Compare commits
46 Commits
4af2585a8b
...
0.1.0
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04ee20dac2 | |||
3c2b96f3a2 | |||
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341556636c | |||
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b832ef82ed | |||
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375127eeee | |||
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19993c560a |
14
.drone.yml
Normal file
14
.drone.yml
Normal file
@@ -0,0 +1,14 @@
|
||||
---
|
||||
kind: pipeline
|
||||
type: docker
|
||||
name: default
|
||||
|
||||
steps:
|
||||
- name: cargo_check
|
||||
image: rust
|
||||
commands:
|
||||
- cd rust
|
||||
- rustup component add clippy
|
||||
- cargo clippy -- -D warnings
|
||||
- cargo test
|
||||
|
14
README.md
14
README.md
@@ -1,5 +1,17 @@
|
||||
# SeaBattle
|
||||
[](https://drone.communiquons.org/pierre/SeaBattle)
|
||||
|
||||
|
||||
Full stack sea battle game.
|
||||
|
||||
Current status: working on backend, and then building web ui...
|
||||
|
||||
## Implementations
|
||||
Current implementations:
|
||||
- [x] Rust shell implementations ([server](rust/sea_battle_backend) and [client](rust/sea_battle_cli_player))
|
||||
- [ ] web implementation
|
||||
- [ ] mobile implementation
|
||||
|
||||
## Screenshots
|
||||
|
||||
### Shell implementation
|
||||

|
||||
|
4
renovate.json
Normal file
4
renovate.json
Normal file
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"$schema": "https://docs.renovatebot.com/renovate-schema.json",
|
||||
"ignorePaths": ["**/flutter/**", "**/react/**"]
|
||||
}
|
429
rust/Cargo.lock
generated
429
rust/Cargo.lock
generated
@@ -421,26 +421,24 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "clap"
|
||||
version = "3.2.22"
|
||||
version = "4.0.15"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "86447ad904c7fb335a790c9d7fe3d0d971dc523b8ccd1561a520de9a85302750"
|
||||
checksum = "6bf8832993da70a4c6d13c581f4463c2bdda27b9bf1c5498dc4365543abe6d6f"
|
||||
dependencies = [
|
||||
"atty",
|
||||
"bitflags",
|
||||
"clap_derive",
|
||||
"clap_lex",
|
||||
"indexmap",
|
||||
"once_cell",
|
||||
"strsim",
|
||||
"termcolor",
|
||||
"textwrap",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "clap_derive"
|
||||
version = "3.2.18"
|
||||
version = "4.0.13"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ea0c8bce528c4be4da13ea6fead8965e95b6073585a2f05204bd8f4119f82a65"
|
||||
checksum = "c42f169caba89a7d512b5418b09864543eeb4d497416c917d7137863bd2076ad"
|
||||
dependencies = [
|
||||
"heck",
|
||||
"proc-macro-error",
|
||||
@@ -451,33 +449,21 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "clap_lex"
|
||||
version = "0.2.4"
|
||||
version = "0.3.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2850f2f5a82cbf437dd5af4d49848fbdfc27c157c3d010345776f952765261c5"
|
||||
checksum = "0d4198f73e42b4936b35b5bb248d81d2b595ecb170da0bac7655c54eedfa8da8"
|
||||
dependencies = [
|
||||
"os_str_bytes",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "cli_player"
|
||||
version = "0.1.0"
|
||||
name = "codespan-reporting"
|
||||
version = "0.11.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3538270d33cc669650c4b093848450d380def10c331d38c768e34cac80576e6e"
|
||||
dependencies = [
|
||||
"clap",
|
||||
"crossterm",
|
||||
"env_logger",
|
||||
"futures",
|
||||
"lazy_static",
|
||||
"log",
|
||||
"num",
|
||||
"num-derive",
|
||||
"num-traits",
|
||||
"sea_battle_backend",
|
||||
"serde_json",
|
||||
"serde_urlencoded",
|
||||
"textwrap",
|
||||
"tokio",
|
||||
"tokio-tungstenite",
|
||||
"tui",
|
||||
"termcolor",
|
||||
"unicode-width",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@@ -497,6 +483,16 @@ dependencies = [
|
||||
"version_check",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "core-foundation"
|
||||
version = "0.9.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "194a7a9e6de53fa55116934067c844d9d749312f75c6f6d0980e8c252f8c2146"
|
||||
dependencies = [
|
||||
"core-foundation-sys",
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "core-foundation-sys"
|
||||
version = "0.8.3"
|
||||
@@ -575,6 +571,50 @@ dependencies = [
|
||||
"typenum",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "cxx"
|
||||
version = "1.0.79"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3f83d0ebf42c6eafb8d7c52f7e5f2d3003b89c7aa4fd2b79229209459a849af8"
|
||||
dependencies = [
|
||||
"cc",
|
||||
"cxxbridge-flags",
|
||||
"cxxbridge-macro",
|
||||
"link-cplusplus",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "cxx-build"
|
||||
version = "1.0.79"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "07d050484b55975889284352b0ffc2ecbda25c0c55978017c132b29ba0818a86"
|
||||
dependencies = [
|
||||
"cc",
|
||||
"codespan-reporting",
|
||||
"once_cell",
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"scratch",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "cxxbridge-flags"
|
||||
version = "1.0.79"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "99d2199b00553eda8012dfec8d3b1c75fce747cf27c169a270b3b99e3448ab78"
|
||||
|
||||
[[package]]
|
||||
name = "cxxbridge-macro"
|
||||
version = "1.0.79"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "dcb67a6de1f602736dd7eaead0080cf3435df806c61b24b13328db128c58868f"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "darling"
|
||||
version = "0.14.1"
|
||||
@@ -839,6 +879,17 @@ version = "0.4.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7f24254aa9a54b5c858eaee2f5bccdb46aaf0e486a595ed5fd8f86ba55232a70"
|
||||
|
||||
[[package]]
|
||||
name = "hostname"
|
||||
version = "0.3.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3c731c3e10504cc8ed35cfe2f1db4c9274c3d35fa486e3b31df46f068ef3e867"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"match_cfg",
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "http"
|
||||
version = "0.2.8"
|
||||
@@ -850,6 +901,17 @@ dependencies = [
|
||||
"itoa",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "http-body"
|
||||
version = "0.4.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d5f38f16d184e36f2408a55281cd658ecbd3ca05cce6d6510a176eca393e26d1"
|
||||
dependencies = [
|
||||
"bytes",
|
||||
"http",
|
||||
"pin-project-lite",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "httparse"
|
||||
version = "1.8.0"
|
||||
@@ -869,18 +931,67 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9a3a5bfb195931eeb336b2a7b4d761daec841b97f947d34394601737a7bba5e4"
|
||||
|
||||
[[package]]
|
||||
name = "iana-time-zone"
|
||||
version = "0.1.50"
|
||||
name = "hyper"
|
||||
version = "0.14.20"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fd911b35d940d2bd0bea0f9100068e5b97b51a1cbe13d13382f132e0365257a0"
|
||||
checksum = "02c929dc5c39e335a03c405292728118860721b10190d98c2a0f0efd5baafbac"
|
||||
dependencies = [
|
||||
"bytes",
|
||||
"futures-channel",
|
||||
"futures-core",
|
||||
"futures-util",
|
||||
"http",
|
||||
"http-body",
|
||||
"httparse",
|
||||
"httpdate",
|
||||
"itoa",
|
||||
"pin-project-lite",
|
||||
"socket2",
|
||||
"tokio",
|
||||
"tower-service",
|
||||
"tracing",
|
||||
"want",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "hyper-rustls"
|
||||
version = "0.23.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d87c48c02e0dc5e3b849a2041db3029fd066650f8f717c07bf8ed78ccb895cac"
|
||||
dependencies = [
|
||||
"http",
|
||||
"hyper",
|
||||
"log",
|
||||
"rustls",
|
||||
"rustls-native-certs",
|
||||
"tokio",
|
||||
"tokio-rustls",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "iana-time-zone"
|
||||
version = "0.1.51"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f5a6ef98976b22b3b7f2f3a806f858cb862044cfa66805aa3ad84cb3d3b785ed"
|
||||
dependencies = [
|
||||
"android_system_properties",
|
||||
"core-foundation-sys",
|
||||
"iana-time-zone-haiku",
|
||||
"js-sys",
|
||||
"wasm-bindgen",
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "iana-time-zone-haiku"
|
||||
version = "0.1.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0703ae284fc167426161c2e3f1da3ea71d94b21bedbcc9494e92b28e334e3dca"
|
||||
dependencies = [
|
||||
"cxx",
|
||||
"cxx-build",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "ident_case"
|
||||
version = "1.0.1"
|
||||
@@ -910,9 +1021,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "itoa"
|
||||
version = "1.0.3"
|
||||
version = "1.0.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6c8af84674fe1f223a982c933a0ee1086ac4d4052aa0fb8060c12c6ad838e754"
|
||||
checksum = "4217ad341ebadf8d8e724e264f13e593e0648f5b3e94b3896a5df283be015ecc"
|
||||
|
||||
[[package]]
|
||||
name = "jobserver"
|
||||
@@ -946,9 +1057,18 @@ checksum = "e2abad23fbc42b3700f2f279844dc832adb2b2eb069b2df918f455c4e18cc646"
|
||||
|
||||
[[package]]
|
||||
name = "libc"
|
||||
version = "0.2.134"
|
||||
version = "0.2.135"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "329c933548736bc49fd575ee68c89e8be4d260064184389a5b77517cddd99ffb"
|
||||
checksum = "68783febc7782c6c5cb401fbda4de5a9898be1762314da0bb2c10ced61f18b0c"
|
||||
|
||||
[[package]]
|
||||
name = "link-cplusplus"
|
||||
version = "1.0.7"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9272ab7b96c9046fbc5bc56c06c117cb639fe2d509df0c421cad82d2915cf369"
|
||||
dependencies = [
|
||||
"cc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "local-channel"
|
||||
@@ -987,6 +1107,12 @@ dependencies = [
|
||||
"cfg-if",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "match_cfg"
|
||||
version = "0.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ffbee8634e0d45d258acb448e7eaab3fce7a0a467395d4d9f228e3c1f01fb2e4"
|
||||
|
||||
[[package]]
|
||||
name = "memchr"
|
||||
version = "2.5.0"
|
||||
@@ -1132,6 +1258,12 @@ version = "1.15.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e82dad04139b71a90c080c8463fe0dc7902db5192d939bd0950f074d014339e1"
|
||||
|
||||
[[package]]
|
||||
name = "openssl-probe"
|
||||
version = "0.1.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ff011a302c396a5197692431fc1948019154afc178baf7d8e37367442a4601cf"
|
||||
|
||||
[[package]]
|
||||
name = "os_str_bytes"
|
||||
version = "6.3.0"
|
||||
@@ -1217,9 +1349,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "proc-macro2"
|
||||
version = "1.0.46"
|
||||
version = "1.0.47"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "94e2ef8dbfc347b10c094890f778ee2e36ca9bb4262e86dc99cd217e35f3470b"
|
||||
checksum = "5ea3d908b0e36316caf9e9e2c4625cdde190a7e6f440d794667ed17a1855e725"
|
||||
dependencies = [
|
||||
"unicode-ident",
|
||||
]
|
||||
@@ -1289,6 +1421,21 @@ version = "0.6.27"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a3f87b73ce11b1619a3c6332f45341e0047173771e8b8b73f87bfeefb7b56244"
|
||||
|
||||
[[package]]
|
||||
name = "ring"
|
||||
version = "0.16.20"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3053cf52e236a3ed746dfc745aa9cacf1b791d846bdaf412f60a8d7d6e17c8fc"
|
||||
dependencies = [
|
||||
"cc",
|
||||
"libc",
|
||||
"once_cell",
|
||||
"spin",
|
||||
"untrusted",
|
||||
"web-sys",
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rustc_version"
|
||||
version = "0.4.0"
|
||||
@@ -1298,18 +1445,77 @@ dependencies = [
|
||||
"semver",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rustls"
|
||||
version = "0.20.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5aab8ee6c7097ed6057f43c187a62418d0c05a4bd5f18b3571db50ee0f9ce033"
|
||||
dependencies = [
|
||||
"log",
|
||||
"ring",
|
||||
"sct",
|
||||
"webpki",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rustls-native-certs"
|
||||
version = "0.6.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0167bac7a9f490495f3c33013e7722b53cb087ecbe082fb0c6387c96f634ea50"
|
||||
dependencies = [
|
||||
"openssl-probe",
|
||||
"rustls-pemfile",
|
||||
"schannel",
|
||||
"security-framework",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rustls-pemfile"
|
||||
version = "1.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0864aeff53f8c05aa08d86e5ef839d3dfcf07aeba2db32f12db0ef716e87bd55"
|
||||
dependencies = [
|
||||
"base64",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "ryu"
|
||||
version = "1.0.11"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "4501abdff3ae82a1c1b477a17252eb69cee9e66eb915c1abaa4f44d873df9f09"
|
||||
|
||||
[[package]]
|
||||
name = "schannel"
|
||||
version = "0.1.20"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "88d6731146462ea25d9244b2ed5fd1d716d25c52e4d54aa4fb0f3c4e9854dbe2"
|
||||
dependencies = [
|
||||
"lazy_static",
|
||||
"windows-sys",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "scopeguard"
|
||||
version = "1.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d29ab0c6d3fc0ee92fe66e2d99f700eab17a8d57d1c1d3b748380fb20baa78cd"
|
||||
|
||||
[[package]]
|
||||
name = "scratch"
|
||||
version = "1.0.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9c8132065adcfd6e02db789d9285a0deb2f3fcb04002865ab67d5fb103533898"
|
||||
|
||||
[[package]]
|
||||
name = "sct"
|
||||
version = "0.7.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d53dcdb7c9f8158937a7981b48accfd39a43af418591a5d008c7b22b5e1b7ca4"
|
||||
dependencies = [
|
||||
"ring",
|
||||
"untrusted",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "sea_battle_backend"
|
||||
version = "0.1.0"
|
||||
@@ -1333,6 +1539,54 @@ dependencies = [
|
||||
"uuid",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "sea_battle_cli_player"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"clap",
|
||||
"crossterm",
|
||||
"env_logger",
|
||||
"futures",
|
||||
"hostname",
|
||||
"hyper-rustls",
|
||||
"lazy_static",
|
||||
"log",
|
||||
"num",
|
||||
"num-derive",
|
||||
"num-traits",
|
||||
"rustls",
|
||||
"sea_battle_backend",
|
||||
"serde_json",
|
||||
"serde_urlencoded",
|
||||
"textwrap",
|
||||
"tokio",
|
||||
"tokio-tungstenite",
|
||||
"tui",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "security-framework"
|
||||
version = "2.7.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2bc1bb97804af6631813c55739f771071e0f2ed33ee20b68c86ec505d906356c"
|
||||
dependencies = [
|
||||
"bitflags",
|
||||
"core-foundation",
|
||||
"core-foundation-sys",
|
||||
"libc",
|
||||
"security-framework-sys",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "security-framework-sys"
|
||||
version = "2.6.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0160a13a177a45bfb43ce71c01580998474f556ad854dcbca936dd2841a5c556"
|
||||
dependencies = [
|
||||
"core-foundation-sys",
|
||||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "semver"
|
||||
version = "1.0.14"
|
||||
@@ -1361,9 +1615,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "serde_json"
|
||||
version = "1.0.85"
|
||||
version = "1.0.86"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e55a28e3aaef9d5ce0506d0a14dbba8054ddc7e499ef522dd8b26859ec9d4a44"
|
||||
checksum = "41feea4228a6f1cd09ec7a3593a682276702cd67b5273544757dae23c096f074"
|
||||
dependencies = [
|
||||
"itoa",
|
||||
"ryu",
|
||||
@@ -1473,9 +1727,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "smallvec"
|
||||
version = "1.9.0"
|
||||
version = "1.10.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2fd0db749597d91ff862fd1d55ea87f7855a744a8425a64695b6fca237d1dad1"
|
||||
checksum = "a507befe795404456341dfab10cef66ead4c041f62b8b11bbb92bffe5d0953e0"
|
||||
|
||||
[[package]]
|
||||
name = "smawk"
|
||||
@@ -1493,6 +1747,12 @@ dependencies = [
|
||||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "spin"
|
||||
version = "0.5.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6e63cff320ae2c57904679ba7cb63280a3dc4613885beafb148ee7bf9aa9042d"
|
||||
|
||||
[[package]]
|
||||
name = "strsim"
|
||||
version = "0.10.0"
|
||||
@@ -1501,9 +1761,9 @@ checksum = "73473c0e59e6d5812c5dfe2a064a6444949f089e20eec9a2e5506596494e4623"
|
||||
|
||||
[[package]]
|
||||
name = "syn"
|
||||
version = "1.0.101"
|
||||
version = "1.0.102"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e90cde112c4b9690b8cbe810cba9ddd8bc1d7472e2cae317b69e9438c1cba7d2"
|
||||
checksum = "3fcd952facd492f9be3ef0d0b7032a6e442ee9b361d4acc2b1d0c4aaa5f613a1"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
@@ -1552,9 +1812,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "time"
|
||||
version = "0.3.14"
|
||||
version = "0.3.15"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "3c3f9a28b618c3a6b9251b6908e9c99e04b9e5c02e6581ccbb67d59c34ef7f9b"
|
||||
checksum = "d634a985c4d4238ec39cacaed2e7ae552fbd3c476b552c1deac3021b7d7eaf0c"
|
||||
dependencies = [
|
||||
"itoa",
|
||||
"libc",
|
||||
@@ -1615,6 +1875,17 @@ dependencies = [
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tokio-rustls"
|
||||
version = "0.23.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c43ee83903113e03984cb9e5cebe6c04a5116269e900e3ddba8f068a62adda59"
|
||||
dependencies = [
|
||||
"rustls",
|
||||
"tokio",
|
||||
"webpki",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tokio-tungstenite"
|
||||
version = "0.17.2"
|
||||
@@ -1623,8 +1894,12 @@ checksum = "f714dd15bead90401d77e04243611caec13726c2408afd5b31901dfcdcb3b181"
|
||||
dependencies = [
|
||||
"futures-util",
|
||||
"log",
|
||||
"rustls",
|
||||
"rustls-native-certs",
|
||||
"tokio",
|
||||
"tokio-rustls",
|
||||
"tungstenite",
|
||||
"webpki",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@@ -1642,10 +1917,16 @@ dependencies = [
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "tracing"
|
||||
version = "0.1.36"
|
||||
name = "tower-service"
|
||||
version = "0.3.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "2fce9567bd60a67d08a16488756721ba392f24f29006402881e43b19aac64307"
|
||||
checksum = "b6bc1c9ce2b5135ac7f93c72918fc37feb872bdc6a5533a8b85eb4b86bfdae52"
|
||||
|
||||
[[package]]
|
||||
name = "tracing"
|
||||
version = "0.1.37"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8ce8c33a8d48bd45d624a6e523445fd21ec13d3653cd51f681abf67418f54eb8"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"log",
|
||||
@@ -1655,13 +1936,19 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "tracing-core"
|
||||
version = "0.1.29"
|
||||
version = "0.1.30"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5aeea4303076558a00714b823f9ad67d58a3bbda1df83d8827d21193156e22f7"
|
||||
checksum = "24eb03ba0eab1fd845050058ce5e616558e8f8d8fca633e6b163fe25c797213a"
|
||||
dependencies = [
|
||||
"once_cell",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "try-lock"
|
||||
version = "0.2.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "59547bce71d9c38b83d9c0e92b6066c4253371f15005def0c30d9657f50c7642"
|
||||
|
||||
[[package]]
|
||||
name = "tui"
|
||||
version = "0.19.0"
|
||||
@@ -1688,10 +1975,12 @@ dependencies = [
|
||||
"httparse",
|
||||
"log",
|
||||
"rand",
|
||||
"rustls",
|
||||
"sha-1",
|
||||
"thiserror",
|
||||
"url",
|
||||
"utf-8",
|
||||
"webpki",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
@@ -1708,9 +1997,9 @@ checksum = "099b7128301d285f79ddd55b9a83d5e6b9e97c92e0ea0daebee7263e932de992"
|
||||
|
||||
[[package]]
|
||||
name = "unicode-ident"
|
||||
version = "1.0.4"
|
||||
version = "1.0.5"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "dcc811dc4066ac62f84f11307873c4850cb653bfa9b1719cee2bd2204a4bc5dd"
|
||||
checksum = "6ceab39d59e4c9499d4e5a8ee0e2735b891bb7308ac83dfb4e80cad195c9f6f3"
|
||||
|
||||
[[package]]
|
||||
name = "unicode-linebreak"
|
||||
@@ -1743,6 +2032,12 @@ version = "0.1.10"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c0edd1e5b14653f783770bce4a4dabb4a5108a5370a5f5d8cfe8710c361f6c8b"
|
||||
|
||||
[[package]]
|
||||
name = "untrusted"
|
||||
version = "0.7.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a156c684c91ea7d62626509bce3cb4e1d9ed5c4d978f7b4352658f96a4c26b4a"
|
||||
|
||||
[[package]]
|
||||
name = "url"
|
||||
version = "2.3.1"
|
||||
@@ -1762,9 +2057,9 @@ checksum = "09cc8ee72d2a9becf2f2febe0205bbed8fc6615b7cb429ad062dc7b7ddd036a9"
|
||||
|
||||
[[package]]
|
||||
name = "uuid"
|
||||
version = "1.1.2"
|
||||
version = "1.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "dd6469f4314d5f1ffec476e05f17cc9a78bc7a27a6a857842170bdf8d6f98d2f"
|
||||
checksum = "feb41e78f93363bb2df8b0e86a2ca30eed7806ea16ea0c790d757cf93f79be83"
|
||||
dependencies = [
|
||||
"getrandom",
|
||||
]
|
||||
@@ -1775,6 +2070,16 @@ version = "0.9.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "49874b5167b65d7193b8aba1567f5c7d93d001cafc34600cee003eda787e483f"
|
||||
|
||||
[[package]]
|
||||
name = "want"
|
||||
version = "0.3.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1ce8a968cb1cd110d136ff8b819a556d6fb6d919363c61534f6860c7eb172ba0"
|
||||
dependencies = [
|
||||
"log",
|
||||
"try-lock",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasi"
|
||||
version = "0.11.0+wasi-snapshot-preview1"
|
||||
@@ -1835,6 +2140,26 @@ version = "0.2.83"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1c38c045535d93ec4f0b4defec448e4291638ee608530863b1e2ba115d4fff7f"
|
||||
|
||||
[[package]]
|
||||
name = "web-sys"
|
||||
version = "0.3.60"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "bcda906d8be16e728fd5adc5b729afad4e444e106ab28cd1c7256e54fa61510f"
|
||||
dependencies = [
|
||||
"js-sys",
|
||||
"wasm-bindgen",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "webpki"
|
||||
version = "0.22.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f095d78192e208183081cc07bc5515ef55216397af48b873e5edcd72637fa1bd"
|
||||
dependencies = [
|
||||
"ring",
|
||||
"untrusted",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "winapi"
|
||||
version = "0.3.9"
|
||||
|
@@ -2,5 +2,5 @@
|
||||
|
||||
members = [
|
||||
"sea_battle_backend",
|
||||
"cli_player"
|
||||
"sea_battle_cli_player"
|
||||
]
|
||||
|
6
rust/Dockerfile
Normal file
6
rust/Dockerfile
Normal file
@@ -0,0 +1,6 @@
|
||||
FROM debian:bullseye-slim
|
||||
|
||||
COPY sea_battle_backend /usr/local/bin/sea_battle_backend
|
||||
|
||||
ENTRYPOINT /usr/local/bin/sea_battle_backend
|
||||
|
10
rust/build_docker_image.sh
Executable file
10
rust/build_docker_image.sh
Executable file
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
cargo build --release --bins
|
||||
|
||||
TEMP_DIR=$(mktemp -d)
|
||||
cp target/release/sea_battle_backend "$TEMP_DIR"
|
||||
|
||||
docker build -f Dockerfile "$TEMP_DIR" -t pierre42100/seabattleapi
|
||||
|
||||
rm -r $TEMP_DIR
|
||||
|
@@ -1,24 +0,0 @@
|
||||
[package]
|
||||
name = "cli_player"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
sea_battle_backend = { path = "../sea_battle_backend" }
|
||||
clap = { version = "3.2.17", features = ["derive"] }
|
||||
log = "0.4.17"
|
||||
env_logger = "0.9.0"
|
||||
tui = "0.19.0"
|
||||
crossterm = "0.25.0"
|
||||
lazy_static = "1.4.0"
|
||||
tokio = "1.21.2"
|
||||
num = "0.4.0"
|
||||
num-traits = "0.2.15"
|
||||
num-derive = "0.3.3"
|
||||
textwrap = "0.15.1"
|
||||
tokio-tungstenite = "0.17.2"
|
||||
serde_urlencoded = "0.7.1"
|
||||
futures = "0.3.23"
|
||||
serde_json = "1.0.85"
|
@@ -1,95 +0,0 @@
|
||||
use crate::cli_args::cli_args;
|
||||
use crate::server;
|
||||
use futures::{SinkExt, StreamExt};
|
||||
use sea_battle_backend::data::GameRules;
|
||||
use sea_battle_backend::human_player_ws::{ClientMessage, ServerMessage};
|
||||
use sea_battle_backend::server::BotPlayQuery;
|
||||
use sea_battle_backend::utils::{boxed_error, Res};
|
||||
use tokio::net::TcpStream;
|
||||
use tokio_tungstenite::tungstenite::Message;
|
||||
use tokio_tungstenite::{MaybeTlsStream, WebSocketStream};
|
||||
|
||||
/// Connection client
|
||||
///
|
||||
/// This structure acts as a wrapper around websocket connection that handles automatically parsing
|
||||
/// of incoming messages and encoding of outgoing messages
|
||||
pub struct Client {
|
||||
socket: WebSocketStream<MaybeTlsStream<TcpStream>>,
|
||||
}
|
||||
|
||||
impl Client {
|
||||
/// Start to play against a bot
|
||||
///
|
||||
/// When playing against a bot, local server is always used
|
||||
pub async fn start_bot_play(rules: &GameRules) -> Res<Self> {
|
||||
server::start_server_if_missing().await;
|
||||
|
||||
Self::connect_url(
|
||||
&cli_args().local_server_address(),
|
||||
&format!(
|
||||
"/play/bot?{}",
|
||||
serde_urlencoded::to_string(&BotPlayQuery {
|
||||
rules: rules.clone(),
|
||||
player_name: "Human".to_string()
|
||||
})
|
||||
.unwrap()
|
||||
),
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
/// Do connect to a server, returning
|
||||
async fn connect_url(server: &str, uri: &str) -> Res<Self> {
|
||||
let mut url = server.replace("http", "ws");
|
||||
url.push_str(uri);
|
||||
log::debug!("Connecting to {}", url);
|
||||
|
||||
let (socket, _) = tokio_tungstenite::connect_async(url).await?;
|
||||
|
||||
Ok(Self { socket })
|
||||
}
|
||||
|
||||
/// Receive next message from stream
|
||||
async fn recv_next_msg(&mut self) -> Res<ServerMessage> {
|
||||
loop {
|
||||
let chunk = match self.socket.next().await {
|
||||
None => return Err(boxed_error("No more message in queue!")),
|
||||
Some(d) => d,
|
||||
};
|
||||
|
||||
match chunk? {
|
||||
Message::Text(t) => {
|
||||
log::debug!("TEXT Got a text message from server!");
|
||||
let msg: ServerMessage = serde_json::from_str(&t)?;
|
||||
return Ok(msg);
|
||||
}
|
||||
Message::Binary(_) => {
|
||||
log::debug!("BINARY Got an unexpected binary message");
|
||||
return Err(boxed_error("Received an unexpected binary message!"));
|
||||
}
|
||||
Message::Ping(_) => {
|
||||
log::debug!("PING Got a ping message from server");
|
||||
}
|
||||
Message::Pong(_) => {
|
||||
log::debug!("PONG Got a pong message");
|
||||
}
|
||||
Message::Close(_) => {
|
||||
log::debug!("CLOSE Got a close websocket message");
|
||||
return Err(boxed_error("Server requested to close connection!"));
|
||||
}
|
||||
Message::Frame(_) => {
|
||||
log::debug!("FRAME Got an unexpected frame from server!");
|
||||
return Err(boxed_error("Got an unexpected frame!"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Send a message through the stream
|
||||
pub async fn send_message(&mut self, msg: &ClientMessage) -> Res {
|
||||
self.socket
|
||||
.send(Message::Text(serde_json::to_string(&msg)?))
|
||||
.await?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
@@ -1,106 +0,0 @@
|
||||
use std::error::Error;
|
||||
use std::io;
|
||||
use std::io::ErrorKind;
|
||||
|
||||
use cli_player::cli_args::{cli_args, TestDevScreen};
|
||||
use crossterm::event::DisableMouseCapture;
|
||||
use crossterm::event::EnableMouseCapture;
|
||||
use crossterm::execute;
|
||||
use crossterm::terminal::EnterAlternateScreen;
|
||||
use crossterm::terminal::LeaveAlternateScreen;
|
||||
use crossterm::terminal::{disable_raw_mode, enable_raw_mode};
|
||||
use env_logger::Env;
|
||||
use tui::backend::{Backend, CrosstermBackend};
|
||||
use tui::Terminal;
|
||||
|
||||
use cli_player::server::start_server_if_missing;
|
||||
use cli_player::ui_screens::*;
|
||||
use sea_battle_backend::data::GameRules;
|
||||
|
||||
/// Test code screens
|
||||
async fn run_dev<B: Backend>(
|
||||
terminal: &mut Terminal<B>,
|
||||
d: TestDevScreen,
|
||||
) -> Result<(), Box<dyn Error>> {
|
||||
let res = match d {
|
||||
TestDevScreen::Popup => popup_screen::PopupScreen::new("Welcome there!!")
|
||||
.show(terminal)?
|
||||
.as_string(),
|
||||
TestDevScreen::Input => input_screen::InputScreen::new("What it your name ?")
|
||||
.set_title("A custom title")
|
||||
.show(terminal)?
|
||||
.as_string(),
|
||||
TestDevScreen::Confirm => {
|
||||
confirm_dialog::ConfirmDialogScreen::new("Do you really want to quit game?")
|
||||
.show(terminal)?
|
||||
.as_string()
|
||||
}
|
||||
TestDevScreen::SelectBotType => select_bot_type::SelectBotTypeScreen::default()
|
||||
.show(terminal)?
|
||||
.as_string(),
|
||||
TestDevScreen::SelectPlayMode => select_play_mode::SelectPlayModeScreen::default()
|
||||
.show(terminal)?
|
||||
.as_string(),
|
||||
TestDevScreen::SetBoatsLayout => {
|
||||
let rules = GameRules {
|
||||
boats_can_touch: true,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
set_boats_layout::SetBoatsLayoutScreen::new(&rules)
|
||||
.show(terminal)?
|
||||
.as_string()
|
||||
}
|
||||
TestDevScreen::ConfigureGameRules => {
|
||||
configure_game_rules::GameRulesConfigurationScreen::new(GameRules::default())
|
||||
.show(terminal)?
|
||||
.as_string()
|
||||
}
|
||||
};
|
||||
|
||||
Err(io::Error::new(
|
||||
ErrorKind::Other,
|
||||
format!("DEV result: {:?}", res),
|
||||
))?
|
||||
}
|
||||
|
||||
async fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> Result<(), Box<dyn Error>> {
|
||||
if let Some(d) = cli_args().dev_screen {
|
||||
run_dev(terminal, d).await
|
||||
} else {
|
||||
// TODO : run app
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
pub async fn main() -> Result<(), Box<dyn Error>> {
|
||||
env_logger::Builder::from_env(Env::default()).init();
|
||||
|
||||
start_server_if_missing().await;
|
||||
|
||||
// setup terminal
|
||||
enable_raw_mode()?;
|
||||
let mut stdout = io::stdout();
|
||||
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
|
||||
let backend = CrosstermBackend::new(stdout);
|
||||
let mut terminal = Terminal::new(backend)?;
|
||||
|
||||
// create app and run it
|
||||
let res = run_app(&mut terminal).await;
|
||||
|
||||
// restore terminal
|
||||
disable_raw_mode()?;
|
||||
execute!(
|
||||
terminal.backend_mut(),
|
||||
LeaveAlternateScreen,
|
||||
DisableMouseCapture
|
||||
)?;
|
||||
terminal.show_cursor()?;
|
||||
|
||||
if let Err(err) = res {
|
||||
println!("{:?}", err)
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
@@ -1,22 +0,0 @@
|
||||
use std::fmt::Debug;
|
||||
|
||||
pub mod configure_game_rules;
|
||||
pub mod confirm_dialog;
|
||||
pub mod input_screen;
|
||||
pub mod popup_screen;
|
||||
pub mod select_bot_type;
|
||||
pub mod select_play_mode;
|
||||
pub mod set_boats_layout;
|
||||
pub mod utils;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ScreenResult<E> {
|
||||
Ok(E),
|
||||
Canceled,
|
||||
}
|
||||
|
||||
impl<E: Debug> ScreenResult<E> {
|
||||
pub fn as_string(&self) -> String {
|
||||
format!("{:#?}", self)
|
||||
}
|
||||
}
|
@@ -2,14 +2,20 @@
|
||||
name = "sea_battle_backend"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
license = "GPL-2.0-or-later"
|
||||
description = "A Sea Battle game backend server"
|
||||
repository = "https://gitea.communiquons.org/pierre/SeaBattle"
|
||||
readme = "README.md"
|
||||
authors = ["Pierre Hubert <pierre.git@communiquons.org>"]
|
||||
categories = [ "games" ]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
clap = { version = "3.2.17", features = ["derive"] }
|
||||
clap = { version = "4.0.15", features = ["derive"] }
|
||||
log = "0.4.17"
|
||||
env_logger = "0.9.0"
|
||||
serde = { version = "1.0.144", features = ["derive"] }
|
||||
serde = { version = "1.0.145", features = ["derive"] }
|
||||
serde_json = "1.0.85"
|
||||
actix-web = "4.1.0"
|
||||
actix-cors = "0.6.2"
|
||||
|
30
rust/sea_battle_backend/README.md
Normal file
30
rust/sea_battle_backend/README.md
Normal file
@@ -0,0 +1,30 @@
|
||||
# Sea battle backend
|
||||
[](https://drone.communiquons.org/pierre/SeaBattle)
|
||||
[](https://crates.io/crates/sea_battle_backend)
|
||||
[](https://docs.rs/sea_battle_backend/)
|
||||
|
||||
A backend HTTP server for the Sea Battle game. The binary included in
|
||||
this crate can be used to deploy a server that will allow players to
|
||||
connect to play together.
|
||||
|
||||
The `actix-web` library is used to spawn HTTP server. The games are encapsulated
|
||||
inside websockets.
|
||||
|
||||
An official server is running at https://seabattleapi.communiquons.org/
|
||||
|
||||
## Installation
|
||||
You can install the backend using the following command:
|
||||
|
||||
```bash
|
||||
cargo install sea_battle_backend
|
||||
```
|
||||
|
||||
## Usage
|
||||
```bash
|
||||
sea_battle_backend -l 0.0.0.0:7000
|
||||
```
|
||||
|
||||
> Note: a reverse-proxy must be used to protect
|
||||
|
||||
## Client
|
||||
A command-line client is available in the [sea_battle_cli_player](https://crates.io/crates/sea_battle_cli_player) crate.
|
@@ -58,6 +58,8 @@ impl Player for BotPlayer {
|
||||
unreachable!()
|
||||
}
|
||||
|
||||
fn waiting_for_opponent_boats_layout(&self) {}
|
||||
|
||||
fn notify_other_player_ready(&self) {}
|
||||
|
||||
fn notify_game_starting(&self) {}
|
||||
|
@@ -21,3 +21,9 @@ pub const MULTI_PLAYER_PLAYER_BOATS: [usize; 5] = [2, 3, 3, 4, 5];
|
||||
pub const ALPHABET: &str = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
|
||||
|
||||
pub const INVITE_CODE_LENGTH: usize = 5;
|
||||
|
||||
pub const MIN_PLAYER_NAME_LENGTH: usize = 1;
|
||||
pub const MAX_PLAYER_NAME_LENGTH: usize = 10;
|
||||
|
||||
pub const MIN_STRIKE_TIMEOUT: u64 = 5;
|
||||
pub const MAX_STRIKE_TIMEOUT: u64 = 90;
|
||||
|
@@ -85,6 +85,10 @@ impl Coordinates {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn invalid() -> Self {
|
||||
Self { x: -1, y: -1 }
|
||||
}
|
||||
|
||||
pub fn is_valid(&self, rules: &GameRules) -> bool {
|
||||
self.x >= 0
|
||||
&& self.y >= 0
|
||||
@@ -485,6 +489,7 @@ mod test {
|
||||
boats_str: "1,1".to_string(),
|
||||
boats_can_touch: false,
|
||||
player_continue_on_hit: false,
|
||||
strike_timeout: None,
|
||||
bot_type: BotType::Random,
|
||||
};
|
||||
|
||||
|
@@ -78,6 +78,7 @@ impl PrintableMap for PrintableCurrentGameMapStatus {
|
||||
|
||||
#[derive(Debug, serde::Serialize, serde::Deserialize, Clone, Default)]
|
||||
pub struct CurrentGameStatus {
|
||||
pub remaining_time_for_strike: Option<u64>,
|
||||
pub rules: GameRules,
|
||||
pub your_map: CurrentGameMapStatus,
|
||||
pub opponent_map: CurrentGameMapStatus,
|
||||
@@ -300,6 +301,12 @@ impl CurrentGameStatus {
|
||||
BotType::Smart => self.find_smart_bot_fire_location(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Check out whether game is over or not
|
||||
pub fn is_game_over(&self) -> bool {
|
||||
self.opponent_map.sunk_boats.len() == self.rules.boats_list().len()
|
||||
|| self.your_map.sunk_boats.len() == self.rules.boats_list().len()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
@@ -1,6 +1,6 @@
|
||||
use crate::consts::*;
|
||||
use crate::data::{BotType, PlayConfiguration};
|
||||
use serde_with::{serde_as, DisplayFromStr};
|
||||
use serde_with::{serde_as, DisplayFromStr, NoneAsEmptyString};
|
||||
|
||||
#[serde_as]
|
||||
#[derive(serde::Serialize, serde::Deserialize, Debug, Clone, Eq, PartialEq)]
|
||||
@@ -15,6 +15,8 @@ pub struct GameRules {
|
||||
pub boats_can_touch: bool,
|
||||
#[serde_as(as = "DisplayFromStr")]
|
||||
pub player_continue_on_hit: bool,
|
||||
#[serde_as(as = "NoneAsEmptyString")]
|
||||
pub strike_timeout: Option<u64>,
|
||||
pub bot_type: BotType,
|
||||
}
|
||||
|
||||
@@ -36,7 +38,8 @@ impl GameRules {
|
||||
.join(","),
|
||||
boats_can_touch: MULTI_PLAYER_BOATS_CAN_TOUCH,
|
||||
player_continue_on_hit: MULTI_PLAYER_PLAYER_CAN_CONTINUE_AFTER_HIT,
|
||||
bot_type: BotType::Random,
|
||||
strike_timeout: Some(30),
|
||||
bot_type: BotType::Smart,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -50,6 +53,11 @@ impl GameRules {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn with_strike_timeout(mut self, timeout: u64) -> Self {
|
||||
self.strike_timeout = Some(timeout);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the list of boats for this configuration
|
||||
pub fn set_boats_list(&mut self, boats: &[usize]) {
|
||||
self.boats_str = boats
|
||||
@@ -121,6 +129,16 @@ impl GameRules {
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(timeout) = self.strike_timeout {
|
||||
if timeout < config.min_strike_timeout {
|
||||
errors.push("Strike timeout is too short!");
|
||||
}
|
||||
|
||||
if timeout > config.max_strike_timeout {
|
||||
errors.push("Strike timeout is too long!");
|
||||
}
|
||||
}
|
||||
|
||||
errors
|
||||
}
|
||||
|
||||
|
@@ -9,13 +9,42 @@ pub enum BotType {
|
||||
Smart,
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize)]
|
||||
impl BotType {
|
||||
pub fn description(&self) -> &'static BotDescription {
|
||||
BOTS_TYPES.iter().find(|d| d.r#type == *self).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(serde::Serialize, Clone)]
|
||||
pub struct BotDescription {
|
||||
pub r#type: BotType,
|
||||
pub name: &'static str,
|
||||
pub description: &'static str,
|
||||
}
|
||||
|
||||
const BOTS_TYPES: [BotDescription; 4] = [
|
||||
BotDescription {
|
||||
r#type: BotType::Linear,
|
||||
name: "Linear",
|
||||
description: "Linear strike. Shoot A1, A2, A3, ..., B1, B2, ...",
|
||||
},
|
||||
BotDescription {
|
||||
r#type: BotType::Random,
|
||||
name: "Random",
|
||||
description: "Random search. Random strike.",
|
||||
},
|
||||
BotDescription {
|
||||
r#type: BotType::Intermediate,
|
||||
name: "Intermediate",
|
||||
description: "Random search. Intelligent strike.",
|
||||
},
|
||||
BotDescription {
|
||||
r#type: BotType::Smart,
|
||||
name: "Smart",
|
||||
description: "Smart search. Smart strike.",
|
||||
},
|
||||
];
|
||||
|
||||
#[derive(serde::Serialize)]
|
||||
pub struct PlayConfiguration {
|
||||
pub min_boat_len: usize,
|
||||
@@ -26,8 +55,12 @@ pub struct PlayConfiguration {
|
||||
pub max_map_height: usize,
|
||||
pub min_boats_number: usize,
|
||||
pub max_boats_number: usize,
|
||||
pub bot_types: Vec<BotDescription>,
|
||||
pub bot_types: &'static [BotDescription],
|
||||
pub ordinate_alphabet: &'static str,
|
||||
pub min_player_name_len: usize,
|
||||
pub max_player_name_len: usize,
|
||||
pub min_strike_timeout: u64,
|
||||
pub max_strike_timeout: u64,
|
||||
}
|
||||
|
||||
impl Default for PlayConfiguration {
|
||||
@@ -41,29 +74,12 @@ impl Default for PlayConfiguration {
|
||||
max_map_height: MAX_MAP_HEIGHT,
|
||||
min_boats_number: MIN_BOATS_NUMBER,
|
||||
max_boats_number: MAX_BOATS_NUMBER,
|
||||
bot_types: vec![
|
||||
BotDescription {
|
||||
r#type: BotType::Linear,
|
||||
name: "Linear",
|
||||
description: "Linear strike. Shoot A1, A2, A3, ..., B1, B2, ...",
|
||||
},
|
||||
BotDescription {
|
||||
r#type: BotType::Random,
|
||||
name: "Ranom",
|
||||
description: "Random search. Random strike.",
|
||||
},
|
||||
BotDescription {
|
||||
r#type: BotType::Intermediate,
|
||||
name: "Intermediate",
|
||||
description: "Random search. Intelligent strike.",
|
||||
},
|
||||
BotDescription {
|
||||
r#type: BotType::Smart,
|
||||
name: "Smart",
|
||||
description: "Smart search. Smart strike.",
|
||||
},
|
||||
],
|
||||
bot_types: &BOTS_TYPES,
|
||||
ordinate_alphabet: ALPHABET,
|
||||
min_player_name_len: MIN_PLAYER_NAME_LENGTH,
|
||||
max_player_name_len: MAX_PLAYER_NAME_LENGTH,
|
||||
min_strike_timeout: MIN_STRIKE_TIMEOUT,
|
||||
max_strike_timeout: MAX_STRIKE_TIMEOUT,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -89,7 +89,6 @@ impl Handler<CreateInvite> for DispatcherActor {
|
||||
msg.1.do_send(ServerMessage::SetInviteCode {
|
||||
code: invite_code.clone(),
|
||||
});
|
||||
msg.1.do_send(ServerMessage::WaitingForAnotherPlayer);
|
||||
self.with_invite.insert(
|
||||
invite_code,
|
||||
PendingPlayer {
|
||||
|
@@ -1,4 +1,5 @@
|
||||
use std::sync::Arc;
|
||||
use std::time::Duration;
|
||||
|
||||
use actix::prelude::*;
|
||||
use actix::{Actor, Context, Handler};
|
||||
@@ -6,6 +7,7 @@ use uuid::Uuid;
|
||||
|
||||
use crate::bot_player::BotPlayer;
|
||||
use crate::data::*;
|
||||
use crate::utils::time_utils::time;
|
||||
|
||||
pub trait Player {
|
||||
fn get_name(&self) -> &str;
|
||||
@@ -22,6 +24,8 @@ pub trait Player {
|
||||
|
||||
fn rejected_boats_layout(&self, errors: Vec<&'static str>);
|
||||
|
||||
fn waiting_for_opponent_boats_layout(&self);
|
||||
|
||||
fn notify_other_player_ready(&self);
|
||||
|
||||
fn notify_game_starting(&self);
|
||||
@@ -49,6 +53,9 @@ pub trait Player {
|
||||
fn opponent_replaced_by_bot(&self);
|
||||
}
|
||||
|
||||
/// How often strike timeout controller is run
|
||||
const STRIKE_TIMEOUT_CONTROL: Duration = Duration::from_secs(1);
|
||||
|
||||
fn opponent(index: usize) -> usize {
|
||||
match index {
|
||||
0 => 1,
|
||||
@@ -68,6 +75,14 @@ enum GameStatus {
|
||||
RematchRejected,
|
||||
}
|
||||
|
||||
impl GameStatus {
|
||||
pub fn can_game_continue_with_bot(&self) -> bool {
|
||||
*self != GameStatus::Finished
|
||||
&& *self != GameStatus::RematchRejected
|
||||
&& *self != GameStatus::RematchRequested
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Game {
|
||||
rules: GameRules,
|
||||
players: Vec<Arc<dyn Player>>,
|
||||
@@ -75,6 +90,7 @@ pub struct Game {
|
||||
map_0: Option<GameMap>,
|
||||
map_1: Option<GameMap>,
|
||||
turn: usize,
|
||||
curr_strike_request_started: u64,
|
||||
}
|
||||
|
||||
impl Game {
|
||||
@@ -86,6 +102,7 @@ impl Game {
|
||||
map_0: None,
|
||||
map_1: None,
|
||||
turn: 0,
|
||||
curr_strike_request_started: 0,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,10 +137,14 @@ impl Game {
|
||||
self.turn
|
||||
);
|
||||
|
||||
self.request_fire();
|
||||
self.request_fire(true);
|
||||
}
|
||||
|
||||
fn request_fire(&mut self, reset_counter: bool) {
|
||||
if reset_counter {
|
||||
self.curr_strike_request_started = time();
|
||||
}
|
||||
|
||||
fn request_fire(&self) {
|
||||
self.players[self.turn].request_fire(self.get_game_status_for_player(self.turn));
|
||||
self.players[opponent(self.turn)]
|
||||
.opponent_must_fire(self.get_game_status_for_player(opponent(self.turn)));
|
||||
@@ -138,6 +159,27 @@ impl Game {
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
/// Replace user for a fire in case of timeout
|
||||
fn force_fire_in_case_of_timeout(&mut self) {
|
||||
if self.status != GameStatus::Started || self.rules.strike_timeout.is_none() {
|
||||
return;
|
||||
}
|
||||
|
||||
let timeout = self.rules.strike_timeout.unwrap_or_default();
|
||||
|
||||
if time() <= self.curr_strike_request_started + timeout {
|
||||
return;
|
||||
}
|
||||
|
||||
// Determine target of fire
|
||||
let target = self
|
||||
.get_game_status_for_player(self.turn)
|
||||
.find_fire_coordinates_for_bot_type(self.rules.bot_type);
|
||||
|
||||
// Fire as player
|
||||
self.handle_fire(target);
|
||||
}
|
||||
|
||||
fn player_map_mut(&mut self, id: usize) -> &mut GameMap {
|
||||
match id {
|
||||
0 => self.map_0.as_mut(),
|
||||
@@ -156,7 +198,7 @@ impl Game {
|
||||
// Easiest case : player missed his fire
|
||||
if result == FireResult::Missed {
|
||||
self.turn = opponent(self.turn);
|
||||
self.request_fire();
|
||||
self.request_fire(true);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -178,7 +220,9 @@ impl Game {
|
||||
self.turn = opponent(self.turn);
|
||||
}
|
||||
|
||||
self.request_fire();
|
||||
self.request_fire(
|
||||
result != FireResult::AlreadyTargetedPosition && result != FireResult::Rejected,
|
||||
);
|
||||
}
|
||||
|
||||
fn handle_request_rematch(&mut self, player_id: Uuid) {
|
||||
@@ -213,6 +257,9 @@ impl Game {
|
||||
/// Get current game status for a specific player
|
||||
fn get_game_status_for_player(&self, id: usize) -> CurrentGameStatus {
|
||||
CurrentGameStatus {
|
||||
remaining_time_for_strike: self.rules.strike_timeout.map(|v| {
|
||||
((self.curr_strike_request_started + v) as i64 - time() as i64).max(0) as u64
|
||||
}),
|
||||
rules: self.rules.clone(),
|
||||
your_map: self.player_map(id).current_map_status(false),
|
||||
opponent_map: self
|
||||
@@ -224,6 +271,14 @@ impl Game {
|
||||
|
||||
impl Actor for Game {
|
||||
type Context = Context<Self>;
|
||||
|
||||
fn started(&mut self, ctx: &mut Self::Context) {
|
||||
if self.rules.strike_timeout.is_some() {
|
||||
ctx.run_interval(STRIKE_TIMEOUT_CONTROL, |act, _ctx| {
|
||||
act.force_fire_in_case_of_timeout();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Message)]
|
||||
@@ -286,6 +341,8 @@ impl Handler<SetBoatsLayout> for Game {
|
||||
if self.map_0.is_some() && self.map_1.is_some() {
|
||||
self.players.iter().for_each(|p| p.notify_game_starting());
|
||||
self.start_fire_exchanges();
|
||||
} else {
|
||||
self.players[player_index].waiting_for_opponent_boats_layout();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -363,7 +420,9 @@ impl Handler<PlayerLeftGame> for Game {
|
||||
self.players[opponent(offline_player)].opponent_left_game();
|
||||
|
||||
// If the other player is a bot or if the game is not running, stop the game
|
||||
if self.status != GameStatus::Started || self.players[opponent(offline_player)].is_bot() {
|
||||
if !self.status.can_game_continue_with_bot()
|
||||
|| self.players[opponent(offline_player)].is_bot()
|
||||
{
|
||||
ctx.stop();
|
||||
} else {
|
||||
// Replace the player with a bot
|
||||
@@ -371,8 +430,11 @@ impl Handler<PlayerLeftGame> for Game {
|
||||
Arc::new(BotPlayer::new(self.rules.bot_type, ctx.address()));
|
||||
self.players[opponent(offline_player)].opponent_replaced_by_bot();
|
||||
|
||||
if self.turn == offline_player {
|
||||
self.request_fire();
|
||||
// Re-do current action
|
||||
if self.status == GameStatus::Started {
|
||||
self.request_fire(true);
|
||||
} else if self.status == GameStatus::WaitingForBoatsDisposition {
|
||||
self.players[offline_player].query_boats_layout(&self.rules);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -47,6 +47,11 @@ impl Player for HumanPlayer {
|
||||
});
|
||||
}
|
||||
|
||||
fn waiting_for_opponent_boats_layout(&self) {
|
||||
self.player
|
||||
.do_send(ServerMessage::WaitingForOtherPlayerConfiguration);
|
||||
}
|
||||
|
||||
fn notify_other_player_ready(&self) {
|
||||
self.player.do_send(ServerMessage::OpponentReady);
|
||||
}
|
||||
@@ -109,6 +114,7 @@ impl Player for HumanPlayer {
|
||||
|
||||
impl HumanPlayer {
|
||||
pub fn handle_client_message(&self, msg: ClientMessage) {
|
||||
log::debug!("Got message from client: {:?}", msg);
|
||||
match msg {
|
||||
ClientMessage::StopGame => self.game.do_send(PlayerLeftGame(self.uuid)),
|
||||
ClientMessage::BoatsLayout { layout } => {
|
||||
|
@@ -8,6 +8,7 @@ use actix_web_actors::ws::{CloseCode, CloseReason, Message, ProtocolError, Webso
|
||||
use uuid::Uuid;
|
||||
|
||||
use crate::bot_player::BotPlayer;
|
||||
use crate::consts::{MAX_PLAYER_NAME_LENGTH, MIN_PLAYER_NAME_LENGTH};
|
||||
use crate::data::{BoatsLayout, Coordinates, CurrentGameStatus, FireResult, GameRules};
|
||||
use crate::dispatcher_actor::{AcceptInvite, CreateInvite, DispatcherActor, PlayRandom};
|
||||
use crate::game::{AddPlayer, Game};
|
||||
@@ -26,6 +27,7 @@ pub enum StartMode {
|
||||
PlayRandom,
|
||||
}
|
||||
|
||||
/// The messages a client could send to the server
|
||||
#[derive(serde::Deserialize, serde::Serialize, Debug)]
|
||||
#[serde(tag = "type")]
|
||||
pub enum ClientMessage {
|
||||
@@ -37,6 +39,10 @@ pub enum ClientMessage {
|
||||
RejectRematch,
|
||||
}
|
||||
|
||||
/// The list of messages that can be sent from the server to the client
|
||||
///
|
||||
/// Messages types are ordered in the enum in a "kind of" chronogical order: most messages should be
|
||||
/// sent only if the messages type below it have not already been sent.
|
||||
#[derive(Message)]
|
||||
#[rtype(result = "()")]
|
||||
#[derive(serde::Serialize, serde::Deserialize, Debug, Clone)]
|
||||
@@ -144,6 +150,13 @@ impl Actor for HumanPlayerWS {
|
||||
type Context = WebsocketContext<Self>;
|
||||
|
||||
fn started(&mut self, ctx: &mut Self::Context) {
|
||||
// Check player name length
|
||||
if self.name.len() < MIN_PLAYER_NAME_LENGTH || self.name.len() > MAX_PLAYER_NAME_LENGTH {
|
||||
log::error!("Close connection due to invalid user name!");
|
||||
ctx.stop();
|
||||
return;
|
||||
}
|
||||
|
||||
self.hb(ctx);
|
||||
|
||||
self.send_message(ServerMessage::WaitingForAnotherPlayer, ctx);
|
||||
@@ -217,7 +230,7 @@ impl StreamHandler<Result<ws::Message, ProtocolError>> for HumanPlayerWS {
|
||||
log::warn!("Got unsupported continuation message!");
|
||||
}
|
||||
Ok(Message::Pong(_)) => {
|
||||
log::info!("Got pong message");
|
||||
log::debug!("Got pong message");
|
||||
self.hb = Instant::now();
|
||||
}
|
||||
Ok(Message::Close(reason)) => {
|
||||
@@ -233,6 +246,7 @@ impl Handler<ServerMessage> for HumanPlayerWS {
|
||||
type Result = ();
|
||||
|
||||
fn handle(&mut self, msg: ServerMessage, ctx: &mut Self::Context) -> Self::Result {
|
||||
log::debug!("Send message through WS: {:?}", msg);
|
||||
ctx.text(serde_json::to_string(&msg).unwrap());
|
||||
}
|
||||
}
|
||||
|
@@ -131,6 +131,8 @@ async fn start_random(
|
||||
resp
|
||||
}
|
||||
pub async fn start_server(args: Args) -> std::io::Result<()> {
|
||||
log::info!("Start to listen on {}", args.listen_address);
|
||||
|
||||
let args_clone = args.clone();
|
||||
|
||||
let dispatcher_actor = DispatcherActor::default().start();
|
||||
@@ -161,6 +163,7 @@ pub async fn start_server(args: Args) -> std::io::Result<()> {
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use crate::data::GameRules;
|
||||
use crate::server::BotPlayQuery;
|
||||
|
||||
#[test]
|
||||
@@ -175,4 +178,20 @@ mod test {
|
||||
|
||||
assert_eq!(query, des)
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn simple_bot_request_serialize_deserialize_no_timeout() {
|
||||
let query = BotPlayQuery {
|
||||
rules: GameRules {
|
||||
strike_timeout: None,
|
||||
..Default::default()
|
||||
},
|
||||
player_name: "Player".to_string(),
|
||||
};
|
||||
|
||||
let string = serde_urlencoded::to_string(&query).unwrap();
|
||||
let des = serde_urlencoded::from_str(&string).unwrap();
|
||||
|
||||
assert_eq!(query, des)
|
||||
}
|
||||
}
|
||||
|
@@ -39,7 +39,7 @@ pub struct BotClient {
|
||||
requested_rules: GameRules,
|
||||
layout: Option<BoatsLayout>,
|
||||
number_plays: usize,
|
||||
server_msg_callback: Option<Box<dyn FnMut(&ServerMessage)>>,
|
||||
server_msg_callback: Option<Box<dyn FnMut(&mut ServerMessage)>>,
|
||||
play_as_bot_type: BotType,
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ impl BotClient {
|
||||
|
||||
pub fn with_server_msg_callback<F>(mut self, cb: F) -> Self
|
||||
where
|
||||
F: FnMut(&ServerMessage) + 'static,
|
||||
F: FnMut(&mut ServerMessage) + 'static,
|
||||
{
|
||||
self.server_msg_callback = Some(Box::new(cb));
|
||||
self
|
||||
@@ -152,7 +152,7 @@ impl BotClient {
|
||||
};
|
||||
|
||||
while let Some(chunk) = socket.next().await {
|
||||
let message = match chunk? {
|
||||
let mut message = match chunk? {
|
||||
Message::Text(message) => {
|
||||
log::trace!("TEXT message from server: {}", message);
|
||||
|
||||
@@ -182,7 +182,7 @@ impl BotClient {
|
||||
};
|
||||
|
||||
if let Some(cb) = &mut self.server_msg_callback {
|
||||
(cb)(&message)
|
||||
(cb)(&mut message)
|
||||
}
|
||||
|
||||
match message {
|
||||
|
@@ -9,7 +9,7 @@ use crate::test::play_utils::check_no_replay_on_hit;
|
||||
use crate::test::{bot_client, TestPort};
|
||||
use crate::utils::network_utils::wait_for_port;
|
||||
|
||||
fn check_strikes_are_linear(msg: &ServerMessage) {
|
||||
fn check_strikes_are_linear(msg: &mut ServerMessage) {
|
||||
if let ServerMessage::RequestFire { status } = msg {
|
||||
let mut in_fire_location = true;
|
||||
for y in 0..status.rules.map_height {
|
||||
|
@@ -1,13 +1,16 @@
|
||||
use tokio::task;
|
||||
|
||||
use crate::args::Args;
|
||||
use crate::consts::MIN_STRIKE_TIMEOUT;
|
||||
use crate::data::{BoatsLayout, GameRules};
|
||||
use crate::human_player_ws::ServerMessage;
|
||||
use crate::server::start_server;
|
||||
use crate::test::bot_client;
|
||||
use crate::test::bot_client::ClientEndResult;
|
||||
use crate::test::play_utils::check_no_replay_on_hit;
|
||||
use crate::test::TestPort;
|
||||
use crate::utils::network_utils::wait_for_port;
|
||||
use crate::utils::time_utils::time;
|
||||
|
||||
#[tokio::test]
|
||||
async fn invalid_port() {
|
||||
@@ -201,3 +204,37 @@ async fn full_game_no_replay_on_hit() {
|
||||
})
|
||||
.await;
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn check_fire_time_out() {
|
||||
let _ = env_logger::builder().is_test(true).try_init();
|
||||
|
||||
let local_set = task::LocalSet::new();
|
||||
local_set
|
||||
.run_until(async move {
|
||||
task::spawn_local(start_server(Args::for_test(TestPort::RandomCheckTimeout)));
|
||||
wait_for_port(TestPort::RandomCheckTimeout.port()).await;
|
||||
|
||||
let start = time();
|
||||
|
||||
let mut did_skip_one = false;
|
||||
let res = bot_client::BotClient::new(TestPort::RandomCheckTimeout.as_url())
|
||||
.with_rules(
|
||||
GameRules::random_players_rules().with_strike_timeout(MIN_STRIKE_TIMEOUT),
|
||||
)
|
||||
.with_server_msg_callback(move |msg| {
|
||||
if matches!(msg, ServerMessage::RequestFire { .. }) && !did_skip_one {
|
||||
*msg = ServerMessage::OpponentReplacedByBot;
|
||||
did_skip_one = true;
|
||||
}
|
||||
})
|
||||
.run_client()
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
assert!(matches!(res, ClientEndResult::Finished { .. }));
|
||||
|
||||
assert!(time() - start >= MIN_STRIKE_TIMEOUT);
|
||||
})
|
||||
.await;
|
||||
}
|
||||
|
@@ -10,6 +10,7 @@ enum TestPort {
|
||||
RandomBotInvalidBoatsLayoutLenOfABoat,
|
||||
RandomBotFullGameMultipleRematch,
|
||||
RandomBotNoReplayOnHit,
|
||||
RandomCheckTimeout,
|
||||
LinearBotFullGame,
|
||||
LinearBotNoReplayOnHit,
|
||||
IntermediateBotFullGame,
|
||||
|
@@ -1,7 +1,7 @@
|
||||
use crate::human_player_ws::ServerMessage;
|
||||
|
||||
/// Make sure player can not replay after successful hit
|
||||
pub fn check_no_replay_on_hit(msg: &ServerMessage) {
|
||||
pub fn check_no_replay_on_hit(msg: &mut ServerMessage) {
|
||||
if let ServerMessage::OpponentMustFire { status } | ServerMessage::RequestFire { status } = msg
|
||||
{
|
||||
let diff =
|
||||
|
@@ -1,12 +1,4 @@
|
||||
use std::error::Error;
|
||||
use std::fmt::Display;
|
||||
use std::io::ErrorKind;
|
||||
|
||||
pub mod network_utils;
|
||||
pub mod res_utils;
|
||||
pub mod string_utils;
|
||||
|
||||
pub type Res<E = ()> = Result<E, Box<dyn Error>>;
|
||||
|
||||
pub fn boxed_error<D: Display>(msg: D) -> Box<dyn Error> {
|
||||
Box::new(std::io::Error::new(ErrorKind::Other, msg.to_string()))
|
||||
}
|
||||
pub mod time_utils;
|
||||
|
9
rust/sea_battle_backend/src/utils/res_utils.rs
Normal file
9
rust/sea_battle_backend/src/utils/res_utils.rs
Normal file
@@ -0,0 +1,9 @@
|
||||
use std::error::Error;
|
||||
use std::fmt::Display;
|
||||
use std::io::ErrorKind;
|
||||
|
||||
pub type Res<E = ()> = Result<E, Box<dyn Error>>;
|
||||
|
||||
pub fn boxed_error<D: Display>(msg: D) -> Box<dyn Error> {
|
||||
Box::new(std::io::Error::new(ErrorKind::Other, msg.to_string()))
|
||||
}
|
9
rust/sea_battle_backend/src/utils/time_utils.rs
Normal file
9
rust/sea_battle_backend/src/utils/time_utils.rs
Normal file
@@ -0,0 +1,9 @@
|
||||
use std::time::{SystemTime, UNIX_EPOCH};
|
||||
|
||||
/// Get the current time since epoch
|
||||
pub fn time() -> u64 {
|
||||
SystemTime::now()
|
||||
.duration_since(UNIX_EPOCH)
|
||||
.unwrap()
|
||||
.as_secs()
|
||||
}
|
33
rust/sea_battle_cli_player/Cargo.toml
Normal file
33
rust/sea_battle_cli_player/Cargo.toml
Normal file
@@ -0,0 +1,33 @@
|
||||
[package]
|
||||
name = "sea_battle_cli_player"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
license = "GPL-2.0-or-later"
|
||||
description = "A Sea Battle game shell client"
|
||||
repository = "https://gitea.communiquons.org/pierre/SeaBattle"
|
||||
readme = "README.md"
|
||||
authors = ["Pierre Hubert <pierre.git@communiquons.org>"]
|
||||
categories = [ "games" ]
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
sea_battle_backend = { path = "../sea_battle_backend", version = "0.1.0" }
|
||||
clap = { version = "4.0.15", features = ["derive"] }
|
||||
log = "0.4.17"
|
||||
env_logger = "0.9.0"
|
||||
tui = "0.19.0"
|
||||
crossterm = "0.25.0"
|
||||
lazy_static = "1.4.0"
|
||||
tokio = "1.21.2"
|
||||
num = "0.4.0"
|
||||
num-traits = "0.2.15"
|
||||
num-derive = "0.3.3"
|
||||
textwrap = "0.15.1"
|
||||
tokio-tungstenite = { version = "0.17.2", features = ["__rustls-tls", "rustls-tls-native-roots"] }
|
||||
serde_urlencoded = "0.7.1"
|
||||
futures = "0.3.23"
|
||||
serde_json = "1.0.85"
|
||||
hostname = "0.3.1"
|
||||
rustls = "0.20.6"
|
||||
hyper-rustls = { version = "0.23.0", features = ["rustls-native-certs"] }
|
41
rust/sea_battle_cli_player/README.md
Normal file
41
rust/sea_battle_cli_player/README.md
Normal file
@@ -0,0 +1,41 @@
|
||||
# Sea battle cli player
|
||||
[](https://drone.communiquons.org/pierre/SeaBattle)
|
||||
[](https://crates.io/crates/sea_battle_cli_player)
|
||||
[](https://docs.rs/sea_battle_cli_player/)
|
||||
|
||||

|
||||
|
||||
A sea battle shell client player for the [sea_battle_backend](https://crates.io/crates/sea_battle_backend) crate, based on the [tui](https://crates.io/crates/tui) library.
|
||||
|
||||
## Available play modes
|
||||
* 🤖 Play against bot (this mode does not require any Internet connection, a local server is automatically spawn)
|
||||
* 🎲 Play against a random player
|
||||
* ➕ Create play invite (online). In this mode, the server returns an invitation code to give to the opponent
|
||||
* 🎫 Accept play invite (online)
|
||||
|
||||
For the 🤖 bot and ➕ create invite modes, game rules can be customized before starting the game.
|
||||
|
||||
## Installation
|
||||
You can install the backend using the following command:
|
||||
|
||||
```bash
|
||||
cargo install sea_battle_cli_player
|
||||
```
|
||||
|
||||
## Usage
|
||||
Simply launch using:
|
||||
```bash
|
||||
sea_battle_cli_player
|
||||
```
|
||||
|
||||
|
||||
## Offline LAN
|
||||
If you want to run a local server to play offline LAN games, the cli player can also act as the server:
|
||||
```bash
|
||||
RUST_LOG=info sea_battle_cli_player -s -l 0.0.0.0:7000
|
||||
```
|
||||
|
||||
Then all the players must specify the address of this server to use it instead of the default official one:
|
||||
```bash
|
||||
sea_battle_cli_player -r http://IP_OF_TARGET:7000
|
||||
```
|
BIN
rust/sea_battle_cli_player/img/SeaBattleCli.png
Normal file
BIN
rust/sea_battle_cli_player/img/SeaBattleCli.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 27 KiB |
@@ -13,15 +13,14 @@ pub enum TestDevScreen {
|
||||
|
||||
#[derive(Parser, Debug)]
|
||||
pub struct CliArgs {
|
||||
// TODO: switch default sever uri to real one when we get one
|
||||
/// Upstream server to use
|
||||
#[clap(
|
||||
short,
|
||||
long,
|
||||
value_parser,
|
||||
default_value = "https://fixme.communiquons.org"
|
||||
default_value = "https://seabattleapi.communiquons.org"
|
||||
)]
|
||||
pub server_uri: String,
|
||||
pub remote_server_uri: String,
|
||||
|
||||
/// Local server listen address
|
||||
#[clap(short, long, default_value = "127.0.0.1:5679")]
|
||||
@@ -29,6 +28,10 @@ pub struct CliArgs {
|
||||
|
||||
#[clap(long, value_enum)]
|
||||
pub dev_screen: Option<TestDevScreen>,
|
||||
|
||||
/// Run as server instead of as client
|
||||
#[clap(long, short)]
|
||||
pub serve: bool,
|
||||
}
|
||||
|
||||
impl CliArgs {
|
206
rust/sea_battle_cli_player/src/client.rs
Normal file
206
rust/sea_battle_cli_player/src/client.rs
Normal file
@@ -0,0 +1,206 @@
|
||||
use crate::cli_args::cli_args;
|
||||
use crate::server;
|
||||
use futures::stream::{SplitSink, SplitStream};
|
||||
use futures::{SinkExt, StreamExt};
|
||||
use hyper_rustls::ConfigBuilderExt;
|
||||
use sea_battle_backend::data::GameRules;
|
||||
use sea_battle_backend::human_player_ws::{ClientMessage, ServerMessage};
|
||||
use sea_battle_backend::server::{
|
||||
AcceptInviteQuery, BotPlayQuery, CreateInviteQuery, PlayRandomQuery,
|
||||
};
|
||||
use sea_battle_backend::utils::res_utils::{boxed_error, Res};
|
||||
use std::fmt::Display;
|
||||
use std::sync::mpsc::TryRecvError;
|
||||
use std::sync::{mpsc, Arc};
|
||||
use tokio::net::TcpStream;
|
||||
use tokio_tungstenite::tungstenite::Message;
|
||||
use tokio_tungstenite::{MaybeTlsStream, WebSocketStream};
|
||||
|
||||
type WsStream = WebSocketStream<MaybeTlsStream<TcpStream>>;
|
||||
|
||||
/// Connection client
|
||||
///
|
||||
/// This structure acts as a wrapper around websocket connection that handles automatically parsing
|
||||
/// of incoming messages and encoding of outgoing messages
|
||||
pub struct Client {
|
||||
sink: SplitSink<WsStream, Message>,
|
||||
receiver: mpsc::Receiver<ServerMessage>,
|
||||
}
|
||||
|
||||
impl Client {
|
||||
/// Start to play against a bot
|
||||
///
|
||||
/// When playing against a bot, local server is always used
|
||||
pub async fn start_bot_play(rules: &GameRules) -> Res<Self> {
|
||||
server::start_server_if_missing().await;
|
||||
|
||||
Self::connect_url(
|
||||
&cli_args().local_server_address(),
|
||||
&format!(
|
||||
"/play/bot?{}",
|
||||
serde_urlencoded::to_string(&BotPlayQuery {
|
||||
rules: rules.clone(),
|
||||
player_name: "Human".to_string()
|
||||
})
|
||||
.unwrap()
|
||||
),
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
/// Start to play against a random player
|
||||
pub async fn start_random_play<D: Display>(player_name: D) -> Res<Self> {
|
||||
Self::connect_url(
|
||||
&cli_args().remote_server_uri,
|
||||
&format!(
|
||||
"/play/random?{}",
|
||||
serde_urlencoded::to_string(&PlayRandomQuery {
|
||||
player_name: player_name.to_string()
|
||||
})
|
||||
.unwrap()
|
||||
),
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
/// Start a play by creating an invite
|
||||
pub async fn start_create_invite<D: Display>(rules: &GameRules, player_name: D) -> Res<Self> {
|
||||
Self::connect_url(
|
||||
&cli_args().remote_server_uri,
|
||||
&format!(
|
||||
"/play/create_invite?{}",
|
||||
serde_urlencoded::to_string(&CreateInviteQuery {
|
||||
rules: rules.clone(),
|
||||
player_name: player_name.to_string()
|
||||
})
|
||||
.unwrap()
|
||||
),
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
/// Start a play by accepting an invite
|
||||
pub async fn start_accept_invite<D: Display>(code: String, player_name: D) -> Res<Self> {
|
||||
Self::connect_url(
|
||||
&cli_args().remote_server_uri,
|
||||
&format!(
|
||||
"/play/accept_invite?{}",
|
||||
serde_urlencoded::to_string(&AcceptInviteQuery {
|
||||
code,
|
||||
player_name: player_name.to_string()
|
||||
})
|
||||
.unwrap()
|
||||
),
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
/// Do connect to a server, returning
|
||||
async fn connect_url(server: &str, uri: &str) -> Res<Self> {
|
||||
let mut ws_url = server.replace("http", "ws");
|
||||
ws_url.push_str(uri);
|
||||
log::debug!("Connecting to {}", ws_url);
|
||||
|
||||
let (socket, _) = if ws_url.starts_with("wss") {
|
||||
// Perform a connection over TLS
|
||||
let config = rustls::ClientConfig::builder()
|
||||
.with_safe_defaults()
|
||||
.with_native_roots()
|
||||
.with_no_client_auth();
|
||||
let connector = tokio_tungstenite::Connector::Rustls(Arc::new(config));
|
||||
|
||||
tokio_tungstenite::connect_async_tls_with_config(ws_url, None, Some(connector)).await?
|
||||
} else {
|
||||
// Perform an unsecure connection
|
||||
tokio_tungstenite::connect_async(ws_url).await?
|
||||
};
|
||||
|
||||
let (sink, mut stream) = socket.split();
|
||||
|
||||
// Receive server message on a separate task
|
||||
let (sender, receiver) = mpsc::channel();
|
||||
tokio::task::spawn(async move {
|
||||
loop {
|
||||
match Self::recv_next_msg(&mut stream).await {
|
||||
Ok(msg) => {
|
||||
if let Err(e) = sender.send(msg.clone()) {
|
||||
log::debug!("Failed to forward ws message! {} (msg={:?})", e, msg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
log::debug!("Failed receive next message from websocket! {}", e);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Ok(Self { sink, receiver })
|
||||
}
|
||||
|
||||
/// Receive next message from stream
|
||||
async fn recv_next_msg(stream: &mut SplitStream<WsStream>) -> Res<ServerMessage> {
|
||||
loop {
|
||||
let chunk = match stream.next().await {
|
||||
None => return Err(boxed_error("No more message in queue!")),
|
||||
Some(d) => d,
|
||||
};
|
||||
|
||||
match chunk? {
|
||||
Message::Text(t) => {
|
||||
log::debug!("TEXT Got a text message from server!");
|
||||
let msg: ServerMessage = serde_json::from_str(&t)?;
|
||||
return Ok(msg);
|
||||
}
|
||||
Message::Binary(_) => {
|
||||
log::debug!("BINARY Got an unexpected binary message");
|
||||
return Err(boxed_error("Received an unexpected binary message!"));
|
||||
}
|
||||
Message::Ping(_) => {
|
||||
log::debug!("PING Got a ping message from server");
|
||||
}
|
||||
Message::Pong(_) => {
|
||||
log::debug!("PONG Got a pong message");
|
||||
}
|
||||
Message::Close(_) => {
|
||||
log::debug!("CLOSE Got a close websocket message");
|
||||
return Err(boxed_error("Server requested to close connection!"));
|
||||
}
|
||||
Message::Frame(_) => {
|
||||
log::debug!("FRAME Got an unexpected frame from server!");
|
||||
return Err(boxed_error("Got an unexpected frame!"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Send a message through the stream
|
||||
pub async fn send_message(&mut self, msg: &ClientMessage) -> Res {
|
||||
self.sink
|
||||
.send(Message::Text(serde_json::to_string(&msg)?))
|
||||
.await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Try to receive next message from websocket, in a non-blocking way
|
||||
pub async fn try_recv_next_message(&self) -> Res<Option<ServerMessage>> {
|
||||
match self.receiver.try_recv() {
|
||||
Ok(msg) => Ok(Some(msg)),
|
||||
Err(TryRecvError::Empty) => Ok(None),
|
||||
Err(TryRecvError::Disconnected) => Err(boxed_error("Receiver channel disconnected!")),
|
||||
}
|
||||
}
|
||||
|
||||
/// Block until the next message from websocket is availabl
|
||||
pub async fn recv_next_message(&self) -> Res<ServerMessage> {
|
||||
Ok(self.receiver.recv()?)
|
||||
}
|
||||
|
||||
/// Close connection
|
||||
pub async fn close_connection(&mut self) {
|
||||
if let Err(e) = self.sink.send(Message::Close(None)).await {
|
||||
log::debug!("Failed to close WS connection! {:?}", e);
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,3 +1,5 @@
|
||||
extern crate core;
|
||||
|
||||
pub mod cli_args;
|
||||
pub mod client;
|
||||
pub mod constants;
|
196
rust/sea_battle_cli_player/src/main.rs
Normal file
196
rust/sea_battle_cli_player/src/main.rs
Normal file
@@ -0,0 +1,196 @@
|
||||
use std::error::Error;
|
||||
use std::io;
|
||||
use std::io::ErrorKind;
|
||||
|
||||
use crossterm::event::DisableMouseCapture;
|
||||
use crossterm::event::EnableMouseCapture;
|
||||
use crossterm::execute;
|
||||
use crossterm::terminal::EnterAlternateScreen;
|
||||
use crossterm::terminal::LeaveAlternateScreen;
|
||||
use crossterm::terminal::{disable_raw_mode, enable_raw_mode};
|
||||
use env_logger::Env;
|
||||
use tui::backend::{Backend, CrosstermBackend};
|
||||
use tui::Terminal;
|
||||
|
||||
use sea_battle_backend::consts::{
|
||||
INVITE_CODE_LENGTH, MAX_PLAYER_NAME_LENGTH, MIN_PLAYER_NAME_LENGTH,
|
||||
};
|
||||
use sea_battle_backend::data::GameRules;
|
||||
use sea_battle_backend::utils::res_utils::Res;
|
||||
use sea_battle_cli_player::cli_args::{cli_args, TestDevScreen};
|
||||
use sea_battle_cli_player::client::Client;
|
||||
use sea_battle_cli_player::server::run_server;
|
||||
use sea_battle_cli_player::ui_screens::configure_game_rules::GameRulesConfigurationScreen;
|
||||
use sea_battle_cli_player::ui_screens::game_screen::GameScreen;
|
||||
use sea_battle_cli_player::ui_screens::input_screen::InputScreen;
|
||||
use sea_battle_cli_player::ui_screens::popup_screen::PopupScreen;
|
||||
use sea_battle_cli_player::ui_screens::select_play_mode_screen::{
|
||||
SelectPlayModeResult, SelectPlayModeScreen,
|
||||
};
|
||||
use sea_battle_cli_player::ui_screens::*;
|
||||
|
||||
/// Test code screens
|
||||
async fn run_dev<B: Backend>(
|
||||
terminal: &mut Terminal<B>,
|
||||
d: TestDevScreen,
|
||||
) -> Result<(), Box<dyn Error>> {
|
||||
let res = match d {
|
||||
TestDevScreen::Popup => popup_screen::PopupScreen::new("Welcome there!!")
|
||||
.show(terminal)?
|
||||
.as_string(),
|
||||
TestDevScreen::Input => input_screen::InputScreen::new("What it your name ?")
|
||||
.set_title("A custom title")
|
||||
.show(terminal)?
|
||||
.as_string(),
|
||||
TestDevScreen::Confirm => {
|
||||
confirm_dialog_screen::ConfirmDialogScreen::new("Do you really want to quit game?")
|
||||
.show(terminal)?
|
||||
.as_string()
|
||||
}
|
||||
TestDevScreen::SelectBotType => select_bot_type_screen::SelectBotTypeScreen::default()
|
||||
.show(terminal)?
|
||||
.as_string(),
|
||||
TestDevScreen::SelectPlayMode => select_play_mode_screen::SelectPlayModeScreen::default()
|
||||
.show(terminal)?
|
||||
.as_string(),
|
||||
TestDevScreen::SetBoatsLayout => {
|
||||
let rules = GameRules {
|
||||
boats_can_touch: true,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
set_boats_layout_screen::SetBoatsLayoutScreen::new(&rules)
|
||||
.show(terminal)?
|
||||
.as_string()
|
||||
}
|
||||
TestDevScreen::ConfigureGameRules => {
|
||||
configure_game_rules::GameRulesConfigurationScreen::new(GameRules::default())
|
||||
.show(terminal)?
|
||||
.as_string()
|
||||
}
|
||||
};
|
||||
|
||||
Err(io::Error::new(
|
||||
ErrorKind::Other,
|
||||
format!("DEV result: {:?}", res),
|
||||
))?
|
||||
}
|
||||
|
||||
/// Ask the user to specify the name he should be identified with
|
||||
fn query_player_name<B: Backend>(terminal: &mut Terminal<B>) -> Res<String> {
|
||||
let mut hostname = hostname::get()?.to_string_lossy().to_string();
|
||||
if hostname.len() > MAX_PLAYER_NAME_LENGTH {
|
||||
hostname = hostname[0..MAX_PLAYER_NAME_LENGTH].to_string();
|
||||
}
|
||||
|
||||
let res =
|
||||
InputScreen::new("Please specify the name to which other players should identify you:")
|
||||
.set_title("Player name")
|
||||
.set_value(&hostname)
|
||||
.set_min_length(MIN_PLAYER_NAME_LENGTH)
|
||||
.set_max_length(MAX_PLAYER_NAME_LENGTH)
|
||||
.show(terminal)?;
|
||||
|
||||
Ok(res.value().unwrap_or(hostname))
|
||||
}
|
||||
|
||||
async fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> Res {
|
||||
if let Some(d) = cli_args().dev_screen {
|
||||
return run_dev(terminal, d).await;
|
||||
}
|
||||
|
||||
let mut rules = GameRules::default();
|
||||
|
||||
let mut username = "".to_string();
|
||||
|
||||
loop {
|
||||
let choice = SelectPlayModeScreen::default().show(terminal)?;
|
||||
|
||||
if let ScreenResult::Ok(c) = choice {
|
||||
if c.need_player_name() && username.is_empty() {
|
||||
username = query_player_name(terminal)?;
|
||||
}
|
||||
|
||||
if c.need_custom_rules() {
|
||||
rules = match GameRulesConfigurationScreen::new(rules.clone()).show(terminal)? {
|
||||
ScreenResult::Ok(r) => r,
|
||||
ScreenResult::Canceled => continue,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PopupScreen::new("🔌 Connecting...").show_once(terminal)?;
|
||||
|
||||
let client = match choice {
|
||||
ScreenResult::Ok(SelectPlayModeResult::PlayRandom) => {
|
||||
Client::start_random_play(&username).await?
|
||||
}
|
||||
|
||||
// Play against bot
|
||||
ScreenResult::Ok(SelectPlayModeResult::PlayAgainstBot) => {
|
||||
Client::start_bot_play(&rules).await?
|
||||
}
|
||||
|
||||
// Create invite
|
||||
ScreenResult::Ok(SelectPlayModeResult::CreateInvite) => {
|
||||
Client::start_create_invite(&rules, &username).await?
|
||||
}
|
||||
|
||||
// Join invite
|
||||
ScreenResult::Ok(SelectPlayModeResult::AcceptInvite) => {
|
||||
let code = match InputScreen::new("Invite code")
|
||||
.set_min_length(INVITE_CODE_LENGTH)
|
||||
.set_max_length(INVITE_CODE_LENGTH)
|
||||
.show(terminal)?
|
||||
.value()
|
||||
{
|
||||
None => continue,
|
||||
Some(v) => v,
|
||||
};
|
||||
|
||||
PopupScreen::new("🔌 Connecting...").show_once(terminal)?;
|
||||
Client::start_accept_invite(code, &username).await?
|
||||
}
|
||||
|
||||
ScreenResult::Canceled | ScreenResult::Ok(SelectPlayModeResult::Exit) => return Ok(()),
|
||||
};
|
||||
|
||||
// Display game screen
|
||||
GameScreen::new(client).show(terminal).await?;
|
||||
}
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
pub async fn main() -> Result<(), Box<dyn Error>> {
|
||||
env_logger::Builder::from_env(Env::default()).init();
|
||||
|
||||
if cli_args().serve {
|
||||
run_server().await;
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// setup terminal
|
||||
enable_raw_mode()?;
|
||||
let mut stdout = io::stdout();
|
||||
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
|
||||
let backend = CrosstermBackend::new(stdout);
|
||||
let mut terminal = Terminal::new(backend)?;
|
||||
|
||||
// create app and run it
|
||||
let res = run_app(&mut terminal).await;
|
||||
|
||||
// restore terminal
|
||||
disable_raw_mode()?;
|
||||
execute!(
|
||||
terminal.backend_mut(),
|
||||
LeaveAlternateScreen,
|
||||
DisableMouseCapture
|
||||
)?;
|
||||
terminal.show_cursor()?;
|
||||
|
||||
if let Err(err) = res {
|
||||
println!("{:?}", err)
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
@@ -6,6 +6,21 @@ use sea_battle_backend::utils::network_utils;
|
||||
|
||||
use crate::cli_args::cli_args;
|
||||
|
||||
pub async fn run_server() {
|
||||
let local_set = task::LocalSet::new();
|
||||
|
||||
local_set
|
||||
.run_until(async move {
|
||||
sea_battle_backend::server::start_server(Args {
|
||||
listen_address: cli_args().listen_address.clone(),
|
||||
cors: None,
|
||||
})
|
||||
.await
|
||||
.expect("Failed to run local server!")
|
||||
})
|
||||
.await;
|
||||
}
|
||||
|
||||
pub async fn start_server_if_missing() {
|
||||
if !network_utils::is_port_open(cli_args().listen_port()).await {
|
||||
log::info!(
|
||||
@@ -15,16 +30,9 @@ pub async fn start_server_if_missing() {
|
||||
std::thread::spawn(move || {
|
||||
let rt = Builder::new_current_thread().enable_all().build().unwrap();
|
||||
|
||||
let local_set = task::LocalSet::new();
|
||||
|
||||
rt.block_on(local_set.run_until(async move {
|
||||
sea_battle_backend::server::start_server(Args {
|
||||
listen_address: cli_args().listen_address.clone(),
|
||||
cors: None,
|
||||
})
|
||||
.await
|
||||
.expect("Failed to run local server!")
|
||||
}));
|
||||
rt.block_on(run_server());
|
||||
});
|
||||
|
||||
network_utils::wait_for_port(cli_args().listen_port()).await;
|
||||
}
|
||||
}
|
@@ -5,6 +5,9 @@ use std::time::{Duration, Instant};
|
||||
|
||||
use crossterm::event;
|
||||
use crossterm::event::{Event, KeyCode};
|
||||
use sea_battle_backend::consts::{
|
||||
MAX_BOATS_NUMBER, MAX_MAP_HEIGHT, MAX_MAP_WIDTH, MAX_STRIKE_TIMEOUT,
|
||||
};
|
||||
use tui::backend::Backend;
|
||||
use tui::layout::{Constraint, Direction, Layout, Margin};
|
||||
use tui::style::{Color, Style};
|
||||
@@ -13,7 +16,9 @@ use tui::{Frame, Terminal};
|
||||
|
||||
use sea_battle_backend::data::GameRules;
|
||||
|
||||
use crate::constants::TICK_RATE;
|
||||
use crate::constants::{HIGHLIGHT_COLOR, TICK_RATE};
|
||||
use crate::ui_screens::popup_screen::show_screen_too_small_popup;
|
||||
use crate::ui_screens::select_bot_type_screen::SelectBotTypeScreen;
|
||||
use crate::ui_screens::utils::centered_rect_size;
|
||||
use crate::ui_screens::ScreenResult;
|
||||
use crate::ui_widgets::button_widget::ButtonWidget;
|
||||
@@ -25,8 +30,10 @@ enum EditingField {
|
||||
MapWidth = 0,
|
||||
MapHeight,
|
||||
BoatsList,
|
||||
StrikeTimeout,
|
||||
BoatsCanTouch,
|
||||
PlayerContinueOnHit,
|
||||
BotType,
|
||||
Cancel,
|
||||
OK,
|
||||
}
|
||||
@@ -56,7 +63,7 @@ impl GameRulesConfigurationScreen {
|
||||
.checked_sub(last_tick.elapsed())
|
||||
.unwrap_or_else(|| Duration::from_secs(0));
|
||||
|
||||
if crossterm::event::poll(timeout)? {
|
||||
if event::poll(timeout)? {
|
||||
let mut cursor_pos = self.curr_field as i32;
|
||||
|
||||
if let Event::Key(key) = event::read()? {
|
||||
@@ -70,6 +77,14 @@ impl GameRulesConfigurationScreen {
|
||||
|
||||
// Submit results
|
||||
KeyCode::Enter => {
|
||||
if self.curr_field == EditingField::BotType {
|
||||
if let ScreenResult::Ok(t) =
|
||||
SelectBotTypeScreen::default().show(terminal)?
|
||||
{
|
||||
self.rules.bot_type = t;
|
||||
}
|
||||
}
|
||||
|
||||
if self.curr_field == EditingField::Cancel {
|
||||
return Ok(ScreenResult::Canceled);
|
||||
}
|
||||
@@ -104,24 +119,46 @@ impl GameRulesConfigurationScreen {
|
||||
{
|
||||
self.rules.remove_last_boat();
|
||||
}
|
||||
|
||||
if self.curr_field == EditingField::StrikeTimeout {
|
||||
match self.rules.strike_timeout.unwrap_or(0) / 10 {
|
||||
0 => self.rules.strike_timeout = None,
|
||||
v => self.rules.strike_timeout = Some(v),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
KeyCode::Char(c) if ('0'..='9').contains(&c) => {
|
||||
let val = c.to_string().parse::<usize>().unwrap_or_default();
|
||||
|
||||
if self.curr_field == EditingField::MapWidth {
|
||||
if self.curr_field == EditingField::MapWidth
|
||||
&& self.rules.map_width <= MAX_MAP_WIDTH
|
||||
{
|
||||
self.rules.map_width *= 10;
|
||||
self.rules.map_width += val;
|
||||
}
|
||||
|
||||
if self.curr_field == EditingField::MapHeight {
|
||||
if self.curr_field == EditingField::MapHeight
|
||||
&& self.rules.map_height <= MAX_MAP_HEIGHT
|
||||
{
|
||||
self.rules.map_height *= 10;
|
||||
self.rules.map_height += val;
|
||||
}
|
||||
|
||||
if self.curr_field == EditingField::BoatsList {
|
||||
if self.curr_field == EditingField::BoatsList
|
||||
&& self.rules.boats_list().len() < MAX_BOATS_NUMBER
|
||||
{
|
||||
self.rules.add_boat(val);
|
||||
}
|
||||
|
||||
if self.curr_field == EditingField::StrikeTimeout {
|
||||
let mut timeout = self.rules.strike_timeout.unwrap_or(0);
|
||||
if timeout <= MAX_STRIKE_TIMEOUT {
|
||||
timeout *= 10;
|
||||
timeout += val as u64;
|
||||
self.rules.strike_timeout = Some(timeout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_ => {}
|
||||
@@ -143,20 +180,31 @@ impl GameRulesConfigurationScreen {
|
||||
}
|
||||
|
||||
fn ui<B: Backend>(&mut self, f: &mut Frame<B>) {
|
||||
let area = centered_rect_size(50, 16, &f.size());
|
||||
let (w, h) = (50, 23);
|
||||
|
||||
let block = Block::default().title("Game rules").borders(Borders::ALL);
|
||||
if f.size().width < w || f.size().height < h {
|
||||
show_screen_too_small_popup(f);
|
||||
return;
|
||||
}
|
||||
|
||||
let area = centered_rect_size(w, h, &f.size());
|
||||
|
||||
let block = Block::default()
|
||||
.title("📓 Game rules")
|
||||
.borders(Borders::ALL);
|
||||
f.render_widget(block, area);
|
||||
|
||||
let chunks = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
.constraints([
|
||||
Constraint::Length(3),
|
||||
Constraint::Length(3),
|
||||
Constraint::Length(3),
|
||||
Constraint::Length(1),
|
||||
Constraint::Length(1),
|
||||
Constraint::Length(1),
|
||||
Constraint::Length(3), // Map width
|
||||
Constraint::Length(3), // Map height
|
||||
Constraint::Length(3), // Boats list
|
||||
Constraint::Length(3), // Strike timeout
|
||||
Constraint::Length(1), // Boats can touch
|
||||
Constraint::Length(1), // Player continue on hit
|
||||
Constraint::Length(3), // Bot type
|
||||
Constraint::Length(1), // Margin
|
||||
Constraint::Length(1), // Buttons
|
||||
Constraint::Length(1), // Error message (if any)
|
||||
])
|
||||
@@ -192,6 +240,13 @@ impl GameRulesConfigurationScreen {
|
||||
);
|
||||
f.render_widget(editor, chunks[EditingField::BoatsList as usize]);
|
||||
|
||||
let editor = TextEditorWidget::new(
|
||||
"Strike timeout (0 to disable)",
|
||||
&self.rules.strike_timeout.unwrap_or(0).to_string(),
|
||||
self.curr_field == EditingField::StrikeTimeout,
|
||||
);
|
||||
f.render_widget(editor, chunks[EditingField::StrikeTimeout as usize]);
|
||||
|
||||
let editor = CheckboxWidget::new(
|
||||
"Boats can touch",
|
||||
self.rules.boats_can_touch,
|
||||
@@ -206,6 +261,22 @@ impl GameRulesConfigurationScreen {
|
||||
);
|
||||
f.render_widget(editor, chunks[EditingField::PlayerContinueOnHit as usize]);
|
||||
|
||||
// Select bot type
|
||||
let bot_type_text = format!("Bot type: {}", self.rules.bot_type.description().name);
|
||||
let text = Paragraph::new(bot_type_text.as_str()).style(
|
||||
match self.curr_field == EditingField::BotType {
|
||||
false => Style::default(),
|
||||
true => Style::default().fg(HIGHLIGHT_COLOR),
|
||||
},
|
||||
);
|
||||
f.render_widget(
|
||||
text,
|
||||
chunks[EditingField::BotType as usize].inner(&Margin {
|
||||
horizontal: 0,
|
||||
vertical: 1,
|
||||
}),
|
||||
);
|
||||
|
||||
// Buttons
|
||||
let buttons_chunk = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
@@ -14,6 +14,16 @@ use crate::ui_screens::utils::centered_rect_size;
|
||||
use crate::ui_screens::ScreenResult;
|
||||
use crate::ui_widgets::button_widget::ButtonWidget;
|
||||
|
||||
/// Convenience function to ask for user confirmation
|
||||
pub fn confirm<B: Backend>(terminal: &mut Terminal<B>, msg: &str) -> bool {
|
||||
matches!(
|
||||
ConfirmDialogScreen::new(msg)
|
||||
.show(terminal)
|
||||
.unwrap_or(ScreenResult::Canceled),
|
||||
ScreenResult::Ok(true)
|
||||
)
|
||||
}
|
||||
|
||||
pub struct ConfirmDialogScreen<'a> {
|
||||
title: &'a str,
|
||||
msg: &'a str,
|
620
rust/sea_battle_cli_player/src/ui_screens/game_screen.rs
Normal file
620
rust/sea_battle_cli_player/src/ui_screens/game_screen.rs
Normal file
@@ -0,0 +1,620 @@
|
||||
use std::cmp::max;
|
||||
use std::collections::HashMap;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use crossterm::event;
|
||||
use crossterm::event::{Event, KeyCode, MouseButton, MouseEventKind};
|
||||
use tui::backend::Backend;
|
||||
use tui::layout::{Constraint, Direction, Layout};
|
||||
use tui::style::Color;
|
||||
use tui::widgets::Paragraph;
|
||||
use tui::{Frame, Terminal};
|
||||
|
||||
use sea_battle_backend::data::{Coordinates, CurrentGameMapStatus, CurrentGameStatus};
|
||||
use sea_battle_backend::human_player_ws::{ClientMessage, ServerMessage};
|
||||
use sea_battle_backend::utils::res_utils::Res;
|
||||
use sea_battle_backend::utils::time_utils::time;
|
||||
|
||||
use crate::client::Client;
|
||||
use crate::constants::*;
|
||||
use crate::ui_screens::confirm_dialog_screen::confirm;
|
||||
use crate::ui_screens::popup_screen::{show_screen_too_small_popup, PopupScreen};
|
||||
use crate::ui_screens::set_boats_layout_screen::SetBoatsLayoutScreen;
|
||||
use crate::ui_screens::utils::{
|
||||
centered_rect_size, centered_rect_size_horizontally, centered_text,
|
||||
};
|
||||
use crate::ui_screens::ScreenResult;
|
||||
use crate::ui_widgets::button_widget::ButtonWidget;
|
||||
use crate::ui_widgets::game_map_widget::{ColoredCells, GameMapWidget};
|
||||
|
||||
type CoordinatesMapper = HashMap<Coordinates, Coordinates>;
|
||||
|
||||
#[derive(Eq, PartialEq, Ord, PartialOrd)]
|
||||
enum GameStatus {
|
||||
Connecting,
|
||||
WaitingForAnotherPlayer,
|
||||
OpponentConnected,
|
||||
WaitingForOpponentBoatsConfig,
|
||||
OpponentReady,
|
||||
Starting,
|
||||
MustFire,
|
||||
OpponentMustFire,
|
||||
WonGame,
|
||||
LostGame,
|
||||
RematchRequestedByOpponent,
|
||||
RematchRequestedByPlayer,
|
||||
RematchAccepted,
|
||||
RematchRejected,
|
||||
OpponentLeftGame,
|
||||
}
|
||||
|
||||
impl GameStatus {
|
||||
pub fn can_show_game_maps(&self) -> bool {
|
||||
self > &GameStatus::Starting
|
||||
}
|
||||
|
||||
pub fn status_text(&self) -> &str {
|
||||
match self {
|
||||
GameStatus::Connecting => "🔌 Connecting...",
|
||||
GameStatus::WaitingForAnotherPlayer => "🕑 Waiting for another player...",
|
||||
GameStatus::OpponentConnected => "✅ Opponent connected!",
|
||||
GameStatus::WaitingForOpponentBoatsConfig => "🕑 Waiting for ### boats configuration",
|
||||
GameStatus::OpponentReady => "✅ ### is ready!",
|
||||
GameStatus::Starting => "🕑 Game is starting...",
|
||||
GameStatus::MustFire => "🚨 You must fire!",
|
||||
GameStatus::OpponentMustFire => "💣 ### must fire!",
|
||||
GameStatus::WonGame => "🎉 You win the game!",
|
||||
GameStatus::LostGame => "😿 ### wins the game. You loose.",
|
||||
GameStatus::RematchRequestedByOpponent => "❓ Rematch requested by ###",
|
||||
GameStatus::RematchRequestedByPlayer => "❓ Rematch requested by you",
|
||||
GameStatus::RematchAccepted => "✅ Rematch accepted!",
|
||||
GameStatus::RematchRejected => "❌ Rematch rejected!",
|
||||
GameStatus::OpponentLeftGame => "⛔ Opponent left game!",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Eq, PartialEq, Copy, Clone)]
|
||||
enum Buttons {
|
||||
RequestRematch,
|
||||
AcceptRematch,
|
||||
RejectRematch,
|
||||
QuitGame,
|
||||
}
|
||||
|
||||
impl Buttons {
|
||||
pub fn text(&self) -> &str {
|
||||
match self {
|
||||
Buttons::RequestRematch => "❓ Request rematch",
|
||||
Buttons::AcceptRematch => "✅ Accept rematch",
|
||||
Buttons::RejectRematch => "❌ Reject rematch",
|
||||
Buttons::QuitGame => "❌ Quit game",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct GameScreen {
|
||||
client: Client,
|
||||
invite_code: Option<String>,
|
||||
status: GameStatus,
|
||||
opponent_name: Option<String>,
|
||||
game_last_update: u64,
|
||||
game: CurrentGameStatus,
|
||||
curr_shoot_position: Coordinates,
|
||||
last_opponent_fire_position: Coordinates,
|
||||
curr_button: usize,
|
||||
}
|
||||
|
||||
impl GameScreen {
|
||||
pub fn new(client: Client) -> Self {
|
||||
Self {
|
||||
client,
|
||||
invite_code: None,
|
||||
status: GameStatus::Connecting,
|
||||
opponent_name: None,
|
||||
game_last_update: 0,
|
||||
game: Default::default(),
|
||||
curr_shoot_position: Coordinates::new(0, 0),
|
||||
last_opponent_fire_position: Coordinates::invalid(),
|
||||
curr_button: 0,
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn show<B: Backend>(mut self, terminal: &mut Terminal<B>) -> Res<ScreenResult> {
|
||||
let mut last_tick = Instant::now();
|
||||
|
||||
let mut coordinates_mapper = CoordinatesMapper::new();
|
||||
|
||||
loop {
|
||||
if !self.visible_buttons().is_empty() {
|
||||
self.curr_button %= self.visible_buttons().len();
|
||||
}
|
||||
|
||||
// Update UI
|
||||
terminal.draw(|f| coordinates_mapper = self.ui(f))?;
|
||||
|
||||
let timeout = TICK_RATE
|
||||
.checked_sub(last_tick.elapsed())
|
||||
.unwrap_or_else(|| Duration::from_secs(0));
|
||||
|
||||
// Handle terminal events
|
||||
if event::poll(timeout)? {
|
||||
let event = event::read()?;
|
||||
|
||||
// Keyboard event
|
||||
if let Event::Key(key) = &event {
|
||||
let mut new_shoot_pos = self.curr_shoot_position;
|
||||
|
||||
match key.code {
|
||||
// Leave game
|
||||
KeyCode::Char('q')
|
||||
if confirm(terminal, "Do you really want to leave game?") =>
|
||||
{
|
||||
self.client.close_connection().await;
|
||||
return Ok(ScreenResult::Canceled);
|
||||
}
|
||||
|
||||
// Move shoot cursor
|
||||
KeyCode::Left if self.can_fire() => new_shoot_pos = new_shoot_pos.add_x(-1),
|
||||
KeyCode::Right if self.can_fire() => new_shoot_pos = new_shoot_pos.add_x(1),
|
||||
KeyCode::Up if self.can_fire() => new_shoot_pos = new_shoot_pos.add_y(-1),
|
||||
KeyCode::Down if self.can_fire() => new_shoot_pos = new_shoot_pos.add_y(1),
|
||||
|
||||
// Shoot
|
||||
KeyCode::Enter if self.can_fire() => {
|
||||
if self.game.can_fire_at_location(self.curr_shoot_position) {
|
||||
self.client
|
||||
.send_message(&ClientMessage::Fire {
|
||||
location: self.curr_shoot_position,
|
||||
})
|
||||
.await?;
|
||||
}
|
||||
}
|
||||
|
||||
// Change buttons
|
||||
KeyCode::Left if self.game_over() => {
|
||||
self.curr_button += self.visible_buttons().len() - 1
|
||||
}
|
||||
KeyCode::Right if self.game_over() => self.curr_button += 1,
|
||||
KeyCode::Tab if self.game_over() => self.curr_button += 1,
|
||||
|
||||
// Submit button
|
||||
KeyCode::Enter if self.game_over() => match self.curr_button() {
|
||||
Buttons::RequestRematch => {
|
||||
self.client
|
||||
.send_message(&ClientMessage::RequestRematch)
|
||||
.await?;
|
||||
self.status = GameStatus::RematchRequestedByPlayer;
|
||||
}
|
||||
Buttons::AcceptRematch => {
|
||||
self.client
|
||||
.send_message(&ClientMessage::AcceptRematch)
|
||||
.await?;
|
||||
self.status = GameStatus::RematchAccepted;
|
||||
}
|
||||
Buttons::RejectRematch => {
|
||||
self.client
|
||||
.send_message(&ClientMessage::RejectRematch)
|
||||
.await?;
|
||||
self.status = GameStatus::RematchRejected;
|
||||
}
|
||||
Buttons::QuitGame => {
|
||||
self.client.close_connection().await;
|
||||
return Ok(ScreenResult::Ok(()));
|
||||
}
|
||||
},
|
||||
|
||||
_ => {}
|
||||
}
|
||||
|
||||
if new_shoot_pos.is_valid(&self.game.rules) {
|
||||
self.curr_shoot_position = new_shoot_pos;
|
||||
}
|
||||
}
|
||||
|
||||
// Mouse event
|
||||
if let Event::Mouse(mouse) = event {
|
||||
if mouse.kind == MouseEventKind::Up(MouseButton::Left) {
|
||||
if let Some(c) =
|
||||
coordinates_mapper.get(&Coordinates::new(mouse.column, mouse.row))
|
||||
{
|
||||
self.curr_shoot_position = *c;
|
||||
|
||||
if self.can_fire()
|
||||
&& self.game.can_fire_at_location(self.curr_shoot_position)
|
||||
{
|
||||
self.client
|
||||
.send_message(&ClientMessage::Fire {
|
||||
location: self.curr_shoot_position,
|
||||
})
|
||||
.await?;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handle incoming messages
|
||||
while let Some(msg) = self.client.try_recv_next_message().await? {
|
||||
match msg {
|
||||
ServerMessage::SetInviteCode { code } => {
|
||||
self.status = GameStatus::WaitingForAnotherPlayer;
|
||||
self.invite_code = Some(code);
|
||||
}
|
||||
|
||||
ServerMessage::InvalidInviteCode => {
|
||||
PopupScreen::new("❌ Invalid invite code!").show(terminal)?;
|
||||
return Ok(ScreenResult::Ok(()));
|
||||
}
|
||||
|
||||
ServerMessage::WaitingForAnotherPlayer => {
|
||||
self.status = GameStatus::WaitingForAnotherPlayer;
|
||||
}
|
||||
|
||||
ServerMessage::OpponentConnected => {
|
||||
self.status = GameStatus::OpponentConnected;
|
||||
}
|
||||
|
||||
ServerMessage::SetOpponentName { name } => self.opponent_name = Some(name),
|
||||
|
||||
ServerMessage::QueryBoatsLayout { rules } => {
|
||||
match SetBoatsLayoutScreen::new(&rules)
|
||||
.set_confirm_on_cancel(true)
|
||||
.show(terminal)?
|
||||
{
|
||||
ScreenResult::Ok(layout) => {
|
||||
self.client
|
||||
.send_message(&ClientMessage::BoatsLayout { layout })
|
||||
.await?
|
||||
}
|
||||
ScreenResult::Canceled => {
|
||||
self.client.close_connection().await;
|
||||
return Ok(ScreenResult::Canceled);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
ServerMessage::RejectedBoatsLayout { .. } => {
|
||||
PopupScreen::new("Server rejected boats layout!! (is your version of SeaBattle up to date?)")
|
||||
.show(terminal)?;
|
||||
}
|
||||
|
||||
ServerMessage::WaitingForOtherPlayerConfiguration => {
|
||||
self.status = GameStatus::WaitingForOpponentBoatsConfig;
|
||||
}
|
||||
|
||||
ServerMessage::OpponentReady => {
|
||||
self.status = GameStatus::OpponentReady;
|
||||
}
|
||||
|
||||
ServerMessage::GameStarting => {
|
||||
self.status = GameStatus::Starting;
|
||||
}
|
||||
|
||||
ServerMessage::OpponentMustFire { status } => {
|
||||
self.status = GameStatus::OpponentMustFire;
|
||||
self.game_last_update = time();
|
||||
self.game = status;
|
||||
}
|
||||
|
||||
ServerMessage::RequestFire { status } => {
|
||||
self.status = GameStatus::MustFire;
|
||||
self.game_last_update = time();
|
||||
self.game = status;
|
||||
}
|
||||
|
||||
ServerMessage::FireResult { .. } => { /* not used */ }
|
||||
|
||||
ServerMessage::OpponentFireResult { pos, .. } => {
|
||||
self.last_opponent_fire_position = pos;
|
||||
}
|
||||
|
||||
ServerMessage::LostGame { status } => {
|
||||
self.game_last_update = time();
|
||||
self.game = status;
|
||||
self.status = GameStatus::LostGame;
|
||||
}
|
||||
|
||||
ServerMessage::WonGame { status } => {
|
||||
self.game_last_update = time();
|
||||
self.game = status;
|
||||
self.status = GameStatus::WonGame;
|
||||
}
|
||||
|
||||
ServerMessage::OpponentRequestedRematch => {
|
||||
self.status = GameStatus::RematchRequestedByOpponent;
|
||||
}
|
||||
|
||||
ServerMessage::OpponentAcceptedRematch => {
|
||||
self.status = GameStatus::RematchAccepted;
|
||||
}
|
||||
|
||||
ServerMessage::OpponentRejectedRematch => {
|
||||
self.status = GameStatus::RematchRejected;
|
||||
}
|
||||
|
||||
ServerMessage::OpponentLeftGame => {
|
||||
self.status = GameStatus::OpponentLeftGame;
|
||||
}
|
||||
|
||||
ServerMessage::OpponentReplacedByBot => {
|
||||
PopupScreen::new("Opponent was replaced by a bot.").show(terminal)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if last_tick.elapsed() >= TICK_RATE {
|
||||
last_tick = Instant::now();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn can_fire(&self) -> bool {
|
||||
matches!(self.status, GameStatus::MustFire)
|
||||
}
|
||||
|
||||
fn game_over(&self) -> bool {
|
||||
self.game.is_game_over()
|
||||
}
|
||||
|
||||
fn visible_buttons(&self) -> Vec<Buttons> {
|
||||
let mut buttons = vec![];
|
||||
if self.game_over() && self.status != GameStatus::RematchAccepted {
|
||||
// Respond to rematch request / quit
|
||||
if self.status == GameStatus::RematchRequestedByOpponent {
|
||||
buttons.push(Buttons::AcceptRematch);
|
||||
buttons.push(Buttons::RejectRematch);
|
||||
} else if self.status != GameStatus::OpponentLeftGame
|
||||
&& self.status != GameStatus::RematchRejected
|
||||
&& self.status != GameStatus::RematchRequestedByPlayer
|
||||
{
|
||||
buttons.push(Buttons::RequestRematch);
|
||||
}
|
||||
|
||||
buttons.push(Buttons::QuitGame);
|
||||
}
|
||||
|
||||
buttons
|
||||
}
|
||||
|
||||
fn opponent_name(&self) -> &str {
|
||||
self.opponent_name.as_deref().unwrap_or("opponent")
|
||||
}
|
||||
|
||||
fn curr_button(&self) -> Buttons {
|
||||
self.visible_buttons()[self.curr_button]
|
||||
}
|
||||
|
||||
fn player_map(&self, map: &CurrentGameMapStatus, opponent_map: bool) -> GameMapWidget {
|
||||
let mut map_widget = GameMapWidget::new(&self.game.rules).set_default_empty_char(' ');
|
||||
|
||||
// Current shoot position
|
||||
if opponent_map {
|
||||
map_widget = map_widget.add_colored_cells(ColoredCells {
|
||||
color: match (
|
||||
self.game.can_fire_at_location(self.curr_shoot_position),
|
||||
self.game
|
||||
.opponent_map
|
||||
.successful_strikes
|
||||
.contains(&self.curr_shoot_position),
|
||||
) {
|
||||
(true, _) => Color::Green,
|
||||
(false, false) => Color::LightYellow,
|
||||
(false, true) => Color::LightRed,
|
||||
},
|
||||
cells: vec![self.curr_shoot_position],
|
||||
});
|
||||
} else {
|
||||
map_widget = map_widget.add_colored_cells(ColoredCells {
|
||||
color: Color::Green,
|
||||
cells: vec![self.last_opponent_fire_position],
|
||||
});
|
||||
}
|
||||
|
||||
// Sunk boats
|
||||
for b in &map.sunk_boats {
|
||||
for c in b.all_coordinates() {
|
||||
map_widget =
|
||||
map_widget.set_char(c, b.len.to_string().chars().next().unwrap_or('9'));
|
||||
}
|
||||
}
|
||||
let sunk_boats = ColoredCells {
|
||||
color: Color::LightRed,
|
||||
cells: map
|
||||
.sunk_boats
|
||||
.iter()
|
||||
.flat_map(|b| b.all_coordinates())
|
||||
.collect::<Vec<_>>(),
|
||||
};
|
||||
|
||||
// Touched boats
|
||||
for b in &map.successful_strikes {
|
||||
map_widget = map_widget.set_char_no_overwrite(*b, 'T');
|
||||
}
|
||||
let touched_areas = ColoredCells {
|
||||
color: Color::Red,
|
||||
cells: map.successful_strikes.clone(),
|
||||
};
|
||||
|
||||
// Failed strikes
|
||||
for b in &map.failed_strikes {
|
||||
map_widget = map_widget.set_char_no_overwrite(*b, '.');
|
||||
}
|
||||
let failed_strikes = ColoredCells {
|
||||
color: Color::Black,
|
||||
cells: map.failed_strikes.clone(),
|
||||
};
|
||||
|
||||
// Boats
|
||||
for b in &map.boats.0 {
|
||||
for c in b.all_coordinates() {
|
||||
map_widget = map_widget.set_char_no_overwrite(c, 'B');
|
||||
}
|
||||
}
|
||||
let boats = ColoredCells {
|
||||
color: Color::Blue,
|
||||
cells: map
|
||||
.boats
|
||||
.0
|
||||
.iter()
|
||||
.flat_map(|b| b.all_coordinates())
|
||||
.collect::<Vec<_>>(),
|
||||
};
|
||||
|
||||
map_widget
|
||||
.add_colored_cells(sunk_boats)
|
||||
.add_colored_cells(touched_areas)
|
||||
.add_colored_cells(failed_strikes)
|
||||
.add_colored_cells(boats)
|
||||
}
|
||||
|
||||
fn ui<B: Backend>(&mut self, f: &mut Frame<B>) -> CoordinatesMapper {
|
||||
let mut status_text = self
|
||||
.status
|
||||
.status_text()
|
||||
.replace("###", self.opponent_name());
|
||||
|
||||
// If the game is in a state where game maps can not be shown
|
||||
if !self.status.can_show_game_maps() {
|
||||
if self.status == GameStatus::WaitingForAnotherPlayer {
|
||||
if let Some(code) = &self.invite_code {
|
||||
status_text.push_str(&format!("\n\n🎫 Invite code: {}", code));
|
||||
}
|
||||
}
|
||||
|
||||
PopupScreen::new(&status_text).show_in_frame(f);
|
||||
return HashMap::default();
|
||||
}
|
||||
|
||||
// Add timeout (if required)
|
||||
let mut timeout_str = String::new();
|
||||
if self.status == GameStatus::MustFire || self.status == GameStatus::OpponentMustFire {
|
||||
if let Some(remaining) = self.game.remaining_time_for_strike {
|
||||
let timeout = self.game_last_update + remaining;
|
||||
if time() < timeout {
|
||||
timeout_str = format!(" {} seconds left", timeout - time());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw main ui (default play UI)
|
||||
let player_map = self
|
||||
.player_map(&self.game.your_map, false)
|
||||
.set_title("YOUR map");
|
||||
|
||||
let mut coordinates_mapper = HashMap::new();
|
||||
let mut opponent_map = self
|
||||
.player_map(&self.game.opponent_map, true)
|
||||
.set_title(self.opponent_name())
|
||||
.set_yield_func(|c, r| {
|
||||
for i in 0..r.width {
|
||||
for j in 0..r.height {
|
||||
coordinates_mapper.insert(Coordinates::new(r.x + i, r.y + j), c);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if self.can_fire() {
|
||||
opponent_map = opponent_map
|
||||
.set_legend("Use arrows + Enter\nor click on the place\nwhere you want\nto shoot");
|
||||
}
|
||||
|
||||
// Prepare buttons
|
||||
let buttons = self
|
||||
.visible_buttons()
|
||||
.iter()
|
||||
.map(|b| ButtonWidget::new(b.text(), self.curr_button() == *b))
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
// Show both maps if there is enough room on the screen
|
||||
let player_map_size = player_map.estimated_size();
|
||||
let opponent_map_size = opponent_map.estimated_size();
|
||||
let both_maps_width = player_map_size.0 + opponent_map_size.0 + 3;
|
||||
let show_both_maps = both_maps_width <= f.size().width;
|
||||
|
||||
let maps_height = max(player_map_size.1, opponent_map_size.1);
|
||||
let maps_width = match show_both_maps {
|
||||
true => both_maps_width,
|
||||
false => max(player_map_size.0, opponent_map_size.0),
|
||||
};
|
||||
|
||||
let buttons_width = buttons.iter().fold(0, |a, b| a + b.estimated_size().0 + 4);
|
||||
|
||||
let max_width = max(maps_width, status_text.len() as u16)
|
||||
.max(buttons_width)
|
||||
.max(timeout_str.len() as u16);
|
||||
let total_height = 3 + 1 + maps_height + 3;
|
||||
|
||||
// Check if frame is too small
|
||||
if max_width > f.size().width || total_height > f.size().height {
|
||||
show_screen_too_small_popup(f);
|
||||
return HashMap::default();
|
||||
}
|
||||
|
||||
let chunks = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
.constraints([
|
||||
Constraint::Length(2),
|
||||
Constraint::Length(2),
|
||||
Constraint::Length(maps_height),
|
||||
Constraint::Length(3),
|
||||
])
|
||||
.split(centered_rect_size(max_width, total_height, &f.size()));
|
||||
|
||||
// Render status
|
||||
let paragraph = Paragraph::new(status_text.as_str());
|
||||
f.render_widget(paragraph, centered_text(&status_text, &chunks[0]));
|
||||
|
||||
// Render timeout
|
||||
let paragraph = Paragraph::new(timeout_str.as_str());
|
||||
f.render_widget(paragraph, centered_text(&timeout_str, &chunks[1]));
|
||||
|
||||
// Render maps
|
||||
if show_both_maps {
|
||||
let maps_chunks = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
|
||||
.split(chunks[2]);
|
||||
|
||||
f.render_widget(
|
||||
player_map,
|
||||
centered_rect_size_horizontally(player_map_size.0, &maps_chunks[0]),
|
||||
);
|
||||
f.render_widget(
|
||||
opponent_map,
|
||||
centered_rect_size_horizontally(opponent_map_size.0, &maps_chunks[1]),
|
||||
);
|
||||
} else {
|
||||
// Render a single map
|
||||
if self.can_fire() {
|
||||
f.render_widget(opponent_map, chunks[2]);
|
||||
} else {
|
||||
f.render_widget(player_map, chunks[2]);
|
||||
drop(opponent_map);
|
||||
}
|
||||
}
|
||||
|
||||
// Render buttons
|
||||
if !buttons.is_empty() {
|
||||
let buttons_area = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints(
|
||||
(0..buttons.len())
|
||||
.map(|_| Constraint::Percentage(100 / buttons.len() as u16))
|
||||
.collect::<Vec<_>>(),
|
||||
)
|
||||
.split(chunks[3]);
|
||||
|
||||
for (idx, b) in buttons.into_iter().enumerate() {
|
||||
let target = centered_rect_size(
|
||||
b.estimated_size().0,
|
||||
b.estimated_size().1,
|
||||
&buttons_area[idx],
|
||||
);
|
||||
f.render_widget(b, target);
|
||||
}
|
||||
}
|
||||
|
||||
coordinates_mapper
|
||||
}
|
||||
}
|
@@ -1,3 +1,4 @@
|
||||
use std::fmt::Display;
|
||||
use std::io;
|
||||
use std::time::{Duration, Instant};
|
||||
use tui::style::*;
|
||||
@@ -49,6 +50,21 @@ impl<'a> InputScreen<'a> {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_value<D: Display>(mut self, value: D) -> Self {
|
||||
self.value = value.to_string();
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_min_length(mut self, v: usize) -> Self {
|
||||
self.min_len = v;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_max_length(mut self, v: usize) -> Self {
|
||||
self.max_len = v;
|
||||
self
|
||||
}
|
||||
|
||||
/// Get error contained in input
|
||||
fn error(&self) -> Option<&'static str> {
|
||||
if self.value.len() > self.max_len {
|
||||
@@ -109,7 +125,7 @@ impl<'a> InputScreen<'a> {
|
||||
|
||||
fn ui<B: Backend>(&mut self, f: &mut Frame<B>) {
|
||||
let area = centered_rect_size(
|
||||
(self.msg.len() + 4).max(self.max_len + 4) as u16,
|
||||
(self.msg.len() + 4).max(self.max_len + 4).max(25) as u16,
|
||||
7,
|
||||
&f.size(),
|
||||
);
|
30
rust/sea_battle_cli_player/src/ui_screens/mod.rs
Normal file
30
rust/sea_battle_cli_player/src/ui_screens/mod.rs
Normal file
@@ -0,0 +1,30 @@
|
||||
use std::fmt::Debug;
|
||||
|
||||
pub mod configure_game_rules;
|
||||
pub mod confirm_dialog_screen;
|
||||
pub mod game_screen;
|
||||
pub mod input_screen;
|
||||
pub mod popup_screen;
|
||||
pub mod select_bot_type_screen;
|
||||
pub mod select_play_mode_screen;
|
||||
pub mod set_boats_layout_screen;
|
||||
pub mod utils;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ScreenResult<E = ()> {
|
||||
Ok(E),
|
||||
Canceled,
|
||||
}
|
||||
|
||||
impl<E: Debug> ScreenResult<E> {
|
||||
pub fn value(self) -> Option<E> {
|
||||
match self {
|
||||
ScreenResult::Ok(v) => Some(v),
|
||||
ScreenResult::Canceled => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn as_string(&self) -> String {
|
||||
format!("{:#?}", self)
|
||||
}
|
||||
}
|
@@ -14,9 +14,16 @@ use crate::ui_screens::utils::centered_rect_size;
|
||||
use crate::ui_screens::ScreenResult;
|
||||
use crate::ui_widgets::button_widget::ButtonWidget;
|
||||
|
||||
/// Convenience function to inform user that his terminal window is too small to display the current
|
||||
/// screen
|
||||
pub fn show_screen_too_small_popup<B: Backend>(f: &mut Frame<B>) {
|
||||
PopupScreen::new("🖵 Screen too small!").show_in_frame(f)
|
||||
}
|
||||
|
||||
pub struct PopupScreen<'a> {
|
||||
title: &'a str,
|
||||
msg: &'a str,
|
||||
can_close: bool,
|
||||
}
|
||||
|
||||
impl<'a> PopupScreen<'a> {
|
||||
@@ -24,9 +31,15 @@ impl<'a> PopupScreen<'a> {
|
||||
Self {
|
||||
title: "Message",
|
||||
msg,
|
||||
can_close: true,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_can_close(mut self, can_close: bool) -> Self {
|
||||
self.can_close = can_close;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn show<B: Backend>(mut self, terminal: &mut Terminal<B>) -> io::Result<ScreenResult<()>> {
|
||||
let mut last_tick = Instant::now();
|
||||
loop {
|
||||
@@ -53,12 +66,33 @@ impl<'a> PopupScreen<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
/// Show message once message, without polling messages
|
||||
pub fn show_once<B: Backend>(mut self, terminal: &mut Terminal<B>) -> io::Result<()> {
|
||||
self.can_close = false;
|
||||
terminal.draw(|f| self.ui(f))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Show message once message in a frame, without polling messages
|
||||
pub fn show_in_frame<B: Backend>(mut self, frame: &mut Frame<B>) {
|
||||
self.can_close = false;
|
||||
self.ui(frame)
|
||||
}
|
||||
|
||||
fn ui<B: Backend>(&mut self, f: &mut Frame<B>) {
|
||||
// Preprocess message
|
||||
let lines = textwrap::wrap(self.msg, f.size().width as usize - 20);
|
||||
let line_max_len = lines.iter().map(|l| l.len()).max().unwrap();
|
||||
|
||||
let area = centered_rect_size(line_max_len as u16 + 4, 5 + lines.len() as u16, &f.size());
|
||||
let area = centered_rect_size(
|
||||
line_max_len as u16 + 4,
|
||||
match self.can_close {
|
||||
// reserve space for button
|
||||
true => 5,
|
||||
false => 2,
|
||||
} + lines.len() as u16,
|
||||
&f.size(),
|
||||
);
|
||||
|
||||
let block = Block::default().borders(Borders::ALL).title(self.title);
|
||||
f.render_widget(block, area);
|
||||
@@ -85,7 +119,9 @@ impl<'a> PopupScreen<'a> {
|
||||
let paragraph = Paragraph::new(text);
|
||||
f.render_widget(paragraph, chunks[0]);
|
||||
|
||||
if self.can_close {
|
||||
let ok_button = ButtonWidget::new("OK", true);
|
||||
f.render_widget(ok_button, chunks[1]);
|
||||
}
|
||||
}
|
||||
}
|
@@ -27,7 +27,7 @@ impl Default for SelectBotTypeScreen {
|
||||
Self {
|
||||
state: Default::default(),
|
||||
curr_selection: types.len() - 1,
|
||||
types,
|
||||
types: types.to_vec(),
|
||||
}
|
||||
}
|
||||
}
|
@@ -17,26 +17,49 @@ pub enum SelectPlayModeResult {
|
||||
#[default]
|
||||
PlayAgainstBot,
|
||||
PlayRandom,
|
||||
CreateInvite,
|
||||
AcceptInvite,
|
||||
Exit,
|
||||
}
|
||||
|
||||
impl SelectPlayModeResult {
|
||||
/// Specify whether a selected play mode requires a user name or not
|
||||
pub fn need_player_name(&self) -> bool {
|
||||
self != &SelectPlayModeResult::PlayAgainstBot && self != &SelectPlayModeResult::Exit
|
||||
}
|
||||
|
||||
/// Specify whether a selected play mode requires a the user to specify its own game rules or
|
||||
/// not
|
||||
pub fn need_custom_rules(&self) -> bool {
|
||||
self == &SelectPlayModeResult::PlayAgainstBot || self == &SelectPlayModeResult::CreateInvite
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
struct PlayModeDescription {
|
||||
name: &'static str,
|
||||
value: SelectPlayModeResult,
|
||||
}
|
||||
|
||||
const AVAILABLE_PLAY_MODES: [PlayModeDescription; 3] = [
|
||||
const AVAILABLE_PLAY_MODES: [PlayModeDescription; 5] = [
|
||||
PlayModeDescription {
|
||||
name: "Play against bot (offline)",
|
||||
name: "🤖 Play against bot (offline)",
|
||||
value: SelectPlayModeResult::PlayAgainstBot,
|
||||
},
|
||||
PlayModeDescription {
|
||||
name: "Play against random player (online)",
|
||||
name: "🎲 Play against random player (online)",
|
||||
value: SelectPlayModeResult::PlayRandom,
|
||||
},
|
||||
PlayModeDescription {
|
||||
name: "Exit app",
|
||||
name: "➕ Create play invite (online)",
|
||||
value: SelectPlayModeResult::CreateInvite,
|
||||
},
|
||||
PlayModeDescription {
|
||||
name: "🎫 Accept play invite (online)",
|
||||
value: SelectPlayModeResult::AcceptInvite,
|
||||
},
|
||||
PlayModeDescription {
|
||||
name: "❌ Exit app",
|
||||
value: SelectPlayModeResult::Exit,
|
||||
},
|
||||
];
|
||||
@@ -85,7 +108,7 @@ impl SelectPlayModeScreen {
|
||||
}
|
||||
|
||||
fn ui<B: Backend>(&mut self, f: &mut Frame<B>) {
|
||||
let area = centered_rect_size(50, 5, &f.size());
|
||||
let area = centered_rect_size(50, 2 + AVAILABLE_PLAY_MODES.len() as u16, &f.size());
|
||||
|
||||
// Create a List from all list items and highlight the currently selected one
|
||||
let items = AVAILABLE_PLAY_MODES
|
@@ -13,6 +13,8 @@ use tui::{Frame, Terminal};
|
||||
use sea_battle_backend::data::*;
|
||||
|
||||
use crate::constants::*;
|
||||
use crate::ui_screens::confirm_dialog_screen::confirm;
|
||||
use crate::ui_screens::popup_screen::show_screen_too_small_popup;
|
||||
use crate::ui_screens::utils::{centered_rect_size, centered_text};
|
||||
use crate::ui_screens::ScreenResult;
|
||||
use crate::ui_widgets::game_map_widget::{ColoredCells, GameMapWidget};
|
||||
@@ -23,6 +25,7 @@ pub struct SetBoatsLayoutScreen<'a> {
|
||||
curr_boat: usize,
|
||||
layout: BoatsLayout,
|
||||
rules: &'a GameRules,
|
||||
confirm_on_cancel: bool,
|
||||
}
|
||||
|
||||
impl<'a> SetBoatsLayoutScreen<'a> {
|
||||
@@ -32,9 +35,16 @@ impl<'a> SetBoatsLayoutScreen<'a> {
|
||||
layout: BoatsLayout::gen_random_for_rules(rules)
|
||||
.expect("Failed to generate initial boats layout"),
|
||||
rules,
|
||||
confirm_on_cancel: false,
|
||||
}
|
||||
}
|
||||
|
||||
/// Specify whether user should confirm his choice to cancel screen or not
|
||||
pub fn set_confirm_on_cancel(mut self, confirm: bool) -> Self {
|
||||
self.confirm_on_cancel = confirm;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn show<B: Backend>(
|
||||
mut self,
|
||||
terminal: &mut Terminal<B>,
|
||||
@@ -56,7 +66,13 @@ impl<'a> SetBoatsLayoutScreen<'a> {
|
||||
let event = event::read()?;
|
||||
if let Event::Key(key) = &event {
|
||||
match key.code {
|
||||
KeyCode::Char('q') => return Ok(ScreenResult::Canceled),
|
||||
KeyCode::Char('q') => {
|
||||
if !self.confirm_on_cancel
|
||||
|| confirm(terminal, "Do you really want to quit?")
|
||||
{
|
||||
return Ok(ScreenResult::Canceled);
|
||||
}
|
||||
}
|
||||
|
||||
// Select next boat
|
||||
KeyCode::Char('n') => self.curr_boat += self.layout.number_of_boats() - 1,
|
||||
@@ -212,6 +228,14 @@ impl<'a> SetBoatsLayoutScreen<'a> {
|
||||
}
|
||||
|
||||
let (w, h) = game_map_widget.estimated_size();
|
||||
|
||||
if f.size().width < w || f.size().height < h + 3 {
|
||||
// +3 = for errors
|
||||
show_screen_too_small_popup(f);
|
||||
drop(game_map_widget);
|
||||
return coordinates_mapper;
|
||||
}
|
||||
|
||||
let area = centered_rect_size(w, h, &f.size());
|
||||
f.render_widget(game_map_widget, area);
|
||||
|
@@ -46,6 +46,25 @@ pub fn centered_rect_size(width: u16, height: u16, parent: &Rect) -> Rect {
|
||||
}
|
||||
}
|
||||
|
||||
/// helper function to create a centered rect using up certain container size, only horizontally
|
||||
pub fn centered_rect_size_horizontally(width: u16, parent: &Rect) -> Rect {
|
||||
if parent.width < width {
|
||||
return Rect {
|
||||
x: parent.x,
|
||||
y: parent.y,
|
||||
width: parent.width,
|
||||
height: parent.height,
|
||||
};
|
||||
}
|
||||
|
||||
Rect {
|
||||
x: parent.x + (parent.width - width) / 2,
|
||||
y: parent.y,
|
||||
width,
|
||||
height: parent.height,
|
||||
}
|
||||
}
|
||||
|
||||
/// Get coordinates to render centered text
|
||||
pub fn centered_text(text: &str, container: &Rect) -> Rect {
|
||||
if text.len() > container.width as usize {
|
@@ -34,14 +34,18 @@ impl ButtonWidget {
|
||||
self.min_width = min_width;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn estimated_size(&self) -> (u16, u16) {
|
||||
((self.label.len() + 2).max(self.min_width) as u16, 1)
|
||||
}
|
||||
}
|
||||
|
||||
impl Widget for ButtonWidget {
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
let expected_len = (self.label.len() + 2).max(self.min_width);
|
||||
let expected_len = self.estimated_size().0;
|
||||
|
||||
let mut label = self.label.clone();
|
||||
while label.len() < expected_len {
|
||||
while label.len() < expected_len as usize {
|
||||
label.insert(0, ' ');
|
||||
label.push(' ');
|
||||
}
|
@@ -1,3 +1,4 @@
|
||||
use std::collections::HashMap;
|
||||
use std::fmt::Display;
|
||||
|
||||
use tui::buffer::Buffer;
|
||||
@@ -21,6 +22,7 @@ pub struct GameMapWidget<'a> {
|
||||
title: Option<String>,
|
||||
legend: Option<String>,
|
||||
yield_coordinates: Option<Box<dyn 'a + FnMut(Coordinates, Rect)>>,
|
||||
chars: HashMap<Coordinates, char>,
|
||||
}
|
||||
|
||||
impl<'a> GameMapWidget<'a> {
|
||||
@@ -32,6 +34,7 @@ impl<'a> GameMapWidget<'a> {
|
||||
title: None,
|
||||
legend: None,
|
||||
yield_coordinates: None,
|
||||
chars: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,9 +66,19 @@ impl<'a> GameMapWidget<'a> {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_char(mut self, coordinates: Coordinates, c: char) -> Self {
|
||||
self.chars.insert(coordinates, c);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_char_no_overwrite(mut self, coordinates: Coordinates, c: char) -> Self {
|
||||
self.chars.entry(coordinates).or_insert(c);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn grid_size(&self) -> (u16, u16) {
|
||||
let w = self.rules.map_width as u16 * 2 + 1;
|
||||
let h = self.rules.map_height as u16 * 2 + 1;
|
||||
let w = (self.rules.map_width as u16 * 2) + 2;
|
||||
let h = (self.rules.map_height as u16 * 2) + 2;
|
||||
|
||||
(w, h)
|
||||
}
|
||||
@@ -157,9 +170,12 @@ impl<'a> Widget for GameMapWidget<'a> {
|
||||
}
|
||||
|
||||
if x < self.rules.map_width && y < self.rules.map_height {
|
||||
let cell = buf
|
||||
.get_mut(o_x + 1, o_y + 1)
|
||||
.set_char(self.default_empty_character);
|
||||
let cell = buf.get_mut(o_x + 1, o_y + 1).set_char(
|
||||
*self
|
||||
.chars
|
||||
.get(&coordinates)
|
||||
.unwrap_or(&self.default_empty_character),
|
||||
);
|
||||
|
||||
if let Some(c) = color {
|
||||
cell.set_bg(c.color);
|
Reference in New Issue
Block a user