Fix cargo clippy issue
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@ -144,7 +144,7 @@ impl GameRules {
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/// Check out whether these game rules are valid or not
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/// Check out whether these game rules are valid or not
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pub fn is_valid(&self) -> bool {
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pub fn is_valid(&self) -> bool {
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return self.get_errors().is_empty();
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self.get_errors().is_empty()
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}
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}
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}
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}
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@ -98,7 +98,7 @@ impl<'a> GameMapWidget<'a> {
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}
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}
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}
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}
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impl<'a> Widget for GameMapWidget<'a> {
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impl Widget for GameMapWidget<'_> {
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fn render(mut self, area: Rect, buf: &mut Buffer) {
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fn render(mut self, area: Rect, buf: &mut Buffer) {
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let alphabet = PlayConfiguration::default().ordinate_alphabet;
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let alphabet = PlayConfiguration::default().ordinate_alphabet;
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