Move result structures to a more appropriate location

This commit is contained in:
2022-10-17 08:24:40 +02:00
parent 9162c5eb24
commit 171c88f303
5 changed files with 13 additions and 13 deletions

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@ -6,7 +6,7 @@ use hyper_rustls::ConfigBuilderExt;
use sea_battle_backend::data::GameRules;
use sea_battle_backend::human_player_ws::{ClientMessage, ServerMessage};
use sea_battle_backend::server::{BotPlayQuery, PlayRandomQuery};
use sea_battle_backend::utils::{boxed_error, Res};
use sea_battle_backend::utils::res_utils::{boxed_error, Res};
use std::fmt::Display;
use std::sync::mpsc::TryRecvError;
use std::sync::{mpsc, Arc};

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@ -23,7 +23,7 @@ use cli_player::ui_screens::select_play_mode_screen::{SelectPlayModeResult, Sele
use cli_player::ui_screens::*;
use sea_battle_backend::consts::{MAX_PLAYER_NAME_LENGTH, MIN_PLAYER_NAME_LENGTH};
use sea_battle_backend::data::GameRules;
use sea_battle_backend::utils::Res;
use sea_battle_backend::utils::res_utils::Res;
/// Test code screens
async fn run_dev<B: Backend>(

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@ -12,8 +12,8 @@ use tui::{Frame, Terminal};
use sea_battle_backend::data::{Coordinates, CurrentGameMapStatus, CurrentGameStatus};
use sea_battle_backend::human_player_ws::{ClientMessage, ServerMessage};
use sea_battle_backend::utils::res_utils::Res;
use sea_battle_backend::utils::time_utils::time;
use sea_battle_backend::utils::Res;
use crate::client::Client;
use crate::constants::*;