Test strike timeout

This commit is contained in:
2022-10-17 08:35:49 +02:00
parent 171c88f303
commit fcc7f30e10
6 changed files with 43 additions and 6 deletions

View File

@@ -1,7 +1,7 @@
use crate::human_player_ws::ServerMessage;
/// Make sure player can not replay after successful hit
pub fn check_no_replay_on_hit(msg: &ServerMessage) {
pub fn check_no_replay_on_hit(msg: &mut ServerMessage) {
if let ServerMessage::OpponentMustFire { status } | ServerMessage::RequestFire { status } = msg
{
let diff =