SeaBattle/rust/cli_player/src/main.rs

65 lines
2.0 KiB
Rust

use std::error::Error;
use std::io;
use std::io::ErrorKind;
use crossterm::event::DisableMouseCapture;
use crossterm::event::EnableMouseCapture;
use crossterm::execute;
use crossterm::terminal::EnterAlternateScreen;
use crossterm::terminal::LeaveAlternateScreen;
use crossterm::terminal::{disable_raw_mode, enable_raw_mode};
use env_logger::Env;
use tui::backend::{Backend, CrosstermBackend};
use tui::Terminal;
use cli_player::server::start_server_if_missing;
use cli_player::ui_screens::*;
use sea_battle_backend::data::GameRules;
async fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> Result<(), Box<dyn Error>> {
// Temporary code
// let res = configure_game_rules::configure_play_rules(GameRules::default(), terminal)?; // select_bot_type::select_bot_type(terminal)?;
/*let mut rules = GameRules::default();
rules.boats_can_touch = true;
let res = set_boats_layout::set_boat_layout(&rules, terminal)?; // select_bot_type::select_bot_type(terminal)?;*/
/*let res = popup_screen::popup_screen("Hi\nWelcome there", terminal);*/
let res = confirm_dialog::confirm_dialog("Do you really want to interrupt game ?", terminal)?; // select_bot_type::select_bot_type(terminal)?;
Err(io::Error::new(
ErrorKind::Other,
format!("result: {:?}", res),
))?;
Ok(())
}
#[tokio::main]
pub async fn main() -> Result<(), Box<dyn Error>> {
env_logger::Builder::from_env(Env::default()).init();
start_server_if_missing().await;
// setup terminal
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
// create app and run it
let res = run_app(&mut terminal).await;
// restore terminal
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{:?}", err)
}
Ok(())
}