Configuration fields in game rules screen are editable
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075b9e33e4
commit
a62ced4d3c
@ -1,5 +1,6 @@
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use std::error::Error;
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use std::io;
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use std::io::ErrorKind;
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use crossterm::event::DisableMouseCapture;
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use crossterm::event::EnableMouseCapture;
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@ -22,7 +23,10 @@ async fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> Result<(), Box<dyn E
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PlayConfiguration::default(),
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terminal,
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)?;
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println!("configured rules: {:?}", res);
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Err(std::io::Error::new(
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ErrorKind::Other,
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format!("configured rules: {:?}", res),
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))?;
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Ok(())
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}
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@ -8,8 +8,6 @@ use crossterm::event;
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use crossterm::event::{Event, KeyCode};
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use tui::backend::Backend;
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use tui::layout::{Constraint, Direction, Layout, Margin};
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use tui::style::*;
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use tui::text::Text;
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use tui::widgets::*;
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use tui::{Frame, Terminal};
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@ -68,9 +66,69 @@ pub fn configure_play_rules<B: Backend>(
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if let Event::Key(key) = event::read()? {
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match key.code {
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// Quit app
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KeyCode::Char('q') => return Ok(ConfigureGameRulesResult::Canceled),
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KeyCode::Up => cursor_pos -= 1,
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KeyCode::Down => cursor_pos += 1,
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// Navigate between fields
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KeyCode::Up | KeyCode::Left => cursor_pos -= 1,
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KeyCode::Down | KeyCode::Right => cursor_pos += 1,
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// Submit results
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KeyCode::Enter => {
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if model.curr_field == EditingField::Cancel {
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return Ok(ConfigureGameRulesResult::Canceled);
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}
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if model.curr_field == EditingField::OK && model.rules.is_valid() {
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return Ok(ConfigureGameRulesResult::Ok(model.rules));
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}
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}
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KeyCode::Char(' ') => {
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if model.curr_field == EditingField::BoatsCanTouch {
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model.rules.boats_can_touch = !model.rules.boats_can_touch;
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}
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if model.curr_field == EditingField::PlayerContinueOnHit {
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model.rules.player_continue_on_hit =
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!model.rules.player_continue_on_hit;
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}
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}
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KeyCode::Backspace => {
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if model.curr_field == EditingField::MapWidth {
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model.rules.map_width /= 10;
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}
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if model.curr_field == EditingField::MapHeight {
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model.rules.map_height /= 10;
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}
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if model.curr_field == EditingField::BoatsList
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&& !model.rules.boats_list().is_empty()
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{
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model.rules.remove_last_boat();
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}
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}
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KeyCode::Char(c) if ('0'..='9').contains(&c) => {
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let val = c.to_string().parse::<usize>().unwrap_or_default();
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if model.curr_field == EditingField::MapWidth {
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model.rules.map_width *= 10;
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model.rules.map_width += val;
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}
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if model.curr_field == EditingField::MapHeight {
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model.rules.map_height *= 10;
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model.rules.map_height += val;
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}
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if model.curr_field == EditingField::BoatsList {
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model.rules.add_boat(val);
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}
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}
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_ => {}
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}
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}
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@ -1,9 +1,12 @@
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use std::fmt::Display;
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use tui::buffer::Buffer;
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use tui::layout::Rect;
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use tui::style::{Color, Style};
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use tui::text::*;
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use tui::widgets::{Block, Borders, Paragraph, Widget};
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#[derive(Eq, PartialEq)]
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pub enum InputMode {
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Normal,
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Editing,
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@ -30,12 +33,22 @@ impl TextEditorWidget {
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impl Widget for TextEditorWidget {
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fn render(self, area: Rect, buf: &mut Buffer) {
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let input = Paragraph::new(self.value.as_ref())
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.style(match &self.input_mode {
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let span = Span::styled(
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self.value.to_string(),
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match &self.input_mode {
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InputMode::Normal => Style::default(),
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InputMode::Editing => Style::default().fg(Color::Yellow),
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})
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.block(
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},
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);
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let mut spans = vec![span];
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if self.input_mode == InputMode::Editing {
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spans.push(Span::styled(" ", Style::default().bg(Color::Yellow)))
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}
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let text = Text::from(Spans::from(spans));
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let input = Paragraph::new(text).block(
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Block::default()
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.borders(Borders::ALL)
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.title(self.label.as_ref()),
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@ -61,6 +61,10 @@ impl GameRules {
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/// Get the list of boats for this configuration
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pub fn boats_list(&self) -> Vec<usize> {
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if self.boats_str.is_empty() {
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return vec![];
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}
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self.boats_str
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.split(',')
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.map(|s| s.parse::<usize>().unwrap_or_default())
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@ -78,7 +82,7 @@ impl GameRules {
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pub fn add_boat(&mut self, len: usize) {
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let mut list = self.boats_list();
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list.push(len);
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self.set_boats_list(&list[0..list.len() - 1]);
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self.set_boats_list(&list);
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}
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/// Check game rules errors
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@ -109,6 +113,11 @@ impl GameRules {
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errors
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}
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/// Check out whether these game rules are valid or not
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pub fn is_valid(&self) -> bool {
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return self.get_errors().is_empty();
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}
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}
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#[cfg(test)]
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