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mirror of https://gitlab.com/comunic/comunicmobile synced 2024-11-29 16:26:27 +00:00
comunicmobile/lib/ui/dialogs/audio_player_dialog.dart

82 lines
2.2 KiB
Dart

import 'package:chewie_audio/chewie_audio.dart';
import 'package:comunic/ui/widgets/async_screen_widget.dart';
import 'package:comunic/utils/intl_utils.dart';
import 'package:flutter/material.dart';
import 'package:video_player/video_player.dart';
/// Audio player dialog
///
/// @author Pierre Hubert
/// Show audio player dialog
Future<void> showAudioPlayerDialog(BuildContext context, String url) async {
showDialog(context: context, builder: (c) => _AudioPlayerDialog(url: url));
}
class _AudioPlayerDialog extends StatefulWidget {
final String url;
const _AudioPlayerDialog({
Key key,
@required this.url,
}) : assert(url != null),
super(key: key);
@override
__AudioPlayerDialogState createState() => __AudioPlayerDialogState();
}
class __AudioPlayerDialogState extends State<_AudioPlayerDialog> {
VideoPlayerController _videoPlayerController;
ChewieAudioController _chewieAudioController;
Future<void> _initialize() async {
_videoPlayerController = VideoPlayerController.network(widget.url);
await _videoPlayerController.initialize();
_chewieAudioController = ChewieAudioController(
videoPlayerController: _videoPlayerController,
autoPlay: true,
looping: false,
);
}
void _closeDialog() {
Navigator.pop(context);
}
@override
void dispose() {
if (_videoPlayerController != null) _videoPlayerController.dispose();
if (_chewieAudioController != null) _chewieAudioController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return AlertDialog(
title: Text(tr("Audio Player")),
content: _buildContent(),
actions: [
MaterialButton(
onPressed: _closeDialog,
child: Text(tr("Close").toUpperCase()),
)
],
);
}
Widget _buildContent() => ConstrainedBox(
constraints: BoxConstraints(maxHeight: 50, maxWidth: 500),
child: AsyncScreenWidget(
onReload: _initialize,
onBuild: _buildReadyContent,
errorMessage: tr("Failed to initialize audio player!"),
),
);
Widget _buildReadyContent() =>
ChewieAudio(controller: _chewieAudioController);
}