Game rules screen functional
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		@@ -8,6 +8,7 @@ use crossterm::event;
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use crossterm::event::{Event, KeyCode};
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use tui::backend::Backend;
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use tui::layout::{Constraint, Direction, Layout, Margin};
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use tui::style::{Color, Style};
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use tui::widgets::*;
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use tui::{Frame, Terminal};
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@@ -159,7 +160,9 @@ fn ui<B: Backend>(f: &mut Frame<B>, model: &mut GameRulesConfigurationScreen) {
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            Constraint::Length(3),
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            Constraint::Length(1),
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            Constraint::Length(1),
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            Constraint::Length(3),
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            Constraint::Length(1),
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            Constraint::Length(1), // Buttons
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            Constraint::Length(1), // Error message (if any)
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        ])
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        .split(area.inner(&Margin {
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            horizontal: 2,
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@@ -207,14 +210,23 @@ fn ui<B: Backend>(f: &mut Frame<B>, model: &mut GameRulesConfigurationScreen) {
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    );
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    f.render_widget(editor, chunks[EditingField::PlayerContinueOnHit as usize]);
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    // Buttons
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    let buttons_chunk = Layout::default()
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        .direction(Direction::Horizontal)
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        .constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
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        .split(*chunks.last().unwrap());
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        .split(chunks[EditingField::OK as usize]);
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    let button = ButtonWidget::new("Cancel", model.curr_field == EditingField::Cancel);
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    f.render_widget(button, buttons_chunk[0]);
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    let button = ButtonWidget::new("OK", model.curr_field == EditingField::OK);
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    let button = ButtonWidget::new("OK", model.curr_field == EditingField::OK)
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        .set_disabled(!model.rules.is_valid());
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    f.render_widget(button, buttons_chunk[1]);
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    // Error message (if any)
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    if let Some(msg) = model.rules.get_errors().first() {
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        let area = centered_rect_size(msg.len() as u16, 1, *chunks.last().unwrap());
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        let err = Paragraph::new(*msg).style(Style::default().fg(Color::Red));
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        f.render_widget(err, area);
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    }
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}
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@@ -1,13 +1,16 @@
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use crate::ui_screens::utils::centered_rect_size;
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use std::fmt::Display;
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use tui::buffer::Buffer;
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use tui::layout::Rect;
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use tui::style::{Color, Style};
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use tui::widgets::*;
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use crate::ui_screens::utils::centered_rect_size;
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pub struct ButtonWidget {
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    is_hovered: bool,
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    label: String,
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    disabled: bool,
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}
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impl ButtonWidget {
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@@ -15,8 +18,14 @@ impl ButtonWidget {
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        Self {
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            label: label.to_string(),
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            is_hovered,
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            disabled: false,
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        }
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    }
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    pub fn set_disabled(mut self, disabled: bool) -> Self {
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        self.disabled = disabled;
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        self
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    }
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}
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impl Widget for ButtonWidget {
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@@ -25,9 +34,10 @@ impl Widget for ButtonWidget {
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        let area = centered_rect_size(label.len() as u16, 1, area);
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        let input = Paragraph::new(label.as_ref()).style(match &self.is_hovered {
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            false => Style::default().bg(Color::DarkGray),
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            true => Style::default().fg(Color::White).bg(Color::Yellow),
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        let input = Paragraph::new(label.as_ref()).style(match (self.disabled, self.is_hovered) {
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            (true, _) => Style::default(),
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            (_, false) => Style::default().bg(Color::DarkGray),
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            (_, true) => Style::default().fg(Color::White).bg(Color::Yellow),
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        });
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        input.render(area, buf);
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@@ -102,7 +102,7 @@ impl GameRules {
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        if self.boats_list().len() < config.min_boats_number
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            || self.boats_list().len() > config.max_boats_number
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        {
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            errors.push("Number of boats is invalid!");
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            errors.push("The number of boats is invalid!");
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        }
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        for boat in self.boats_list() {
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