Fix automatic fire
This commit is contained in:
		@@ -173,7 +173,7 @@ impl Game {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        // Determine target of fire
 | 
					        // Determine target of fire
 | 
				
			||||||
        let target = self
 | 
					        let target = self
 | 
				
			||||||
            .get_game_status_for_player(opponent(self.turn))
 | 
					            .get_game_status_for_player(self.turn)
 | 
				
			||||||
            .find_fire_coordinates_for_bot_type(self.rules.bot_type);
 | 
					            .find_fire_coordinates_for_bot_type(self.rules.bot_type);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Fire as player
 | 
					        // Fire as player
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user