mirror of
https://gitlab.com/comunic/comunicmobile
synced 2024-11-25 06:19:22 +00:00
135 lines
3.7 KiB
Dart
135 lines
3.7 KiB
Dart
import 'package:comunic/helpers/groups_helper.dart';
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import 'package:comunic/helpers/settings_helper.dart';
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import 'package:comunic/ui/widgets/safe_state.dart';
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import 'package:comunic/utils/intl_utils.dart';
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import 'package:flutter/material.dart';
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/// Show a dialog to offer the user to pick a virtual directory
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///
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/// @author Pierre HUBERT
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enum VirtualDirectoryTargetType { USER, GROUP }
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enum _CheckStatus { EMPTY, PENDING, VALID, INVALID }
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Future<String?> showVirtualDirectoryDialog({
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required BuildContext context,
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required String initialDirectory,
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required int id,
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required VirtualDirectoryTargetType type,
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}) async {
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return await showDialog<String>(
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context: context,
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builder: (c) => _VirtualDirectoryPicker(
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type: type, id: id, initialDirectory: initialDirectory));
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}
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class _VirtualDirectoryPicker extends StatefulWidget {
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final String initialDirectory;
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final int id;
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final VirtualDirectoryTargetType type;
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const _VirtualDirectoryPicker({
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Key? key,
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required this.initialDirectory,
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required this.id,
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required this.type,
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}) : super(key: key);
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@override
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__VirtualDirectoryPickerState createState() =>
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__VirtualDirectoryPickerState();
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}
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class __VirtualDirectoryPickerState extends SafeState<_VirtualDirectoryPicker> {
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TextEditingController? _controller;
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var _status = _CheckStatus.VALID;
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String get _currentValue => _controller!.text;
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@override
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void initState() {
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super.initState();
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_controller = TextEditingController(text: widget.initialDirectory);
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}
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@override
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Widget build(BuildContext context) {
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return AlertDialog(
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title: Text(tr("Choose a virtual directory")!),
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// Dialog content
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content: TextField(
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controller: _controller,
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onChanged: (s) => _checkValue(),
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decoration: InputDecoration(
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alignLabelWithHint: true,
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labelText: tr("Virtual directory"),
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helperText: _status == _CheckStatus.PENDING
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? tr("Checking availability...")
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: (_status == _CheckStatus.VALID
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? tr("You can use this virtual directory.")
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: null),
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errorText: _status == _CheckStatus.INVALID
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? tr("This virtual directory is invalid / unvailable !")
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: null,
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),
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),
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// Dialog action
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actions: <Widget>[
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// Cancel
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MaterialButton(
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onPressed: () => Navigator.of(context).pop(),
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child: Text(tr("Cancel")!.toUpperCase()),
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),
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// Confirm
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MaterialButton(
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onPressed:
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_status == _CheckStatus.VALID || _status == _CheckStatus.EMPTY
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? () => Navigator.of(context).pop(_currentValue)
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: null,
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child: Text(tr("Confirm")!.toUpperCase()),
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),
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],
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);
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}
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void _setStatus(_CheckStatus s) => setState(() => _status = s);
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/// Check new given value
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void _checkValue() async {
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final value = _currentValue;
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try {
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_setStatus(_CheckStatus.PENDING);
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if (value.length == 0) {
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_setStatus(_CheckStatus.EMPTY);
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return;
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}
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// Validate directory. This will throw in case of failure
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switch (widget.type) {
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case VirtualDirectoryTargetType.USER:
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await SettingsHelper.checkUserDirectoryAvailability(value);
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break;
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case VirtualDirectoryTargetType.GROUP:
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await GroupsHelper.checkVirtualDirectoryAvailability(
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widget.id, value);
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break;
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}
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if (_currentValue == value) {
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_setStatus(_CheckStatus.VALID);
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}
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} catch (e, stack) {
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if (_currentValue == value) {
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print("Could not validate given directory! $e\n$stack");
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_setStatus(_CheckStatus.INVALID);
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}
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}
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}
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}
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