Connections are properly closed
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@ -72,7 +72,7 @@ impl GameStatus {
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pub fn can_game_continue_with_bot(&self) -> bool {
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*self != GameStatus::Finished
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&& *self != GameStatus::RematchRejected
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&& *self != GameStatus::RematchRejected
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&& *self != GameStatus::RematchRequested
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}
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}
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