use std::error::Error; use std::io; use std::io::ErrorKind; use cli_player::cli_args::{cli_args, TestDevScreen}; use crossterm::event::DisableMouseCapture; use crossterm::event::EnableMouseCapture; use crossterm::execute; use crossterm::terminal::EnterAlternateScreen; use crossterm::terminal::LeaveAlternateScreen; use crossterm::terminal::{disable_raw_mode, enable_raw_mode}; use env_logger::Env; use tui::backend::{Backend, CrosstermBackend}; use tui::Terminal; use cli_player::server::start_server_if_missing; use cli_player::ui_screens::*; use sea_battle_backend::data::GameRules; /// Test code screens async fn run_dev( terminal: &mut Terminal, d: TestDevScreen, ) -> Result<(), Box> { let res = match d { TestDevScreen::Popup => popup_screen::PopupScreen::new("Welcome there!!") .show(terminal)? .as_string(), TestDevScreen::Input => input_screen::InputScreen::new("What it your name ?") .set_title("A custom title") .show(terminal)? .as_string(), TestDevScreen::Confirm => { confirm_dialog::ConfirmDialogScreen::new("Do you really want to quit game?") .show(terminal)? .as_string() } TestDevScreen::SelectBotType => select_bot_type::SelectBotTypeScreen::default() .show(terminal)? .as_string(), TestDevScreen::SelectPlayMode => select_play_mode::SelectPlayModeScreen::default() .show(terminal)? .as_string(), TestDevScreen::SetBoatsLayout => { let rules = GameRules { boats_can_touch: true, ..Default::default() }; set_boats_layout::SetBoatsLayoutScreen::new(&rules) .show(terminal)? .as_string() } TestDevScreen::ConfigureGameRules => { configure_game_rules::GameRulesConfigurationScreen::new(GameRules::default()) .show(terminal)? .as_string() } }; Err(io::Error::new( ErrorKind::Other, format!("DEV result: {:?}", res), ))? } async fn run_app(terminal: &mut Terminal) -> Result<(), Box> { if let Some(d) = cli_args().dev_screen { run_dev(terminal, d).await } else { // TODO : run app Ok(()) } } #[tokio::main] pub async fn main() -> Result<(), Box> { env_logger::Builder::from_env(Env::default()).init(); start_server_if_missing().await; // setup terminal enable_raw_mode()?; let mut stdout = io::stdout(); execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?; let backend = CrosstermBackend::new(stdout); let mut terminal = Terminal::new(backend)?; // create app and run it let res = run_app(&mut terminal).await; // restore terminal disable_raw_mode()?; execute!( terminal.backend_mut(), LeaveAlternateScreen, DisableMouseCapture )?; terminal.show_cursor()?; if let Err(err) = res { println!("{:?}", err) } Ok(()) }