Add strike timeout setting

This commit is contained in:
Pierre HUBERT 2022-10-17 07:42:17 +02:00
parent 8c1a3f2c5f
commit ba1ed84b33
6 changed files with 84 additions and 12 deletions

View File

@ -5,6 +5,9 @@ use std::time::{Duration, Instant};
use crossterm::event;
use crossterm::event::{Event, KeyCode};
use sea_battle_backend::consts::{
MAX_BOATS_NUMBER, MAX_MAP_HEIGHT, MAX_MAP_WIDTH, MAX_STRIKE_TIMEOUT,
};
use tui::backend::Backend;
use tui::layout::{Constraint, Direction, Layout, Margin};
use tui::style::{Color, Style};
@ -26,6 +29,7 @@ enum EditingField {
MapWidth = 0,
MapHeight,
BoatsList,
StrikeTimeout,
BoatsCanTouch,
PlayerContinueOnHit,
BotType,
@ -114,26 +118,48 @@ impl GameRulesConfigurationScreen {
{
self.rules.remove_last_boat();
}
if self.curr_field == EditingField::StrikeTimeout {
match self.rules.strike_timeout.unwrap_or(0) / 10 {
0 => self.rules.strike_timeout = None,
v => self.rules.strike_timeout = Some(v),
}
}
}
KeyCode::Char(c) if ('0'..='9').contains(&c) => {
let val = c.to_string().parse::<usize>().unwrap_or_default();
if self.curr_field == EditingField::MapWidth {
if self.rules.map_width <= MAX_MAP_WIDTH {
self.rules.map_width *= 10;
self.rules.map_width += val;
}
}
if self.curr_field == EditingField::MapHeight {
if self.rules.map_height <= MAX_MAP_HEIGHT {
self.rules.map_height *= 10;
self.rules.map_height += val;
}
}
if self.curr_field == EditingField::BoatsList {
if self.rules.boats_list().len() < MAX_BOATS_NUMBER {
self.rules.add_boat(val);
}
}
if self.curr_field == EditingField::StrikeTimeout {
let mut timeout = self.rules.strike_timeout.unwrap_or(0);
if timeout <= MAX_STRIKE_TIMEOUT {
timeout *= 10;
timeout += val;
self.rules.strike_timeout = Some(timeout);
}
}
}
_ => {}
}
}
@ -153,7 +179,7 @@ impl GameRulesConfigurationScreen {
}
fn ui<B: Backend>(&mut self, f: &mut Frame<B>) {
let area = centered_rect_size(50, 20, &f.size());
let area = centered_rect_size(50, 23, &f.size());
let block = Block::default().title("Game rules").borders(Borders::ALL);
f.render_widget(block, area);
@ -161,11 +187,12 @@ impl GameRulesConfigurationScreen {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3),
Constraint::Length(3),
Constraint::Length(3),
Constraint::Length(1),
Constraint::Length(1),
Constraint::Length(3), // Map width
Constraint::Length(3), // Map height
Constraint::Length(3), // Boats list
Constraint::Length(3), // Strike timeout
Constraint::Length(1), // Boats can touch
Constraint::Length(1), // Player continue on hit
Constraint::Length(3), // Bot type
Constraint::Length(1), // Margin
Constraint::Length(1), // Buttons
@ -203,6 +230,13 @@ impl GameRulesConfigurationScreen {
);
f.render_widget(editor, chunks[EditingField::BoatsList as usize]);
let editor = TextEditorWidget::new(
"Strike timeout (0 to disable)",
&self.rules.strike_timeout.unwrap_or(0).to_string(),
self.curr_field == EditingField::StrikeTimeout,
);
f.render_widget(editor, chunks[EditingField::StrikeTimeout as usize]);
let editor = CheckboxWidget::new(
"Boats can touch",
self.rules.boats_can_touch,

View File

@ -24,3 +24,6 @@ pub const INVITE_CODE_LENGTH: usize = 5;
pub const MIN_PLAYER_NAME_LENGTH: usize = 1;
pub const MAX_PLAYER_NAME_LENGTH: usize = 10;
pub const MIN_STRIKE_TIMEOUT: usize = 5;
pub const MAX_STRIKE_TIMEOUT: usize = 90;

View File

@ -489,6 +489,7 @@ mod test {
boats_str: "1,1".to_string(),
boats_can_touch: false,
player_continue_on_hit: false,
strike_timeout: None,
bot_type: BotType::Random,
};

View File

@ -1,6 +1,6 @@
use crate::consts::*;
use crate::data::{BotType, PlayConfiguration};
use serde_with::{serde_as, DisplayFromStr};
use serde_with::{serde_as, DisplayFromStr, NoneAsEmptyString};
#[serde_as]
#[derive(serde::Serialize, serde::Deserialize, Debug, Clone, Eq, PartialEq)]
@ -15,6 +15,8 @@ pub struct GameRules {
pub boats_can_touch: bool,
#[serde_as(as = "DisplayFromStr")]
pub player_continue_on_hit: bool,
#[serde_as(as = "NoneAsEmptyString")]
pub strike_timeout: Option<usize>,
pub bot_type: BotType,
}
@ -36,6 +38,7 @@ impl GameRules {
.join(","),
boats_can_touch: MULTI_PLAYER_BOATS_CAN_TOUCH,
player_continue_on_hit: MULTI_PLAYER_PLAYER_CAN_CONTINUE_AFTER_HIT,
strike_timeout: Some(30),
bot_type: BotType::Smart,
}
}
@ -121,6 +124,16 @@ impl GameRules {
}
}
if let Some(timeout) = self.strike_timeout {
if timeout < config.min_strike_timeout {
errors.push("Strike timeout is too short!");
}
if timeout > config.max_strike_timeout {
errors.push("Strike timeout is too long!");
}
}
errors
}

View File

@ -59,6 +59,8 @@ pub struct PlayConfiguration {
pub ordinate_alphabet: &'static str,
pub min_player_name_len: usize,
pub max_player_name_len: usize,
pub min_strike_timeout: usize,
pub max_strike_timeout: usize,
}
impl Default for PlayConfiguration {
@ -76,6 +78,8 @@ impl Default for PlayConfiguration {
ordinate_alphabet: ALPHABET,
min_player_name_len: MIN_PLAYER_NAME_LENGTH,
max_player_name_len: MAX_PLAYER_NAME_LENGTH,
min_strike_timeout: MIN_STRIKE_TIMEOUT,
max_strike_timeout: MAX_STRIKE_TIMEOUT,
}
}
}

View File

@ -163,6 +163,7 @@ pub async fn start_server(args: Args) -> std::io::Result<()> {
#[cfg(test)]
mod test {
use crate::data::GameRules;
use crate::server::BotPlayQuery;
#[test]
@ -177,4 +178,20 @@ mod test {
assert_eq!(query, des)
}
#[test]
fn simple_bot_request_serialize_deserialize_no_timeout() {
let query = BotPlayQuery {
rules: GameRules {
strike_timeout: None,
..Default::default()
},
player_name: "Player".to_string(),
};
let string = serde_urlencoded::to_string(&query).unwrap();
let des = serde_urlencoded::from_str(&string).unwrap();
assert_eq!(query, des)
}
}