#include "conversation.h" Conversation::Conversation() { } int Conversation::iD() const { return mID; } void Conversation::setID(int iD) { mID = iD; } int Conversation::iD_Owner() const { return mID_Owner; } void Conversation::setID_Owner(int iD_Owner) { mID_Owner = iD_Owner; } int Conversation::lastActive() const { return mLastActive; } void Conversation::setLastActive(int lastActive) { mLastActive = lastActive; } std::string Conversation::name() const { return mName; } void Conversation::setName(const std::string &name) { mName = name; } bool Conversation::following() const { return mFollowing; } void Conversation::setFollowing(bool following) { mFollowing = following; } bool Conversation::sawLastMessage() const { return mSawLastMessage; } void Conversation::setSawLastMessage(bool sawLastMessage) { mSawLastMessage = sawLastMessage; } std::vector Conversation::members() const { return mMembers; } void Conversation::setMembers(const std::vector &members) { mMembers = members; }