mirror of
https://gitlab.com/comunic/nodejs-webrtcsignalexchangerserver
synced 2024-11-24 14:29:27 +00:00
First video call ever !!!
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203
video-client/SignalExchangerClient.js
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203
video-client/SignalExchangerClient.js
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/**
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* Signal exchanger web client
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*
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* @author Pierre HUBERT
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*/
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class SignalExchangerClient {
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/**
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* Server domain
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*
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* @type {String}
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*/
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//domain;
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/**
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* Server port
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*
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* @type {Number}
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*/
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//port;
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/**
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* Current client ID
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*
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* @type {String}
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*/
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//clientID;
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/**
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* Socket connection to the server
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*
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* @type {WebSocket}
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*/
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//socket;
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/**
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* Function called in case of error
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*
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* @type {Function}
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*/
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//onError = null;
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/**
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* Function called when the connection is etablished
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*
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* @type {Function}
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*/
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//onConnected = null;
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/**
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* Function called when the connection to the socket is closed
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*
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* @type {Function}
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*/
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//onClosed = null;
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/**
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* Function called when we get a new signal information
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*
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* @type {Function}
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*/
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//onSignal = null;
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/**
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* Construct a client instance
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*
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* @param {String} domain The name of the signal server
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* @param {Number} port The port of the server to use
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* @param {String} clientID The ID of current client
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*/
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constructor(domain, port, clientID) {
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//Save information
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this.domain = domain,
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this.port = port;
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this.clientID = clientID;
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this.socket = new WebSocket("ws://" + this.domain + ":" + this.port + "/socket");
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//Add a few events listeners
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this.socket.addEventListener("open", () => {
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this.serverConnected();
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if(this.onConnected != null)
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setTimeout(this.onConnected, 10);
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});
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this.socket.addEventListener("message", message => {
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let data;
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try {
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data = JSON.parse(message.data);
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} catch(e){
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console.error("Could not parse message from server!");
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return;
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}
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console.log("New message from socket", data);
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this.serverMessage(data);
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});
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this.socket.addEventListener("error", () => {
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if(this.onError != null)
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setTimeout(this.onError, 0);
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});
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this.socket.addEventListener("close", () => {
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if(this.onClosed != null)
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setTimeout(this.onClosed, 0);
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});
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}
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/**
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* Method called once the client is successfully
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* connected to the client
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*/
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serverConnected(){
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//Send data to the server to identificate client
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this.sendData({
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client_id: this.clientID
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});
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}
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/**
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* Send a signal to the server
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*
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* @param target_id The ID of the target for the signal
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* @param content Signal to send to the target
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*/
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sendSignal(target_id, content){
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//Send directly the message to the server
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this.sendData({
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signal: content,
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target_id: target_id
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});
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//Save the current signal being sent to be able to send
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//it again in case of failure
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this.pending_signal = content;
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this.pending_signal_target = target_id;
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}
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/**
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* Stop to try to send the current signal message in queue
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*
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* This does not cancel the sending of messages already sent through
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* socket
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*/
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cancelCurrentSignal() {
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this.pending_signal = undefined;
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this.pending_signal_target = undefined;
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}
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/**
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* Send data to the server
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*
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* @param {Object} data The data to send to the server
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*/
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sendData(data){
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console.log("Sending data to server", data);
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this.socket.send(JSON.stringify(data));
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}
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/**
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* This method is called when the server has sent a new message to this client
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*
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* @param {Object} message The message sent by the server, as a JSON object
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*/
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serverMessage(message){
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//Check if it is a callback for a pending message
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if(message.signal_sent){
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if(message.number_of_targets < 1 && this.pending_signal && this.pending_signal_target){
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//We have to send the message again
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setTimeout(() => {
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this.sendSignal(this.pending_signal, this.pending_signal_target);
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}, 1000);
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}
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else {
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//Else we can remove from this class information about the signal being sent
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this.cancelCurrentSignal();
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}
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}
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// Check if the message is a signal
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else if(message.signal){
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if(this.onSignal != null)
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this.onSignal(message.signal, message.source_id);
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}
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}
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}
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3
video-client/server.py
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3
video-client/server.py
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#!/usr/bin/env python
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import SimpleHTTPServer
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SimpleHTTPServer.test();
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11
video-client/simplepeer.min.js
vendored
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11
video-client/simplepeer.min.js
vendored
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File diff suppressed because one or more lines are too long
28
video-client/test-video-client.html
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28
video-client/test-video-client.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<title>Signal Exchanger Video test client</title>
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<style>
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video {
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height: 250px;
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}
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</style>
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</head>
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<body>
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<h1>Signal Exchanger test video client</h1>
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<video id="localVideo" muted></video>
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<video id="remoteVideo"></video>
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<script src="simplepeer.min.js"></script>
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<script src="SignalExchangerClient.js"></script>
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<script src="test-video-client.js"></script>
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</body>
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</html>
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114
video-client/test-video-client.js
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114
video-client/test-video-client.js
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/**
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* Node Signal Exchanger test client
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*
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* @author Pierre HUBERT
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*/
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function byId(id){
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return document.getElementById(id);
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}
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const Config = {
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port: 8081,
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server_name: "localhost",
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clientID: location.href.toString().includes("#1") ? "client-1" : "client-2",
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otherPeerID: location.href.toString().includes("#1") ? "client-2" : "client-1"
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};
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let client = new SignalExchangerClient(
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Config.server_name,
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Config.port,
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Config.clientID
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);
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let peer;
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let localStream;
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client.onConnected = function(){
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console.log("Connected to signal exchanger server.");
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InitializeVideo();
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}
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client.onError = function() {
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console.error("An error occurred with the connection to the signal exchanger server");
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}
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client.onClosed = function() {
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console.log("Connection to server closed.");
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}
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client.onSignal = function(signal, peerID){
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if(peerID !== Config.otherPeerID)
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return alert("A signal from an unknow peer ID has just been received!");
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peer.signal(JSON.parse(signal));
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}
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function InitializeVideo(){
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navigator.mediaDevices
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.getUserMedia({
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audio: true,
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video: true
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})
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.then(stream => {
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localStream = stream;
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InitializePeer();
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//Play local video
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let video = byId("localVideo");
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video.srcObject = stream;
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video.play();
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})
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.catch(err => {
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alert("Can not continue because you did not accept to share your camera!");
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console.error(err);
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});
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}
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/**
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* Initialize peer connection
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*
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* Warning : It is better to wait for the socket connection to be ready before
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* launching this function if this peer is the initiator of the connection
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*/
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function InitializePeer() {
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peer = new SimplePeer({
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initiator: location.hash === '#1',
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stream: localStream,
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trickle: false,
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config: {
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'iceServers': [
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{ urls: 'stun:127.0.0.1:3478' },
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{"url":"turn:127.0.0.1:3478",
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"credential":"anonymous",
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"username": "anonymous"}
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]
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}
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});
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peer.on('error', function (err) { console.log('SimplePeer error', err) });
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//Automatically send new signals to the other peer
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peer.on('signal', function (data) {
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console.log('SIGNAL', JSON.stringify(data))
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client.sendSignal(Config.otherPeerID, JSON.stringify(data));
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});
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peer.on("stream", stream => {
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let video = byId("remoteVideo");
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video.srcObject = stream;
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video.play();
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});
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peer.on("message", message => {
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console.log("Message from remote peer: " + message);
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});
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}
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