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<ol class="chapter"><li class="expanded affix "><a href="title-page.html">The Rust Programming Language</a></li><li class="expanded affix "><a href="foreword.html">Foreword</a></li><li class="expanded affix "><a href="ch00-00-introduction.html">Introduction</a></li><li class="expanded "><a href="ch01-00-getting-started.html"><strong aria-hidden="true">1.</strong> Getting Started</a></li><li><ol class="section"><li class="expanded "><a href="ch01-01-installation.html"><strong aria-hidden="true">1.1.</strong> Installation</a></li><li class="expanded "><a href="ch01-02-hello-world.html"><strong aria-hidden="true">1.2.</strong> Hello, World!</a></li><li class="expanded "><a href="ch01-03-hello-cargo.html"><strong aria-hidden="true">1.3.</strong> Hello, Cargo!</a></li></ol></li><li class="expanded "><a href="ch02-00-guessing-game-tutorial.html"><strong aria-hidden="true">2.</strong> Programming a Guessing Game</a></li><li class="expanded "><a href="ch03-00-common-programming-concepts.html"><strong aria-hidden="true">3.</strong> Common Programming Concepts</a></li><li><ol class="section"><li class="expanded "><a href="ch03-01-variables-and-mutability.html"><strong aria-hidden="true">3.1.</strong> Variables and Mutability</a></li><li class="expanded "><a href="ch03-02-data-types.html"><strong aria-hidden="true">3.2.</strong> Data Types</a></li><li class="expanded "><a href="ch03-03-how-functions-work.html"><strong aria-hidden="true">3.3.</strong> Functions</a></li><li class="expanded "><a href="ch03-04-comments.html"><strong aria-hidden="true">3.4.</strong> Comments</a></li><li class="expanded "><a href="ch03-05-control-flow.html"><strong aria-hidden="true">3.5.</strong> Control Flow</a></li></ol></li><li class="expanded "><a href="ch04-00-understanding-ownership.html"><strong aria-hidden="true">4.</strong> Understanding Ownership</a></li><li><ol class="section"><li class="expanded "><a href="ch04-01-what-is-ownership.html"><strong aria-hidden="true">4.1.</strong> What is Ownership?</a></li><li class="expanded "><a href="ch04-02-references-and-borrowing.html"><strong aria-hidden="true">4.2.</strong> References and Borrowing</a></li><li class="expanded "><a href="ch04-03-slices.html"><strong aria-hidden="true">4.3.</strong> The Slice Type</a></li></ol></li><li class="expanded "><a href="ch05-00-structs.html"><strong aria-hidden="true">5.</strong> Using Structs to Structure Related Data</a></li><li><ol class="section"><li class="expanded "><a href="ch05-01-defining-structs.html"><strong aria-hidden="true">5.1.</strong> Defining and Instantiating Structs</a></li><li class="expanded "><a href="ch05-02-example-structs.html"><strong aria-hidden="true">5.2.</strong> An Example Program Using Structs</a></li><li class="expanded "><a href="ch05-03-method-syntax.html"><strong aria-hidden="true">5.3.</strong> Method Syntax</a></li></ol></li><li class="expanded "><a href="ch06-00-enums.html"><strong aria-hidden="true">6.</strong> Enums and Pattern Matching</a></li><li><ol class="section"><li class="expanded "><a href="ch06-01-defining-an-enum.html"><strong aria-hidden="true">6.1.</strong> Defining an Enum</a></li><li class="expanded "><a href="ch06-02-match.html"><strong aria-hidden="true">6.2.</strong> The match Control Flow Operator</a></li><li class="expanded "><a href="ch06-03-if-let.html"><strong aria-hidden="true">6.3.</strong> Concise Control Flow with if let</a></li></ol></li><li class="expanded "><a href="ch07-00-managing-growing-projects-with-packages-crates-and-modules.html"><strong aria-hidden="true">7.</strong> Managing Growing Projects with Packages, Crates, and Modules</a></li><li><ol class="section"><li class="expanded "><a href="ch07-01-packages-and-crates.html"><strong aria-hidden="true">7.1.</strong> Packages and Crates</a></li><li class="expanded "><a href="ch07-02-defining-modules-to-control-scope-and-privacy.html"><strong aria-hidden="true">7.2.</strong> Defining Modules to Control Scope and Privacy</a></li><li class="expanded "><a href="ch07-03-paths-for-referring-to-an-item-in-the-module-tree.html"><strong aria-hidden="true">7.3.</strong> Paths for Referring to an Item in the Module Tree</a></li><li class="expanded "><a href="ch07-04-bringing-paths-into-scope-with-the-use-keyword.html"><strong aria-hidden="true">7.4.</strong> Bringing Paths Into Scope with the use Keyword</a></li><li class="expanded "><a href="ch07-05-separating-modules-into-different-files.html"><strong aria-hidden="true">7.5.</strong> Separating Modules into Different Files</a></li></ol></li><li class="expanded "><a href="ch08-00-common-collections.html"><strong aria-hidden="true">8.</strong> Common Collections</a></li><li><ol class="section"><li class="expanded "><a href="ch08-01-vectors.html"><strong aria-hidden="true">8.1.</strong> Storing Lists of Values with Vectors</a></li><li class="expanded "><a href="ch08-02-strings.html"><strong aria-hidden="true">8.2.</strong> Storing UTF-8 Encoded Text with Strings</a></li><li class="expanded "><a href="ch08-03-hash-maps.html"><strong aria-hidden="true">8.3.</strong> Storing Keys with Associated Values in Hash Maps</a></li></ol></li><li class="expanded "><a href="ch09-00-error-handling.html"><strong aria-hidden="true">9.</strong> Error Handling</a></li><li><ol class="section"><li class="expanded "><a href="ch09-01-unrecoverable-errors-with-panic.html"><strong aria-hidden="true">9.1.</strong> Unrecoverable Errors with panic!</a></li><li class="expanded "><a href="ch09-02-recoverable-errors-with-result.html"><strong aria-hidden="true">9.2.</strong> Recoverable Errors with Result</a></li><li class="expanded "><a href="ch09-03-to-panic-or-not-to-panic.html"><strong aria-hidden="true">9.3.</strong> To panic! or Not To panic!</a></li></ol></li><li class="expanded "><a href="ch10-00-generics.html"><strong aria-hidden="true">10.</strong> Generic Types, Traits, and Lifetimes</a></li><li><ol class="section"><li class="expanded "><a href="ch10-01-syntax.html"><strong aria-hidden="true">10.1.</strong> Generic Data Types</a></li><li class="expanded "><a href="ch10-02-traits.html"><strong aria-hidden="true">10.2.</strong> Traits: Defining Shared Behavior</a></li><li class="expanded "><a href="ch10-03-lifetime-syntax.html"><strong aria-hidden="true">10.3.</strong> Validating References with Lifetimes</a></li></ol></li><li class="expanded "><a href="ch11-00-testing.html"><strong aria-hidden="true">11.</strong> Writing Automated Tests</a></li><li><ol class="section"><li class="expanded "><a href="ch11-01-writing-tests.html"><strong aria-hidden="true">11.1.</strong> How to Write Tests</a></li><li class="expanded "><a href="ch11-02-running-tests.html"><strong aria-hidden="true">11.2.</strong> Controlling How Tests Are Run</a></li><li class="expanded "><a href="ch11-03-test-organization.html" class="active"><strong aria-hidden="true">11.3.</strong> Test Organization</a></li></ol></li><li class="expanded "><a href="ch12-00-an-io-project.html"><strong aria-hidden="true">12.</strong> An I/O Project: Building a Command Line Program</a></li><li><ol class="section"><li class="expanded "><a href="ch12-01-accepting-command-line-arguments.html"><strong aria-hidden="true">12.1.</strong> Accepting Command Line Arguments</a></li><li class="expanded "><a href="ch12-02-reading-a-file.html"><strong aria-hidden="true">12.2.</strong> Reading a File</a></li><li class="expanded "><a href="ch12-03-improving-error-handling-and-modularity.html"><strong aria-hidden="true">12.3.</strong> Refactoring to Improve Modularity and Error Handling</a></li><li class="expanded "><a href="ch12-04-testing-the-librarys-functionality.html"><strong aria-hidden="true">12.4.</strong> Developing the Librarys Functionality with Test Driven Development</a></li><li class="expanded "><a href="ch12-05-working-with-environment-variables.html"><strong aria-hidden="true">12.5.</strong> Working with Environment Variables</a></li><li class="expanded "><a href="ch12-06-writing-to-stderr-instead-of-stdout.html"><strong aria-hidden="true">12.6.</strong> Writing Error Messages to Standard Error Instead of Standard Output</a></li></ol></li><li class="expanded "><a href="ch13-00-functional-features.html"><strong aria-hidden="true">13.</strong> Functional Language Features: Iterators and Closures</a></li><li><ol class="section"><li class="expanded "><a href="ch13-01-closures.html"><strong aria-hidden="true">13.1.</strong> Closures: Anonymous Functions that Can Capture Their Environment</a></li><li class="expanded "><a href="ch13-02-iterators.html"><strong aria-hidden="true">13.2.</strong> Processing a Series of Items with Iterators</a></li><li class="expanded "><a href="ch13-03-improving-our-io-project.html"><strong aria-hidden="true">13.3.</strong> Improving Our I/O Project</a></li><li class="expanded "><a href="ch13-04-performance.html"><strong aria-hidden="true">13.4.</strong> Comparing Performance: Loops vs. Iterators</a></li></ol></li><li class="expanded "><a href="ch14-00-more-about-cargo.html"><strong aria-hidden="true">14.</strong> More about Cargo and Crates.io</a></li><li><ol class="section"><li class="expanded "><a href="ch14-01-release-profiles.html"><strong aria-hidden="true">14.1.</strong> Customizing Builds with Release Profiles</a></li><li class="expanded "><a href="ch14-02-publishing-to-crates-io.html"><strong aria-hidden="true">14.2.</strong> Publishing a Crate to Crates.io</a></li><li class="expanded "><a href="ch14-03-cargo-workspaces.html"><strong aria-hidden="true">14.3.</strong> Cargo Workspaces</a></li><li class="expanded "><a href="ch14-04-installing-binaries.html"><strong aria-hidden="true">14.4.</strong> Installing Binaries from Crates.io with cargo install</a></li><li class="expanded "><a href="ch14-05-extending-cargo.html"><strong aria-hidden="true">14.5.</strong> Extending Cargo with Custom Commands</a></li></ol></li><li class="expanded "><a href="ch15-00-smart-pointers.html"><strong aria-hidden="true">15.</strong> Smart Pointers</a></li><li><ol class="section"><li class="expanded "><a href="ch15-01-box.html"><strong aria-hidden="true">15.1.</strong> Using Box<T> to Point to Data on the Heap</a></li><li class="expanded "><a href="ch15-02-deref.html"><strong aria-hidden="true">15.2.</strong> Treating Smart Pointers Like Regular References with the Deref Trait</a></li><li class="expanded "><a href="ch15-03-drop.html"><strong aria-hidden="true">15.3.</strong> Running Code on Cleanup with the Drop Trait</a></li><li class="expanded "><a href="ch15-04-rc.html"><strong aria-hidden="true">15.4.</strong> Rc<T>, the Reference Counted Smart Pointer</a></li><li class="expanded "><a href="ch15-05-interior-mutability.html"><strong aria-hidden="true">15.5.</strong> RefCell<T> and the Interior Mutability Pattern</a></li><li class="expanded "><a href="ch15-06-reference-cycles.html"><strong aria-hidden="true">15.6.</strong> Reference Cycles Can Leak Memory</a></li></ol></li><li class="expanded "><a href="ch16-00-concurrency.html"><strong aria-hidden="true">16.</strong> Fearless Concurrency</a></li><li><ol class="section"><li class="expanded "><a href="ch16-01-threads.html"><strong aria-hidden="true">16.1.</strong> Using Threads to Run Code Simultaneously</a></li><li class="expanded "><a href="ch16-02-message-passing.html"><strong aria-hidden="true">16.2.</strong> Using Message Passing to Transfer Data Between Threads</a></li><li class="expanded "><a href="ch16-03-shared-state.html"><strong aria-hidden="true">16.3.</strong> Shared-State Concurrency</a></li><li class="expanded "><a href="ch16-04-extensible-concurrency-sync-and-send.html"><strong aria-hidden="true">16.4.</strong> Extensible Concurrency with the Sync and Send Traits</a></li></ol></li><li class="expanded "><a href="ch17-00-oop.html"><strong aria-hidden="true">17.</strong> Object Oriented Programming Features of Rust</a></li><li><ol class="section"><li class="expanded "><a href="ch17-01-what-is-oo.html"><strong aria-hidden="true">17.1.</strong> Characteristics of Object-Oriented Languages</a></li><li class="expanded "><a href="ch17-02-trait-objects.html"><strong aria-hidden="true">17.2.</strong> Using Trait Objects That Allow for Values of Different Types</a></li><li class="expanded "><a href="ch17-03-oo-design-patterns.html"><strong aria-hidden="true">17.3.</strong> Implementing an Object-Oriented Design Pattern</a></li></ol></li><li class="expanded "><a href="ch18-00-patterns.html"><strong aria-hidden="true">18.</strong> Patterns and Matching</a></li><li><ol class="section"><li class="expanded "><a href="ch18-01-all-the-places-for-patterns.html"><strong aria-hidden="true">18.1.</strong> All the Places Patterns Can Be Used</a></li><li class="expanded "><a href="ch18-02-refutability.html"><strong aria-hidden="true">18.2.</strong> Refutability: Whether a Pattern Might Fail to Match</a></li><li class="expanded "><a href="ch18-03-pattern-syntax.html"><strong aria-hidden="true">18.3.</strong> Pattern Syntax</a></li></ol></li><li class="expanded "><a href="ch19-00-advanced-features.html"><strong aria-hidden="true">19.</strong> Advanced Features</a></li><li><ol class="section"><li class="expanded "><a href="ch19-01-unsafe-rust.html"><strong aria-hidden="true">19.1.</strong> Unsafe Rust</a></li><li class="expanded "><a href="ch19-03-advanced-traits.html"><strong aria-hidden="true">19.2.</strong> Advanced Traits</a></li><li class="expanded "><a href="ch19-04-advanced-types.html"><strong aria-hidden="true">19.3.</strong> Advanced Types</a></li><li class="expanded "><a href="ch19-05-advanced-functions-and-closures.html"><strong aria-hidden="true">19.4.</strong> Advanced Functions and Closures</a></li><li class="expanded "><a href="ch19-06-macros.html"><strong aria-hidden="true">19.5.</strong> Macros</a></li></ol></li><li class="expanded "><a href="ch20-00-final-project-a-web-server.html"><strong aria-hidden="true">20.</strong> Final Project: Building a Multithreaded Web Server</a></li><li><ol class="section"><li class="expanded "><a href="ch20-01-single-threaded.html"><strong aria-hidden="true">20.1.</strong> Building a Single-Threaded Web Server</a></li><li class="expanded "><a href="ch20-02-multithreaded.html"><strong aria-hidden="true">20.2.</strong> Turning Our Single-Threaded Server into a Multithreaded Server</a></li><li class="expanded "><a href="ch20-03-graceful-shutdown-and-cleanup.html"><strong aria-hidden="true">20.3.</strong> Graceful Shutdown and Cleanup</a></li></ol></li><li class="expanded "><a href="appendix-00.html"><strong aria-hidden="true">21.</strong> Appendix</a></li><li><ol class="section"><li class="expanded "><a href="appendix-01-keywords.html"><strong aria-hidden="true">21.1.</strong> A - Keywords</a></li><li class="expanded "><a href="appendix-02-operators.html"><strong aria-hidden="true">21.2.</strong> B - Operators and Symbols</a></li><li class="expanded "><a href="appendix-03-derivable-traits.html"><strong aria-hidden="true">21.3.</strong> C - Derivable Traits</a></li><li class="expanded "><a href="appendix-04-useful-development-tools.html"><strong aria-hidden="true">21.4.</strong> D - Useful Development Tools</a></li><li class="expanded "><a href="appendix-05-editions.html"><strong aria-hidden="true">21.5.</strong> E - Editions</a></li><li class="expanded "><a href="appendix-06-translation.html"><strong aria-hidden="true">21.6.</strong> F - Translations of the Book</a></li><li class="expanded "><a href="appendix-07-nightly-rust.html"><strong aria-hidden="true">21.7.</strong> G - How Rust is Made and “Nightly Rust”</a></li></ol></li></ol>
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<h1 class="menu-title">The Rust Programming Language</h1>
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<h2><a class="header" href="#test-organization" id="test-organization">Test Organization</a></h2>
<p>As mentioned at the start of the chapter, testing is a complex discipline, and
different people use different terminology and organization. The Rust community
thinks about tests in terms of two main categories: <em>unit tests</em> and
<em>integration tests</em>. Unit tests are small and more focused, testing one module
in isolation at a time, and can test private interfaces. Integration tests are
entirely external to your library and use your code in the same way any other
external code would, using only the public interface and potentially exercising
multiple modules per test.</p>
<p>Writing both kinds of tests is important to ensure that the pieces of your
library are doing what you expect them to, separately and together.</p>
<h3><a class="header" href="#unit-tests" id="unit-tests">Unit Tests</a></h3>
<p>The purpose of unit tests is to test each unit of code in isolation from the
rest of the code to quickly pinpoint where code is and isnt working as
expected. Youll put unit tests in the <em>src</em> directory in each file with the
code that theyre testing. The convention is to create a module named <code>tests</code>
in each file to contain the test functions and to annotate the module with
<code>cfg(test)</code>.</p>
<h4><a class="header" href="#the-tests-module-and-cfgtest" id="the-tests-module-and-cfgtest">The Tests Module and <code>#[cfg(test)]</code></a></h4>
<p>The <code>#[cfg(test)]</code> annotation on the tests module tells Rust to compile and run
the test code only when you run <code>cargo test</code>, not when you run <code>cargo build</code>.
This saves compile time when you only want to build the library and saves space
in the resulting compiled artifact because the tests are not included. Youll
see that because integration tests go in a different directory, they dont need
the <code>#[cfg(test)]</code> annotation. However, because unit tests go in the same files
as the code, youll use <code>#[cfg(test)]</code> to specify that they shouldnt be
included in the compiled result.</p>
<p>Recall that when we generated the new <code>adder</code> project in the first section of
this chapter, Cargo generated this code for us:</p>
<p><span class="filename">Filename: src/lib.rs</span></p>
<pre><pre class="playpen"><code class="language-rust">
<span class="boring">#![allow(unused_variables)]
</span><span class="boring">fn main() {
</span>#[cfg(test)]
mod tests {
#[test]
fn it_works() {
assert_eq!(2 + 2, 4);
}
}
<span class="boring">}
</span></code></pre></pre>
<p>This code is the automatically generated test module. The attribute <code>cfg</code>
stands for <em>configuration</em> and tells Rust that the following item should only
be included given a certain configuration option. In this case, the
configuration option is <code>test</code>, which is provided by Rust for compiling and
running tests. By using the <code>cfg</code> attribute, Cargo compiles our test code only
if we actively run the tests with <code>cargo test</code>. This includes any helper
functions that might be within this module, in addition to the functions
annotated with <code>#[test]</code>.</p>
<h4><a class="header" href="#testing-private-functions" id="testing-private-functions">Testing Private Functions</a></h4>
<p>Theres debate within the testing community about whether or not private
functions should be tested directly, and other languages make it difficult or
impossible to test private functions. Regardless of which testing ideology you
adhere to, Rusts privacy rules do allow you to test private functions.
Consider the code in Listing 11-12 with the private function <code>internal_adder</code>.</p>
<p><span class="filename">Filename: src/lib.rs</span></p>
<pre><pre class="playpen"><code class="language-rust"><span class="boring">fn main() {}
</span>
pub fn add_two(a: i32) -&gt; i32 {
internal_adder(a, 2)
}
fn internal_adder(a: i32, b: i32) -&gt; i32 {
a + b
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn internal() {
assert_eq!(4, internal_adder(2, 2));
}
}
</code></pre></pre>
<p><span class="caption">Listing 11-12: Testing a private function</span></p>
<p>Note that the <code>internal_adder</code> function is not marked as <code>pub</code>, but because
tests are just Rust code and the <code>tests</code> module is just another module, you can
bring <code>internal_adder</code> into a tests scope and call it. If you dont think
private functions should be tested, theres nothing in Rust that will compel
you to do so.</p>
<h3><a class="header" href="#integration-tests" id="integration-tests">Integration Tests</a></h3>
<p>In Rust, integration tests are entirely external to your library. They use your
library in the same way any other code would, which means they can only call
functions that are part of your librarys public API. Their purpose is to test
whether many parts of your library work together correctly. Units of code that
work correctly on their own could have problems when integrated, so test
coverage of the integrated code is important as well. To create integration
tests, you first need a <em>tests</em> directory.</p>
<h4><a class="header" href="#the-tests-directory" id="the-tests-directory">The <em>tests</em> Directory</a></h4>
<p>We create a <em>tests</em> directory at the top level of our project directory, next
to <em>src</em>. Cargo knows to look for integration test files in this directory. We
can then make as many test files as we want to in this directory, and Cargo
will compile each of the files as an individual crate.</p>
<p>Lets create an integration test. With the code in Listing 11-12 still in the
<em>src/lib.rs</em> file, make a <em>tests</em> directory, create a new file named
<em>tests/integration_test.rs</em>, and enter the code in Listing 11-13.</p>
<p><span class="filename">Filename: tests/integration_test.rs</span></p>
<pre><code class="language-rust ignore">use adder;
#[test]
fn it_adds_two() {
assert_eq!(4, adder::add_two(2));
}
</code></pre>
<p><span class="caption">Listing 11-13: An integration test of a function in the
<code>adder</code> crate</span></p>
<p>Weve added <code>use adder</code> at the top of the code, which we didnt need in the
unit tests. The reason is that each file in the <code>tests</code> directory is a separate
crate, so we need to bring our library into each test crates scope.</p>
<p>We dont need to annotate any code in <em>tests/integration_test.rs</em> with
<code>#[cfg(test)]</code>. Cargo treats the <code>tests</code> directory specially and compiles files
in this directory only when we run <code>cargo test</code>. Run <code>cargo test</code> now:</p>
<pre><code class="language-text">$ cargo test
Compiling adder v0.1.0 (file:///projects/adder)
Finished dev [unoptimized + debuginfo] target(s) in 0.31 secs
Running target/debug/deps/adder-abcabcabc
running 1 test
test tests::internal ... ok
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
Running target/debug/deps/integration_test-ce99bcc2479f4607
running 1 test
test it_adds_two ... ok
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
Doc-tests adder
running 0 tests
test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
</code></pre>
<p>The three sections of output include the unit tests, the integration test, and
the doc tests. The first section for the unit tests is the same as weve been
seeing: one line for each unit test (one named <code>internal</code> that we added in
Listing 11-12) and then a summary line for the unit tests.</p>
<p>The integration tests section starts with the line <code>Running target/debug/deps/integration_test-ce99bcc2479f4607</code> (the hash at the end of
your output will be different). Next, there is a line for each test function in
that integration test and a summary line for the results of the integration
test just before the <code>Doc-tests adder</code> section starts.</p>
<p>Similarly to how adding more unit test functions adds more result lines to the
unit tests section, adding more test functions to the integration test file
adds more result lines to this integration test files section. Each
integration test file has its own section, so if we add more files in the
<em>tests</em> directory, there will be more integration test sections.</p>
<p>We can still run a particular integration test function by specifying the test
functions name as an argument to <code>cargo test</code>. To run all the tests in a
particular integration test file, use the <code>--test</code> argument of <code>cargo test</code>
followed by the name of the file:</p>
<pre><code class="language-text">$ cargo test --test integration_test
Finished dev [unoptimized + debuginfo] target(s) in 0.0 secs
Running target/debug/integration_test-952a27e0126bb565
running 1 test
test it_adds_two ... ok
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
</code></pre>
<p>This command runs only the tests in the <em>tests/integration_test.rs</em> file.</p>
<h4><a class="header" href="#submodules-in-integration-tests" id="submodules-in-integration-tests">Submodules in Integration Tests</a></h4>
<p>As you add more integration tests, you might want to make more than one file in
the <em>tests</em> directory to help organize them; for example, you can group the
test functions by the functionality theyre testing. As mentioned earlier, each
file in the <em>tests</em> directory is compiled as its own separate crate.</p>
<p>Treating each integration test file as its own crate is useful to create
separate scopes that are more like the way end users will be using your crate.
However, this means files in the <em>tests</em> directory dont share the same
behavior as files in <em>src</em> do, as you learned in Chapter 7 regarding how to
separate code into modules and files.</p>
<p>The different behavior of files in the <em>tests</em> directory is most noticeable
when you have a set of helper functions that would be useful in multiple
integration test files and you try to follow the steps in the <a href="ch07-05-separating-modules-into-different-files.html">“Separating
Modules into Different Files”</a><!-- ignore -->
section of Chapter 7 to extract them into a common module. For example, if we
create <em>tests/common.rs</em> and place a function named <code>setup</code> in it, we can add
some code to <code>setup</code> that we want to call from multiple test functions in
multiple test files:</p>
<p><span class="filename">Filename: tests/common.rs</span></p>
<pre><pre class="playpen"><code class="language-rust">
<span class="boring">#![allow(unused_variables)]
</span><span class="boring">fn main() {
</span>pub fn setup() {
// setup code specific to your library's tests would go here
}
<span class="boring">}
</span></code></pre></pre>
<p>When we run the tests again, well see a new section in the test output for the
<em>common.rs</em> file, even though this file doesnt contain any test functions nor
did we call the <code>setup</code> function from anywhere:</p>
<pre><code class="language-text">running 1 test
test tests::internal ... ok
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
Running target/debug/deps/common-b8b07b6f1be2db70
running 0 tests
test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
Running target/debug/deps/integration_test-d993c68b431d39df
running 1 test
test it_adds_two ... ok
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
Doc-tests adder
running 0 tests
test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out
</code></pre>
<p>Having <code>common</code> appear in the test results with <code>running 0 tests</code> displayed for
it is not what we wanted. We just wanted to share some code with the other
integration test files.</p>
<p>To avoid having <code>common</code> appear in the test output, instead of creating
<em>tests/common.rs</em>, well create <em>tests/common/mod.rs</em>. This is an alternate
naming convention that Rust also understands. Naming the file this way tells
Rust not to treat the <code>common</code> module as an integration test file. When we move
the <code>setup</code> function code into <em>tests/common/mod.rs</em> and delete the
<em>tests/common.rs</em> file, the section in the test output will no longer appear.
Files in subdirectories of the <em>tests</em> directory dont get compiled as separate
crates or have sections in the test output.</p>
<p>After weve created <em>tests/common/mod.rs</em>, we can use it from any of the
integration test files as a module. Heres an example of calling the <code>setup</code>
function from the <code>it_adds_two</code> test in <em>tests/integration_test.rs</em>:</p>
<p><span class="filename">Filename: tests/integration_test.rs</span></p>
<pre><code class="language-rust ignore">use adder;
mod common;
#[test]
fn it_adds_two() {
common::setup();
assert_eq!(4, adder::add_two(2));
}
</code></pre>
<p>Note that the <code>mod common;</code> declaration is the same as the module declaration
we demonstrated in Listing 7-21. Then in the test function, we can call the
<code>common::setup()</code> function.</p>
<h4><a class="header" href="#integration-tests-for-binary-crates" id="integration-tests-for-binary-crates">Integration Tests for Binary Crates</a></h4>
<p>If our project is a binary crate that only contains a <em>src/main.rs</em> file and
doesnt have a <em>src/lib.rs</em> file, we cant create integration tests in the
<em>tests</em> directory and bring functions defined in the <em>src/main.rs</em> file into
scope with a <code>use</code> statement. Only library crates expose functions that other
crates can use; binary crates are meant to be run on their own.</p>
<p>This is one of the reasons Rust projects that provide a binary have a
straightforward <em>src/main.rs</em> file that calls logic that lives in the
<em>src/lib.rs</em> file. Using that structure, integration tests <em>can</em> test the
library crate with <code>use</code> to make the important functionality available.
If the important functionality works, the small amount of code in the
<em>src/main.rs</em> file will work as well, and that small amount of code doesnt
need to be tested.</p>
<h2><a class="header" href="#summary" id="summary">Summary</a></h2>
<p>Rusts testing features provide a way to specify how code should function to
ensure it continues to work as you expect, even as you make changes. Unit tests
exercise different parts of a library separately and can test private
implementation details. Integration tests check that many parts of the library
work together correctly, and they use the librarys public API to test the code
in the same way external code will use it. Even though Rusts type system and
ownership rules help prevent some kinds of bugs, tests are still important to
reduce logic bugs having to do with how your code is expected to behave.</p>
<p>Lets combine the knowledge you learned in this chapter and in previous
chapters to work on a project!</p>
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