Add more debug messages
This commit is contained in:
parent
001d4341de
commit
3ad384c85a
@ -65,6 +65,7 @@ impl Game {
|
||||
|
||||
/// Once the two player has been registered, the game may start
|
||||
fn query_boats_disposition(&mut self) {
|
||||
log::debug!("Query boats disposition");
|
||||
assert_eq!(self.status, GameStatus::Created);
|
||||
self.status = GameStatus::WaitingForBoatsDisposition;
|
||||
self.players[0].query_boats_layout(&self.rules);
|
||||
@ -74,6 +75,7 @@ impl Game {
|
||||
/// Start fires exchange
|
||||
fn start_fire_exchanges(&mut self) {
|
||||
self.status = GameStatus::Started;
|
||||
log::debug!("Start fire exchanges");
|
||||
}
|
||||
}
|
||||
|
||||
@ -113,6 +115,7 @@ impl Handler<SetBoatsLayout> for Game {
|
||||
fn handle(&mut self, msg: SetBoatsLayout, _ctx: &mut Self::Context) -> Self::Result {
|
||||
assert_eq!(self.status, GameStatus::WaitingForBoatsDisposition);
|
||||
let player_index = self.player_id_by_uuid(msg.0);
|
||||
log::debug!("Got boat disposition for player {}", player_index);
|
||||
match player_index {
|
||||
0 => self.map_0 = Some(GameMap::new(self.rules.clone(), msg.1)),
|
||||
1 => self.map_1 = Some(GameMap::new(self.rules.clone(), msg.1)),
|
||||
|
@ -59,6 +59,7 @@ impl Actor for HumanPlayerWS {
|
||||
// Start game, according to appropriate start mode
|
||||
match &self.start_mode {
|
||||
StartMode::Bot(rules) => {
|
||||
log::debug!("Start play with a bot");
|
||||
let game = Game::new(rules.clone()).start();
|
||||
|
||||
match rules.bot_type {
|
||||
|
Loading…
Reference in New Issue
Block a user