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README.md
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README.md
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# SeaBattle
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[![Build Status](https://drone.communiquons.org/api/badges/pierre/SeaBattle/status.svg)](https://drone.communiquons.org/pierre/SeaBattle)
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Full stack sea battle game.
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Current status: working on backend, and then building web ui...
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## Implementations
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Current implementations:
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- [x] Rust shell implementations ([server](rust/sea_battle_backend) and [client](rust/sea_battle_cli_player))
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- [ ] web implementation
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- [ ] mobile implementation
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## Screenshots
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Shell implementation:
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![Shell implementation example](rust/sea_battle_cli_player/img/SeaBattleCli.png)
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# Sea battle backend
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[![Build Status](https://drone.communiquons.org/api/badges/pierre/SeaBattle/status.svg)](https://drone.communiquons.org/pierre/SeaBattle)
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[![Crate](https://img.shields.io/crates/v/sea_battle_backend.svg)](https://crates.io/crates/sea_battle_backend)
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[![Documentation](https://docs.rs/sea_battle_backend/badge.svg)](https://docs.rs/sea_battle_backend/)
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A backend server for the Sea Battle game.
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A backend HTTP server for the Sea Battle game. The binary included in
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this crate can be used to deploy a server that will allow players to
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connect to play together.
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A command-line client is available in the `sea_battle_cli_player` crate.
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The `actix-web` library is used to spawn HTTP server. The games are encapsulated
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inside websockets.
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An official server is running at https://seabattleapi.communiquons.org/
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## Installation
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You can install the backend using the following command:
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```bash
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cargo install sea_battle_backend
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```
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## Usage
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```bash
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sea_battle_backend -l 0.0.0.0:7000
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```
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> Note: a reverse-proxy must be used to protect
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## Client
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A command-line client is available in the [sea_battle_cli_player](https://crates.io/crates/sea_battle_cli_player) crate.
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# Sea battle player
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# Sea battle cli player
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[![Build Status](https://drone.communiquons.org/api/badges/pierre/SeaBattle/status.svg)](https://drone.communiquons.org/pierre/SeaBattle)
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[![Crate](https://img.shields.io/crates/v/sea_battle_cli_player.svg)](https://crates.io/crates/sea_battle_cli_player)
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[![Documentation](https://docs.rs/sea_battle_cli_player/badge.svg)](https://docs.rs/sea_battle_cli_player/)
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A sea battle shell client player for the `sea_battle_backend` crate.
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![](img/SeaBattleCli.png)
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A sea battle shell client player for the [sea_battle_backend](https://crates.io/crates/sea_battle_backend) crate.
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## Available play modes
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* 🤖 Play against bot (this mode does not require any Internet connection, a local server is automatically spawn)
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* 🎲 Play against a random player
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* ➕ Create play invite (online). In this mode, the server returns an invitation code to give to the opponent
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* 🎫 Accept play invite (online)
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For the 🤖 bot mode and the ➕ bot mode, game rules can be customized.
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## Installation
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You can install the backend using the following command:
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```bash
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cargo install sea_battle_cli_player
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```
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## Usage
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Simply launch using:
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```bash
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sea_battle_cli_player
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```
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## Offline LAN
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If you want to run a local server to play offline LAN games, the cli player can also act as the server:
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```bash
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RUST_LOG=info sea_battle_cli_player -s -l 0.0.0.0:7000
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```
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Then all the players must specify the address of this server to use it instead of the default official one:
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```bash
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sea_battle_cli_player -r http://IP_OF_TARGET:7000
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```
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