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<ol class="chapter"><li class="expanded affix "><a href="title-page.html">The Rust Programming Language</a></li><li class="expanded affix "><a href="foreword.html">Foreword</a></li><li class="expanded affix "><a href="ch00-00-introduction.html">Introduction</a></li><li class="expanded "><a href="ch01-00-getting-started.html"><strong aria-hidden="true">1.</strong> Getting Started</a></li><li><ol class="section"><li class="expanded "><a href="ch01-01-installation.html"><strong aria-hidden="true">1.1.</strong> Installation</a></li><li class="expanded "><a href="ch01-02-hello-world.html"><strong aria-hidden="true">1.2.</strong> Hello, World!</a></li><li class="expanded "><a href="ch01-03-hello-cargo.html"><strong aria-hidden="true">1.3.</strong> Hello, Cargo!</a></li></ol></li><li class="expanded "><a href="ch02-00-guessing-game-tutorial.html"><strong aria-hidden="true">2.</strong> Programming a Guessing Game</a></li><li class="expanded "><a href="ch03-00-common-programming-concepts.html"><strong aria-hidden="true">3.</strong> Common Programming Concepts</a></li><li><ol class="section"><li class="expanded "><a href="ch03-01-variables-and-mutability.html"><strong aria-hidden="true">3.1.</strong> Variables and Mutability</a></li><li class="expanded "><a href="ch03-02-data-types.html"><strong aria-hidden="true">3.2.</strong> Data Types</a></li><li class="expanded "><a href="ch03-03-how-functions-work.html"><strong aria-hidden="true">3.3.</strong> Functions</a></li><li class="expanded "><a href="ch03-04-comments.html"><strong aria-hidden="true">3.4.</strong> Comments</a></li><li class="expanded "><a href="ch03-05-control-flow.html"><strong aria-hidden="true">3.5.</strong> Control Flow</a></li></ol></li><li class="expanded "><a href="ch04-00-understanding-ownership.html"><strong aria-hidden="true">4.</strong> Understanding Ownership</a></li><li><ol class="section"><li class="expanded "><a href="ch04-01-what-is-ownership.html"><strong aria-hidden="true">4.1.</strong> What is Ownership?</a></li><li class="expanded "><a href="ch04-02-references-and-borrowing.html"><strong aria-hidden="true">4.2.</strong> References and Borrowing</a></li><li class="expanded "><a href="ch04-03-slices.html"><strong aria-hidden="true">4.3.</strong> The Slice Type</a></li></ol></li><li class="expanded "><a href="ch05-00-structs.html"><strong aria-hidden="true">5.</strong> Using Structs to Structure Related Data</a></li><li><ol class="section"><li class="expanded "><a href="ch05-01-defining-structs.html"><strong aria-hidden="true">5.1.</strong> Defining and Instantiating Structs</a></li><li class="expanded "><a href="ch05-02-example-structs.html"><strong aria-hidden="true">5.2.</strong> An Example Program Using Structs</a></li><li class="expanded "><a href="ch05-03-method-syntax.html"><strong aria-hidden="true">5.3.</strong> Method Syntax</a></li></ol></li><li class="expanded "><a href="ch06-00-enums.html"><strong aria-hidden="true">6.</strong> Enums and Pattern Matching</a></li><li><ol class="section"><li class="expanded "><a href="ch06-01-defining-an-enum.html"><strong aria-hidden="true">6.1.</strong> Defining an Enum</a></li><li class="expanded "><a href="ch06-02-match.html"><strong aria-hidden="true">6.2.</strong> The match Control Flow Operator</a></li><li class="expanded "><a href="ch06-03-if-let.html"><strong aria-hidden="true">6.3.</strong> Concise Control Flow with if let</a></li></ol></li><li class="expanded "><a href="ch07-00-managing-growing-projects-with-packages-crates-and-modules.html"><strong aria-hidden="true">7.</strong> Managing Growing Projects with Packages, Crates, and Modules</a></li><li><ol class="section"><li class="expanded "><a href="ch07-01-packages-and-crates.html"><strong aria-hidden="true">7.1.</strong> Packages and Crates</a></li><li class="expanded "><a href="ch07-02-defining-modules-to-control-scope-and-privacy.html"><strong aria-hidden="true">7.2.</strong> Defining Modules to Control Scope and Privacy</a></li><li class="expanded "><a href="ch07-03-paths-for-referring-to-an-item-in-the-module-tree.html"><
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<main>
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<h2><a class="header" href="#refactoring-to-improve-modularity-and-error-handling" id="refactoring-to-improve-modularity-and-error-handling">Refactoring to Improve Modularity and Error Handling</a></h2>
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<p>To improve our program, we’ll fix four problems that have to do with the
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program’s structure and how it’s handling potential errors.</p>
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<p>First, our <code>main</code> function now performs two tasks: it parses arguments and
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reads files. For such a small function, this isn’t a major problem. However, if
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we continue to grow our program inside <code>main</code>, the number of separate tasks the
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<code>main</code> function handles will increase. As a function gains responsibilities, it
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becomes more difficult to reason about, harder to test, and harder to change
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without breaking one of its parts. It’s best to separate functionality so each
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function is responsible for one task.</p>
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<p>This issue also ties into the second problem: although <code>query</code> and <code>filename</code>
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are configuration variables to our program, variables like <code>contents</code> are used
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to perform the program’s logic. The longer <code>main</code> becomes, the more variables
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we’ll need to bring into scope; the more variables we have in scope, the harder
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it will be to keep track of the purpose of each. It’s best to group the
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configuration variables into one structure to make their purpose clear.</p>
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<p>The third problem is that we’ve used <code>expect</code> to print an error message when
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reading the file fails, but the error message just prints <code>Something went wrong reading the file</code>. Reading a file can fail in a number of ways: for example,
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the file could be missing, or we might not have permission to open it. Right
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now, regardless of the situation, we’d print the <code>Something went wrong reading the file</code> error message, which wouldn’t give the user any information!</p>
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<p>Fourth, we use <code>expect</code> repeatedly to handle different errors, and if the user
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runs our program without specifying enough arguments, they’ll get an <code>index out of bounds</code> error from Rust that doesn’t clearly explain the problem. It would
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be best if all the error-handling code were in one place so future maintainers
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had only one place to consult in the code if the error-handling logic needed to
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change. Having all the error-handling code in one place will also ensure that
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we’re printing messages that will be meaningful to our end users.</p>
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<p>Let’s address these four problems by refactoring our project.</p>
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<h3><a class="header" href="#separation-of-concerns-for-binary-projects" id="separation-of-concerns-for-binary-projects">Separation of Concerns for Binary Projects</a></h3>
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<p>The organizational problem of allocating responsibility for multiple tasks to
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the <code>main</code> function is common to many binary projects. As a result, the Rust
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community has developed a process to use as a guideline for splitting the
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separate concerns of a binary program when <code>main</code> starts getting large. The
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process has the following steps:</p>
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<ul>
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<li>Split your program into a <em>main.rs</em> and a <em>lib.rs</em> and move your program’s
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logic to <em>lib.rs</em>.</li>
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<li>As long as your command line parsing logic is small, it can remain in
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<em>main.rs</em>.</li>
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<li>When the command line parsing logic starts getting complicated, extract it
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from <em>main.rs</em> and move it to <em>lib.rs</em>.</li>
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</ul>
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<p>The responsibilities that remain in the <code>main</code> function after this process
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should be limited to the following:</p>
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<ul>
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<li>Calling the command line parsing logic with the argument values</li>
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<li>Setting up any other configuration</li>
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<li>Calling a <code>run</code> function in <em>lib.rs</em></li>
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<li>Handling the error if <code>run</code> returns an error</li>
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</ul>
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<p>This pattern is about separating concerns: <em>main.rs</em> handles running the
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program, and <em>lib.rs</em> handles all the logic of the task at hand. Because you
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can’t test the <code>main</code> function directly, this structure lets you test all of
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your program’s logic by moving it into functions in <em>lib.rs</em>. The only code
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that remains in <em>main.rs</em> will be small enough to verify its correctness by
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reading it. Let’s rework our program by following this process.</p>
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<h4><a class="header" href="#extracting-the-argument-parser" id="extracting-the-argument-parser">Extracting the Argument Parser</a></h4>
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<p>We’ll extract the functionality for parsing arguments into a function that
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<code>main</code> will call to prepare for moving the command line parsing logic to
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<em>src/lib.rs</em>. Listing 12-5 shows the new start of <code>main</code> that calls a new
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function <code>parse_config</code>, which we’ll define in <em>src/main.rs</em> for the moment.</p>
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<p><span class="filename">Filename: src/main.rs</span></p>
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<pre><code class="language-rust ignore">fn main() {
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let args: Vec<String> = env::args().collect();
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let (query, filename) = parse_config(&args);
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// --snip--
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}
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fn parse_config(args: &[String]) -> (&str, &str) {
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let query = &args[1];
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let filename = &args[2];
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(query, filename)
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}
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</code></pre>
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<p><span class="caption">Listing 12-5: Extracting a <code>parse_config</code> function from
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<code>main</code></span></p>
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<p>We’re still collecting the command line arguments into a vector, but instead of
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assigning the argument value at index 1 to the variable <code>query</code> and the
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argument value at index 2 to the variable <code>filename</code> within the <code>main</code>
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function, we pass the whole vector to the <code>parse_config</code> function. The
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<code>parse_config</code> function then holds the logic that determines which argument
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goes in which variable and passes the values back to <code>main</code>. We still create
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the <code>query</code> and <code>filename</code> variables in <code>main</code>, but <code>main</code> no longer has the
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responsibility of determining how the command line arguments and variables
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correspond.</p>
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<p>This rework may seem like overkill for our small program, but we’re refactoring
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in small, incremental steps. After making this change, run the program again to
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verify that the argument parsing still works. It’s good to check your progress
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often, to help identify the cause of problems when they occur.</p>
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<h4><a class="header" href="#grouping-configuration-values" id="grouping-configuration-values">Grouping Configuration Values</a></h4>
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<p>We can take another small step to improve the <code>parse_config</code> function further.
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At the moment, we’re returning a tuple, but then we immediately break that
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tuple into individual parts again. This is a sign that perhaps we don’t have
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the right abstraction yet.</p>
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<p>Another indicator that shows there’s room for improvement is the <code>config</code> part
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of <code>parse_config</code>, which implies that the two values we return are related and
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are both part of one configuration value. We’re not currently conveying this
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meaning in the structure of the data other than by grouping the two values into
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a tuple; we could put the two values into one struct and give each of the
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struct fields a meaningful name. Doing so will make it easier for future
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maintainers of this code to understand how the different values relate to each
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other and what their purpose is.</p>
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<blockquote>
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<p>Note: Using primitive values when a complex type would be more appropriate is
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an anti-pattern known as <em>primitive obsession</em>.</p>
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</blockquote>
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<p>Listing 12-6 shows the improvements to the <code>parse_config</code> function.</p>
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<p><span class="filename">Filename: src/main.rs</span></p>
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<pre><pre class="playpen"><code class="language-rust should_panic"><span class="boring">use std::env;
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</span><span class="boring">use std::fs;
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</span><span class="boring">
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</span>fn main() {
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let args: Vec<String> = env::args().collect();
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let config = parse_config(&args);
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|
|
|||
|
println!("Searching for {}", config.query);
|
|||
|
println!("In file {}", config.filename);
|
|||
|
|
|||
|
let contents = fs::read_to_string(config.filename)
|
|||
|
.expect("Something went wrong reading the file");
|
|||
|
|
|||
|
// --snip--
|
|||
|
}
|
|||
|
|
|||
|
struct Config {
|
|||
|
query: String,
|
|||
|
filename: String,
|
|||
|
}
|
|||
|
|
|||
|
fn parse_config(args: &[String]) -> Config {
|
|||
|
let query = args[1].clone();
|
|||
|
let filename = args[2].clone();
|
|||
|
|
|||
|
Config { query, filename }
|
|||
|
}
|
|||
|
</code></pre></pre>
|
|||
|
<p><span class="caption">Listing 12-6: Refactoring <code>parse_config</code> to return an
|
|||
|
instance of a <code>Config</code> struct</span></p>
|
|||
|
<p>We’ve added a struct named <code>Config</code> defined to have fields named <code>query</code> and
|
|||
|
<code>filename</code>. The signature of <code>parse_config</code> now indicates that it returns a
|
|||
|
<code>Config</code> value. In the body of <code>parse_config</code>, where we used to return string
|
|||
|
slices that reference <code>String</code> values in <code>args</code>, we now define <code>Config</code> to
|
|||
|
contain owned <code>String</code> values. The <code>args</code> variable in <code>main</code> is the owner of
|
|||
|
the argument values and is only letting the <code>parse_config</code> function borrow
|
|||
|
them, which means we’d violate Rust’s borrowing rules if <code>Config</code> tried to take
|
|||
|
ownership of the values in <code>args</code>.</p>
|
|||
|
<p>We could manage the <code>String</code> data in a number of different ways, but the
|
|||
|
easiest, though somewhat inefficient, route is to call the <code>clone</code> method on
|
|||
|
the values. This will make a full copy of the data for the <code>Config</code> instance to
|
|||
|
own, which takes more time and memory than storing a reference to the string
|
|||
|
data. However, cloning the data also makes our code very straightforward
|
|||
|
because we don’t have to manage the lifetimes of the references; in this
|
|||
|
circumstance, giving up a little performance to gain simplicity is a worthwhile
|
|||
|
trade-off.</p>
|
|||
|
<blockquote>
|
|||
|
<h3><a class="header" href="#the-trade-offs-of-using-clone" id="the-trade-offs-of-using-clone">The Trade-Offs of Using <code>clone</code></a></h3>
|
|||
|
<p>There’s a tendency among many Rustaceans to avoid using <code>clone</code> to fix
|
|||
|
ownership problems because of its runtime cost. In
|
|||
|
<a href="ch13-00-functional-features.html">Chapter 13</a><!-- ignore -->, you’ll learn how to use more efficient
|
|||
|
methods in this type of situation. But for now, it’s okay to copy a few
|
|||
|
strings to continue making progress because you’ll make these copies only
|
|||
|
once and your filename and query string are very small. It’s better to have
|
|||
|
a working program that’s a bit inefficient than to try to hyperoptimize code
|
|||
|
on your first pass. As you become more experienced with Rust, it’ll be
|
|||
|
easier to start with the most efficient solution, but for now, it’s
|
|||
|
perfectly acceptable to call <code>clone</code>.</p>
|
|||
|
</blockquote>
|
|||
|
<p>We’ve updated <code>main</code> so it places the instance of <code>Config</code> returned by
|
|||
|
<code>parse_config</code> into a variable named <code>config</code>, and we updated the code that
|
|||
|
previously used the separate <code>query</code> and <code>filename</code> variables so it now uses
|
|||
|
the fields on the <code>Config</code> struct instead.</p>
|
|||
|
<p>Now our code more clearly conveys that <code>query</code> and <code>filename</code> are related and
|
|||
|
that their purpose is to configure how the program will work. Any code that
|
|||
|
uses these values knows to find them in the <code>config</code> instance in the fields
|
|||
|
named for their purpose.</p>
|
|||
|
<h4><a class="header" href="#creating-a-constructor-for-config" id="creating-a-constructor-for-config">Creating a Constructor for <code>Config</code></a></h4>
|
|||
|
<p>So far, we’ve extracted the logic responsible for parsing the command line
|
|||
|
arguments from <code>main</code> and placed it in the <code>parse_config</code> function. Doing so
|
|||
|
helped us to see that the <code>query</code> and <code>filename</code> values were related and that
|
|||
|
relationship should be conveyed in our code. We then added a <code>Config</code> struct to
|
|||
|
name the related purpose of <code>query</code> and <code>filename</code> and to be able to return the
|
|||
|
values’ names as struct field names from the <code>parse_config</code> function.</p>
|
|||
|
<p>So now that the purpose of the <code>parse_config</code> function is to create a <code>Config</code>
|
|||
|
instance, we can change <code>parse_config</code> from a plain function to a function
|
|||
|
named <code>new</code> that is associated with the <code>Config</code> struct. Making this change
|
|||
|
will make the code more idiomatic. We can create instances of types in the
|
|||
|
standard library, such as <code>String</code>, by calling <code>String::new</code>. Similarly, by
|
|||
|
changing <code>parse_config</code> into a <code>new</code> function associated with <code>Config</code>, we’ll
|
|||
|
be able to create instances of <code>Config</code> by calling <code>Config::new</code>. Listing 12-7
|
|||
|
shows the changes we need to make.</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><pre class="playpen"><code class="language-rust should_panic"><span class="boring">use std::env;
|
|||
|
</span><span class="boring">
|
|||
|
</span>fn main() {
|
|||
|
let args: Vec<String> = env::args().collect();
|
|||
|
|
|||
|
let config = Config::new(&args);
|
|||
|
|
|||
|
// --snip--
|
|||
|
}
|
|||
|
|
|||
|
<span class="boring">struct Config {
|
|||
|
</span><span class="boring"> query: String,
|
|||
|
</span><span class="boring"> filename: String,
|
|||
|
</span><span class="boring">}
|
|||
|
</span><span class="boring">
|
|||
|
</span>// --snip--
|
|||
|
|
|||
|
impl Config {
|
|||
|
fn new(args: &[String]) -> Config {
|
|||
|
let query = args[1].clone();
|
|||
|
let filename = args[2].clone();
|
|||
|
|
|||
|
Config { query, filename }
|
|||
|
}
|
|||
|
}
|
|||
|
</code></pre></pre>
|
|||
|
<p><span class="caption">Listing 12-7: Changing <code>parse_config</code> into
|
|||
|
<code>Config::new</code></span></p>
|
|||
|
<p>We’ve updated <code>main</code> where we were calling <code>parse_config</code> to instead call
|
|||
|
<code>Config::new</code>. We’ve changed the name of <code>parse_config</code> to <code>new</code> and moved it
|
|||
|
within an <code>impl</code> block, which associates the <code>new</code> function with <code>Config</code>. Try
|
|||
|
compiling this code again to make sure it works.</p>
|
|||
|
<h3><a class="header" href="#fixing-the-error-handling" id="fixing-the-error-handling">Fixing the Error Handling</a></h3>
|
|||
|
<p>Now we’ll work on fixing our error handling. Recall that attempting to access
|
|||
|
the values in the <code>args</code> vector at index 1 or index 2 will cause the program to
|
|||
|
panic if the vector contains fewer than three items. Try running the program
|
|||
|
without any arguments; it will look like this:</p>
|
|||
|
<pre><code class="language-text">$ cargo run
|
|||
|
Compiling minigrep v0.1.0 (file:///projects/minigrep)
|
|||
|
Finished dev [unoptimized + debuginfo] target(s) in 0.0 secs
|
|||
|
Running `target/debug/minigrep`
|
|||
|
thread 'main' panicked at 'index out of bounds: the len is 1
|
|||
|
but the index is 1', src/main.rs:25:21
|
|||
|
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
|||
|
</code></pre>
|
|||
|
<p>The line <code>index out of bounds: the len is 1 but the index is 1</code> is an error
|
|||
|
message intended for programmers. It won’t help our end users understand what
|
|||
|
happened and what they should do instead. Let’s fix that now.</p>
|
|||
|
<h4><a class="header" href="#improving-the-error-message" id="improving-the-error-message">Improving the Error Message</a></h4>
|
|||
|
<p>In Listing 12-8, we add a check in the <code>new</code> function that will verify that the
|
|||
|
slice is long enough before accessing index 1 and 2. If the slice isn’t long
|
|||
|
enough, the program panics and displays a better error message than the <code>index out of bounds</code> message.</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore">// --snip--
|
|||
|
fn new(args: &[String]) -> Config {
|
|||
|
if args.len() < 3 {
|
|||
|
panic!("not enough arguments");
|
|||
|
}
|
|||
|
// --snip--
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 12-8: Adding a check for the number of
|
|||
|
arguments</span></p>
|
|||
|
<p>This code is similar to <a href="ch09-03-to-panic-or-not-to-panic.html#creating-custom-types-for-validation">the <code>Guess::new</code> function we wrote in Listing
|
|||
|
9-10</a><!-- ignore -->, where we called <code>panic!</code> when the
|
|||
|
<code>value</code> argument was out of the range of valid values. Instead of checking for
|
|||
|
a range of values here, we’re checking that the length of <code>args</code> is at least 3
|
|||
|
and the rest of the function can operate under the assumption that this
|
|||
|
condition has been met. If <code>args</code> has fewer than three items, this condition
|
|||
|
will be true, and we call the <code>panic!</code> macro to end the program immediately.</p>
|
|||
|
<p>With these extra few lines of code in <code>new</code>, let’s run the program without any
|
|||
|
arguments again to see what the error looks like now:</p>
|
|||
|
<pre><code class="language-text">$ cargo run
|
|||
|
Compiling minigrep v0.1.0 (file:///projects/minigrep)
|
|||
|
Finished dev [unoptimized + debuginfo] target(s) in 0.0 secs
|
|||
|
Running `target/debug/minigrep`
|
|||
|
thread 'main' panicked at 'not enough arguments', src/main.rs:26:13
|
|||
|
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
|||
|
</code></pre>
|
|||
|
<p>This output is better: we now have a reasonable error message. However, we also
|
|||
|
have extraneous information we don’t want to give to our users. Perhaps using
|
|||
|
the technique we used in Listing 9-10 isn’t the best to use here: a call to
|
|||
|
<code>panic!</code> is more appropriate for a programming problem than a usage problem,
|
|||
|
<a href="ch09-03-to-panic-or-not-to-panic.html#guidelines-for-error-handling">as discussed in Chapter 9</a><!-- ignore -->. Instead, we
|
|||
|
can use the other technique you learned about in Chapter 9—<a href="ch09-02-recoverable-errors-with-result.html">returning a
|
|||
|
<code>Result</code></a><!-- ignore --> that indicates either success or an error.</p>
|
|||
|
<h4><a class="header" href="#returning-a-result-from-new-instead-of-calling-panic" id="returning-a-result-from-new-instead-of-calling-panic">Returning a <code>Result</code> from <code>new</code> Instead of Calling <code>panic!</code></a></h4>
|
|||
|
<p>We can instead return a <code>Result</code> value that will contain a <code>Config</code> instance in
|
|||
|
the successful case and will describe the problem in the error case. When
|
|||
|
<code>Config::new</code> is communicating to <code>main</code>, we can use the <code>Result</code> type to
|
|||
|
signal there was a problem. Then we can change <code>main</code> to convert an <code>Err</code>
|
|||
|
variant into a more practical error for our users without the surrounding text
|
|||
|
about <code>thread 'main'</code> and <code>RUST_BACKTRACE</code> that a call to <code>panic!</code> causes.</p>
|
|||
|
<p>Listing 12-9 shows the changes we need to make to the return value of
|
|||
|
<code>Config::new</code> and the body of the function needed to return a <code>Result</code>. Note
|
|||
|
that this won’t compile until we update <code>main</code> as well, which we’ll do in the
|
|||
|
next listing.</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore">impl Config {
|
|||
|
fn new(args: &[String]) -> Result<Config, &'static str> {
|
|||
|
if args.len() < 3 {
|
|||
|
return Err("not enough arguments");
|
|||
|
}
|
|||
|
|
|||
|
let query = args[1].clone();
|
|||
|
let filename = args[2].clone();
|
|||
|
|
|||
|
Ok(Config { query, filename })
|
|||
|
}
|
|||
|
}
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 12-9: Returning a <code>Result</code> from
|
|||
|
<code>Config::new</code></span></p>
|
|||
|
<p>Our <code>new</code> function now returns a <code>Result</code> with a <code>Config</code> instance in the
|
|||
|
success case and a <code>&'static str</code> in the error case. Recall from <a href="ch10-03-lifetime-syntax.html#the-static-lifetime">“The Static
|
|||
|
Lifetime”</a><!-- ignore --> section in Chapter 10 that
|
|||
|
<code>&'static str</code> is the type of string literals, which is our error message type
|
|||
|
for now.</p>
|
|||
|
<p>We’ve made two changes in the body of the <code>new</code> function: instead of calling
|
|||
|
<code>panic!</code> when the user doesn’t pass enough arguments, we now return an <code>Err</code>
|
|||
|
value, and we’ve wrapped the <code>Config</code> return value in an <code>Ok</code>. These changes
|
|||
|
make the function conform to its new type signature.</p>
|
|||
|
<p>Returning an <code>Err</code> value from <code>Config::new</code> allows the <code>main</code> function to
|
|||
|
handle the <code>Result</code> value returned from the <code>new</code> function and exit the process
|
|||
|
more cleanly in the error case.</p>
|
|||
|
<h4><a class="header" href="#calling-confignew-and-handling-errors" id="calling-confignew-and-handling-errors">Calling <code>Config::new</code> and Handling Errors</a></h4>
|
|||
|
<p>To handle the error case and print a user-friendly message, we need to update
|
|||
|
<code>main</code> to handle the <code>Result</code> being returned by <code>Config::new</code>, as shown in
|
|||
|
Listing 12-10. We’ll also take the responsibility of exiting the command line
|
|||
|
tool with a nonzero error code from <code>panic!</code> and implement it by hand. A
|
|||
|
nonzero exit status is a convention to signal to the process that called our
|
|||
|
program that the program exited with an error state.</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore">use std::process;
|
|||
|
|
|||
|
fn main() {
|
|||
|
let args: Vec<String> = env::args().collect();
|
|||
|
|
|||
|
let config = Config::new(&args).unwrap_or_else(|err| {
|
|||
|
println!("Problem parsing arguments: {}", err);
|
|||
|
process::exit(1);
|
|||
|
});
|
|||
|
|
|||
|
// --snip--
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 12-10: Exiting with an error code if creating a
|
|||
|
new <code>Config</code> fails</span></p>
|
|||
|
<p>In this listing, we’ve used a method we haven’t covered before:
|
|||
|
<code>unwrap_or_else</code>, which is defined on <code>Result<T, E></code> by the standard library.
|
|||
|
Using <code>unwrap_or_else</code> allows us to define some custom, non-<code>panic!</code> error
|
|||
|
handling. If the <code>Result</code> is an <code>Ok</code> value, this method’s behavior is similar
|
|||
|
to <code>unwrap</code>: it returns the inner value <code>Ok</code> is wrapping. However, if the value
|
|||
|
is an <code>Err</code> value, this method calls the code in the <em>closure</em>, which is an
|
|||
|
anonymous function we define and pass as an argument to <code>unwrap_or_else</code>. We’ll
|
|||
|
cover closures in more detail in <a href="ch13-00-functional-features.html">Chapter 13</a><!-- ignore -->. For now,
|
|||
|
you just need to know that <code>unwrap_or_else</code> will pass the inner value of the
|
|||
|
<code>Err</code>, which in this case is the static string <code>not enough arguments</code> that we
|
|||
|
added in Listing 12-9, to our closure in the argument <code>err</code> that appears
|
|||
|
between the vertical pipes. The code in the closure can then use the <code>err</code>
|
|||
|
value when it runs.</p>
|
|||
|
<p>We’ve added a new <code>use</code> line to bring <code>process</code> from the standard library into
|
|||
|
scope. The code in the closure that will be run in the error case is only two
|
|||
|
lines: we print the <code>err</code> value and then call <code>process::exit</code>. The
|
|||
|
<code>process::exit</code> function will stop the program immediately and return the
|
|||
|
number that was passed as the exit status code. This is similar to the
|
|||
|
<code>panic!</code>-based handling we used in Listing 12-8, but we no longer get all the
|
|||
|
extra output. Let’s try it:</p>
|
|||
|
<pre><code class="language-text">$ cargo run
|
|||
|
Compiling minigrep v0.1.0 (file:///projects/minigrep)
|
|||
|
Finished dev [unoptimized + debuginfo] target(s) in 0.48 secs
|
|||
|
Running `target/debug/minigrep`
|
|||
|
Problem parsing arguments: not enough arguments
|
|||
|
</code></pre>
|
|||
|
<p>Great! This output is much friendlier for our users.</p>
|
|||
|
<h3><a class="header" href="#extracting-logic-from-main" id="extracting-logic-from-main">Extracting Logic from <code>main</code></a></h3>
|
|||
|
<p>Now that we’ve finished refactoring the configuration parsing, let’s turn to
|
|||
|
the program’s logic. As we stated in <a href="#separation-of-concerns-for-binary-projects">“Separation of Concerns for Binary
|
|||
|
Projects”</a><!-- ignore -->, we’ll
|
|||
|
extract a function named <code>run</code> that will hold all the logic currently in the
|
|||
|
<code>main</code> function that isn’t involved with setting up configuration or handling
|
|||
|
errors. When we’re done, <code>main</code> will be concise and easy to verify by
|
|||
|
inspection, and we’ll be able to write tests for all the other logic.</p>
|
|||
|
<p>Listing 12-11 shows the extracted <code>run</code> function. For now, we’re just making
|
|||
|
the small, incremental improvement of extracting the function. We’re still
|
|||
|
defining the function in <em>src/main.rs</em>.</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore">fn main() {
|
|||
|
// --snip--
|
|||
|
|
|||
|
println!("Searching for {}", config.query);
|
|||
|
println!("In file {}", config.filename);
|
|||
|
|
|||
|
run(config);
|
|||
|
}
|
|||
|
|
|||
|
fn run(config: Config) {
|
|||
|
let contents = fs::read_to_string(config.filename)
|
|||
|
.expect("Something went wrong reading the file");
|
|||
|
|
|||
|
println!("With text:\n{}", contents);
|
|||
|
}
|
|||
|
|
|||
|
// --snip--
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 12-11: Extracting a <code>run</code> function containing the
|
|||
|
rest of the program logic</span></p>
|
|||
|
<p>The <code>run</code> function now contains all the remaining logic from <code>main</code>, starting
|
|||
|
from reading the file. The <code>run</code> function takes the <code>Config</code> instance as an
|
|||
|
argument.</p>
|
|||
|
<h4><a class="header" href="#returning-errors-from-the-run-function" id="returning-errors-from-the-run-function">Returning Errors from the <code>run</code> Function</a></h4>
|
|||
|
<p>With the remaining program logic separated into the <code>run</code> function, we can
|
|||
|
improve the error handling, as we did with <code>Config::new</code> in Listing 12-9.
|
|||
|
Instead of allowing the program to panic by calling <code>expect</code>, the <code>run</code>
|
|||
|
function will return a <code>Result<T, E></code> when something goes wrong. This will let
|
|||
|
us further consolidate into <code>main</code> the logic around handling errors in a
|
|||
|
user-friendly way. Listing 12-12 shows the changes we need to make to the
|
|||
|
signature and body of <code>run</code>.</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore">use std::error::Error;
|
|||
|
|
|||
|
// --snip--
|
|||
|
|
|||
|
fn run(config: Config) -> Result<(), Box<dyn Error>> {
|
|||
|
let contents = fs::read_to_string(config.filename)?;
|
|||
|
|
|||
|
println!("With text:\n{}", contents);
|
|||
|
|
|||
|
Ok(())
|
|||
|
}
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 12-12: Changing the <code>run</code> function to return
|
|||
|
<code>Result</code></span></p>
|
|||
|
<p>We’ve made three significant changes here. First, we changed the return type of
|
|||
|
the <code>run</code> function to <code>Result<(), Box<dyn Error>></code>. This function previously
|
|||
|
returned the unit type, <code>()</code>, and we keep that as the value returned in the
|
|||
|
<code>Ok</code> case.</p>
|
|||
|
<p>For the error type, we used the <em>trait object</em> <code>Box<dyn Error></code> (and we’ve
|
|||
|
brought <code>std::error::Error</code> into scope with a <code>use</code> statement at the top).
|
|||
|
We’ll cover trait objects in <a href="ch17-00-oop.html">Chapter 17</a><!-- ignore -->. For now, just
|
|||
|
know that <code>Box<dyn Error></code> means the function will return a type that
|
|||
|
implements the <code>Error</code> trait, but we don’t have to specify what particular type
|
|||
|
the return value will be. This gives us flexibility to return error values that
|
|||
|
may be of different types in different error cases. The <code>dyn</code> keyword is short
|
|||
|
for “dynamic.”</p>
|
|||
|
<p>Second, we’ve removed the call to <code>expect</code> in favor of the <code>?</code> operator, as we
|
|||
|
talked about in <a href="ch09-02-recoverable-errors-with-result.html#a-shortcut-for-propagating-errors-the--operator">Chapter 9</a><!-- ignore -->. Rather than
|
|||
|
<code>panic!</code> on an error, <code>?</code> will return the error value from the current function
|
|||
|
for the caller to handle.</p>
|
|||
|
<p>Third, the <code>run</code> function now returns an <code>Ok</code> value in the success case. We’ve
|
|||
|
declared the <code>run</code> function’s success type as <code>()</code> in the signature, which
|
|||
|
means we need to wrap the unit type value in the <code>Ok</code> value. This <code>Ok(())</code>
|
|||
|
syntax might look a bit strange at first, but using <code>()</code> like this is the
|
|||
|
idiomatic way to indicate that we’re calling <code>run</code> for its side effects only;
|
|||
|
it doesn’t return a value we need.</p>
|
|||
|
<p>When you run this code, it will compile but will display a warning:</p>
|
|||
|
<pre><code class="language-text">warning: unused `std::result::Result` that must be used
|
|||
|
--> src/main.rs:17:5
|
|||
|
|
|
|||
|
17 | run(config);
|
|||
|
| ^^^^^^^^^^^^
|
|||
|
|
|
|||
|
= note: #[warn(unused_must_use)] on by default
|
|||
|
= note: this `Result` may be an `Err` variant, which should be handled
|
|||
|
</code></pre>
|
|||
|
<p>Rust tells us that our code ignored the <code>Result</code> value and the <code>Result</code> value
|
|||
|
might indicate that an error occurred. But we’re not checking to see whether or
|
|||
|
not there was an error, and the compiler reminds us that we probably meant to
|
|||
|
have some error-handling code here! Let’s rectify that problem now.</p>
|
|||
|
<h4><a class="header" href="#handling-errors-returned-from-run-in-main" id="handling-errors-returned-from-run-in-main">Handling Errors Returned from <code>run</code> in <code>main</code></a></h4>
|
|||
|
<p>We’ll check for errors and handle them using a technique similar to one we used
|
|||
|
with <code>Config::new</code> in Listing 12-10, but with a slight difference:</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore">fn main() {
|
|||
|
// --snip--
|
|||
|
|
|||
|
println!("Searching for {}", config.query);
|
|||
|
println!("In file {}", config.filename);
|
|||
|
|
|||
|
if let Err(e) = run(config) {
|
|||
|
println!("Application error: {}", e);
|
|||
|
|
|||
|
process::exit(1);
|
|||
|
}
|
|||
|
}
|
|||
|
</code></pre>
|
|||
|
<p>We use <code>if let</code> rather than <code>unwrap_or_else</code> to check whether <code>run</code> returns an
|
|||
|
<code>Err</code> value and call <code>process::exit(1)</code> if it does. The <code>run</code> function doesn’t
|
|||
|
return a value that we want to <code>unwrap</code> in the same way that <code>Config::new</code>
|
|||
|
returns the <code>Config</code> instance. Because <code>run</code> returns <code>()</code> in the success case,
|
|||
|
we only care about detecting an error, so we don’t need <code>unwrap_or_else</code> to
|
|||
|
return the unwrapped value because it would only be <code>()</code>.</p>
|
|||
|
<p>The bodies of the <code>if let</code> and the <code>unwrap_or_else</code> functions are the same in
|
|||
|
both cases: we print the error and exit.</p>
|
|||
|
<h3><a class="header" href="#splitting-code-into-a-library-crate" id="splitting-code-into-a-library-crate">Splitting Code into a Library Crate</a></h3>
|
|||
|
<p>Our <code>minigrep</code> project is looking good so far! Now we’ll split the
|
|||
|
<em>src/main.rs</em> file and put some code into the <em>src/lib.rs</em> file so we can test
|
|||
|
it and have a <em>src/main.rs</em> file with fewer responsibilities.</p>
|
|||
|
<p>Let’s move all the code that isn’t the <code>main</code> function from <em>src/main.rs</em> to
|
|||
|
<em>src/lib.rs</em>:</p>
|
|||
|
<ul>
|
|||
|
<li>The <code>run</code> function definition</li>
|
|||
|
<li>The relevant <code>use</code> statements</li>
|
|||
|
<li>The definition of <code>Config</code></li>
|
|||
|
<li>The <code>Config::new</code> function definition</li>
|
|||
|
</ul>
|
|||
|
<p>The contents of <em>src/lib.rs</em> should have the signatures shown in Listing 12-13
|
|||
|
(we’ve omitted the bodies of the functions for brevity). Note that this won’t
|
|||
|
compile until we modify <em>src/main.rs</em> in Listing 12-14.</p>
|
|||
|
<p><span class="filename">Filename: src/lib.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore">use std::error::Error;
|
|||
|
use std::fs;
|
|||
|
|
|||
|
pub struct Config {
|
|||
|
pub query: String,
|
|||
|
pub filename: String,
|
|||
|
}
|
|||
|
|
|||
|
impl Config {
|
|||
|
pub fn new(args: &[String]) -> Result<Config, &'static str> {
|
|||
|
// --snip--
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
pub fn run(config: Config) -> Result<(), Box<dyn Error>> {
|
|||
|
// --snip--
|
|||
|
}
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 12-13: Moving <code>Config</code> and <code>run</code> into
|
|||
|
<em>src/lib.rs</em></span></p>
|
|||
|
<p>We’ve made liberal use of the <code>pub</code> keyword: on <code>Config</code>, on its fields and its
|
|||
|
<code>new</code> method, and on the <code>run</code> function. We now have a library crate that has a
|
|||
|
public API that we can test!</p>
|
|||
|
<p>Now we need to bring the code we moved to <em>src/lib.rs</em> into the scope of the
|
|||
|
binary crate in <em>src/main.rs</em>, as shown in Listing 12-14.</p>
|
|||
|
<p><span class="filename">Filename: src/main.rs</span></p>
|
|||
|
<pre><code class="language-rust ignore">use std::env;
|
|||
|
use std::process;
|
|||
|
|
|||
|
use minigrep::Config;
|
|||
|
|
|||
|
fn main() {
|
|||
|
// --snip--
|
|||
|
if let Err(e) = minigrep::run(config) {
|
|||
|
// --snip--
|
|||
|
}
|
|||
|
}
|
|||
|
</code></pre>
|
|||
|
<p><span class="caption">Listing 12-14: Using the <code>minigrep</code> library crate in
|
|||
|
<em>src/main.rs</em></span></p>
|
|||
|
<p>We add a <code>use minigrep::Config</code> line to bring the <code>Config</code> type from the
|
|||
|
library crate into the binary crate’s scope, and we prefix the <code>run</code> function
|
|||
|
with our crate name. Now all the functionality should be connected and should
|
|||
|
work. Run the program with <code>cargo run</code> and make sure everything works
|
|||
|
correctly.</p>
|
|||
|
<p>Whew! That was a lot of work, but we’ve set ourselves up for success in the
|
|||
|
future. Now it’s much easier to handle errors, and we’ve made the code more
|
|||
|
modular. Almost all of our work will be done in <em>src/lib.rs</em> from here on out.</p>
|
|||
|
<p>Let’s take advantage of this newfound modularity by doing something that would
|
|||
|
have been difficult with the old code but is easy with the new code: we’ll
|
|||
|
write some tests!</p>
|
|||
|
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