Portal's texture done
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BIN
assets/map/portal.gif
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BIN
assets/map/portal.gif
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After Width: | Height: | Size: 186 KiB |
@ -89,6 +89,9 @@ imgGrass.title = "It is just grass.."
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const imgIce = new Image();
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const imgIce = new Image();
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imgIce.src = './assets/map/ice.jpg'
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imgIce.src = './assets/map/ice.jpg'
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imgIce.title = "Ice is a slippery slope.. You can not turn on it !"
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imgIce.title = "Ice is a slippery slope.. You can not turn on it !"
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const imgPortal = new Image();
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imgPortal.src = './assets/map/portal.gif'
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imgPortal.title = "This portal can transport you into the next portal."
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// Get wall texture
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// Get wall texture
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const imgWall = new Image();
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const imgWall = new Image();
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@ -143,6 +146,7 @@ function showRulesScreen() {
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// Display map texture
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// Display map texture
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mapList.appendChild(imgGrass)
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mapList.appendChild(imgGrass)
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mapList.appendChild(imgIce);
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mapList.appendChild(imgIce);
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mapList.appendChild(imgPortal);
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}
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}
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@ -358,8 +362,7 @@ async function startGame(gameID) {
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break;
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break;
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case TELEPORTATION:
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case TELEPORTATION:
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ctx.fillStyle = "gray";
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ctx.drawImage(imgPortal, x*cell_width, y*cell_height, cell_width, cell_height);
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ctx.fillRect(x*cell_width, y*cell_height, cell_width, cell_height)
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break;
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break;
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case ICE:
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case ICE:
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