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<ol class="chapter"><li class="expanded affix "><a href="title-page.html">The Rust Programming Language</a></li><li class="expanded affix "><a href="foreword.html">Foreword</a></li><li class="expanded affix "><a href="ch00-00-introduction.html">Introduction</a></li><li class="expanded "><a href="ch01-00-getting-started.html"><strong aria-hidden="true">1.</strong> Getting Started</a></li><li><ol class="section"><li class="expanded "><a href="ch01-01-installation.html"><strong aria-hidden="true">1.1.</strong> Installation</a></li><li class="expanded "><a href="ch01-02-hello-world.html"><strong aria-hidden="true">1.2.</strong> Hello, World!</a></li><li class="expanded "><a href="ch01-03-hello-cargo.html"><strong aria-hidden="true">1.3.</strong> Hello, Cargo!</a></li></ol></li><li class="expanded "><a href="ch02-00-guessing-game-tutorial.html"><strong aria-hidden="true">2.</strong> Programming a Guessing Game</a></li><li class="expanded "><a href="ch03-00-common-programming-concepts.html"><strong aria-hidden="true">3.</strong> Common Programming Concepts</a></li><li><ol class="section"><li class="expanded "><a href="ch03-01-variables-and-mutability.html"><strong aria-hidden="true">3.1.</strong> Variables and Mutability</a></li><li class="expanded "><a href="ch03-02-data-types.html"><strong aria-hidden="true">3.2.</strong> Data Types</a></li><li class="expanded "><a href="ch03-03-how-functions-work.html"><strong aria-hidden="true">3.3.</strong> Functions</a></li><li class="expanded "><a href="ch03-04-comments.html"><strong aria-hidden="true">3.4.</strong> Comments</a></li><li class="expanded "><a href="ch03-05-control-flow.html"><strong aria-hidden="true">3.5.</strong> Control Flow</a></li></ol></li><li class="expanded "><a href="ch04-00-understanding-ownership.html"><strong aria-hidden="true">4.</strong> Understanding Ownership</a></li><li><ol class="section"><li class="expanded "><a href="ch04-01-what-is-ownership.html"><strong aria-hidden="true">4.1.</strong> What is Ownership?</a></li><li class="expanded "><a href="ch04-02-references-and-borrowing.html"><strong aria-hidden="true">4.2.</strong> References and Borrowing</a></li><li class="expanded "><a href="ch04-03-slices.html"><strong aria-hidden="true">4.3.</strong> The Slice Type</a></li></ol></li><li class="expanded "><a href="ch05-00-structs.html"><strong aria-hidden="true">5.</strong> Using Structs to Structure Related Data</a></li><li><ol class="section"><li class="expanded "><a href="ch05-01-defining-structs.html"><strong aria-hidden="true">5.1.</strong> Defining and Instantiating Structs</a></li><li class="expanded "><a href="ch05-02-example-structs.html"><strong aria-hidden="true">5.2.</strong> An Example Program Using Structs</a></li><li class="expanded "><a href="ch05-03-method-syntax.html"><strong aria-hidden="true">5.3.</strong> Method Syntax</a></li></ol></li><li class="expanded "><a href="ch06-00-enums.html"><strong aria-hidden="true">6.</strong> Enums and Pattern Matching</a></li><li><ol class="section"><li class="expanded "><a href="ch06-01-defining-an-enum.html"><strong aria-hidden="true">6.1.</strong> Defining an Enum</a></li><li class="expanded "><a href="ch06-02-match.html"><strong aria-hidden="true">6.2.</strong> The match Control Flow Operator</a></li><li class="expanded "><a href="ch06-03-if-let.html"><strong aria-hidden="true">6.3.</strong> Concise Control Flow with if let</a></li></ol></li><li class="expanded "><a href="ch07-00-managing-growing-projects-with-packages-crates-and-modules.html"><strong aria-hidden="true">7.</strong> Managing Growing Projects with Packages, Crates, and Modules</a></li><li><ol class="section"><li class="expanded "><a href="ch07-01-packages-and-crates.html"><strong aria-hidden="true">7.1.</strong> Packages and Crates</a></li><li class="expanded "><a href="ch07-02-defining-modules-to-control-scope-and-privacy.html"><strong aria-hidden="true">7.2.</strong> Defining Modules to Control Scope and Privacy</a></li><li class="expanded "><a href="ch07-03-paths-for-referring-to-an-item-in-the-module-tree.html"><strong aria-hidden="true">7.3.</strong> Paths for Referring to an Item in the Module Tree</a></li><li class="expanded "><a href="ch07-04-bringing-paths-into-scope-with-the-use-keyword.html"><strong aria-hidden="true">7.4.</strong> Bringing Paths Into Scope with the use Keyword</a></li><li class="expanded "><a href="ch07-05-separating-modules-into-different-files.html"><strong aria-hidden="true">7.5.</strong> Separating Modules into Different Files</a></li></ol></li><li class="expanded "><a href="ch08-00-common-collections.html"><strong aria-hidden="true">8.</strong> Common Collections</a></li><li><ol class="section"><li class="expanded "><a href="ch08-01-vectors.html"><strong aria-hidden="true">8.1.</strong> Storing Lists of Values with Vectors</a></li><li class="expanded "><a href="ch08-02-strings.html"><strong aria-hidden="true">8.2.</strong> Storing UTF-8 Encoded Text with Strings</a></li><li class="expanded "><a href="ch08-03-hash-maps.html"><strong aria-hidden="true">8.3.</strong> Storing Keys with Associated Values in Hash Maps</a></li></ol></li><li class="expanded "><a href="ch09-00-error-handling.html"><strong aria-hidden="true">9.</strong> Error Handling</a></li><li><ol class="section"><li class="expanded "><a href="ch09-01-unrecoverable-errors-with-panic.html"><strong aria-hidden="true">9.1.</strong> Unrecoverable Errors with panic!</a></li><li class="expanded "><a href="ch09-02-recoverable-errors-with-result.html"><strong aria-hidden="true">9.2.</strong> Recoverable Errors with Result</a></li><li class="expanded "><a href="ch09-03-to-panic-or-not-to-panic.html"><strong aria-hidden="true">9.3.</strong> To panic! or Not To panic!</a></li></ol></li><li class="expanded "><a href="ch10-00-generics.html"><strong aria-hidden="true">10.</strong> Generic Types, Traits, and Lifetimes</a></li><li><ol class="section"><li class="expanded "><a href="ch10-01-syntax.html"><strong aria-hidden="true">10.1.</strong> Generic Data Types</a></li><li class="expanded "><a href="ch10-02-traits.html"><strong aria-hidden="true">10.2.</strong> Traits: Defining Shared Behavior</a></li><li class="expanded "><a href="ch10-03-lifetime-syntax.html"><strong aria-hidden="true">10.3.</strong> Validating References with Lifetimes</a></li></ol></li><li class="expanded "><a href="ch11-00-testing.html"><strong aria-hidden="true">11.</strong> Writing Automated Tests</a></li><li><ol class="section"><li class="expanded "><a href="ch11-01-writing-tests.html" class="active"><strong aria-hidden="true">11.1.</strong> How to Write Tests</a></li><li class="expanded "><a href="ch11-02-running-tests.html"><strong aria-hidden="true">11.2.</strong> Controlling How Tests Are Run</a></li><li class="expanded "><a href="ch11-03-test-organization.html"><strong aria-hidden="true">11.3.</strong> Test Organization</a></li></ol></li><li class="expanded "><a href="ch12-00-an-io-project.html"><strong aria-hidden="true">12.</strong> An I/O Project: Building a Command Line Program</a></li><li><ol class="section"><li class="expanded "><a href="ch12-01-accepting-command-line-arguments.html"><strong aria-hidden="true">12.1.</strong> Accepting Command Line Arguments</a></li><li class="expanded "><a href="ch12-02-reading-a-file.html"><strong aria-hidden="true">12.2.</strong> Reading a File</a></li><li class="expanded "><a href="ch12-03-improving-error-handling-and-modularity.html"><strong aria-hidden="true">12.3.</strong> Refactoring to Improve Modularity and Error Handling</a></li><li class="expanded "><a href="ch12-04-testing-the-librarys-functionality.html"><strong aria-hidden="true">12.4.</strong> Developing the Library’s Functionality with Test Driven Development</a></li><li class="expanded "><a href="ch12-05-working-with-environment-variables.html"><strong aria-hidden="true">12.5.</strong> Working with Environment Variables</a></li><li class="expanded "><a href="ch12-06-writing-to-stderr-instead-of-stdout.html"><strong aria-hidden="true">12.6.</strong> Writing Error Messages to Standard Error Instead of Standard Output</a></li></ol></li><li class="expanded "><a href="ch13-00-functional-features.html"><strong aria-hidden="true">13.</strong> Functional Language Features: Iterators and Closures</a></li><li><ol class="section"><li class="expanded "><a href="ch13-01-closures.html"><strong aria-hidden="true">13.1.</strong> Closures: Anonymous Functions that Can Capture Their Environment</a></li><li class="expanded "><a href="ch13-02-iterators.html"><strong aria-hidden="true">13.2.</strong> Processing a Series of Items with Iterators</a></li><li class="expanded "><a href="ch13-03-improving-our-io-project.html"><strong aria-hidden="true">13.3.</strong> Improving Our I/O Project</a></li><li class="expanded "><a href="ch13-04-performance.html"><strong aria-hidden="true">13.4.</strong> Comparing Performance: Loops vs. Iterators</a></li></ol></li><li class="expanded "><a href="ch14-00-more-about-cargo.html"><strong aria-hidden="true">14.</strong> More about Cargo and Crates.io</a></li><li><ol class="section"><li class="expanded "><a href="ch14-01-release-profiles.html"><strong aria-hidden="true">14.1.</strong> Customizing Builds with Release Profiles</a></li><li class="expanded "><a href="ch14-02-publishing-to-crates-io.html"><strong aria-hidden="true">14.2.</strong> Publishing a Crate to Crates.io</a></li><li class="expanded "><a href="ch14-03-cargo-workspaces.html"><strong aria-hidden="true">14.3.</strong> Cargo Workspaces</a></li><li class="expanded "><a href="ch14-04-installing-binaries.html"><strong aria-hidden="true">14.4.</strong> Installing Binaries from Crates.io with cargo install</a></li><li class="expanded "><a href="ch14-05-extending-cargo.html"><strong aria-hidden="true">14.5.</strong> Extending Cargo with Custom Commands</a></li></ol></li><li class="expanded "><a href="ch15-00-smart-pointers.html"><strong aria-hidden="true">15.</strong> Smart Pointers</a></li><li><ol class="section"><li class="expanded "><a href="ch15-01-box.html"><strong aria-hidden="true">15.1.</strong> Using Box<T> to Point to Data on the Heap</a></li><li class="expanded "><a href="ch15-02-deref.html"><strong aria-hidden="true">15.2.</strong> Treating Smart Pointers Like Regular References with the Deref Trait</a></li><li class="expanded "><a href="ch15-03-drop.html"><strong aria-hidden="true">15.3.</strong> Running Code on Cleanup with the Drop Trait</a></li><li class="expanded "><a href="ch15-04-rc.html"><strong aria-hidden="true">15.4.</strong> Rc<T>, the Reference Counted Smart Pointer</a></li><li class="expanded "><a href="ch15-05-interior-mutability.html"><strong aria-hidden="true">15.5.</strong> RefCell<T> and the Interior Mutability Pattern</a></li><li class="expanded "><a href="ch15-06-reference-cycles.html"><strong aria-hidden="true">15.6.</strong> Reference Cycles Can Leak Memory</a></li></ol></li><li class="expanded "><a href="ch16-00-concurrency.html"><strong aria-hidden="true">16.</strong> Fearless Concurrency</a></li><li><ol class="section"><li class="expanded "><a href="ch16-01-threads.html"><strong aria-hidden="true">16.1.</strong> Using Threads to Run Code Simultaneously</a></li><li class="expanded "><a href="ch16-02-message-passing.html"><strong aria-hidden="true">16.2.</strong> Using Message Passing to Transfer Data Between Threads</a></li><li class="expanded "><a href="ch16-03-shared-state.html"><strong aria-hidden="true">16.3.</strong> Shared-State Concurrency</a></li><li class="expanded "><a href="ch16-04-extensible-concurrency-sync-and-send.html"><strong aria-hidden="true">16.4.</strong> Extensible Concurrency with the Sync and Send Traits</a></li></ol></li><li class="expanded "><a href="ch17-00-oop.html"><strong aria-hidden="true">17.</strong> Object Oriented Programming Features of Rust</a></li><li><ol class="section"><li class="expanded "><a href="ch17-01-what-is-oo.html"><strong aria-hidden="true">17.1.</strong> Characteristics of Object-Oriented Languages</a></li><li class="expanded "><a href="ch17-02-trait-objects.html"><strong aria-hidden="true">17.2.</strong> Using Trait Objects That Allow for Values of Different Types</a></li><li class="expanded "><a href="ch17-03-oo-design-patterns.html"><strong aria-hidden="true">17.3.</strong> Implementing an Object-Oriented Design Pattern</a></li></ol></li><li class="expanded "><a href="ch18-00-patterns.html"><strong aria-hidden="true">18.</strong> Patterns and Matching</a></li><li><ol class="section"><li class="expanded "><a href="ch18-01-all-the-places-for-patterns.html"><strong aria-hidden="true">18.1.</strong> All the Places Patterns Can Be Used</a></li><li class="expanded "><a href="ch18-02-refutability.html"><strong aria-hidden="true">18.2.</strong> Refutability: Whether a Pattern Might Fail to Match</a></li><li class="expanded "><a href="ch18-03-pattern-syntax.html"><strong aria-hidden="true">18.3.</strong> Pattern Syntax</a></li></ol></li><li class="expanded "><a href="ch19-00-advanced-features.html"><strong aria-hidden="true">19.</strong> Advanced Features</a></li><li><ol class="section"><li class="expanded "><a href="ch19-01-unsafe-rust.html"><strong aria-hidden="true">19.1.</strong> Unsafe Rust</a></li><li class="expanded "><a href="ch19-03-advanced-traits.html"><strong aria-hidden="true">19.2.</strong> Advanced Traits</a></li><li class="expanded "><a href="ch19-04-advanced-types.html"><strong aria-hidden="true">19.3.</strong> Advanced Types</a></li><li class="expanded "><a href="ch19-05-advanced-functions-and-closures.html"><strong aria-hidden="true">19.4.</strong> Advanced Functions and Closures</a></li><li class="expanded "><a href="ch19-06-macros.html"><strong aria-hidden="true">19.5.</strong> Macros</a></li></ol></li><li class="expanded "><a href="ch20-00-final-project-a-web-server.html"><strong aria-hidden="true">20.</strong> Final Project: Building a Multithreaded Web Server</a></li><li><ol class="section"><li class="expanded "><a href="ch20-01-single-threaded.html"><strong aria-hidden="true">20.1.</strong> Building a Single-Threaded Web Server</a></li><li class="expanded "><a href="ch20-02-multithreaded.html"><strong aria-hidden="true">20.2.</strong> Turning Our Single-Threaded Server into a Multithreaded Server</a></li><li class="expanded "><a href="ch20-03-graceful-shutdown-and-cleanup.html"><strong aria-hidden="true">20.3.</strong> Graceful Shutdown and Cleanup</a></li></ol></li><li class="expanded "><a href="appendix-00.html"><strong aria-hidden="true">21.</strong> Appendix</a></li><li><ol class="section"><li class="expanded "><a href="appendix-01-keywords.html"><strong aria-hidden="true">21.1.</strong> A - Keywords</a></li><li class="expanded "><a href="appendix-02-operators.html"><strong aria-hidden="true">21.2.</strong> B - Operators and Symbols</a></li><li class="expanded "><a href="appendix-03-derivable-traits.html"><strong aria-hidden="true">21.3.</strong> C - Derivable Traits</a></li><li class="expanded "><a href="appendix-04-useful-development-tools.html"><strong aria-hidden="true">21.4.</strong> D - Useful Development Tools</a></li><li class="expanded "><a href="appendix-05-editions.html"><strong aria-hidden="true">21.5.</strong> E - Editions</a></li><li class="expanded "><a href="appendix-06-translation.html"><strong aria-hidden="true">21.6.</strong> F - Translations of the Book</a></li><li class="expanded "><a href="appendix-07-nightly-rust.html"><strong aria-hidden="true">21.7.</strong> G - How Rust is Made and “Nightly Rust”</a></li></ol></li></ol>
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<h1 class="menu-title">The Rust Programming Language</h1>
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<h2><a class="header" href="#how-to-write-tests" id="how-to-write-tests">How to Write Tests</a></h2>
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<p>Tests are Rust functions that verify that the non-test code is functioning in
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the expected manner. The bodies of test functions typically perform these three
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actions:</p>
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<li>Set up any needed data or state.</li>
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<li>Run the code you want to test.</li>
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<li>Assert the results are what you expect.</li>
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<p>Let’s look at the features Rust provides specifically for writing tests that
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take these actions, which include the <code>test</code> attribute, a few macros, and the
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<code>should_panic</code> attribute.</p>
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<h3><a class="header" href="#the-anatomy-of-a-test-function" id="the-anatomy-of-a-test-function">The Anatomy of a Test Function</a></h3>
|
||
<p>At its simplest, a test in Rust is a function that’s annotated with the <code>test</code>
|
||
attribute. Attributes are metadata about pieces of Rust code; one example is
|
||
the <code>derive</code> attribute we used with structs in Chapter 5. To change a function
|
||
into a test function, add <code>#[test]</code> on the line before <code>fn</code>. When you run your
|
||
tests with the <code>cargo test</code> command, Rust builds a test runner binary that runs
|
||
the functions annotated with the <code>test</code> attribute and reports on whether each
|
||
test function passes or fails.</p>
|
||
<p>When we make a new library project with Cargo, a test module with a test
|
||
function in it is automatically generated for us. This module helps you start
|
||
writing your tests so you don’t have to look up the exact structure and syntax
|
||
of test functions every time you start a new project. You can add as many
|
||
additional test functions and as many test modules as you want!</p>
|
||
<p>We’ll explore some aspects of how tests work by experimenting with the template
|
||
test generated for us without actually testing any code. Then we’ll write some
|
||
real-world tests that call some code that we’ve written and assert that its
|
||
behavior is correct.</p>
|
||
<p>Let’s create a new library project called <code>adder</code>:</p>
|
||
<pre><code class="language-text">$ cargo new adder --lib
|
||
Created library `adder` project
|
||
$ cd adder
|
||
</code></pre>
|
||
<p>The contents of the <em>src/lib.rs</em> file in your <code>adder</code> library should look like
|
||
Listing 11-1.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span>#[cfg(test)]
|
||
mod tests {
|
||
#[test]
|
||
fn it_works() {
|
||
assert_eq!(2 + 2, 4);
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p><span class="caption">Listing 11-1: The test module and function generated
|
||
automatically by <code>cargo new</code></span></p>
|
||
<p>For now, let’s ignore the top two lines and focus on the function to see how it
|
||
works. Note the <code>#[test]</code> annotation before the <code>fn</code> line: this attribute
|
||
indicates this is a test function, so the test runner knows to treat this
|
||
function as a test. We could also have non-test functions in the <code>tests</code> module
|
||
to help set up common scenarios or perform common operations, so we need to
|
||
indicate which functions are tests by using the <code>#[test]</code> attribute.</p>
|
||
<p>The function body uses the <code>assert_eq!</code> macro to assert that 2 + 2 equals 4.
|
||
This assertion serves as an example of the format for a typical test. Let’s run
|
||
it to see that this test passes.</p>
|
||
<p>The <code>cargo test</code> command runs all tests in our project, as shown in Listing
|
||
11-2.</p>
|
||
<pre><code class="language-text">$ cargo test
|
||
Compiling adder v0.1.0 (file:///projects/adder)
|
||
Finished dev [unoptimized + debuginfo] target(s) in 0.22 secs
|
||
Running target/debug/deps/adder-ce99bcc2479f4607
|
||
|
||
running 1 test
|
||
test tests::it_works ... ok
|
||
|
||
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
||
|
||
Doc-tests adder
|
||
|
||
running 0 tests
|
||
|
||
test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p><span class="caption">Listing 11-2: The output from running the automatically
|
||
generated test</span></p>
|
||
<p>Cargo compiled and ran the test. After the <code>Compiling</code>, <code>Finished</code>, and
|
||
<code>Running</code> lines is the line <code>running 1 test</code>. The next line shows the name
|
||
of the generated test function, called <code>it_works</code>, and the result of running
|
||
that test, <code>ok</code>. The overall summary of running the tests appears next. The
|
||
text <code>test result: ok.</code> means that all the tests passed, and the portion that
|
||
reads <code>1 passed; 0 failed</code> totals the number of tests that passed or failed.</p>
|
||
<p>Because we don’t have any tests we’ve marked as ignored, the summary shows <code>0 ignored</code>. We also haven’t filtered the tests being run, so the end of the
|
||
summary shows <code>0 filtered out</code>. We’ll talk about ignoring and filtering out
|
||
tests in the next section, <a href="ch11-02-running-tests.html#controlling-how-tests-are-run">“Controlling How Tests Are
|
||
Run.”</a><!-- ignore --></p>
|
||
<p>The <code>0 measured</code> statistic is for benchmark tests that measure performance.
|
||
Benchmark tests are, as of this writing, only available in nightly Rust. See
|
||
<a href="../unstable-book/library-features/test.html">the documentation about benchmark tests</a> to learn more.</p>
|
||
<p>The next part of the test output, which starts with <code>Doc-tests adder</code>, is for
|
||
the results of any documentation tests. We don’t have any documentation tests
|
||
yet, but Rust can compile any code examples that appear in our API
|
||
documentation. This feature helps us keep our docs and our code in sync! We’ll
|
||
discuss how to write documentation tests in the <a href="ch14-02-publishing-to-crates-io.html#documentation-comments-as-tests">“Documentation Comments as
|
||
Tests”</a><!-- ignore --> section of Chapter 14. For now, we’ll
|
||
ignore the <code>Doc-tests</code> output.</p>
|
||
<p>Let’s change the name of our test to see how that changes the test output.
|
||
Change the <code>it_works</code> function to a different name, such as <code>exploration</code>, like
|
||
so:</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span>#[cfg(test)]
|
||
mod tests {
|
||
#[test]
|
||
fn exploration() {
|
||
assert_eq!(2 + 2, 4);
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p>Then run <code>cargo test</code> again. The output now shows <code>exploration</code> instead of
|
||
<code>it_works</code>:</p>
|
||
<pre><code class="language-text">running 1 test
|
||
test tests::exploration ... ok
|
||
|
||
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>Let’s add another test, but this time we’ll make a test that fails! Tests fail
|
||
when something in the test function panics. Each test is run in a new thread,
|
||
and when the main thread sees that a test thread has died, the test is marked
|
||
as failed. We talked about the simplest way to cause a panic in Chapter 9,
|
||
which is to call the <code>panic!</code> macro. Enter the new test, <code>another</code>, so your
|
||
<em>src/lib.rs</em> file looks like Listing 11-3.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust panics"><span class="boring">fn main() {}
|
||
</span>#[cfg(test)]
|
||
mod tests {
|
||
#[test]
|
||
fn exploration() {
|
||
assert_eq!(2 + 2, 4);
|
||
}
|
||
|
||
#[test]
|
||
fn another() {
|
||
panic!("Make this test fail");
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p><span class="caption">Listing 11-3: Adding a second test that will fail because
|
||
we call the <code>panic!</code> macro</span></p>
|
||
<p>Run the tests again using <code>cargo test</code>. The output should look like Listing
|
||
11-4, which shows that our <code>exploration</code> test passed and <code>another</code> failed.</p>
|
||
<pre><code class="language-text">running 2 tests
|
||
test tests::exploration ... ok
|
||
test tests::another ... FAILED
|
||
|
||
failures:
|
||
|
||
---- tests::another stdout ----
|
||
thread 'tests::another' panicked at 'Make this test fail', src/lib.rs:10:9
|
||
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
||
|
||
failures:
|
||
tests::another
|
||
|
||
test result: FAILED. 1 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out
|
||
|
||
error: test failed
|
||
</code></pre>
|
||
<p><span class="caption">Listing 11-4: Test results when one test passes and one
|
||
test fails</span></p>
|
||
<p>Instead of <code>ok</code>, the line <code>test tests::another</code> shows <code>FAILED</code>. Two new
|
||
sections appear between the individual results and the summary: the first
|
||
section displays the detailed reason for each test failure. In this case,
|
||
<code>another</code> failed because it <code>panicked at 'Make this test fail'</code>, which happened
|
||
on line 10 in the <em>src/lib.rs</em> file. The next section lists just the names of
|
||
all the failing tests, which is useful when there are lots of tests and lots of
|
||
detailed failing test output. We can use the name of a failing test to run just
|
||
that test to more easily debug it; we’ll talk more about ways to run tests in
|
||
the <a href="ch11-02-running-tests.html#controlling-how-tests-are-run">“Controlling How Tests Are Run”</a><!-- ignore
|
||
--> section.</p>
|
||
<p>The summary line displays at the end: overall, our test result is <code>FAILED</code>.
|
||
We had one test pass and one test fail.</p>
|
||
<p>Now that you’ve seen what the test results look like in different scenarios,
|
||
let’s look at some macros other than <code>panic!</code> that are useful in tests.</p>
|
||
<h3><a class="header" href="#checking-results-with-the-assert-macro" id="checking-results-with-the-assert-macro">Checking Results with the <code>assert!</code> Macro</a></h3>
|
||
<p>The <code>assert!</code> macro, provided by the standard library, is useful when you want
|
||
to ensure that some condition in a test evaluates to <code>true</code>. We give the
|
||
<code>assert!</code> macro an argument that evaluates to a Boolean. If the value is
|
||
<code>true</code>, <code>assert!</code> does nothing and the test passes. If the value is <code>false</code>,
|
||
the <code>assert!</code> macro calls the <code>panic!</code> macro, which causes the test to fail.
|
||
Using the <code>assert!</code> macro helps us check that our code is functioning in the
|
||
way we intend.</p>
|
||
<p>In Chapter 5, Listing 5-15, we used a <code>Rectangle</code> struct and a <code>can_hold</code>
|
||
method, which are repeated here in Listing 11-5. Let’s put this code in the
|
||
<em>src/lib.rs</em> file and write some tests for it using the <code>assert!</code> macro.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span>#[derive(Debug)]
|
||
struct Rectangle {
|
||
width: u32,
|
||
height: u32,
|
||
}
|
||
|
||
impl Rectangle {
|
||
fn can_hold(&self, other: &Rectangle) -> bool {
|
||
self.width > other.width && self.height > other.height
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p><span class="caption">Listing 11-5: Using the <code>Rectangle</code> struct and its
|
||
<code>can_hold</code> method from Chapter 5</span></p>
|
||
<p>The <code>can_hold</code> method returns a Boolean, which means it’s a perfect use case
|
||
for the <code>assert!</code> macro. In Listing 11-6, we write a test that exercises the
|
||
<code>can_hold</code> method by creating a <code>Rectangle</code> instance that has a width of 8 and
|
||
a height of 7 and asserting that it can hold another <code>Rectangle</code> instance that
|
||
has a width of 5 and a height of 1.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span>#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
#[test]
|
||
fn larger_can_hold_smaller() {
|
||
let larger = Rectangle { width: 8, height: 7 };
|
||
let smaller = Rectangle { width: 5, height: 1 };
|
||
|
||
assert!(larger.can_hold(&smaller));
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p><span class="caption">Listing 11-6: A test for <code>can_hold</code> that checks whether a
|
||
larger rectangle can indeed hold a smaller rectangle</span></p>
|
||
<p>Note that we’ve added a new line inside the <code>tests</code> module: <code>use super::*;</code>.
|
||
The <code>tests</code> module is a regular module that follows the usual visibility rules
|
||
we covered in Chapter 7 in the <a href="ch07-03-paths-for-referring-to-an-item-in-the-module-tree.html">“Paths for Referring to an Item in the Module
|
||
Tree”</a><!-- ignore -->
|
||
section. Because the <code>tests</code> module is an inner module, we need to bring the
|
||
code under test in the outer module into the scope of the inner module. We use
|
||
a glob here so anything we define in the outer module is available to this
|
||
<code>tests</code> module.</p>
|
||
<p>We’ve named our test <code>larger_can_hold_smaller</code>, and we’ve created the two
|
||
<code>Rectangle</code> instances that we need. Then we called the <code>assert!</code> macro and
|
||
passed it the result of calling <code>larger.can_hold(&smaller)</code>. This expression
|
||
is supposed to return <code>true</code>, so our test should pass. Let’s find out!</p>
|
||
<pre><code class="language-text">running 1 test
|
||
test tests::larger_can_hold_smaller ... ok
|
||
|
||
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>It does pass! Let’s add another test, this time asserting that a smaller
|
||
rectangle cannot hold a larger rectangle:</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span>#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
#[test]
|
||
fn larger_can_hold_smaller() {
|
||
// --snip--
|
||
}
|
||
|
||
#[test]
|
||
fn smaller_cannot_hold_larger() {
|
||
let larger = Rectangle { width: 8, height: 7 };
|
||
let smaller = Rectangle { width: 5, height: 1 };
|
||
|
||
assert!(!smaller.can_hold(&larger));
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p>Because the correct result of the <code>can_hold</code> function in this case is <code>false</code>,
|
||
we need to negate that result before we pass it to the <code>assert!</code> macro. As a
|
||
result, our test will pass if <code>can_hold</code> returns <code>false</code>:</p>
|
||
<pre><code class="language-text">running 2 tests
|
||
test tests::smaller_cannot_hold_larger ... ok
|
||
test tests::larger_can_hold_smaller ... ok
|
||
|
||
test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>Two tests that pass! Now let’s see what happens to our test results when we
|
||
introduce a bug in our code. Let’s change the implementation of the <code>can_hold</code>
|
||
method by replacing the greater than sign with a less than sign when it
|
||
compares the widths:</p>
|
||
<pre><pre class="playpen"><code class="language-rust not_desired_behavior"><span class="boring">fn main() {}
|
||
</span><span class="boring">#[derive(Debug)]
|
||
</span><span class="boring">struct Rectangle {
|
||
</span><span class="boring"> width: u32,
|
||
</span><span class="boring"> height: u32,
|
||
</span><span class="boring">}
|
||
</span>// --snip--
|
||
|
||
impl Rectangle {
|
||
fn can_hold(&self, other: &Rectangle) -> bool {
|
||
self.width < other.width && self.height > other.height
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p>Running the tests now produces the following:</p>
|
||
<pre><code class="language-text">running 2 tests
|
||
test tests::smaller_cannot_hold_larger ... ok
|
||
test tests::larger_can_hold_smaller ... FAILED
|
||
|
||
failures:
|
||
|
||
---- tests::larger_can_hold_smaller stdout ----
|
||
thread 'tests::larger_can_hold_smaller' panicked at 'assertion failed:
|
||
larger.can_hold(&smaller)', src/lib.rs:22:9
|
||
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
||
|
||
failures:
|
||
tests::larger_can_hold_smaller
|
||
|
||
test result: FAILED. 1 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>Our tests caught the bug! Because <code>larger.width</code> is 8 and <code>smaller.width</code> is
|
||
5, the comparison of the widths in <code>can_hold</code> now returns <code>false</code>: 8 is not
|
||
less than 5.</p>
|
||
<h3><a class="header" href="#testing-equality-with-the-assert_eq-and-assert_ne-macros" id="testing-equality-with-the-assert_eq-and-assert_ne-macros">Testing Equality with the <code>assert_eq!</code> and <code>assert_ne!</code> Macros</a></h3>
|
||
<p>A common way to test functionality is to compare the result of the code under
|
||
test to the value you expect the code to return to make sure they’re equal. You
|
||
could do this using the <code>assert!</code> macro and passing it an expression using the
|
||
<code>==</code> operator. However, this is such a common test that the standard library
|
||
provides a pair of macros—<code>assert_eq!</code> and <code>assert_ne!</code>—to perform this test
|
||
more conveniently. These macros compare two arguments for equality or
|
||
inequality, respectively. They’ll also print the two values if the assertion
|
||
fails, which makes it easier to see <em>why</em> the test failed; conversely, the
|
||
<code>assert!</code> macro only indicates that it got a <code>false</code> value for the <code>==</code>
|
||
expression, not the values that lead to the <code>false</code> value.</p>
|
||
<p>In Listing 11-7, we write a function named <code>add_two</code> that adds <code>2</code> to its
|
||
parameter and returns the result. Then we test this function using the
|
||
<code>assert_eq!</code> macro.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span>pub fn add_two(a: i32) -> i32 {
|
||
a + 2
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
#[test]
|
||
fn it_adds_two() {
|
||
assert_eq!(4, add_two(2));
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p><span class="caption">Listing 11-7: Testing the function <code>add_two</code> using the
|
||
<code>assert_eq!</code> macro</span></p>
|
||
<p>Let’s check that it passes!</p>
|
||
<pre><code class="language-text">running 1 test
|
||
test tests::it_adds_two ... ok
|
||
|
||
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>The first argument we gave to the <code>assert_eq!</code> macro, <code>4</code>, is equal to the
|
||
result of calling <code>add_two(2)</code>. The line for this test is <code>test tests::it_adds_two ... ok</code>, and the <code>ok</code> text indicates that our test passed!</p>
|
||
<p>Let’s introduce a bug into our code to see what it looks like when a test that
|
||
uses <code>assert_eq!</code> fails. Change the implementation of the <code>add_two</code> function to
|
||
instead add <code>3</code>:</p>
|
||
<pre><pre class="playpen"><code class="language-rust not_desired_behavior"><span class="boring">fn main() {}
|
||
</span>pub fn add_two(a: i32) -> i32 {
|
||
a + 3
|
||
}
|
||
</code></pre></pre>
|
||
<p>Run the tests again:</p>
|
||
<pre><code class="language-text">running 1 test
|
||
test tests::it_adds_two ... FAILED
|
||
|
||
failures:
|
||
|
||
---- tests::it_adds_two stdout ----
|
||
thread 'tests::it_adds_two' panicked at 'assertion failed: `(left == right)`
|
||
left: `4`,
|
||
right: `5`', src/lib.rs:11:9
|
||
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
||
|
||
failures:
|
||
tests::it_adds_two
|
||
|
||
test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>Our test caught the bug! The <code>it_adds_two</code> test failed, displaying the message
|
||
<code>assertion failed: `(left == right)`</code> and showing that <code>left</code> was <code>4</code> and
|
||
<code>right</code> was <code>5</code>. This message is useful and helps us start debugging: it means
|
||
the <code>left</code> argument to <code>assert_eq!</code> was <code>4</code> but the <code>right</code> argument, where we
|
||
had <code>add_two(2)</code>, was <code>5</code>.</p>
|
||
<p>Note that in some languages and test frameworks, the parameters to the
|
||
functions that assert two values are equal are called <code>expected</code> and <code>actual</code>,
|
||
and the order in which we specify the arguments matters. However, in Rust,
|
||
they’re called <code>left</code> and <code>right</code>, and the order in which we specify the value
|
||
we expect and the value that the code under test produces doesn’t matter. We
|
||
could write the assertion in this test as <code>assert_eq!(add_two(2), 4)</code>, which
|
||
would result in a failure message that displays <code>assertion failed: `(left == right)`</code> and that <code>left</code> was <code>5</code> and <code>right</code> was <code>4</code>.</p>
|
||
<p>The <code>assert_ne!</code> macro will pass if the two values we give it are not equal and
|
||
fail if they’re equal. This macro is most useful for cases when we’re not sure
|
||
what a value <em>will</em> be, but we know what the value definitely <em>won’t</em> be if our
|
||
code is functioning as we intend. For example, if we’re testing a function that
|
||
is guaranteed to change its input in some way, but the way in which the input
|
||
is changed depends on the day of the week that we run our tests, the best thing
|
||
to assert might be that the output of the function is not equal to the input.</p>
|
||
<p>Under the surface, the <code>assert_eq!</code> and <code>assert_ne!</code> macros use the operators
|
||
<code>==</code> and <code>!=</code>, respectively. When the assertions fail, these macros print their
|
||
arguments using debug formatting, which means the values being compared must
|
||
implement the <code>PartialEq</code> and <code>Debug</code> traits. All the primitive types and most
|
||
of the standard library types implement these traits. For structs and enums
|
||
that you define, you’ll need to implement <code>PartialEq</code> to assert that values of
|
||
those types are equal or not equal. You’ll need to implement <code>Debug</code> to print
|
||
the values when the assertion fails. Because both traits are derivable traits,
|
||
as mentioned in Listing 5-12 in Chapter 5, this is usually as straightforward
|
||
as adding the <code>#[derive(PartialEq, Debug)]</code> annotation to your struct or enum
|
||
definition. See Appendix C, <a href="appendix-03-derivable-traits.html">“Derivable Traits,”</a><!-- ignore
|
||
--> for more details about these and other derivable traits.</p>
|
||
<h3><a class="header" href="#adding-custom-failure-messages" id="adding-custom-failure-messages">Adding Custom Failure Messages</a></h3>
|
||
<p>You can also add a custom message to be printed with the failure message as
|
||
optional arguments to the <code>assert!</code>, <code>assert_eq!</code>, and <code>assert_ne!</code> macros. Any
|
||
arguments specified after the one required argument to <code>assert!</code> or the two
|
||
required arguments to <code>assert_eq!</code> and <code>assert_ne!</code> are passed along to the
|
||
<code>format!</code> macro (discussed in Chapter 8 in the <a href="ch08-02-strings.html#concatenation-with-the--operator-or-the-format-macro">“Concatenation with the <code>+</code>
|
||
Operator or the <code>format!</code>
|
||
Macro”</a><!-- ignore -->
|
||
section), so you can pass a format string that contains <code>{}</code> placeholders and
|
||
values to go in those placeholders. Custom messages are useful to document
|
||
what an assertion means; when a test fails, you’ll have a better idea of what
|
||
the problem is with the code.</p>
|
||
<p>For example, let’s say we have a function that greets people by name and we
|
||
want to test that the name we pass into the function appears in the output:</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span>pub fn greeting(name: &str) -> String {
|
||
format!("Hello {}!", name)
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
#[test]
|
||
fn greeting_contains_name() {
|
||
let result = greeting("Carol");
|
||
assert!(result.contains("Carol"));
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p>The requirements for this program haven’t been agreed upon yet, and we’re
|
||
pretty sure the <code>Hello</code> text at the beginning of the greeting will change. We
|
||
decided we don’t want to have to update the test when the requirements change,
|
||
so instead of checking for exact equality to the value returned from the
|
||
<code>greeting</code> function, we’ll just assert that the output contains the text of the
|
||
input parameter.</p>
|
||
<p>Let’s introduce a bug into this code by changing <code>greeting</code> to not include
|
||
<code>name</code> to see what this test failure looks like:</p>
|
||
<pre><pre class="playpen"><code class="language-rust not_desired_behavior"><span class="boring">fn main() {}
|
||
</span>pub fn greeting(name: &str) -> String {
|
||
String::from("Hello!")
|
||
}
|
||
</code></pre></pre>
|
||
<p>Running this test produces the following:</p>
|
||
<pre><code class="language-text">running 1 test
|
||
test tests::greeting_contains_name ... FAILED
|
||
|
||
failures:
|
||
|
||
---- tests::greeting_contains_name stdout ----
|
||
thread 'tests::greeting_contains_name' panicked at 'assertion failed:
|
||
result.contains("Carol")', src/lib.rs:12:9
|
||
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
||
|
||
failures:
|
||
tests::greeting_contains_name
|
||
</code></pre>
|
||
<p>This result just indicates that the assertion failed and which line the
|
||
assertion is on. A more useful failure message in this case would print the
|
||
value we got from the <code>greeting</code> function. Let’s change the test function,
|
||
giving it a custom failure message made from a format string with a placeholder
|
||
filled in with the actual value we got from the <code>greeting</code> function:</p>
|
||
<pre><code class="language-rust ignore">#[test]
|
||
fn greeting_contains_name() {
|
||
let result = greeting("Carol");
|
||
assert!(
|
||
result.contains("Carol"),
|
||
"Greeting did not contain name, value was `{}`", result
|
||
);
|
||
}
|
||
</code></pre>
|
||
<p>Now when we run the test, we’ll get a more informative error message:</p>
|
||
<pre><code class="language-text">---- tests::greeting_contains_name stdout ----
|
||
thread 'tests::greeting_contains_name' panicked at 'Greeting did not
|
||
contain name, value was `Hello!`', src/lib.rs:12:9
|
||
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
||
</code></pre>
|
||
<p>We can see the value we actually got in the test output, which would help us
|
||
debug what happened instead of what we were expecting to happen.</p>
|
||
<h3><a class="header" href="#checking-for-panics-with-should_panic" id="checking-for-panics-with-should_panic">Checking for Panics with <code>should_panic</code></a></h3>
|
||
<p>In addition to checking that our code returns the correct values we expect,
|
||
it’s also important to check that our code handles error conditions as we
|
||
expect. For example, consider the <code>Guess</code> type that we created in Chapter 9,
|
||
Listing 9-10. Other code that uses <code>Guess</code> depends on the guarantee that <code>Guess</code>
|
||
instances will contain only values between 1 and 100. We can write a test that
|
||
ensures that attempting to create a <code>Guess</code> instance with a value outside that
|
||
range panics.</p>
|
||
<p>We do this by adding another attribute, <code>should_panic</code>, to our test function.
|
||
This attribute makes a test pass if the code inside the function panics; the
|
||
test will fail if the code inside the function doesn’t panic.</p>
|
||
<p>Listing 11-8 shows a test that checks that the error conditions of <code>Guess::new</code>
|
||
happen when we expect them to.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span>pub struct Guess {
|
||
value: i32,
|
||
}
|
||
|
||
impl Guess {
|
||
pub fn new(value: i32) -> Guess {
|
||
if value < 1 || value > 100 {
|
||
panic!("Guess value must be between 1 and 100, got {}.", value);
|
||
}
|
||
|
||
Guess {
|
||
value
|
||
}
|
||
}
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
#[test]
|
||
#[should_panic]
|
||
fn greater_than_100() {
|
||
Guess::new(200);
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p><span class="caption">Listing 11-8: Testing that a condition will cause a
|
||
<code>panic!</code></span></p>
|
||
<p>We place the <code>#[should_panic]</code> attribute after the <code>#[test]</code> attribute and
|
||
before the test function it applies to. Let’s look at the result when this test
|
||
passes:</p>
|
||
<pre><code class="language-text">running 1 test
|
||
test tests::greater_than_100 ... ok
|
||
|
||
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>Looks good! Now let’s introduce a bug in our code by removing the condition
|
||
that the <code>new</code> function will panic if the value is greater than 100:</p>
|
||
<pre><pre class="playpen"><code class="language-rust not_desired_behavior"><span class="boring">fn main() {}
|
||
</span><span class="boring">pub struct Guess {
|
||
</span><span class="boring"> value: i32,
|
||
</span><span class="boring">}
|
||
</span><span class="boring">
|
||
</span>// --snip--
|
||
|
||
impl Guess {
|
||
pub fn new(value: i32) -> Guess {
|
||
if value < 1 {
|
||
panic!("Guess value must be between 1 and 100, got {}.", value);
|
||
}
|
||
|
||
Guess {
|
||
value
|
||
}
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p>When we run the test in Listing 11-8, it will fail:</p>
|
||
<pre><code class="language-text">running 1 test
|
||
test tests::greater_than_100 ... FAILED
|
||
|
||
failures:
|
||
|
||
failures:
|
||
tests::greater_than_100
|
||
|
||
test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>We don’t get a very helpful message in this case, but when we look at the test
|
||
function, we see that it’s annotated with <code>#[should_panic]</code>. The failure we got
|
||
means that the code in the test function did not cause a panic.</p>
|
||
<p>Tests that use <code>should_panic</code> can be imprecise because they only indicate that
|
||
the code has caused some panic. A <code>should_panic</code> test would pass even if the
|
||
test panics for a different reason from the one we were expecting to happen. To
|
||
make <code>should_panic</code> tests more precise, we can add an optional <code>expected</code>
|
||
parameter to the <code>should_panic</code> attribute. The test harness will make sure that
|
||
the failure message contains the provided text. For example, consider the
|
||
modified code for <code>Guess</code> in Listing 11-9 where the <code>new</code> function panics with
|
||
different messages depending on whether the value is too small or too large.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
|
||
</span><span class="boring">pub struct Guess {
|
||
</span><span class="boring"> value: i32,
|
||
</span><span class="boring">}
|
||
</span><span class="boring">
|
||
</span>// --snip--
|
||
|
||
impl Guess {
|
||
pub fn new(value: i32) -> Guess {
|
||
if value < 1 {
|
||
panic!("Guess value must be greater than or equal to 1, got {}.",
|
||
value);
|
||
} else if value > 100 {
|
||
panic!("Guess value must be less than or equal to 100, got {}.",
|
||
value);
|
||
}
|
||
|
||
Guess {
|
||
value
|
||
}
|
||
}
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
#[test]
|
||
#[should_panic(expected = "Guess value must be less than or equal to 100")]
|
||
fn greater_than_100() {
|
||
Guess::new(200);
|
||
}
|
||
}
|
||
</code></pre></pre>
|
||
<p><span class="caption">Listing 11-9: Testing that a condition will cause a
|
||
<code>panic!</code> with a particular panic message</span></p>
|
||
<p>This test will pass because the value we put in the <code>should_panic</code> attribute’s
|
||
<code>expected</code> parameter is a substring of the message that the <code>Guess::new</code>
|
||
function panics with. We could have specified the entire panic message that we
|
||
expect, which in this case would be <code>Guess value must be less than or equal to 100, got 200.</code> What you choose to specify in the expected parameter for
|
||
<code>should_panic</code> depends on how much of the panic message is unique or dynamic
|
||
and how precise you want your test to be. In this case, a substring of the
|
||
panic message is enough to ensure that the code in the test function executes
|
||
the <code>else if value > 100</code> case.</p>
|
||
<p>To see what happens when a <code>should_panic</code> test with an <code>expected</code> message
|
||
fails, let’s again introduce a bug into our code by swapping the bodies of the
|
||
<code>if value < 1</code> and the <code>else if value > 100</code> blocks:</p>
|
||
<pre><code class="language-rust ignore not_desired_behavior">if value < 1 {
|
||
panic!("Guess value must be less than or equal to 100, got {}.", value);
|
||
} else if value > 100 {
|
||
panic!("Guess value must be greater than or equal to 1, got {}.", value);
|
||
}
|
||
</code></pre>
|
||
<p>This time when we run the <code>should_panic</code> test, it will fail:</p>
|
||
<pre><code class="language-text">running 1 test
|
||
test tests::greater_than_100 ... FAILED
|
||
|
||
failures:
|
||
|
||
---- tests::greater_than_100 stdout ----
|
||
thread 'tests::greater_than_100' panicked at 'Guess value must be
|
||
greater than or equal to 1, got 200.', src/lib.rs:11:13
|
||
note: Run with `RUST_BACKTRACE=1` for a backtrace.
|
||
note: Panic did not include expected string 'Guess value must be less than or
|
||
equal to 100'
|
||
|
||
failures:
|
||
tests::greater_than_100
|
||
|
||
test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>The failure message indicates that this test did indeed panic as we expected,
|
||
but the panic message did not include the expected string <code>'Guess value must be less than or equal to 100'</code>. The panic message that we did get in this case was
|
||
<code>Guess value must be greater than or equal to 1, got 200.</code> Now we can start
|
||
figuring out where our bug is!</p>
|
||
<h3><a class="header" href="#using-resultt-e-in-tests" id="using-resultt-e-in-tests">Using <code>Result<T, E></code> in Tests</a></h3>
|
||
<p>So far, we’ve written tests that panic when they fail. We can also write tests
|
||
that use <code>Result<T, E></code>! Here’s the test from Listing 11-1, rewritten to use
|
||
<code>Result<T, E></code> and return an <code>Err</code> instead of panicking:</p>
|
||
<pre><pre class="playpen"><code class="language-rust">
|
||
<span class="boring">#![allow(unused_variables)]
|
||
</span><span class="boring">fn main() {
|
||
</span>#[cfg(test)]
|
||
mod tests {
|
||
#[test]
|
||
fn it_works() -> Result<(), String> {
|
||
if 2 + 2 == 4 {
|
||
Ok(())
|
||
} else {
|
||
Err(String::from("two plus two does not equal four"))
|
||
}
|
||
}
|
||
}
|
||
<span class="boring">}
|
||
</span></code></pre></pre>
|
||
<p>The <code>it_works</code> function now has a return type, <code>Result<(), String></code>. In the
|
||
body of the function, rather than calling the <code>assert_eq!</code> macro, we return
|
||
<code>Ok(())</code> when the test passes and an <code>Err</code> with a <code>String</code> inside when the test
|
||
fails.</p>
|
||
<p>Writing tests so they return a <code>Result<T, E></code> enables you to use the question
|
||
mark operator in the body of tests, which can be a convenient way to write
|
||
tests that should fail if any operation within them returns an <code>Err</code> variant.</p>
|
||
<p>You can’t use the <code>#[should_panic]</code> annotation on tests that use <code>Result<T, E></code>. Instead, you should return an <code>Err</code> value directly when the test should
|
||
fail.</p>
|
||
<p>Now that you know several ways to write tests, let’s look at what is happening
|
||
when we run our tests and explore the different options we can use with <code>cargo test</code>.</p>
|
||
|
||
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|
||
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