Start to build edit game rules screen
This commit is contained in:
parent
72af5df56f
commit
075b9e33e4
71
rust/Cargo.lock
generated
71
rust/Cargo.lock
generated
@ -467,6 +467,9 @@ dependencies = [
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"env_logger",
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"lazy_static",
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"log",
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"num",
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"num-derive",
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"num-traits",
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"sea_battle_backend",
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"tokio",
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"tui",
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@ -1009,6 +1012,51 @@ dependencies = [
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"windows-sys",
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]
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[[package]]
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name = "num"
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version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "43db66d1170d347f9a065114077f7dccb00c1b9478c89384490a3425279a4606"
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dependencies = [
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"num-bigint",
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"num-complex",
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"num-integer",
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"num-iter",
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"num-rational",
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"num-traits",
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]
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[[package]]
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name = "num-bigint"
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version = "0.4.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f93ab6289c7b344a8a9f60f88d80aa20032336fe78da341afc91c8a2341fc75f"
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dependencies = [
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"autocfg",
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"num-integer",
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"num-traits",
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]
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[[package]]
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name = "num-complex"
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version = "0.4.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7ae39348c8bc5fbd7f40c727a9925f03517afd2ab27d46702108b6a7e5414c19"
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dependencies = [
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"num-traits",
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]
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[[package]]
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name = "num-derive"
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version = "0.3.3"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "876a53fff98e03a936a674b29568b0e605f06b29372c2489ff4de23f1949743d"
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dependencies = [
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"proc-macro2",
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"quote",
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"syn",
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]
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[[package]]
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name = "num-integer"
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version = "0.1.45"
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@ -1019,6 +1067,29 @@ dependencies = [
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"num-traits",
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]
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[[package]]
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name = "num-iter"
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version = "0.1.43"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7d03e6c028c5dc5cac6e2dec0efda81fc887605bb3d884578bb6d6bf7514e252"
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dependencies = [
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"autocfg",
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"num-integer",
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"num-traits",
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]
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[[package]]
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name = "num-rational"
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version = "0.4.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0638a1c9d0a3c0914158145bc76cff373a75a627e6ecbfb71cbe6f453a5a19b0"
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dependencies = [
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"autocfg",
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"num-bigint",
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"num-integer",
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"num-traits",
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]
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[[package]]
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name = "num-traits"
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version = "0.2.15"
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@ -14,3 +14,6 @@ tui = "0.19.0"
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crossterm = "0.25.0"
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lazy_static = "1.4.0"
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tokio = "1.21.2"
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num = "0.4.0"
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num-traits = "0.2.15"
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num-derive = "0.3.3"
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@ -2,3 +2,4 @@ pub mod cli_args;
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pub mod constants;
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pub mod server;
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pub mod ui_screens;
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pub mod ui_widgets;
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@ -12,11 +12,17 @@ use tui::backend::{Backend, CrosstermBackend};
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use tui::Terminal;
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use cli_player::server::start_server_if_missing;
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use cli_player::ui_screens::select_play_mode;
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use cli_player::ui_screens::*;
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use sea_battle_backend::data::{GameRules, PlayConfiguration};
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async fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> Result<(), Box<dyn Error>> {
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let res = select_play_mode::select_play_mode(terminal)?;
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println!("selected play mode: {:?}", res);
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// Temporary code
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let res = configure_game_rules::configure_play_rules(
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GameRules::default(),
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PlayConfiguration::default(),
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terminal,
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)?;
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println!("configured rules: {:?}", res);
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Ok(())
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}
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162
rust/cli_player/src/ui_screens/configure_game_rules.rs
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162
rust/cli_player/src/ui_screens/configure_game_rules.rs
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@ -0,0 +1,162 @@
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extern crate num as num_renamed;
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use std::cmp::max;
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use std::io;
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use std::time::{Duration, Instant};
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use crossterm::event;
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use crossterm::event::{Event, KeyCode};
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use tui::backend::Backend;
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use tui::layout::{Constraint, Direction, Layout, Margin};
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use tui::style::*;
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use tui::text::Text;
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use tui::widgets::*;
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use tui::{Frame, Terminal};
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use sea_battle_backend::data::{GameRules, PlayConfiguration};
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use crate::constants::TICK_RATE;
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use crate::ui_screens::utils::centered_rect_size;
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use crate::ui_widgets::button_widget::ButtonWidget;
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use crate::ui_widgets::checkbox_widget::CheckboxWidget;
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use crate::ui_widgets::text_editor_widget::TextEditorWidget;
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#[derive(Debug)]
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pub enum ConfigureGameRulesResult {
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Ok(GameRules),
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Canceled,
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}
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#[derive(num_derive::FromPrimitive, num_derive::ToPrimitive, Eq, PartialEq)]
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enum EditingField {
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MapWidth = 0,
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MapHeight,
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BoatsList,
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BoatsCanTouch,
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PlayerContinueOnHit,
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Cancel,
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OK,
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}
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struct GameRulesConfigurationScreen {
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config: PlayConfiguration,
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rules: GameRules,
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curr_field: EditingField,
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}
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pub fn configure_play_rules<B: Backend>(
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rules: GameRules,
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config: PlayConfiguration,
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terminal: &mut Terminal<B>,
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) -> io::Result<ConfigureGameRulesResult> {
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let mut model = GameRulesConfigurationScreen {
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config,
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rules,
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curr_field: EditingField::OK,
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};
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let mut last_tick = Instant::now();
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loop {
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terminal.draw(|f| ui(f, &mut model))?;
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let timeout = TICK_RATE
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.checked_sub(last_tick.elapsed())
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.unwrap_or_else(|| Duration::from_secs(0));
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if crossterm::event::poll(timeout)? {
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let mut cursor_pos = model.curr_field as i32;
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if let Event::Key(key) = event::read()? {
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match key.code {
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KeyCode::Char('q') => return Ok(ConfigureGameRulesResult::Canceled),
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KeyCode::Up => cursor_pos -= 1,
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KeyCode::Down => cursor_pos += 1,
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_ => {}
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}
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}
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// Apply new cursor position
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cursor_pos = max(0, cursor_pos);
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if let Some(val) = num_renamed::FromPrimitive::from_u64(cursor_pos as u64) {
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model.curr_field = val;
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}
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}
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if last_tick.elapsed() >= TICK_RATE {
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last_tick = Instant::now();
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}
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}
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}
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fn ui<B: Backend>(f: &mut Frame<B>, model: &mut GameRulesConfigurationScreen) {
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let area = centered_rect_size(50, 16, f.size());
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let block = Block::default().title("Game rules").borders(Borders::ALL);
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f.render_widget(block, area);
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Length(3),
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Constraint::Length(3),
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Constraint::Length(3),
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Constraint::Length(1),
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Constraint::Length(1),
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Constraint::Length(3),
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])
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.split(area.inner(&Margin {
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horizontal: 2,
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vertical: 1,
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}));
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let editor = TextEditorWidget::new(
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"Map width",
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&model.rules.map_width.to_string(),
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model.curr_field == EditingField::MapWidth,
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);
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f.render_widget(editor, chunks[EditingField::MapWidth as usize]);
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let editor = TextEditorWidget::new(
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"Map height",
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&model.rules.map_height.to_string(),
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model.curr_field == EditingField::MapHeight,
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);
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f.render_widget(editor, chunks[EditingField::MapHeight as usize]);
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let editor = TextEditorWidget::new(
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"Boats list",
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&model
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.rules
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.boats_list()
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.iter()
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.map(usize::to_string)
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.collect::<Vec<_>>()
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.join("; "),
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model.curr_field == EditingField::BoatsList,
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);
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f.render_widget(editor, chunks[EditingField::BoatsList as usize]);
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let editor = CheckboxWidget::new(
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"Boats can touch",
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model.rules.boats_can_touch,
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model.curr_field == EditingField::BoatsCanTouch,
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);
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f.render_widget(editor, chunks[EditingField::BoatsCanTouch as usize]);
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let editor = CheckboxWidget::new(
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"Player continue on hit",
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model.rules.player_continue_on_hit,
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model.curr_field == EditingField::PlayerContinueOnHit,
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);
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f.render_widget(editor, chunks[EditingField::PlayerContinueOnHit as usize]);
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let buttons_chunk = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
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.split(*chunks.last().unwrap());
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let button = ButtonWidget::new("Cancel", model.curr_field == EditingField::Cancel);
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f.render_widget(button, buttons_chunk[0]);
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let button = ButtonWidget::new("OK", model.curr_field == EditingField::OK);
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f.render_widget(button, buttons_chunk[1]);
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}
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@ -1,2 +1,3 @@
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pub mod configure_game_rules;
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pub mod select_play_mode;
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pub mod utils;
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@ -31,16 +31,16 @@ pub fn centered_rect_percentage(percent_x: u16, percent_y: u16, r: Rect) -> Rect
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pub fn centered_rect_size(width: u16, height: u16, parent: Rect) -> Rect {
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if parent.width < width || parent.height < height {
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return Rect {
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x: 0,
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y: 0,
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x: parent.x,
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y: parent.y,
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width: parent.width,
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height: parent.height,
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};
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}
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Rect {
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x: (parent.width - width) / 2,
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y: (parent.height - height) / 2,
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x: parent.x + (parent.width - width) / 2,
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y: parent.y + (parent.height - height) / 2,
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width,
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height,
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}
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35
rust/cli_player/src/ui_widgets/button_widget.rs
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35
rust/cli_player/src/ui_widgets/button_widget.rs
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@ -0,0 +1,35 @@
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use crate::ui_screens::utils::centered_rect_size;
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use std::fmt::Display;
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use tui::buffer::Buffer;
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use tui::layout::Rect;
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use tui::style::{Color, Style};
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use tui::widgets::*;
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pub struct ButtonWidget {
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is_hovered: bool,
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label: String,
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}
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impl ButtonWidget {
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pub fn new<D: Display>(label: D, is_hovered: bool) -> Self {
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Self {
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label: label.to_string(),
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is_hovered,
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}
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}
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}
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impl Widget for ButtonWidget {
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fn render(self, area: Rect, buf: &mut Buffer) {
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let label = format!(" {} ", self.label);
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let area = centered_rect_size(label.len() as u16, 1, area);
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let input = Paragraph::new(label.as_ref()).style(match &self.is_hovered {
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false => Style::default().bg(Color::DarkGray),
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true => Style::default().fg(Color::White).bg(Color::Yellow),
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});
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input.render(area, buf);
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}
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}
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56
rust/cli_player/src/ui_widgets/checkbox_widget.rs
Normal file
56
rust/cli_player/src/ui_widgets/checkbox_widget.rs
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@ -0,0 +1,56 @@
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use std::fmt::Display;
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use tui::buffer::Buffer;
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use tui::layout::Rect;
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use tui::style::{Color, Style};
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use tui::widgets::*;
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pub struct CheckboxWidget {
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is_editing: bool,
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checked: bool,
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label: String,
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is_radio: bool,
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}
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impl CheckboxWidget {
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pub fn new<D: Display>(label: D, checked: bool, is_editing: bool) -> Self {
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Self {
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is_editing,
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checked,
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label: label.to_string(),
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is_radio: false,
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}
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}
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pub fn set_radio(mut self) -> Self {
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self.is_radio = true;
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self
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}
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}
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impl Widget for CheckboxWidget {
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fn render(self, area: Rect, buf: &mut Buffer) {
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let paragraph = format!(
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"{}{}{} {}",
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match self.is_radio {
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true => "(",
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false => "[",
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},
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match self.checked {
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true => "X",
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false => " ",
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},
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match self.is_radio {
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true => ")",
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false => "]",
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},
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self.label
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);
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let input = Paragraph::new(paragraph.as_ref()).style(match &self.is_editing {
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false => Style::default(),
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true => Style::default().fg(Color::Yellow),
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});
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input.render(area, buf);
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}
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}
|
3
rust/cli_player/src/ui_widgets/mod.rs
Normal file
3
rust/cli_player/src/ui_widgets/mod.rs
Normal file
@ -0,0 +1,3 @@
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pub mod button_widget;
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pub mod checkbox_widget;
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pub mod text_editor_widget;
|
46
rust/cli_player/src/ui_widgets/text_editor_widget.rs
Normal file
46
rust/cli_player/src/ui_widgets/text_editor_widget.rs
Normal file
@ -0,0 +1,46 @@
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use std::fmt::Display;
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use tui::buffer::Buffer;
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use tui::layout::Rect;
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use tui::style::{Color, Style};
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use tui::widgets::{Block, Borders, Paragraph, Widget};
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pub enum InputMode {
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Normal,
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Editing,
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}
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pub struct TextEditorWidget {
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input_mode: InputMode,
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value: String,
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label: String,
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}
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impl TextEditorWidget {
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pub fn new<D: Display>(label: D, value: D, is_editing: bool) -> Self {
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Self {
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input_mode: match is_editing {
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true => InputMode::Editing,
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false => InputMode::Normal,
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},
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value: value.to_string(),
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label: label.to_string(),
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}
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}
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}
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impl Widget for TextEditorWidget {
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fn render(self, area: Rect, buf: &mut Buffer) {
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let input = Paragraph::new(self.value.as_ref())
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.style(match &self.input_mode {
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InputMode::Normal => Style::default(),
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InputMode::Editing => Style::default().fg(Color::Yellow),
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})
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.block(
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Block::default()
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.borders(Borders::ALL)
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.title(self.label.as_ref()),
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);
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input.render(area, buf);
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}
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}
|
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