Display timeout in game UI
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@ -78,6 +78,7 @@ impl PrintableMap for PrintableCurrentGameMapStatus {
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#[derive(Debug, serde::Serialize, serde::Deserialize, Clone, Default)]
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pub struct CurrentGameStatus {
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pub remaining_time_for_strike: Option<u64>,
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pub rules: GameRules,
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pub your_map: CurrentGameMapStatus,
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pub opponent_map: CurrentGameMapStatus,
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