2022-09-15 15:37:26 +00:00
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use tokio::task;
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2022-09-14 15:36:16 +00:00
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use crate::args::Args;
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2022-09-15 16:04:22 +00:00
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use crate::data::{BoatsLayout, GameRules};
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2022-09-14 15:36:16 +00:00
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use crate::server::start_server;
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2022-09-16 14:55:29 +00:00
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use crate::test::bot_client;
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use crate::test::bot_client::ClientEndResult;
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2022-09-14 15:36:16 +00:00
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use crate::test::network_utils::wait_for_port;
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use crate::test::TestPort;
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#[tokio::test]
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async fn invalid_port() {
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let _ = env_logger::builder().is_test(true).try_init();
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2022-09-16 14:55:29 +00:00
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bot_client::BotClient::new(TestPort::ClientInvalidPort.as_url())
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.run_client()
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.await
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.unwrap_err();
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2022-09-14 15:36:16 +00:00
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}
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#[tokio::test]
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async fn invalid_rules() {
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let _ = env_logger::builder().is_test(true).try_init();
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let local_set = task::LocalSet::new();
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local_set
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.run_until(async move {
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let mut rules = GameRules::random_players_rules();
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rules.map_width = 0;
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task::spawn_local(start_server(Args::for_test(TestPort::ClientInvalidRules)));
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wait_for_port(TestPort::ClientInvalidRules.port()).await;
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2022-09-16 14:55:29 +00:00
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bot_client::BotClient::new(TestPort::ClientInvalidRules.as_url())
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.with_rules(rules.clone())
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.with_layout(
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BoatsLayout::gen_random_for_rules(&GameRules::random_players_rules()).unwrap(),
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)
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.run_client()
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.await
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.unwrap_err();
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2022-09-14 15:36:16 +00:00
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})
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.await;
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}
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2022-09-14 16:02:11 +00:00
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#[tokio::test]
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async fn full_game() {
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let _ = env_logger::builder().is_test(true).try_init();
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let local_set = task::LocalSet::new();
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local_set
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.run_until(async move {
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2022-09-15 15:37:26 +00:00
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task::spawn_local(start_server(Args::for_test(TestPort::FullGame)));
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wait_for_port(TestPort::FullGame.port()).await;
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2022-09-14 16:02:11 +00:00
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2022-09-16 14:55:29 +00:00
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let res = bot_client::BotClient::new(TestPort::FullGame.as_url())
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.run_client()
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.await
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.unwrap();
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2022-09-15 16:04:22 +00:00
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assert_eq!(res, ClientEndResult::Finished);
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2022-09-15 15:37:26 +00:00
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})
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.await;
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}
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#[tokio::test]
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async fn full_game_no_touching_boats() {
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let _ = env_logger::builder().is_test(true).try_init();
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let local_set = task::LocalSet::new();
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local_set
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.run_until(async move {
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let mut rules = GameRules::random_players_rules();
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rules.boats_can_touch = false;
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task::spawn_local(start_server(Args::for_test(
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TestPort::FullGameTouchingBoats,
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)));
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wait_for_port(TestPort::FullGameTouchingBoats.port()).await;
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2022-09-16 14:55:29 +00:00
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let res = bot_client::BotClient::new(TestPort::FullGameTouchingBoats.as_url())
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.with_rules(rules)
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.run_client()
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.await
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.unwrap();
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2022-09-15 16:04:22 +00:00
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assert_eq!(res, ClientEndResult::Finished);
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2022-09-14 16:02:11 +00:00
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})
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.await;
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}
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2022-09-15 17:56:11 +00:00
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#[tokio::test]
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async fn invalid_boats_layout_number_of_boats() {
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let _ = env_logger::builder().is_test(true).try_init();
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let local_set = task::LocalSet::new();
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local_set
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.run_until(async move {
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let mut rules = GameRules::random_players_rules();
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rules.boats_can_touch = false;
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task::spawn_local(start_server(Args::for_test(
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TestPort::FullGameTouchingBoats,
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)));
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wait_for_port(TestPort::FullGameTouchingBoats.port()).await;
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let mut rules_modified = rules.clone();
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rules_modified.pop_boat();
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let layout = BoatsLayout::gen_random_for_rules(&rules_modified).unwrap();
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2022-09-16 14:55:29 +00:00
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let res = bot_client::BotClient::new(&TestPort::FullGameTouchingBoats.as_url())
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.with_rules(rules)
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.with_layout(layout)
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.run_client()
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.await
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.unwrap();
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2022-09-15 17:56:11 +00:00
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assert_eq!(res, ClientEndResult::InvalidBoatsLayout);
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})
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.await;
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}
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#[tokio::test]
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async fn invalid_boats_layout_len_of_a_boat() {
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let _ = env_logger::builder().is_test(true).try_init();
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let local_set = task::LocalSet::new();
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local_set
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.run_until(async move {
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let mut rules = GameRules::random_players_rules();
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rules.boats_can_touch = false;
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task::spawn_local(start_server(Args::for_test(
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TestPort::FullGameTouchingBoats,
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)));
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wait_for_port(TestPort::FullGameTouchingBoats.port()).await;
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let mut rules_modified = rules.clone();
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let previous = rules_modified.pop_boat();
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rules_modified.add_boat(previous - 1);
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let layout = BoatsLayout::gen_random_for_rules(&rules_modified).unwrap();
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2022-09-16 14:55:29 +00:00
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let res = bot_client::BotClient::new(&TestPort::FullGameTouchingBoats.as_url())
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.with_rules(rules)
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.with_layout(layout)
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.run_client()
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.await
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.unwrap();
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2022-09-15 17:56:11 +00:00
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assert_eq!(res, ClientEndResult::InvalidBoatsLayout);
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})
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.await;
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}
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2022-09-16 14:55:29 +00:00
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#[tokio::test]
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async fn full_game_multiple_rematches() {
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let _ = env_logger::builder().is_test(true).try_init();
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let local_set = task::LocalSet::new();
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local_set
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.run_until(async move {
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task::spawn_local(start_server(Args::for_test(TestPort::FullGame)));
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wait_for_port(TestPort::FullGame.port()).await;
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let res = bot_client::BotClient::new(TestPort::FullGame.as_url())
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.with_number_plays(5)
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.run_client()
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.await
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.unwrap();
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assert_eq!(res, ClientEndResult::Finished);
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})
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.await;
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}
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