9 Commits
0.1.0 ... 0.2.0

Author SHA1 Message Date
e88d64ff63 Bump to version 0.1.0 -> 0.2.0
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2022-10-18 09:39:54 +02:00
3ca6c43c9a Add additional routes for the future clients of SeaBattle 2022-10-18 09:34:26 +02:00
d4223be8b4 Improve test 2022-10-18 09:24:08 +02:00
83d0780954 Add a route to get default rules 2022-10-18 09:17:15 +02:00
6be3eae863 Clear terminal before returning to main menu
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continuous-integration/drone/push Build is passing
2022-10-18 09:13:59 +02:00
c763a24ca9 Can press 'Esc' key to close windows 2022-10-18 09:11:08 +02:00
10c099e03b Handle connection errors in a better way 2022-10-18 09:04:25 +02:00
eea2ecbf63 Add version check system 2022-10-18 08:58:36 +02:00
915426849b Rename variable 2022-10-18 08:13:25 +02:00
25 changed files with 300 additions and 54 deletions

86
rust/Cargo.lock generated
View File

@ -421,9 +421,9 @@ dependencies = [
[[package]]
name = "clap"
version = "4.0.15"
version = "4.0.16"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6bf8832993da70a4c6d13c581f4463c2bdda27b9bf1c5498dc4365543abe6d6f"
checksum = "2ef582e2c00a63a0c0aa1fb4a4870781c4f5729f51196d3537fa7c1c1992eaa3"
dependencies = [
"atty",
"bitflags",
@ -940,6 +940,7 @@ dependencies = [
"futures-channel",
"futures-core",
"futures-util",
"h2",
"http",
"http-body",
"httparse",
@ -1019,6 +1020,12 @@ dependencies = [
"serde",
]
[[package]]
name = "ipnet"
version = "2.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "879d54834c8c76457ef4293a689b2a8c59b076067ad77b15efafbb05f92a592b"
[[package]]
name = "itoa"
version = "1.0.4"
@ -1421,6 +1428,45 @@ version = "0.6.27"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a3f87b73ce11b1619a3c6332f45341e0047173771e8b8b73f87bfeefb7b56244"
[[package]]
name = "reqwest"
version = "0.11.12"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "431949c384f4e2ae07605ccaa56d1d9d2ecdb5cadd4f9577ccfab29f2e5149fc"
dependencies = [
"base64",
"bytes",
"encoding_rs",
"futures-core",
"futures-util",
"h2",
"http",
"http-body",
"hyper",
"hyper-rustls",
"ipnet",
"js-sys",
"log",
"mime",
"once_cell",
"percent-encoding",
"pin-project-lite",
"rustls",
"rustls-pemfile",
"serde",
"serde_json",
"serde_urlencoded",
"tokio",
"tokio-rustls",
"tower-service",
"url",
"wasm-bindgen",
"wasm-bindgen-futures",
"web-sys",
"webpki-roots",
"winreg",
]
[[package]]
name = "ring"
version = "0.16.20"
@ -1518,7 +1564,7 @@ dependencies = [
[[package]]
name = "sea_battle_backend"
version = "0.1.0"
version = "0.2.0"
dependencies = [
"actix",
"actix-cors",
@ -1530,6 +1576,7 @@ dependencies = [
"futures",
"log",
"rand",
"semver",
"serde",
"serde_json",
"serde_urlencoded",
@ -1541,7 +1588,7 @@ dependencies = [
[[package]]
name = "sea_battle_cli_player"
version = "0.1.0"
version = "0.2.0"
dependencies = [
"clap",
"crossterm",
@ -1554,6 +1601,7 @@ dependencies = [
"num",
"num-derive",
"num-traits",
"reqwest",
"rustls",
"sea_battle_backend",
"serde_json",
@ -2111,6 +2159,18 @@ dependencies = [
"wasm-bindgen-shared",
]
[[package]]
name = "wasm-bindgen-futures"
version = "0.4.33"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "23639446165ca5a5de86ae1d8896b737ae80319560fbaa4c2887b7da6e7ebd7d"
dependencies = [
"cfg-if",
"js-sys",
"wasm-bindgen",
"web-sys",
]
[[package]]
name = "wasm-bindgen-macro"
version = "0.2.83"
@ -2160,6 +2220,15 @@ dependencies = [
"untrusted",
]
[[package]]
name = "webpki-roots"
version = "0.22.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "368bfe657969fb01238bb756d351dcade285e0f6fcbd36dcb23359a5169975be"
dependencies = [
"webpki",
]
[[package]]
name = "winapi"
version = "0.3.9"
@ -2234,6 +2303,15 @@ version = "0.36.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c811ca4a8c853ef420abd8592ba53ddbbac90410fab6903b3e79972a631f7680"
[[package]]
name = "winreg"
version = "0.10.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "80d0f4e272c85def139476380b12f9ac60926689dd2e01d4923222f40580869d"
dependencies = [
"winapi",
]
[[package]]
name = "zstd"
version = "0.11.2+zstd.1.5.2"

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@ -1,6 +1,6 @@
[package]
name = "sea_battle_backend"
version = "0.1.0"
version = "0.2.0"
edition = "2021"
license = "GPL-2.0-or-later"
description = "A Sea Battle game backend server"
@ -12,7 +12,7 @@ categories = [ "games" ]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
clap = { version = "4.0.15", features = ["derive"] }
clap = { version = "4.0.16", features = ["derive"] }
log = "0.4.17"
env_logger = "0.9.0"
serde = { version = "1.0.145", features = ["derive"] }
@ -26,6 +26,7 @@ uuid = { version = "1.1.2", features = ["v4"] }
rand = "0.8.5"
serde_with = "2.0.1"
tokio = { version = "1", features = ["full"] }
semver = "1.0.14"
[dev-dependencies]
#reqwest = { version = "0.11.11", default-features = false, features = ["json", "rustls-tls"] }

View File

@ -12,3 +12,14 @@ pub struct Args {
#[clap(short, long, value_parser)]
pub cors: Option<String>,
}
#[cfg(test)]
mod test {
use crate::args::Args;
#[test]
fn verify_cli() {
use clap::CommandFactory;
Args::command().debug_assert()
}
}

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@ -1,5 +1,8 @@
//! # Project constants
pub const MIN_REQUIRED_VERSION: &str = "0.1.0";
pub const CURRENT_VERSION: &str = env!("CARGO_PKG_VERSION");
pub const MIN_BOATS_NUMBER: usize = 1;
pub const MAX_BOATS_NUMBER: usize = 10;

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@ -361,7 +361,7 @@ impl BoatsLayout {
mod test {
use crate::data::boats_layout::{BoatDirection, BoatPosition, BoatsLayout, Coordinates};
use crate::data::game_map::GameMap;
use crate::data::{BotType, GameRules, PlayConfiguration, PrintableMap};
use crate::data::*;
#[test]
fn dist_coordinates_eq() {
@ -488,9 +488,7 @@ mod test {
map_height: 5,
boats_str: "1,1".to_string(),
boats_can_touch: false,
player_continue_on_hit: false,
strike_timeout: None,
bot_type: BotType::Random,
..Default::default()
};
let mut boats = BoatsLayout(vec![

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@ -4,6 +4,7 @@ pub use game_map::*;
pub use game_rules::*;
pub use play_config::*;
pub use printable_map::*;
pub use version::*;
mod boats_layout;
mod current_game_status;
@ -11,3 +12,4 @@ mod game_map;
mod game_rules;
mod play_config;
mod printable_map;
mod version;

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@ -0,0 +1,32 @@
//! # Version Info
//!
//! Contains server version requirements information
use crate::consts;
use crate::utils::res_utils::Res;
use semver::Version;
#[derive(serde::Serialize, serde::Deserialize)]
pub struct VersionInfo {
current: String,
min_required: String,
}
impl VersionInfo {
pub fn load_static() -> Self {
Self {
current: consts::CURRENT_VERSION.to_string(),
min_required: consts::MIN_REQUIRED_VERSION.to_string(),
}
}
/// Check if builtin version is compatible with a remote version or not
pub fn is_compatible_with_static_version(&self) -> Res<bool> {
let static_version = Self::load_static();
let local_current = Version::parse(&static_version.current)?;
let min_required = Version::parse(&self.min_required)?;
Ok(min_required <= local_current)
}
}

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@ -4,7 +4,7 @@ use actix_web::{web, App, HttpRequest, HttpResponse, HttpServer, Responder};
use actix_web_actors::ws;
use crate::args::Args;
use crate::data::{GameRules, PlayConfiguration};
use crate::data::{BoatsLayout, GameRules, PlayConfiguration, VersionInfo};
use crate::dispatcher_actor::DispatcherActor;
use crate::human_player_ws::{HumanPlayerWS, StartMode};
@ -18,11 +18,45 @@ async fn not_found() -> impl Responder {
HttpResponse::NotFound().json("You missed your strike lol")
}
/// Get bot configuration
/// Get version information
async fn version_information() -> impl Responder {
HttpResponse::Ok().json(VersionInfo::load_static())
}
/// Get game configuration
async fn game_configuration() -> impl Responder {
HttpResponse::Ok().json(PlayConfiguration::default())
}
/// Get default game rules
async fn default_game_rules() -> impl Responder {
HttpResponse::Ok().json(GameRules::random_players_rules())
}
/// Validate game rules
async fn validate_game_rules(rules: web::Json<GameRules>) -> impl Responder {
HttpResponse::Ok().json(rules.get_errors())
}
/// Generate random boats layout
async fn gen_boats_layout(rules: web::Json<GameRules>) -> impl Responder {
let errors = rules.get_errors();
if !errors.is_empty() {
return HttpResponse::BadRequest().json(errors);
}
match BoatsLayout::gen_random_for_rules(&rules) {
Ok(l) => HttpResponse::Ok().json(l),
Err(e) => {
log::error!(
"Failed to generate boats layout for valid game rules: {} ! / Rules: {:?}",
e,
rules
);
HttpResponse::InternalServerError().json("Failed to generate random layout!")
}
}
}
#[derive(serde::Serialize, serde::Deserialize, Eq, PartialEq, Debug)]
pub struct BotPlayQuery {
#[serde(flatten)]
@ -130,6 +164,7 @@ async fn start_random(
log::info!("New random play");
resp
}
pub async fn start_server(args: Args) -> std::io::Result<()> {
log::info!("Start to listen on {}", args.listen_address);
@ -148,7 +183,11 @@ pub async fn start_server(args: Args) -> std::io::Result<()> {
App::new()
.app_data(web::Data::new(dispatcher_actor.clone()))
.wrap(cors)
.route("/version", web::get().to(version_information))
.route("/config", web::get().to(game_configuration))
.route("/game_rules/default", web::get().to(default_game_rules))
.route("/game_rules/validate", web::post().to(validate_game_rules))
.route("/generate_boats_layout", web::post().to(gen_boats_layout))
.route("/play/bot", web::get().to(start_bot_play))
.route("/play/create_invite", web::get().to(start_create_invite))
.route("/play/accept_invite", web::get().to(start_accept_invite))

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@ -1,6 +1,6 @@
[package]
name = "sea_battle_cli_player"
version = "0.1.0"
version = "0.2.0"
edition = "2021"
license = "GPL-2.0-or-later"
description = "A Sea Battle game shell client"
@ -12,8 +12,8 @@ categories = [ "games" ]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
sea_battle_backend = { path = "../sea_battle_backend", version = "0.1.0" }
clap = { version = "4.0.15", features = ["derive"] }
sea_battle_backend = { path = "../sea_battle_backend", version = "0.2.0" }
clap = { version = "4.0.16", features = ["derive"] }
log = "0.4.17"
env_logger = "0.9.0"
tui = "0.19.0"
@ -31,3 +31,4 @@ serde_json = "1.0.85"
hostname = "0.3.1"
rustls = "0.20.6"
hyper-rustls = { version = "0.23.0", features = ["rustls-native-certs"] }
reqwest = { version = "0.11", features = ["json", "rustls-tls"], default-features = false }

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@ -20,7 +20,7 @@ pub struct CliArgs {
value_parser,
default_value = "https://seabattleapi.communiquons.org"
)]
pub remote_server_uri: String,
pub remote_server: String,
/// Local server listen address
#[clap(short, long, default_value = "127.0.0.1:5679")]
@ -61,3 +61,14 @@ lazy_static::lazy_static! {
pub fn cli_args() -> &'static CliArgs {
&ARGS
}
#[cfg(test)]
mod test {
use crate::cli_args::CliArgs;
#[test]
fn verify_cli() {
use clap::CommandFactory;
CliArgs::command().debug_assert()
}
}

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@ -3,12 +3,13 @@ use crate::server;
use futures::stream::{SplitSink, SplitStream};
use futures::{SinkExt, StreamExt};
use hyper_rustls::ConfigBuilderExt;
use sea_battle_backend::data::GameRules;
use sea_battle_backend::data::*;
use sea_battle_backend::human_player_ws::{ClientMessage, ServerMessage};
use sea_battle_backend::server::{
AcceptInviteQuery, BotPlayQuery, CreateInviteQuery, PlayRandomQuery,
};
use sea_battle_backend::utils::res_utils::{boxed_error, Res};
use std::error::Error;
use std::fmt::Display;
use std::sync::mpsc::TryRecvError;
use std::sync::{mpsc, Arc};
@ -18,6 +19,11 @@ use tokio_tungstenite::{MaybeTlsStream, WebSocketStream};
type WsStream = WebSocketStream<MaybeTlsStream<TcpStream>>;
pub enum GetRemoteVersionError {
ConnectionFailed,
Other(Box<dyn Error>),
}
/// Connection client
///
/// This structure acts as a wrapper around websocket connection that handles automatically parsing
@ -28,6 +34,24 @@ pub struct Client {
}
impl Client {
/// Get remote server version
pub async fn get_server_version() -> Result<VersionInfo, GetRemoteVersionError> {
let url = format!("{}/version", cli_args().remote_server);
log::debug!("Getting remote information from {} ...", url);
let res = match reqwest::get(url).await {
Ok(r) => r,
Err(e) if e.is_timeout() || e.is_connect() => {
return Err(GetRemoteVersionError::ConnectionFailed)
}
Err(e) => return Err(GetRemoteVersionError::Other(Box::new(e))),
};
res.json()
.await
.map_err(|e| GetRemoteVersionError::Other(Box::new(e)))
}
/// Start to play against a bot
///
/// When playing against a bot, local server is always used
@ -51,7 +75,7 @@ impl Client {
/// Start to play against a random player
pub async fn start_random_play<D: Display>(player_name: D) -> Res<Self> {
Self::connect_url(
&cli_args().remote_server_uri,
&cli_args().remote_server,
&format!(
"/play/random?{}",
serde_urlencoded::to_string(&PlayRandomQuery {
@ -66,7 +90,7 @@ impl Client {
/// Start a play by creating an invite
pub async fn start_create_invite<D: Display>(rules: &GameRules, player_name: D) -> Res<Self> {
Self::connect_url(
&cli_args().remote_server_uri,
&cli_args().remote_server,
&format!(
"/play/create_invite?{}",
serde_urlencoded::to_string(&CreateInviteQuery {
@ -82,7 +106,7 @@ impl Client {
/// Start a play by accepting an invite
pub async fn start_accept_invite<D: Display>(code: String, player_name: D) -> Res<Self> {
Self::connect_url(
&cli_args().remote_server_uri,
&cli_args().remote_server,
&format!(
"/play/accept_invite?{}",
serde_urlencoded::to_string(&AcceptInviteQuery {

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@ -2,7 +2,7 @@ extern crate core;
pub mod cli_args;
pub mod client;
pub mod constants;
pub mod consts;
pub mod server;
pub mod ui_screens;
pub mod ui_widgets;

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@ -18,7 +18,7 @@ use sea_battle_backend::consts::{
use sea_battle_backend::data::GameRules;
use sea_battle_backend::utils::res_utils::Res;
use sea_battle_cli_player::cli_args::{cli_args, TestDevScreen};
use sea_battle_cli_player::client::Client;
use sea_battle_cli_player::client::{Client, GetRemoteVersionError};
use sea_battle_cli_player::server::run_server;
use sea_battle_cli_player::ui_screens::configure_game_rules::GameRulesConfigurationScreen;
use sea_battle_cli_player::ui_screens::game_screen::GameScreen;
@ -35,10 +35,10 @@ async fn run_dev<B: Backend>(
d: TestDevScreen,
) -> Result<(), Box<dyn Error>> {
let res = match d {
TestDevScreen::Popup => popup_screen::PopupScreen::new("Welcome there!!")
TestDevScreen::Popup => PopupScreen::new("Welcome there!!")
.show(terminal)?
.as_string(),
TestDevScreen::Input => input_screen::InputScreen::new("What it your name ?")
TestDevScreen::Input => InputScreen::new("What it your name ?")
.set_title("A custom title")
.show(terminal)?
.as_string(),
@ -50,9 +50,9 @@ async fn run_dev<B: Backend>(
TestDevScreen::SelectBotType => select_bot_type_screen::SelectBotTypeScreen::default()
.show(terminal)?
.as_string(),
TestDevScreen::SelectPlayMode => select_play_mode_screen::SelectPlayModeScreen::default()
.show(terminal)?
.as_string(),
TestDevScreen::SelectPlayMode => {
SelectPlayModeScreen::default().show(terminal)?.as_string()
}
TestDevScreen::SetBoatsLayout => {
let rules = GameRules {
boats_can_touch: true,
@ -64,7 +64,7 @@ async fn run_dev<B: Backend>(
.as_string()
}
TestDevScreen::ConfigureGameRules => {
configure_game_rules::GameRulesConfigurationScreen::new(GameRules::default())
GameRulesConfigurationScreen::new(GameRules::default())
.show(terminal)?
.as_string()
}
@ -99,14 +99,41 @@ async fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> Res {
return run_dev(terminal, d).await;
}
let mut checked_online_compatibility = false;
let mut rules = GameRules::default();
let mut username = "".to_string();
loop {
terminal.clear()?;
let choice = SelectPlayModeScreen::default().show(terminal)?;
if let ScreenResult::Ok(c) = choice {
// Check compatibility
if c.is_online_play_mode() && !checked_online_compatibility {
PopupScreen::new("🖥 Checking remote server version...").show_once(terminal)?;
let valid_version = match Client::get_server_version().await {
Ok(v) => v.is_compatible_with_static_version().unwrap_or(false),
Err(GetRemoteVersionError::ConnectionFailed) => {
PopupScreen::new("❌ Could not connect to remote server!")
.show(terminal)?;
continue;
}
Err(GetRemoteVersionError::Other(e)) => {
log::error!("Could not load remote server information! {:?}", e);
false
}
};
if !valid_version {
PopupScreen::new("❌ Unfortunately, it seems that your version of Sea Battle Cli player is too old to be used online...\n\nPlease update it before trying to play online...").show(terminal)?;
continue;
}
checked_online_compatibility = true;
}
if c.need_player_name() && username.is_empty() {
username = query_player_name(terminal)?;
}
@ -123,17 +150,17 @@ async fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> Res {
let client = match choice {
ScreenResult::Ok(SelectPlayModeResult::PlayRandom) => {
Client::start_random_play(&username).await?
Client::start_random_play(&username).await
}
// Play against bot
ScreenResult::Ok(SelectPlayModeResult::PlayAgainstBot) => {
Client::start_bot_play(&rules).await?
Client::start_bot_play(&rules).await
}
// Create invite
ScreenResult::Ok(SelectPlayModeResult::CreateInvite) => {
Client::start_create_invite(&rules, &username).await?
Client::start_create_invite(&rules, &username).await
}
// Join invite
@ -149,14 +176,22 @@ async fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> Res {
};
PopupScreen::new("🔌 Connecting...").show_once(terminal)?;
Client::start_accept_invite(code, &username).await?
Client::start_accept_invite(code, &username).await
}
ScreenResult::Canceled | ScreenResult::Ok(SelectPlayModeResult::Exit) => return Ok(()),
};
// Display game screen
GameScreen::new(client).show(terminal).await?;
match client {
Ok(client) => {
// Display game screen
GameScreen::new(client).show(terminal).await?;
}
Err(e) => {
log::error!("Failed to connect to server: {}", e);
PopupScreen::new("❌ Failed to connect to server!").show(terminal)?;
}
};
}
}

View File

@ -16,7 +16,7 @@ use tui::{Frame, Terminal};
use sea_battle_backend::data::GameRules;
use crate::constants::{HIGHLIGHT_COLOR, TICK_RATE};
use crate::consts::{HIGHLIGHT_COLOR, TICK_RATE};
use crate::ui_screens::popup_screen::show_screen_too_small_popup;
use crate::ui_screens::select_bot_type_screen::SelectBotTypeScreen;
use crate::ui_screens::utils::centered_rect_size;
@ -69,7 +69,7 @@ impl GameRulesConfigurationScreen {
if let Event::Key(key) = event::read()? {
match key.code {
// Quit app
KeyCode::Char('q') => return Ok(ScreenResult::Canceled),
KeyCode::Char('q') | KeyCode::Esc => return Ok(ScreenResult::Canceled),
// Navigate between fields
KeyCode::Up | KeyCode::Left => cursor_pos -= 1,

View File

@ -9,7 +9,7 @@ use tui::text::*;
use tui::widgets::*;
use tui::{Frame, Terminal};
use crate::constants::*;
use crate::consts::*;
use crate::ui_screens::utils::centered_rect_size;
use crate::ui_screens::ScreenResult;
use crate::ui_widgets::button_widget::ButtonWidget;
@ -18,6 +18,7 @@ use crate::ui_widgets::button_widget::ButtonWidget;
pub fn confirm<B: Backend>(terminal: &mut Terminal<B>, msg: &str) -> bool {
matches!(
ConfirmDialogScreen::new(msg)
.set_can_escape(true)
.show(terminal)
.unwrap_or(ScreenResult::Canceled),
ScreenResult::Ok(true)
@ -28,7 +29,7 @@ pub struct ConfirmDialogScreen<'a> {
title: &'a str,
msg: &'a str,
is_confirm: bool,
can_cancel: bool,
can_escape: bool,
}
impl<'a> ConfirmDialogScreen<'a> {
@ -37,10 +38,15 @@ impl<'a> ConfirmDialogScreen<'a> {
title: "Confirmation Request",
msg,
is_confirm: true,
can_cancel: false,
can_escape: false,
}
}
pub fn set_can_escape(mut self, v: bool) -> Self {
self.can_escape = v;
self
}
pub fn show<B: Backend>(
mut self,
terminal: &mut Terminal<B>,
@ -56,7 +62,7 @@ impl<'a> ConfirmDialogScreen<'a> {
if event::poll(timeout)? {
if let Event::Key(key) = event::read()? {
match key.code {
KeyCode::Esc | KeyCode::Char('q') if self.can_cancel => {
KeyCode::Esc | KeyCode::Char('q') if self.can_escape => {
return Ok(ScreenResult::Canceled)
}

View File

@ -16,7 +16,7 @@ use sea_battle_backend::utils::res_utils::Res;
use sea_battle_backend::utils::time_utils::time;
use crate::client::Client;
use crate::constants::*;
use crate::consts::*;
use crate::ui_screens::confirm_dialog_screen::confirm;
use crate::ui_screens::popup_screen::{show_screen_too_small_popup, PopupScreen};
use crate::ui_screens::set_boats_layout_screen::SetBoatsLayoutScreen;
@ -147,7 +147,7 @@ impl GameScreen {
match key.code {
// Leave game
KeyCode::Char('q')
KeyCode::Char('q') | KeyCode::Esc
if confirm(terminal, "Do you really want to leave game?") =>
{
self.client.close_connection().await;

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@ -10,7 +10,7 @@ use tui::layout::*;
use tui::widgets::*;
use tui::{Frame, Terminal};
use crate::constants::*;
use crate::consts::*;
use crate::ui_screens::utils::*;
use crate::ui_screens::ScreenResult;
use crate::ui_widgets::button_widget::ButtonWidget;

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@ -9,7 +9,7 @@ use tui::text::*;
use tui::widgets::*;
use tui::{Frame, Terminal};
use crate::constants::*;
use crate::consts::*;
use crate::ui_screens::utils::centered_rect_size;
use crate::ui_screens::ScreenResult;
use crate::ui_widgets::button_widget::ButtonWidget;
@ -52,7 +52,7 @@ impl<'a> PopupScreen<'a> {
if event::poll(timeout)? {
if let Event::Key(key) = event::read()? {
match key.code {
KeyCode::Char('q') => return Ok(ScreenResult::Canceled),
KeyCode::Char('q') | KeyCode::Esc => return Ok(ScreenResult::Canceled),
KeyCode::Enter => {
return Ok(ScreenResult::Ok(()));
}

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@ -11,7 +11,7 @@ use tui::{Frame, Terminal};
use sea_battle_backend::data::{BotDescription, BotType, PlayConfiguration};
use crate::constants::{HIGHLIGHT_COLOR, TICK_RATE};
use crate::consts::{HIGHLIGHT_COLOR, TICK_RATE};
use crate::ui_screens::utils::centered_rect_size;
use crate::ui_screens::ScreenResult;
@ -49,7 +49,7 @@ impl SelectBotTypeScreen {
if event::poll(timeout)? {
if let Event::Key(key) = event::read()? {
match key.code {
KeyCode::Char('q') => return Ok(ScreenResult::Canceled),
KeyCode::Char('q') | KeyCode::Esc => return Ok(ScreenResult::Canceled),
KeyCode::Enter => {
return Ok(ScreenResult::Ok(self.types[self.curr_selection].r#type));
}

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@ -1,7 +1,7 @@
use std::io;
use std::time::{Duration, Instant};
use crate::constants::{HIGHLIGHT_COLOR, TICK_RATE};
use crate::consts::{HIGHLIGHT_COLOR, TICK_RATE};
use crate::ui_screens::utils::centered_rect_size;
use crate::ui_screens::ScreenResult;
use crossterm::event;
@ -33,6 +33,11 @@ impl SelectPlayModeResult {
pub fn need_custom_rules(&self) -> bool {
self == &SelectPlayModeResult::PlayAgainstBot || self == &SelectPlayModeResult::CreateInvite
}
/// Specify whether a play mode is to be played online or not
pub fn is_online_play_mode(&self) -> bool {
self != &SelectPlayModeResult::PlayAgainstBot && self != &SelectPlayModeResult::Exit
}
}
#[derive(Debug, Clone)]
@ -87,7 +92,7 @@ impl SelectPlayModeScreen {
if crossterm::event::poll(timeout)? {
if let Event::Key(key) = event::read()? {
match key.code {
KeyCode::Char('q') => return Ok(ScreenResult::Canceled),
KeyCode::Char('q') | KeyCode::Esc => return Ok(ScreenResult::Canceled),
KeyCode::Enter => {
return Ok(ScreenResult::Ok(
AVAILABLE_PLAY_MODES[self.curr_selection].value,

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@ -12,7 +12,7 @@ use tui::{Frame, Terminal};
use sea_battle_backend::data::*;
use crate::constants::*;
use crate::consts::*;
use crate::ui_screens::confirm_dialog_screen::confirm;
use crate::ui_screens::popup_screen::show_screen_too_small_popup;
use crate::ui_screens::utils::{centered_rect_size, centered_text};
@ -66,7 +66,7 @@ impl<'a> SetBoatsLayoutScreen<'a> {
let event = event::read()?;
if let Event::Key(key) = &event {
match key.code {
KeyCode::Char('q') => {
KeyCode::Char('q') | KeyCode::Esc => {
if !self.confirm_on_cancel
|| confirm(terminal, "Do you really want to quit?")
{

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@ -1,6 +1,6 @@
use std::fmt::Display;
use crate::constants::HIGHLIGHT_COLOR;
use crate::consts::HIGHLIGHT_COLOR;
use tui::buffer::Buffer;
use tui::layout::Rect;
use tui::style::{Color, Style};

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@ -1,4 +1,4 @@
use crate::constants::HIGHLIGHT_COLOR;
use crate::consts::HIGHLIGHT_COLOR;
use std::fmt::Display;
use tui::buffer::Buffer;
use tui::layout::Rect;

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@ -1,6 +1,6 @@
use std::fmt::Display;
use crate::constants::HIGHLIGHT_COLOR;
use crate::consts::HIGHLIGHT_COLOR;
use tui::buffer::Buffer;
use tui::layout::Rect;
use tui::style::*;