Test strike timeout
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@ -53,6 +53,11 @@ impl GameRules {
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self
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}
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pub fn with_strike_timeout(mut self, timeout: u64) -> Self {
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self.strike_timeout = Some(timeout);
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self
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}
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/// Set the list of boats for this configuration
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pub fn set_boats_list(&mut self, boats: &[usize]) {
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self.boats_str = boats
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