nodejs-webrtcsignalexchange.../client/SignalExchangerClient.js

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/**
* Signal exchanger web client
*
* @author Pierre HUBERT
*/
class SignalExchangerClient {
/**
* Server domain
*
* @type {String}
*/
//domain;
/**
* Server port
*
* @type {Number}
*/
//port;
/**
* Current client ID
*
* @type {String}
*/
//clientID;
/**
* Socket connection to the server
*
* @type {WebSocket}
*/
//socket;
/**
* Function called in case of error
*
* @type {Function}
*/
//onError = null;
/**
* Function called when the connection is etablished
*
* @type {Function}
*/
//onConnected = null;
/**
* Function called when the connection to the socket is closed
*
* @type {Function}
*/
//onClosed = null;
/**
* Construct a client instance
*
* @param {String} domain The name of the signal server
* @param {Number} port The port of the server to use
* @param {String} clientID The ID of current client
*/
constructor(domain, port, clientID) {
//Save information
this.domain = domain,
this.port = port;
this.clientID = clientID;
this.socket = new WebSocket("ws://" + this.domain + ":" + this.port + "/socket");
//Add a few events listeners
this.socket.addEventListener("open", () => {
this.serverConnected();
if(this.onConnected != null)
setTimeout(this.onConnected, 10);
});
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this.socket.addEventListener("message", message => {
let data;
try {
data = JSON.parse(message.data);
} catch(e){
console.error("Could not parse message from server!");
return;
}
console.log("New message from socket", data);
this.serverMessage(data);
});
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this.socket.addEventListener("error", () => {
if(this.onError != null)
setTimeout(this.onError, 0);
});
this.socket.addEventListener("close", () => {
if(this.onClosed != null)
setTimeout(this.onClosed, 0);
});
}
/**
* Method called once the client is successfully
* connected to the client
*/
serverConnected(){
//Send data to the server to identificate client
this.sendData({
client_id: this.clientID
});
}
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/**
* Send a signal to the server
*
* @param target_id The ID of the target for the signal
* @param content Signal to send to the target
*/
sendSignal(target_id, content){
//Send directly the message to the server
this.sendData({
signal: content,
target_id: target_id
});
//Save the current signal being sent to be able to send
//it again in case of failure
this.pending_signal = content;
this.pending_signal_target = target_id;
}
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/**
* Send data to the server
*
* @param {Object} data The data to send to the server
*/
sendData(data){
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console.log("Sending data to server", data);
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this.socket.send(JSON.stringify(data));
}
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/**
* This method is called when the server has sent a new message to this client
*
* @param {Object} message The message sent by the server, as a JSON object
*/
serverMessage(message){
//Check if it is a callback for a pending message
if(message.signal_sent){
if(message.number_of_targets < 1 && this.pending_signal && this.pending_signal_target){
//We have to send the message again
setTimeout(() => {
this.sendSignal(this.pending_signal, this.pending_signal_target);
}, 1000);
}
else {
//Else we can remove from this class information about the signal being sent
this.pending_signal = undefined;
this.pending_signal_target = undefined;
}
}
}
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}