Improve mouse interaction

This commit is contained in:
Pierre HUBERT 2022-10-08 09:40:53 +02:00
parent b1f60894ed
commit 04fac2ddb2

View File

@ -66,17 +66,11 @@ pub fn set_boat_layout<B: Backend>(
// Start mouse action // Start mouse action
if MouseEventKind::Down(MouseButton::Left) == mouse.kind { if MouseEventKind::Down(MouseButton::Left) == mouse.kind {
is_moving_boat = if let Some(pos) = coordinates_mapper.get(&src_pos) { is_moving_boat = if let Some(pos) = coordinates_mapper.get(&src_pos) {
match model.layout.find_boat_at_position(*pos).cloned() { if let Some(b) = model.layout.find_boat_at_position(*pos) {
// Change of selected boat model.curr_boat = model.layout.0.iter().position(|s| s == b).unwrap();
Some(b) if b != model.layout.0[model.curr_boat] => {
model.curr_boat =
model.layout.0.iter().position(|s| s == &b).unwrap();
false
}
// Move current boat
_ => true,
} }
true
} else { } else {
false false
} }