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<ol class="chapter"><li class="expanded affix "><a href="title-page.html">The Rust Programming Language</a></li><li class="expanded affix "><a href="foreword.html">Foreword</a></li><li class="expanded affix "><a href="ch00-00-introduction.html">Introduction</a></li><li class="expanded "><a href="ch01-00-getting-started.html"><strong aria-hidden="true">1.</strong> Getting Started</a></li><li><ol class="section"><li class="expanded "><a href="ch01-01-installation.html"><strong aria-hidden="true">1.1.</strong> Installation</a></li><li class="expanded "><a href="ch01-02-hello-world.html"><strong aria-hidden="true">1.2.</strong> Hello, World!</a></li><li class="expanded "><a href="ch01-03-hello-cargo.html"><strong aria-hidden="true">1.3.</strong> Hello, Cargo!</a></li></ol></li><li class="expanded "><a href="ch02-00-guessing-game-tutorial.html"><strong aria-hidden="true">2.</strong> Programming a Guessing Game</a></li><li class="expanded "><a href="ch03-00-common-programming-concepts.html"><strong aria-hidden="true">3.</strong> Common Programming Concepts</a></li><li><ol class="section"><li class="expanded "><a href="ch03-01-variables-and-mutability.html"><strong aria-hidden="true">3.1.</strong> Variables and Mutability</a></li><li class="expanded "><a href="ch03-02-data-types.html"><strong aria-hidden="true">3.2.</strong> Data Types</a></li><li class="expanded "><a href="ch03-03-how-functions-work.html"><strong aria-hidden="true">3.3.</strong> Functions</a></li><li class="expanded "><a href="ch03-04-comments.html"><strong aria-hidden="true">3.4.</strong> Comments</a></li><li class="expanded "><a href="ch03-05-control-flow.html"><strong aria-hidden="true">3.5.</strong> Control Flow</a></li></ol></li><li class="expanded "><a href="ch04-00-understanding-ownership.html"><strong aria-hidden="true">4.</strong> Understanding Ownership</a></li><li><ol class="section"><li class="expanded "><a href="ch04-01-what-is-ownership.html"><strong aria-hidden="true">4.1.</strong> What is Ownership?</a></li><li class="expanded "><a href="ch04-02-references-and-borrowing.html"><strong aria-hidden="true">4.2.</strong> References and Borrowing</a></li><li class="expanded "><a href="ch04-03-slices.html"><strong aria-hidden="true">4.3.</strong> The Slice Type</a></li></ol></li><li class="expanded "><a href="ch05-00-structs.html"><strong aria-hidden="true">5.</strong> Using Structs to Structure Related Data</a></li><li><ol class="section"><li class="expanded "><a href="ch05-01-defining-structs.html"><strong aria-hidden="true">5.1.</strong> Defining and Instantiating Structs</a></li><li class="expanded "><a href="ch05-02-example-structs.html"><strong aria-hidden="true">5.2.</strong> An Example Program Using Structs</a></li><li class="expanded "><a href="ch05-03-method-syntax.html"><strong aria-hidden="true">5.3.</strong> Method Syntax</a></li></ol></li><li class="expanded "><a href="ch06-00-enums.html"><strong aria-hidden="true">6.</strong> Enums and Pattern Matching</a></li><li><ol class="section"><li class="expanded "><a href="ch06-01-defining-an-enum.html"><strong aria-hidden="true">6.1.</strong> Defining an Enum</a></li><li class="expanded "><a href="ch06-02-match.html"><strong aria-hidden="true">6.2.</strong> The match Control Flow Operator</a></li><li class="expanded "><a href="ch06-03-if-let.html"><strong aria-hidden="true">6.3.</strong> Concise Control Flow with if let</a></li></ol></li><li class="expanded "><a href="ch07-00-managing-growing-projects-with-packages-crates-and-modules.html"><strong aria-hidden="true">7.</strong> Managing Growing Projects with Packages, Crates, and Modules</a></li><li><ol class="section"><li class="expanded "><a href="ch07-01-packages-and-crates.html"><strong aria-hidden="true">7.1.</strong> Packages and Crates</a></li><li class="expanded "><a href="ch07-02-defining-modules-to-control-scope-and-privacy.html"><strong aria-hidden="true">7.2.</strong> Defining Modules to Control Scope and Privacy</a></li><li class="expanded "><a href="ch07-03-paths-for-referring-to-an-item-in-the-module-tree.html"><
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<main>
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<h2><a class="header" href="#refcellt-and-the-interior-mutability-pattern" id="refcellt-and-the-interior-mutability-pattern"><code>RefCell<T></code> and the Interior Mutability Pattern</a></h2>
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<p><em>Interior mutability</em> is a design pattern in Rust that allows you to mutate
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data even when there are immutable references to that data; normally, this
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action is disallowed by the borrowing rules. To mutate data, the pattern uses
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<code>unsafe</code> code inside a data structure to bend Rust’s usual rules that govern
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mutation and borrowing. We haven’t yet covered unsafe code; we will in Chapter
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19. We can use types that use the interior mutability pattern when we can
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ensure that the borrowing rules will be followed at runtime, even though the
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compiler can’t guarantee that. The <code>unsafe</code> code involved is then wrapped in a
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safe API, and the outer type is still immutable.</p>
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<p>Let’s explore this concept by looking at the <code>RefCell<T></code> type that follows the
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interior mutability pattern.</p>
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<h3><a class="header" href="#enforcing-borrowing-rules-at-runtime-with-refcellt" id="enforcing-borrowing-rules-at-runtime-with-refcellt">Enforcing Borrowing Rules at Runtime with <code>RefCell<T></code></a></h3>
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<p>Unlike <code>Rc<T></code>, the <code>RefCell<T></code> type represents single ownership over the data
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it holds. So, what makes <code>RefCell<T></code> different from a type like <code>Box<T></code>?
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Recall the borrowing rules you learned in Chapter 4:</p>
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<ul>
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<li>At any given time, you can have <em>either</em> (but not both of) one mutable
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reference or any number of immutable references.</li>
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<li>References must always be valid.</li>
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</ul>
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<p>With references and <code>Box<T></code>, the borrowing rules’ invariants are enforced at
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compile time. With <code>RefCell<T></code>, these invariants are enforced <em>at runtime</em>.
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With references, if you break these rules, you’ll get a compiler error. With
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<code>RefCell<T></code>, if you break these rules, your program will panic and exit.</p>
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<p>The advantages of checking the borrowing rules at compile time are that errors
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will be caught sooner in the development process, and there is no impact on
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runtime performance because all the analysis is completed beforehand. For those
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reasons, checking the borrowing rules at compile time is the best choice in the
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majority of cases, which is why this is Rust’s default.</p>
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<p>The advantage of checking the borrowing rules at runtime instead is that
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certain memory-safe scenarios are then allowed, whereas they are disallowed by
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the compile-time checks. Static analysis, like the Rust compiler, is inherently
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conservative. Some properties of code are impossible to detect by analyzing the
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code: the most famous example is the Halting Problem, which is beyond the scope
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of this book but is an interesting topic to research.</p>
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<p>Because some analysis is impossible, if the Rust compiler can’t be sure the
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code complies with the ownership rules, it might reject a correct program; in
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this way, it’s conservative. If Rust accepted an incorrect program, users
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wouldn’t be able to trust in the guarantees Rust makes. However, if Rust
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rejects a correct program, the programmer will be inconvenienced, but nothing
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catastrophic can occur. The <code>RefCell<T></code> type is useful when you’re sure your
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code follows the borrowing rules but the compiler is unable to understand and
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guarantee that.</p>
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<p>Similar to <code>Rc<T></code>, <code>RefCell<T></code> is only for use in single-threaded scenarios
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and will give you a compile-time error if you try using it in a multithreaded
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context. We’ll talk about how to get the functionality of <code>RefCell<T></code> in a
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multithreaded program in Chapter 16.</p>
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<p>Here is a recap of the reasons to choose <code>Box<T></code>, <code>Rc<T></code>, or <code>RefCell<T></code>:</p>
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<ul>
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<li><code>Rc<T></code> enables multiple owners of the same data; <code>Box<T></code> and <code>RefCell<T></code>
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have single owners.</li>
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<li><code>Box<T></code> allows immutable or mutable borrows checked at compile time; <code>Rc<T></code>
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allows only immutable borrows checked at compile time; <code>RefCell<T></code> allows
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immutable or mutable borrows checked at runtime.</li>
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<li>Because <code>RefCell<T></code> allows mutable borrows checked at runtime, you can
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mutate the value inside the <code>RefCell<T></code> even when the <code>RefCell<T></code> is
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immutable.</li>
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</ul>
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<p>Mutating the value inside an immutable value is the <em>interior mutability</em>
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pattern. Let’s look at a situation in which interior mutability is useful and
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examine how it’s possible.</p>
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<h3><a class="header" href="#interior-mutability-a-mutable-borrow-to-an-immutable-value" id="interior-mutability-a-mutable-borrow-to-an-immutable-value">Interior Mutability: A Mutable Borrow to an Immutable Value</a></h3>
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<p>A consequence of the borrowing rules is that when you have an immutable value,
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you can’t borrow it mutably. For example, this code won’t compile:</p>
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<pre><code class="language-rust ignore does_not_compile">fn main() {
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let x = 5;
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let y = &mut x;
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}
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</code></pre>
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<p>If you tried to compile this code, you’d get the following error:</p>
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<pre><code class="language-text">error[E0596]: cannot borrow immutable local variable `x` as mutable
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--> src/main.rs:3:18
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|
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2 | let x = 5;
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| - consider changing this to `mut x`
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3 | let y = &mut x;
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| ^ cannot borrow mutably
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</code></pre>
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<p>However, there are situations in which it would be useful for a value to mutate
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itself in its methods but appear immutable to other code. Code outside the
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value’s methods would not be able to mutate the value. Using <code>RefCell<T></code> is
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one way to get the ability to have interior mutability. But <code>RefCell<T></code>
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doesn’t get around the borrowing rules completely: the borrow checker in the
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compiler allows this interior mutability, and the borrowing rules are checked
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at runtime instead. If you violate the rules, you’ll get a <code>panic!</code> instead of
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a compiler error.</p>
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<p>Let’s work through a practical example where we can use <code>RefCell<T></code> to mutate
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an immutable value and see why that is useful.</p>
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<h4><a class="header" href="#a-use-case-for-interior-mutability-mock-objects" id="a-use-case-for-interior-mutability-mock-objects">A Use Case for Interior Mutability: Mock Objects</a></h4>
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<p>A <em>test double</em> is the general programming concept for a type used in place of
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another type during testing. <em>Mock objects</em> are specific types of test doubles
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that record what happens during a test so you can assert that the correct
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actions took place.</p>
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<p>Rust doesn’t have objects in the same sense as other languages have objects,
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and Rust doesn’t have mock object functionality built into the standard library
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as some other languages do. However, you can definitely create a struct that
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will serve the same purposes as a mock object.</p>
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<p>Here’s the scenario we’ll test: we’ll create a library that tracks a value
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against a maximum value and sends messages based on how close to the maximum
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value the current value is. This library could be used to keep track of a
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user’s quota for the number of API calls they’re allowed to make, for example.</p>
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<p>Our library will only provide the functionality of tracking how close to the
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maximum a value is and what the messages should be at what times. Applications
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that use our library will be expected to provide the mechanism for sending the
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messages: the application could put a message in the application, send an
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email, send a text message, or something else. The library doesn’t need to know
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that detail. All it needs is something that implements a trait we’ll provide
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called <code>Messenger</code>. Listing 15-20 shows the library code:</p>
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|
<p><span class="filename">Filename: src/lib.rs</span></p>
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|
<pre><pre class="playpen"><code class="language-rust">
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|
<span class="boring">#![allow(unused_variables)]
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|||
|
</span><span class="boring">fn main() {
|
|||
|
</span>pub trait Messenger {
|
|||
|
fn send(&self, msg: &str);
|
|||
|
}
|
|||
|
|
|||
|
pub struct LimitTracker<'a, T: Messenger> {
|
|||
|
messenger: &'a T,
|
|||
|
value: usize,
|
|||
|
max: usize,
|
|||
|
}
|
|||
|
|
|||
|
impl<'a, T> LimitTracker<'a, T>
|
|||
|
where T: Messenger {
|
|||
|
pub fn new(messenger: &T, max: usize) -> LimitTracker<T> {
|
|||
|
LimitTracker {
|
|||
|
messenger,
|
|||
|
value: 0,
|
|||
|
max,
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
pub fn set_value(&mut self, value: usize) {
|
|||
|
self.value = value;
|
|||
|
|
|||
|
let percentage_of_max = self.value as f64 / self.max as f64;
|
|||
|
|
|||
|
if percentage_of_max >= 1.0 {
|
|||
|
self.messenger.send("Error: You are over your quota!");
|
|||
|
} else if percentage_of_max >= 0.9 {
|
|||
|
self.messenger.send("Urgent warning: You've used up over 90% of your quota!");
|
|||
|
} else if percentage_of_max >= 0.75 {
|
|||
|
self.messenger.send("Warning: You've used up over 75% of your quota!");
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
<span class="boring">}
|
|||
|
</span></code></pre></pre>
|
|||
|
<p><span class="caption">Listing 15-20: A library to keep track of how close a
|
|||
|
value is to a maximum value and warn when the value is at certain levels</span></p>
|
|||
|
<p>One important part of this code is that the <code>Messenger</code> trait has one method
|
|||
|
called <code>send</code> that takes an immutable reference to <code>self</code> and the text of the
|
|||
|
message. This is the interface our mock object needs to have. The other
|
|||
|
important part is that we want to test the behavior of the <code>set_value</code> method
|
|||
|
on the <code>LimitTracker</code>. We can change what we pass in for the <code>value</code> parameter,
|
|||
|
but <code>set_value</code> doesn’t return anything for us to make assertions on. We want
|
|||
|
to be able to say that if we create a <code>LimitTracker</code> with something that
|
|||
|
implements the <code>Messenger</code> trait and a particular value for <code>max</code>, when we pass
|
|||
|
different numbers for <code>value</code>, the messenger is told to send the appropriate
|
|||
|
messages.</p>
|
|||
|
<p>We need a mock object that, instead of sending an email or text message when we
|
|||
|
call <code>send</code>, will only keep track of the messages it’s told to send. We can
|
|||
|
create a new instance of the mock object, create a <code>LimitTracker</code> that uses the
|
|||
|
mock object, call the <code>set_value</code> method on <code>LimitTracker</code>, and then check that
|
|||
|
the mock object has the messages we expect. Listing 15-21 shows an attempt to
|
|||
|
implement a mock object to do just that, but the borrow checker won’t allow it:</p>
|
|||
|
<p><span class="filename">Filename: src/lib.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore does_not_compile">#[cfg(test)]
|
|||
|
mod tests {
|
|||
|
use super::*;
|
|||
|
|
|||
|
struct MockMessenger {
|
|||
|
sent_messages: Vec<String>,
|
|||
|
}
|
|||
|
|
|||
|
impl MockMessenger {
|
|||
|
fn new() -> MockMessenger {
|
|||
|
MockMessenger { sent_messages: vec![] }
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
impl Messenger for MockMessenger {
|
|||
|
fn send(&self, message: &str) {
|
|||
|
self.sent_messages.push(String::from(message));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#[test]
|
|||
|
fn it_sends_an_over_75_percent_warning_message() {
|
|||
|
let mock_messenger = MockMessenger::new();
|
|||
|
let mut limit_tracker = LimitTracker::new(&mock_messenger, 100);
|
|||
|
|
|||
|
limit_tracker.set_value(80);
|
|||
|
|
|||
|
assert_eq!(mock_messenger.sent_messages.len(), 1);
|
|||
|
}
|
|||
|
}
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 15-21: An attempt to implement a <code>MockMessenger</code>
|
|||
|
that isn’t allowed by the borrow checker</span></p>
|
|||
|
<p>This test code defines a <code>MockMessenger</code> struct that has a <code>sent_messages</code>
|
|||
|
field with a <code>Vec</code> of <code>String</code> values to keep track of the messages it’s told
|
|||
|
to send. We also define an associated function <code>new</code> to make it convenient to
|
|||
|
create new <code>MockMessenger</code> values that start with an empty list of messages. We
|
|||
|
then implement the <code>Messenger</code> trait for <code>MockMessenger</code> so we can give a
|
|||
|
<code>MockMessenger</code> to a <code>LimitTracker</code>. In the definition of the <code>send</code> method, we
|
|||
|
take the message passed in as a parameter and store it in the <code>MockMessenger</code>
|
|||
|
list of <code>sent_messages</code>.</p>
|
|||
|
<p>In the test, we’re testing what happens when the <code>LimitTracker</code> is told to set
|
|||
|
<code>value</code> to something that is more than 75 percent of the <code>max</code> value. First, we
|
|||
|
create a new <code>MockMessenger</code>, which will start with an empty list of messages.
|
|||
|
Then we create a new <code>LimitTracker</code> and give it a reference to the new
|
|||
|
<code>MockMessenger</code> and a <code>max</code> value of 100. We call the <code>set_value</code> method on the
|
|||
|
<code>LimitTracker</code> with a value of 80, which is more than 75 percent of 100. Then
|
|||
|
we assert that the list of messages that the <code>MockMessenger</code> is keeping track
|
|||
|
of should now have one message in it.</p>
|
|||
|
<p>However, there’s one problem with this test, as shown here:</p>
|
|||
|
<pre><code class="language-text">error[E0596]: cannot borrow immutable field `self.sent_messages` as mutable
|
|||
|
--> src/lib.rs:52:13
|
|||
|
|
|
|||
|
51 | fn send(&self, message: &str) {
|
|||
|
| ----- use `&mut self` here to make mutable
|
|||
|
52 | self.sent_messages.push(String::from(message));
|
|||
|
| ^^^^^^^^^^^^^^^^^^ cannot mutably borrow immutable field
|
|||
|
</code></pre>
|
|||
|
<p>We can’t modify the <code>MockMessenger</code> to keep track of the messages, because the
|
|||
|
<code>send</code> method takes an immutable reference to <code>self</code>. We also can’t take the
|
|||
|
suggestion from the error text to use <code>&mut self</code> instead, because then the
|
|||
|
signature of <code>send</code> wouldn’t match the signature in the <code>Messenger</code> trait
|
|||
|
definition (feel free to try and see what error message you get).</p>
|
|||
|
<p>This is a situation in which interior mutability can help! We’ll store the
|
|||
|
<code>sent_messages</code> within a <code>RefCell<T></code>, and then the <code>send</code> message will be
|
|||
|
able to modify <code>sent_messages</code> to store the messages we’ve seen. Listing 15-22
|
|||
|
shows what that looks like:</p>
|
|||
|
<p><span class="filename">Filename: src/lib.rs</span></p>
|
|||
|
<pre><pre class="playpen"><code class="language-rust"><span class="boring">pub trait Messenger {
|
|||
|
</span><span class="boring"> fn send(&self, msg: &str);
|
|||
|
</span><span class="boring">}
|
|||
|
</span><span class="boring">
|
|||
|
</span><span class="boring">pub struct LimitTracker<'a, T: Messenger> {
|
|||
|
</span><span class="boring"> messenger: &'a T,
|
|||
|
</span><span class="boring"> value: usize,
|
|||
|
</span><span class="boring"> max: usize,
|
|||
|
</span><span class="boring">}
|
|||
|
</span><span class="boring">
|
|||
|
</span><span class="boring">impl<'a, T> LimitTracker<'a, T>
|
|||
|
</span><span class="boring"> where T: Messenger {
|
|||
|
</span><span class="boring"> pub fn new(messenger: &T, max: usize) -> LimitTracker<T> {
|
|||
|
</span><span class="boring"> LimitTracker {
|
|||
|
</span><span class="boring"> messenger,
|
|||
|
</span><span class="boring"> value: 0,
|
|||
|
</span><span class="boring"> max,
|
|||
|
</span><span class="boring"> }
|
|||
|
</span><span class="boring"> }
|
|||
|
</span><span class="boring">
|
|||
|
</span><span class="boring"> pub fn set_value(&mut self, value: usize) {
|
|||
|
</span><span class="boring"> self.value = value;
|
|||
|
</span><span class="boring">
|
|||
|
</span><span class="boring"> let percentage_of_max = self.value as f64 / self.max as f64;
|
|||
|
</span><span class="boring">
|
|||
|
</span><span class="boring"> if percentage_of_max >= 1.0 {
|
|||
|
</span><span class="boring"> self.messenger.send("Error: You are over your quota!");
|
|||
|
</span><span class="boring"> } else if percentage_of_max >= 0.9 {
|
|||
|
</span><span class="boring"> self.messenger.send("Urgent warning: You've used up over 90% of your quota!");
|
|||
|
</span><span class="boring"> } else if percentage_of_max >= 0.75 {
|
|||
|
</span><span class="boring"> self.messenger.send("Warning: You've used up over 75% of your quota!");
|
|||
|
</span><span class="boring"> }
|
|||
|
</span><span class="boring"> }
|
|||
|
</span><span class="boring">}
|
|||
|
</span><span class="boring">
|
|||
|
</span>#[cfg(test)]
|
|||
|
mod tests {
|
|||
|
use super::*;
|
|||
|
use std::cell::RefCell;
|
|||
|
|
|||
|
struct MockMessenger {
|
|||
|
sent_messages: RefCell<Vec<String>>,
|
|||
|
}
|
|||
|
|
|||
|
impl MockMessenger {
|
|||
|
fn new() -> MockMessenger {
|
|||
|
MockMessenger { sent_messages: RefCell::new(vec![]) }
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
impl Messenger for MockMessenger {
|
|||
|
fn send(&self, message: &str) {
|
|||
|
self.sent_messages.borrow_mut().push(String::from(message));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#[test]
|
|||
|
fn it_sends_an_over_75_percent_warning_message() {
|
|||
|
// --snip--
|
|||
|
<span class="boring"> let mock_messenger = MockMessenger::new();
|
|||
|
</span><span class="boring"> let mut limit_tracker = LimitTracker::new(&mock_messenger, 100);
|
|||
|
</span><span class="boring"> limit_tracker.set_value(75);
|
|||
|
</span>
|
|||
|
assert_eq!(mock_messenger.sent_messages.borrow().len(), 1);
|
|||
|
}
|
|||
|
}
|
|||
|
<span class="boring">fn main() {}
|
|||
|
</span></code></pre></pre>
|
|||
|
<p><span class="caption">Listing 15-22: Using <code>RefCell<T></code> to mutate an inner
|
|||
|
value while the outer value is considered immutable</span></p>
|
|||
|
<p>The <code>sent_messages</code> field is now of type <code>RefCell<Vec<String>></code> instead of
|
|||
|
<code>Vec<String></code>. In the <code>new</code> function, we create a new <code>RefCell<Vec<String>></code>
|
|||
|
instance around the empty vector.</p>
|
|||
|
<p>For the implementation of the <code>send</code> method, the first parameter is still an
|
|||
|
immutable borrow of <code>self</code>, which matches the trait definition. We call
|
|||
|
<code>borrow_mut</code> on the <code>RefCell<Vec<String>></code> in <code>self.sent_messages</code> to get a
|
|||
|
mutable reference to the value inside the <code>RefCell<Vec<String>></code>, which is
|
|||
|
the vector. Then we can call <code>push</code> on the mutable reference to the vector to
|
|||
|
keep track of the messages sent during the test.</p>
|
|||
|
<p>The last change we have to make is in the assertion: to see how many items are
|
|||
|
in the inner vector, we call <code>borrow</code> on the <code>RefCell<Vec<String>></code> to get an
|
|||
|
immutable reference to the vector.</p>
|
|||
|
<p>Now that you’ve seen how to use <code>RefCell<T></code>, let’s dig into how it works!</p>
|
|||
|
<h4><a class="header" href="#keeping-track-of-borrows-at-runtime-with-refcellt" id="keeping-track-of-borrows-at-runtime-with-refcellt">Keeping Track of Borrows at Runtime with <code>RefCell<T></code></a></h4>
|
|||
|
<p>When creating immutable and mutable references, we use the <code>&</code> and <code>&mut</code>
|
|||
|
syntax, respectively. With <code>RefCell<T></code>, we use the <code>borrow</code> and <code>borrow_mut</code>
|
|||
|
methods, which are part of the safe API that belongs to <code>RefCell<T></code>. The
|
|||
|
<code>borrow</code> method returns the smart pointer type <code>Ref<T></code>, and <code>borrow_mut</code>
|
|||
|
returns the smart pointer type <code>RefMut<T></code>. Both types implement <code>Deref</code>, so we
|
|||
|
can treat them like regular references.</p>
|
|||
|
<p>The <code>RefCell<T></code> keeps track of how many <code>Ref<T></code> and <code>RefMut<T></code> smart
|
|||
|
pointers are currently active. Every time we call <code>borrow</code>, the <code>RefCell<T></code>
|
|||
|
increases its count of how many immutable borrows are active. When a <code>Ref<T></code>
|
|||
|
value goes out of scope, the count of immutable borrows goes down by one. Just
|
|||
|
like the compile-time borrowing rules, <code>RefCell<T></code> lets us have many immutable
|
|||
|
borrows or one mutable borrow at any point in time.</p>
|
|||
|
<p>If we try to violate these rules, rather than getting a compiler error as we
|
|||
|
would with references, the implementation of <code>RefCell<T></code> will panic at
|
|||
|
runtime. Listing 15-23 shows a modification of the implementation of <code>send</code> in
|
|||
|
Listing 15-22. We’re deliberately trying to create two mutable borrows active
|
|||
|
for the same scope to illustrate that <code>RefCell<T></code> prevents us from doing this
|
|||
|
at runtime.</p>
|
|||
|
<p><span class="filename">Filename: src/lib.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore panics">impl Messenger for MockMessenger {
|
|||
|
fn send(&self, message: &str) {
|
|||
|
let mut one_borrow = self.sent_messages.borrow_mut();
|
|||
|
let mut two_borrow = self.sent_messages.borrow_mut();
|
|||
|
|
|||
|
one_borrow.push(String::from(message));
|
|||
|
two_borrow.push(String::from(message));
|
|||
|
}
|
|||
|
}
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 15-23: Creating two mutable references in the
|
|||
|
same scope to see that <code>RefCell<T></code> will panic</span></p>
|
|||
|
<p>We create a variable <code>one_borrow</code> for the <code>RefMut<T></code> smart pointer returned
|
|||
|
from <code>borrow_mut</code>. Then we create another mutable borrow in the same way in the
|
|||
|
variable <code>two_borrow</code>. This makes two mutable references in the same scope,
|
|||
|
which isn’t allowed. When we run the tests for our library, the code in Listing
|
|||
|
15-23 will compile without any errors, but the test will fail:</p>
|
|||
|
<pre><code class="language-text">---- tests::it_sends_an_over_75_percent_warning_message stdout ----
|
|||
|
thread 'tests::it_sends_an_over_75_percent_warning_message' panicked at
|
|||
|
'already borrowed: BorrowMutError', src/libcore/result.rs:906:4
|
|||
|
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
|||
|
</code></pre>
|
|||
|
<p>Notice that the code panicked with the message <code>already borrowed: BorrowMutError</code>. This is how <code>RefCell<T></code> handles violations of the borrowing
|
|||
|
rules at runtime.</p>
|
|||
|
<p>Catching borrowing errors at runtime rather than compile time means that you
|
|||
|
would find a mistake in your code later in the development process and possibly
|
|||
|
not until your code was deployed to production. Also, your code would incur a
|
|||
|
small runtime performance penalty as a result of keeping track of the borrows
|
|||
|
at runtime rather than compile time. However, using <code>RefCell<T></code> makes it
|
|||
|
possible to write a mock object that can modify itself to keep track of the
|
|||
|
messages it has seen while you’re using it in a context where only immutable
|
|||
|
values are allowed. You can use <code>RefCell<T></code> despite its trade-offs to get more
|
|||
|
functionality than regular references provide.</p>
|
|||
|
<h3><a class="header" href="#having-multiple-owners-of-mutable-data-by-combining-rct-and-refcellt" id="having-multiple-owners-of-mutable-data-by-combining-rct-and-refcellt">Having Multiple Owners of Mutable Data by Combining <code>Rc<T></code> and <code>RefCell<T></code></a></h3>
|
|||
|
<p>A common way to use <code>RefCell<T></code> is in combination with <code>Rc<T></code>. Recall that
|
|||
|
<code>Rc<T></code> lets you have multiple owners of some data, but it only gives immutable
|
|||
|
access to that data. If you have an <code>Rc<T></code> that holds a <code>RefCell<T></code>, you can
|
|||
|
get a value that can have multiple owners <em>and</em> that you can mutate!</p>
|
|||
|
<p>For example, recall the cons list example in Listing 15-18 where we used
|
|||
|
<code>Rc<T></code> to allow multiple lists to share ownership of another list. Because
|
|||
|
<code>Rc<T></code> holds only immutable values, we can’t change any of the values in the
|
|||
|
list once we’ve created them. Let’s add in <code>RefCell<T></code> to gain the ability to
|
|||
|
change the values in the lists. Listing 15-24 shows that by using a
|
|||
|
<code>RefCell<T></code> in the <code>Cons</code> definition, we can modify the value stored in all
|
|||
|
the lists:</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><pre class="playpen"><code class="language-rust">#[derive(Debug)]
|
|||
|
enum List {
|
|||
|
Cons(Rc<RefCell<i32>>, Rc<List>),
|
|||
|
Nil,
|
|||
|
}
|
|||
|
|
|||
|
use crate::List::{Cons, Nil};
|
|||
|
use std::rc::Rc;
|
|||
|
use std::cell::RefCell;
|
|||
|
|
|||
|
fn main() {
|
|||
|
let value = Rc::new(RefCell::new(5));
|
|||
|
|
|||
|
let a = Rc::new(Cons(Rc::clone(&value), Rc::new(Nil)));
|
|||
|
|
|||
|
let b = Cons(Rc::new(RefCell::new(6)), Rc::clone(&a));
|
|||
|
let c = Cons(Rc::new(RefCell::new(10)), Rc::clone(&a));
|
|||
|
|
|||
|
*value.borrow_mut() += 10;
|
|||
|
|
|||
|
println!("a after = {:?}", a);
|
|||
|
println!("b after = {:?}", b);
|
|||
|
println!("c after = {:?}", c);
|
|||
|
}
|
|||
|
</code></pre></pre>
|
|||
|
<p><span class="caption">Listing 15-24: Using <code>Rc<RefCell<i32>></code> to create a
|
|||
|
<code>List</code> that we can mutate</span></p>
|
|||
|
<p>We create a value that is an instance of <code>Rc<RefCell<i32>></code> and store it in a
|
|||
|
variable named <code>value</code> so we can access it directly later. Then we create a
|
|||
|
<code>List</code> in <code>a</code> with a <code>Cons</code> variant that holds <code>value</code>. We need to clone
|
|||
|
<code>value</code> so both <code>a</code> and <code>value</code> have ownership of the inner <code>5</code> value rather
|
|||
|
than transferring ownership from <code>value</code> to <code>a</code> or having <code>a</code> borrow from
|
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|
<code>value</code>.</p>
|
|||
|
<p>We wrap the list <code>a</code> in an <code>Rc<T></code> so when we create lists <code>b</code> and <code>c</code>, they
|
|||
|
can both refer to <code>a</code>, which is what we did in Listing 15-18.</p>
|
|||
|
<p>After we’ve created the lists in <code>a</code>, <code>b</code>, and <code>c</code>, we add 10 to the value in
|
|||
|
<code>value</code>. We do this by calling <code>borrow_mut</code> on <code>value</code>, which uses the
|
|||
|
automatic dereferencing feature we discussed in Chapter 5 (see the section
|
|||
|
<a href="ch05-03-method-syntax.html#wheres-the---operator">“Where’s the <code>-></code> Operator?”</a><!-- ignore -->) to
|
|||
|
dereference the <code>Rc<T></code> to the inner <code>RefCell<T></code> value. The <code>borrow_mut</code>
|
|||
|
method returns a <code>RefMut<T></code> smart pointer, and we use the dereference operator
|
|||
|
on it and change the inner value.</p>
|
|||
|
<p>When we print <code>a</code>, <code>b</code>, and <code>c</code>, we can see that they all have the modified
|
|||
|
value of 15 rather than 5:</p>
|
|||
|
<pre><code class="language-text">a after = Cons(RefCell { value: 15 }, Nil)
|
|||
|
b after = Cons(RefCell { value: 6 }, Cons(RefCell { value: 15 }, Nil))
|
|||
|
c after = Cons(RefCell { value: 10 }, Cons(RefCell { value: 15 }, Nil))
|
|||
|
</code></pre>
|
|||
|
<p>This technique is pretty neat! By using <code>RefCell<T></code>, we have an outwardly
|
|||
|
immutable <code>List</code> value. But we can use the methods on <code>RefCell<T></code> that provide
|
|||
|
access to its interior mutability so we can modify our data when we need to.
|
|||
|
The runtime checks of the borrowing rules protect us from data races, and it’s
|
|||
|
sometimes worth trading a bit of speed for this flexibility in our data
|
|||
|
structures.</p>
|
|||
|
<p>The standard library has other types that provide interior mutability, such as
|
|||
|
<code>Cell<T></code>, which is similar except that instead of giving references to the
|
|||
|
inner value, the value is copied in and out of the <code>Cell<T></code>. There’s also
|
|||
|
<code>Mutex<T></code>, which offers interior mutability that’s safe to use across threads;
|
|||
|
we’ll discuss its use in Chapter 16. Check out the standard library docs for
|
|||
|
more details on the differences between these types.</p>
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