#include #include "conversation.h" #include "../helpers/accounthelper.h" using namespace std; Conversation::Conversation() { } int Conversation::iD() const { return mID; } void Conversation::setID(int iD) { mID = iD; } int Conversation::iD_Owner() const { return mID_Owner; } void Conversation::setID_Owner(int iD_Owner) { mID_Owner = iD_Owner; } int Conversation::lastActive() const { return mLastActive; } void Conversation::setLastActive(int lastActive) { mLastActive = lastActive; } std::string Conversation::name(UsersList users) { if(hasName()) return mName; if(mComputedName.size() == 0) { size_t i = 0; for(size_t j = 0; i < 3 && j < mMembers.size(); j++) { auto userID = mMembers[j]; if(userID == AccountHelper::userID()) continue; if(mComputedName.length() > 0) mComputedName += ", "; mComputedName += users[userID].fullName(); i++; } if(i < mMembers.size() - 2) mComputedName += ", ..."; } return mComputedName; } std::string Conversation::name() const { return mName; } void Conversation::setName(const std::string &name) { mName = name; } bool Conversation::hasName() const { return mName.size() > 0; } bool Conversation::following() const { return mFollowing; } void Conversation::setFollowing(bool following) { mFollowing = following; } bool Conversation::sawLastMessage() const { return mSawLastMessage; } void Conversation::setSawLastMessage(bool sawLastMessage) { mSawLastMessage = sawLastMessage; } std::vector Conversation::members() const { return mMembers; } void Conversation::setMembers(const std::vector &members) { mMembers = members; }