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<ol class="chapter"><li class="expanded affix "><a href="title-page.html">The Rust Programming Language</a></li><li class="expanded affix "><a href="foreword.html">Foreword</a></li><li class="expanded affix "><a href="ch00-00-introduction.html">Introduction</a></li><li class="expanded "><a href="ch01-00-getting-started.html"><strong aria-hidden="true">1.</strong> Getting Started</a></li><li><ol class="section"><li class="expanded "><a href="ch01-01-installation.html"><strong aria-hidden="true">1.1.</strong> Installation</a></li><li class="expanded "><a href="ch01-02-hello-world.html"><strong aria-hidden="true">1.2.</strong> Hello, World!</a></li><li class="expanded "><a href="ch01-03-hello-cargo.html"><strong aria-hidden="true">1.3.</strong> Hello, Cargo!</a></li></ol></li><li class="expanded "><a href="ch02-00-guessing-game-tutorial.html"><strong aria-hidden="true">2.</strong> Programming a Guessing Game</a></li><li class="expanded "><a href="ch03-00-common-programming-concepts.html"><strong aria-hidden="true">3.</strong> Common Programming Concepts</a></li><li><ol class="section"><li class="expanded "><a href="ch03-01-variables-and-mutability.html"><strong aria-hidden="true">3.1.</strong> Variables and Mutability</a></li><li class="expanded "><a href="ch03-02-data-types.html"><strong aria-hidden="true">3.2.</strong> Data Types</a></li><li class="expanded "><a href="ch03-03-how-functions-work.html"><strong aria-hidden="true">3.3.</strong> Functions</a></li><li class="expanded "><a href="ch03-04-comments.html"><strong aria-hidden="true">3.4.</strong> Comments</a></li><li class="expanded "><a href="ch03-05-control-flow.html"><strong aria-hidden="true">3.5.</strong> Control Flow</a></li></ol></li><li class="expanded "><a href="ch04-00-understanding-ownership.html"><strong aria-hidden="true">4.</strong> Understanding Ownership</a></li><li><ol class="section"><li class="expanded "><a href="ch04-01-what-is-ownership.html"><strong aria-hidden="true">4.1.</strong> What is Ownership?</a></li><li class="expanded "><a href="ch04-02-references-and-borrowing.html"><strong aria-hidden="true">4.2.</strong> References and Borrowing</a></li><li class="expanded "><a href="ch04-03-slices.html"><strong aria-hidden="true">4.3.</strong> The Slice Type</a></li></ol></li><li class="expanded "><a href="ch05-00-structs.html"><strong aria-hidden="true">5.</strong> Using Structs to Structure Related Data</a></li><li><ol class="section"><li class="expanded "><a href="ch05-01-defining-structs.html"><strong aria-hidden="true">5.1.</strong> Defining and Instantiating Structs</a></li><li class="expanded "><a href="ch05-02-example-structs.html"><strong aria-hidden="true">5.2.</strong> An Example Program Using Structs</a></li><li class="expanded "><a href="ch05-03-method-syntax.html"><strong aria-hidden="true">5.3.</strong> Method Syntax</a></li></ol></li><li class="expanded "><a href="ch06-00-enums.html"><strong aria-hidden="true">6.</strong> Enums and Pattern Matching</a></li><li><ol class="section"><li class="expanded "><a href="ch06-01-defining-an-enum.html"><strong aria-hidden="true">6.1.</strong> Defining an Enum</a></li><li class="expanded "><a href="ch06-02-match.html"><strong aria-hidden="true">6.2.</strong> The match Control Flow Operator</a></li><li class="expanded "><a href="ch06-03-if-let.html"><strong aria-hidden="true">6.3.</strong> Concise Control Flow with if let</a></li></ol></li><li class="expanded "><a href="ch07-00-managing-growing-projects-with-packages-crates-and-modules.html"><strong aria-hidden="true">7.</strong> Managing Growing Projects with Packages, Crates, and Modules</a></li><li><ol class="section"><li class="expanded "><a href="ch07-01-packages-and-crates.html"><strong aria-hidden="true">7.1.</strong> Packages and Crates</a></li><li class="expanded "><a href="ch07-02-defining-modules-to-control-scope-and-privacy.html"><strong aria-hidden="true">7.2.</strong> Defining Modules to Control Scope and Privacy</a></li><li class="expanded "><a href="ch07-03-paths-for-referring-to-an-item-in-the-module-tree.html"><strong aria-hidden="true">7.3.</strong> Paths for Referring to an Item in the Module Tree</a></li><li class="expanded "><a href="ch07-04-bringing-paths-into-scope-with-the-use-keyword.html"><strong aria-hidden="true">7.4.</strong> Bringing Paths Into Scope with the use Keyword</a></li><li class="expanded "><a href="ch07-05-separating-modules-into-different-files.html"><strong aria-hidden="true">7.5.</strong> Separating Modules into Different Files</a></li></ol></li><li class="expanded "><a href="ch08-00-common-collections.html"><strong aria-hidden="true">8.</strong> Common Collections</a></li><li><ol class="section"><li class="expanded "><a href="ch08-01-vectors.html"><strong aria-hidden="true">8.1.</strong> Storing Lists of Values with Vectors</a></li><li class="expanded "><a href="ch08-02-strings.html"><strong aria-hidden="true">8.2.</strong> Storing UTF-8 Encoded Text with Strings</a></li><li class="expanded "><a href="ch08-03-hash-maps.html"><strong aria-hidden="true">8.3.</strong> Storing Keys with Associated Values in Hash Maps</a></li></ol></li><li class="expanded "><a href="ch09-00-error-handling.html"><strong aria-hidden="true">9.</strong> Error Handling</a></li><li><ol class="section"><li class="expanded "><a href="ch09-01-unrecoverable-errors-with-panic.html"><strong aria-hidden="true">9.1.</strong> Unrecoverable Errors with panic!</a></li><li class="expanded "><a href="ch09-02-recoverable-errors-with-result.html"><strong aria-hidden="true">9.2.</strong> Recoverable Errors with Result</a></li><li class="expanded "><a href="ch09-03-to-panic-or-not-to-panic.html"><strong aria-hidden="true">9.3.</strong> To panic! or Not To panic!</a></li></ol></li><li class="expanded "><a href="ch10-00-generics.html"><strong aria-hidden="true">10.</strong> Generic Types, Traits, and Lifetimes</a></li><li><ol class="section"><li class="expanded "><a href="ch10-01-syntax.html"><strong aria-hidden="true">10.1.</strong> Generic Data Types</a></li><li class="expanded "><a href="ch10-02-traits.html"><strong aria-hidden="true">10.2.</strong> Traits: Defining Shared Behavior</a></li><li class="expanded "><a href="ch10-03-lifetime-syntax.html"><strong aria-hidden="true">10.3.</strong> Validating References with Lifetimes</a></li></ol></li><li class="expanded "><a href="ch11-00-testing.html"><strong aria-hidden="true">11.</strong> Writing Automated Tests</a></li><li><ol class="section"><li class="expanded "><a href="ch11-01-writing-tests.html"><strong aria-hidden="true">11.1.</strong> How to Write Tests</a></li><li class="expanded "><a href="ch11-02-running-tests.html"><strong aria-hidden="true">11.2.</strong> Controlling How Tests Are Run</a></li><li class="expanded "><a href="ch11-03-test-organization.html"><strong aria-hidden="true">11.3.</strong> Test Organization</a></li></ol></li><li class="expanded "><a href="ch12-00-an-io-project.html"><strong aria-hidden="true">12.</strong> An I/O Project: Building a Command Line Program</a></li><li><ol class="section"><li class="expanded "><a href="ch12-01-accepting-command-line-arguments.html"><strong aria-hidden="true">12.1.</strong> Accepting Command Line Arguments</a></li><li class="expanded "><a href="ch12-02-reading-a-file.html"><strong aria-hidden="true">12.2.</strong> Reading a File</a></li><li class="expanded "><a href="ch12-03-improving-error-handling-and-modularity.html"><strong aria-hidden="true">12.3.</strong> Refactoring to Improve Modularity and Error Handling</a></li><li class="expanded "><a href="ch12-04-testing-the-librarys-functionality.html"><strong aria-hidden="true">12.4.</strong> Developing the Library’s Functionality with Test Driven Development</a></li><li class="expanded "><a href="ch12-05-working-with-environment-variables.html" class="active"><strong aria-hidden="true">12.5.</strong> Working with Environment Variables</a></li><li class="expanded "><a href="ch12-06-writing-to-stderr-instead-of-stdout.html"><strong aria-hidden="true">12.6.</strong> Writing Error Messages to Standard Error Instead of Standard Output</a></li></ol></li><li class="expanded "><a href="ch13-00-functional-features.html"><strong aria-hidden="true">13.</strong> Functional Language Features: Iterators and Closures</a></li><li><ol class="section"><li class="expanded "><a href="ch13-01-closures.html"><strong aria-hidden="true">13.1.</strong> Closures: Anonymous Functions that Can Capture Their Environment</a></li><li class="expanded "><a href="ch13-02-iterators.html"><strong aria-hidden="true">13.2.</strong> Processing a Series of Items with Iterators</a></li><li class="expanded "><a href="ch13-03-improving-our-io-project.html"><strong aria-hidden="true">13.3.</strong> Improving Our I/O Project</a></li><li class="expanded "><a href="ch13-04-performance.html"><strong aria-hidden="true">13.4.</strong> Comparing Performance: Loops vs. Iterators</a></li></ol></li><li class="expanded "><a href="ch14-00-more-about-cargo.html"><strong aria-hidden="true">14.</strong> More about Cargo and Crates.io</a></li><li><ol class="section"><li class="expanded "><a href="ch14-01-release-profiles.html"><strong aria-hidden="true">14.1.</strong> Customizing Builds with Release Profiles</a></li><li class="expanded "><a href="ch14-02-publishing-to-crates-io.html"><strong aria-hidden="true">14.2.</strong> Publishing a Crate to Crates.io</a></li><li class="expanded "><a href="ch14-03-cargo-workspaces.html"><strong aria-hidden="true">14.3.</strong> Cargo Workspaces</a></li><li class="expanded "><a href="ch14-04-installing-binaries.html"><strong aria-hidden="true">14.4.</strong> Installing Binaries from Crates.io with cargo install</a></li><li class="expanded "><a href="ch14-05-extending-cargo.html"><strong aria-hidden="true">14.5.</strong> Extending Cargo with Custom Commands</a></li></ol></li><li class="expanded "><a href="ch15-00-smart-pointers.html"><strong aria-hidden="true">15.</strong> Smart Pointers</a></li><li><ol class="section"><li class="expanded "><a href="ch15-01-box.html"><strong aria-hidden="true">15.1.</strong> Using Box<T> to Point to Data on the Heap</a></li><li class="expanded "><a href="ch15-02-deref.html"><strong aria-hidden="true">15.2.</strong> Treating Smart Pointers Like Regular References with the Deref Trait</a></li><li class="expanded "><a href="ch15-03-drop.html"><strong aria-hidden="true">15.3.</strong> Running Code on Cleanup with the Drop Trait</a></li><li class="expanded "><a href="ch15-04-rc.html"><strong aria-hidden="true">15.4.</strong> Rc<T>, the Reference Counted Smart Pointer</a></li><li class="expanded "><a href="ch15-05-interior-mutability.html"><strong aria-hidden="true">15.5.</strong> RefCell<T> and the Interior Mutability Pattern</a></li><li class="expanded "><a href="ch15-06-reference-cycles.html"><strong aria-hidden="true">15.6.</strong> Reference Cycles Can Leak Memory</a></li></ol></li><li class="expanded "><a href="ch16-00-concurrency.html"><strong aria-hidden="true">16.</strong> Fearless Concurrency</a></li><li><ol class="section"><li class="expanded "><a href="ch16-01-threads.html"><strong aria-hidden="true">16.1.</strong> Using Threads to Run Code Simultaneously</a></li><li class="expanded "><a href="ch16-02-message-passing.html"><strong aria-hidden="true">16.2.</strong> Using Message Passing to Transfer Data Between Threads</a></li><li class="expanded "><a href="ch16-03-shared-state.html"><strong aria-hidden="true">16.3.</strong> Shared-State Concurrency</a></li><li class="expanded "><a href="ch16-04-extensible-concurrency-sync-and-send.html"><strong aria-hidden="true">16.4.</strong> Extensible Concurrency with the Sync and Send Traits</a></li></ol></li><li class="expanded "><a href="ch17-00-oop.html"><strong aria-hidden="true">17.</strong> Object Oriented Programming Features of Rust</a></li><li><ol class="section"><li class="expanded "><a href="ch17-01-what-is-oo.html"><strong aria-hidden="true">17.1.</strong> Characteristics of Object-Oriented Languages</a></li><li class="expanded "><a href="ch17-02-trait-objects.html"><strong aria-hidden="true">17.2.</strong> Using Trait Objects That Allow for Values of Different Types</a></li><li class="expanded "><a href="ch17-03-oo-design-patterns.html"><strong aria-hidden="true">17.3.</strong> Implementing an Object-Oriented Design Pattern</a></li></ol></li><li class="expanded "><a href="ch18-00-patterns.html"><strong aria-hidden="true">18.</strong> Patterns and Matching</a></li><li><ol class="section"><li class="expanded "><a href="ch18-01-all-the-places-for-patterns.html"><strong aria-hidden="true">18.1.</strong> All the Places Patterns Can Be Used</a></li><li class="expanded "><a href="ch18-02-refutability.html"><strong aria-hidden="true">18.2.</strong> Refutability: Whether a Pattern Might Fail to Match</a></li><li class="expanded "><a href="ch18-03-pattern-syntax.html"><strong aria-hidden="true">18.3.</strong> Pattern Syntax</a></li></ol></li><li class="expanded "><a href="ch19-00-advanced-features.html"><strong aria-hidden="true">19.</strong> Advanced Features</a></li><li><ol class="section"><li class="expanded "><a href="ch19-01-unsafe-rust.html"><strong aria-hidden="true">19.1.</strong> Unsafe Rust</a></li><li class="expanded "><a href="ch19-03-advanced-traits.html"><strong aria-hidden="true">19.2.</strong> Advanced Traits</a></li><li class="expanded "><a href="ch19-04-advanced-types.html"><strong aria-hidden="true">19.3.</strong> Advanced Types</a></li><li class="expanded "><a href="ch19-05-advanced-functions-and-closures.html"><strong aria-hidden="true">19.4.</strong> Advanced Functions and Closures</a></li><li class="expanded "><a href="ch19-06-macros.html"><strong aria-hidden="true">19.5.</strong> Macros</a></li></ol></li><li class="expanded "><a href="ch20-00-final-project-a-web-server.html"><strong aria-hidden="true">20.</strong> Final Project: Building a Multithreaded Web Server</a></li><li><ol class="section"><li class="expanded "><a href="ch20-01-single-threaded.html"><strong aria-hidden="true">20.1.</strong> Building a Single-Threaded Web Server</a></li><li class="expanded "><a href="ch20-02-multithreaded.html"><strong aria-hidden="true">20.2.</strong> Turning Our Single-Threaded Server into a Multithreaded Server</a></li><li class="expanded "><a href="ch20-03-graceful-shutdown-and-cleanup.html"><strong aria-hidden="true">20.3.</strong> Graceful Shutdown and Cleanup</a></li></ol></li><li class="expanded "><a href="appendix-00.html"><strong aria-hidden="true">21.</strong> Appendix</a></li><li><ol class="section"><li class="expanded "><a href="appendix-01-keywords.html"><strong aria-hidden="true">21.1.</strong> A - Keywords</a></li><li class="expanded "><a href="appendix-02-operators.html"><strong aria-hidden="true">21.2.</strong> B - Operators and Symbols</a></li><li class="expanded "><a href="appendix-03-derivable-traits.html"><strong aria-hidden="true">21.3.</strong> C - Derivable Traits</a></li><li class="expanded "><a href="appendix-04-useful-development-tools.html"><strong aria-hidden="true">21.4.</strong> D - Useful Development Tools</a></li><li class="expanded "><a href="appendix-05-editions.html"><strong aria-hidden="true">21.5.</strong> E - Editions</a></li><li class="expanded "><a href="appendix-06-translation.html"><strong aria-hidden="true">21.6.</strong> F - Translations of the Book</a></li><li class="expanded "><a href="appendix-07-nightly-rust.html"><strong aria-hidden="true">21.7.</strong> G - How Rust is Made and “Nightly Rust”</a></li></ol></li></ol>
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<h2><a class="header" href="#working-with-environment-variables" id="working-with-environment-variables">Working with Environment Variables</a></h2>
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<p>We’ll improve <code>minigrep</code> by adding an extra feature: an option for
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case-insensitive searching that the user can turn on via an environment
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variable. We could make this feature a command line option and require that
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users enter it each time they want it to apply, but instead we’ll use an
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environment variable. Doing so allows our users to set the environment variable
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once and have all their searches be case insensitive in that terminal session.</p>
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<h3><a class="header" href="#writing-a-failing-test-for-the-case-insensitive-search-function" id="writing-a-failing-test-for-the-case-insensitive-search-function">Writing a Failing Test for the Case-Insensitive <code>search</code> Function</a></h3>
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<p>We want to add a new <code>search_case_insensitive</code> function that we’ll call when
|
||
the environment variable is on. We’ll continue to follow the TDD process, so
|
||
the first step is again to write a failing test. We’ll add a new test for the
|
||
new <code>search_case_insensitive</code> function and rename our old test from
|
||
<code>one_result</code> to <code>case_sensitive</code> to clarify the differences between the two
|
||
tests, as shown in Listing 12-20.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust">
|
||
<span class="boring">#![allow(unused_variables)]
|
||
</span><span class="boring">fn main() {
|
||
</span>#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
#[test]
|
||
fn case_sensitive() {
|
||
let query = "duct";
|
||
let contents = "\
|
||
Rust:
|
||
safe, fast, productive.
|
||
Pick three.
|
||
Duct tape.";
|
||
|
||
assert_eq!(
|
||
vec!["safe, fast, productive."],
|
||
search(query, contents)
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn case_insensitive() {
|
||
let query = "rUsT";
|
||
let contents = "\
|
||
Rust:
|
||
safe, fast, productive.
|
||
Pick three.
|
||
Trust me.";
|
||
|
||
assert_eq!(
|
||
vec!["Rust:", "Trust me."],
|
||
search_case_insensitive(query, contents)
|
||
);
|
||
}
|
||
}
|
||
<span class="boring">}
|
||
</span></code></pre></pre>
|
||
<p><span class="caption">Listing 12-20: Adding a new failing test for the
|
||
case-insensitive function we’re about to add</span></p>
|
||
<p>Note that we’ve edited the old test’s <code>contents</code> too. We’ve added a new line
|
||
with the text <code>"Duct tape."</code> using a capital D that shouldn’t match the query
|
||
<code>"duct"</code> when we’re searching in a case-sensitive manner. Changing the old test
|
||
in this way helps ensure that we don’t accidentally break the case-sensitive
|
||
search functionality that we’ve already implemented. This test should pass now
|
||
and should continue to pass as we work on the case-insensitive search.</p>
|
||
<p>The new test for the case-<em>insensitive</em> search uses <code>"rUsT"</code> as its query. In
|
||
the <code>search_case_insensitive</code> function we’re about to add, the query <code>"rUsT"</code>
|
||
should match the line containing <code>"Rust:"</code> with a capital R and match the line
|
||
<code>"Trust me."</code> even though both have different casing from the query. This is
|
||
our failing test, and it will fail to compile because we haven’t yet defined
|
||
the <code>search_case_insensitive</code> function. Feel free to add a skeleton
|
||
implementation that always returns an empty vector, similar to the way we did
|
||
for the <code>search</code> function in Listing 12-16 to see the test compile and fail.</p>
|
||
<h3><a class="header" href="#implementing-the-search_case_insensitive-function" id="implementing-the-search_case_insensitive-function">Implementing the <code>search_case_insensitive</code> Function</a></h3>
|
||
<p>The <code>search_case_insensitive</code> function, shown in Listing 12-21, will be almost
|
||
the same as the <code>search</code> function. The only difference is that we’ll lowercase
|
||
the <code>query</code> and each <code>line</code> so whatever the case of the input arguments,
|
||
they’ll be the same case when we check whether the line contains the query.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust">
|
||
<span class="boring">#![allow(unused_variables)]
|
||
</span><span class="boring">fn main() {
|
||
</span>pub fn search_case_insensitive<'a>(query: &str, contents: &'a str) -> Vec<&'a str> {
|
||
let query = query.to_lowercase();
|
||
let mut results = Vec::new();
|
||
|
||
for line in contents.lines() {
|
||
if line.to_lowercase().contains(&query) {
|
||
results.push(line);
|
||
}
|
||
}
|
||
|
||
results
|
||
}
|
||
<span class="boring">}
|
||
</span></code></pre></pre>
|
||
<p><span class="caption">Listing 12-21: Defining the <code>search_case_insensitive</code>
|
||
function to lowercase the query and the line before comparing them</span></p>
|
||
<p>First, we lowercase the <code>query</code> string and store it in a shadowed variable with
|
||
the same name. Calling <code>to_lowercase</code> on the query is necessary so no matter
|
||
whether the user’s query is <code>"rust"</code>, <code>"RUST"</code>, <code>"Rust"</code>, or <code>"rUsT"</code>, we’ll
|
||
treat the query as if it were <code>"rust"</code> and be insensitive to the case.</p>
|
||
<p>Note that <code>query</code> is now a <code>String</code> rather than a string slice, because calling
|
||
<code>to_lowercase</code> creates new data rather than referencing existing data. Say the
|
||
query is <code>"rUsT"</code>, as an example: that string slice doesn’t contain a lowercase
|
||
<code>u</code> or <code>t</code> for us to use, so we have to allocate a new <code>String</code> containing
|
||
<code>"rust"</code>. When we pass <code>query</code> as an argument to the <code>contains</code> method now, we
|
||
need to add an ampersand because the signature of <code>contains</code> is defined to take
|
||
a string slice.</p>
|
||
<p>Next, we add a call to <code>to_lowercase</code> on each <code>line</code> before we check whether it
|
||
contains <code>query</code> to lowercase all characters. Now that we’ve converted <code>line</code>
|
||
and <code>query</code> to lowercase, we’ll find matches no matter what the case of the
|
||
query is.</p>
|
||
<p>Let’s see if this implementation passes the tests:</p>
|
||
<pre><code class="language-text">running 2 tests
|
||
test tests::case_insensitive ... ok
|
||
test tests::case_sensitive ... ok
|
||
|
||
test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
|
||
</code></pre>
|
||
<p>Great! They passed. Now, let’s call the new <code>search_case_insensitive</code> function
|
||
from the <code>run</code> function. First, we’ll add a configuration option to the
|
||
<code>Config</code> struct to switch between case-sensitive and case-insensitive search.
|
||
Adding this field will cause compiler errors because we aren’t initializing
|
||
this field anywhere yet:</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust">
|
||
<span class="boring">#![allow(unused_variables)]
|
||
</span><span class="boring">fn main() {
|
||
</span>pub struct Config {
|
||
pub query: String,
|
||
pub filename: String,
|
||
pub case_sensitive: bool,
|
||
}
|
||
<span class="boring">}
|
||
</span></code></pre></pre>
|
||
<p>Note that we added the <code>case_sensitive</code> field that holds a Boolean. Next, we
|
||
need the <code>run</code> function to check the <code>case_sensitive</code> field’s value and use
|
||
that to decide whether to call the <code>search</code> function or the
|
||
<code>search_case_insensitive</code> function, as shown in Listing 12-22. Note this still
|
||
won’t compile yet.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust">
|
||
<span class="boring">#![allow(unused_variables)]
|
||
</span><span class="boring">fn main() {
|
||
</span><span class="boring">use std::error::Error;
|
||
</span><span class="boring">use std::fs::{self, File};
|
||
</span><span class="boring">use std::io::prelude::*;
|
||
</span><span class="boring">
|
||
</span><span class="boring">pub fn search<'a>(query: &str, contents: &'a str) -> Vec<&'a str> {
|
||
</span><span class="boring"> vec![]
|
||
</span><span class="boring">}
|
||
</span><span class="boring">
|
||
</span><span class="boring">pub fn search_case_insensitive<'a>(query: &str, contents: &'a str) -> Vec<&'a str> {
|
||
</span><span class="boring"> vec![]
|
||
</span><span class="boring">}
|
||
</span><span class="boring">
|
||
</span><span class="boring">pub struct Config {
|
||
</span><span class="boring"> query: String,
|
||
</span><span class="boring"> filename: String,
|
||
</span><span class="boring"> case_sensitive: bool,
|
||
</span><span class="boring">}
|
||
</span><span class="boring">
|
||
</span>pub fn run(config: Config) -> Result<(), Box<dyn Error>> {
|
||
let contents = fs::read_to_string(config.filename)?;
|
||
|
||
let results = if config.case_sensitive {
|
||
search(&config.query, &contents)
|
||
} else {
|
||
search_case_insensitive(&config.query, &contents)
|
||
};
|
||
|
||
for line in results {
|
||
println!("{}", line);
|
||
}
|
||
|
||
Ok(())
|
||
}
|
||
<span class="boring">}
|
||
</span></code></pre></pre>
|
||
<p><span class="caption">Listing 12-22: Calling either <code>search</code> or
|
||
<code>search_case_insensitive</code> based on the value in <code>config.case_sensitive</code></span></p>
|
||
<p>Finally, we need to check for the environment variable. The functions for
|
||
working with environment variables are in the <code>env</code> module in the standard
|
||
library, so we want to bring that module into scope with a <code>use std::env;</code> line
|
||
at the top of <em>src/lib.rs</em>. Then we’ll use the <code>var</code> function from the <code>env</code>
|
||
module to check for an environment variable named <code>CASE_INSENSITIVE</code>, as shown
|
||
in Listing 12-23.</p>
|
||
<p><span class="filename">Filename: src/lib.rs</span></p>
|
||
<pre><pre class="playpen"><code class="language-rust">
|
||
<span class="boring">#![allow(unused_variables)]
|
||
</span><span class="boring">fn main() {
|
||
</span>use std::env;
|
||
<span class="boring">struct Config {
|
||
</span><span class="boring"> query: String,
|
||
</span><span class="boring"> filename: String,
|
||
</span><span class="boring"> case_sensitive: bool,
|
||
</span><span class="boring">}
|
||
</span>
|
||
// --snip--
|
||
|
||
impl Config {
|
||
pub fn new(args: &[String]) -> Result<Config, &'static str> {
|
||
if args.len() < 3 {
|
||
return Err("not enough arguments");
|
||
}
|
||
|
||
let query = args[1].clone();
|
||
let filename = args[2].clone();
|
||
|
||
let case_sensitive = env::var("CASE_INSENSITIVE").is_err();
|
||
|
||
Ok(Config { query, filename, case_sensitive })
|
||
}
|
||
}
|
||
<span class="boring">}
|
||
</span></code></pre></pre>
|
||
<p><span class="caption">Listing 12-23: Checking for an environment variable named
|
||
<code>CASE_INSENSITIVE</code></span></p>
|
||
<p>Here, we create a new variable <code>case_sensitive</code>. To set its value, we call the
|
||
<code>env::var</code> function and pass it the name of the <code>CASE_INSENSITIVE</code> environment
|
||
variable. The <code>env::var</code> function returns a <code>Result</code> that will be the successful
|
||
<code>Ok</code> variant that contains the value of the environment variable if the
|
||
environment variable is set. It will return the <code>Err</code> variant if the
|
||
environment variable is not set.</p>
|
||
<p>We’re using the <code>is_err</code> method on the <code>Result</code> to check whether it’s an error
|
||
and therefore unset, which means it <em>should</em> do a case-sensitive search. If the
|
||
<code>CASE_INSENSITIVE</code> environment variable is set to anything, <code>is_err</code> will
|
||
return false and the program will perform a case-insensitive search. We don’t
|
||
care about the <em>value</em> of the environment variable, just whether it’s set or
|
||
unset, so we’re checking <code>is_err</code> rather than using <code>unwrap</code>, <code>expect</code>, or any
|
||
of the other methods we’ve seen on <code>Result</code>.</p>
|
||
<p>We pass the value in the <code>case_sensitive</code> variable to the <code>Config</code> instance so
|
||
the <code>run</code> function can read that value and decide whether to call <code>search</code> or
|
||
<code>search_case_insensitive</code>, as we implemented in Listing 12-22.</p>
|
||
<p>Let’s give it a try! First, we’ll run our program without the environment
|
||
variable set and with the query <code>to</code>, which should match any line that contains
|
||
the word “to” in all lowercase:</p>
|
||
<pre><code class="language-text">$ cargo run to poem.txt
|
||
Compiling minigrep v0.1.0 (file:///projects/minigrep)
|
||
Finished dev [unoptimized + debuginfo] target(s) in 0.0 secs
|
||
Running `target/debug/minigrep to poem.txt`
|
||
Are you nobody, too?
|
||
How dreary to be somebody!
|
||
</code></pre>
|
||
<p>Looks like that still works! Now, let’s run the program with <code>CASE_INSENSITIVE</code>
|
||
set to <code>1</code> but with the same query <code>to</code>.</p>
|
||
<p>If you’re using PowerShell, you will need to set the environment variable and
|
||
run the program in two commands rather than one:</p>
|
||
<pre><code class="language-text">$ $env:CASE_INSENSITIVE=1
|
||
$ cargo run to poem.txt
|
||
</code></pre>
|
||
<p>We should get lines that contain “to” that might have uppercase letters:</p>
|
||
<pre><code class="language-text">$ CASE_INSENSITIVE=1 cargo run to poem.txt
|
||
Finished dev [unoptimized + debuginfo] target(s) in 0.0 secs
|
||
Running `target/debug/minigrep to poem.txt`
|
||
Are you nobody, too?
|
||
How dreary to be somebody!
|
||
To tell your name the livelong day
|
||
To an admiring bog!
|
||
</code></pre>
|
||
<p>Excellent, we also got lines containing “To”! Our <code>minigrep</code> program can now do
|
||
case-insensitive searching controlled by an environment variable. Now you know
|
||
how to manage options set using either command line arguments or environment
|
||
variables.</p>
|
||
<p>Some programs allow arguments <em>and</em> environment variables for the same
|
||
configuration. In those cases, the programs decide that one or the other takes
|
||
precedence. For another exercise on your own, try controlling case
|
||
insensitivity through either a command line argument or an environment
|
||
variable. Decide whether the command line argument or the environment variable
|
||
should take precedence if the program is run with one set to case sensitive and
|
||
one set to case insensitive.</p>
|
||
<p>The <code>std::env</code> module contains many more useful features for dealing with
|
||
environment variables: check out its documentation to see what is available.</p>
|
||
|
||
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|
||
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