstrainedBox(
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constraints: BoxConstraints(maxHeight: 50, maxWidth: 500),
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child: AsyncScreenWidget(
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onReload: _initialize,
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onBuild: _buildReadyContent,
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errorMessage: tr("Failed to initialize audio player!"),
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),
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);
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Widget _buildReadyContent() =>
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ChewieAudio(controller: _chewieAudioController);
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}
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