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# SeaBattle # SeaBattle
[![Build Status](https://drone.communiquons.org/api/badges/pierre/SeaBattle/status.svg)](https://drone.communiquons.org/pierre/SeaBattle)
Full stack sea battle game. Full stack sea battle game.
Current status: working on backend, and then building web ui...
## Implementations
Current implementations:
- [x] Rust shell implementations ([server](rust/sea_battle_backend) and [client](rust/sea_battle_cli_player))
- [ ] web implementation
- [ ] mobile implementation
## Screenshots
Shell implementation:
![Shell implementation example](rust/sea_battle_cli_player/img/SeaBattleCli.png)

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# Sea battle backend # Sea battle backend
[![Build Status](https://drone.communiquons.org/api/badges/pierre/SeaBattle/status.svg)](https://drone.communiquons.org/pierre/SeaBattle)
[![Crate](https://img.shields.io/crates/v/sea_battle_backend.svg)](https://crates.io/crates/sea_battle_backend)
[![Documentation](https://docs.rs/sea_battle_backend/badge.svg)](https://docs.rs/sea_battle_backend/)
A backend server for the Sea Battle game. A backend HTTP server for the Sea Battle game. The binary included in
this crate can be used to deploy a server that will allow players to
connect to play together.
A command-line client is available in the `sea_battle_cli_player` crate. The `actix-web` library is used to spawn HTTP server. The games are encapsulated
inside websockets.
An official server is running at https://seabattleapi.communiquons.org/
## Installation
You can install the backend using the following command:
```bash
cargo install sea_battle_backend
```
## Usage
```bash
sea_battle_backend -l 0.0.0.0:7000
```
> Note: a reverse-proxy must be used to protect
## Client
A command-line client is available in the [sea_battle_cli_player](https://crates.io/crates/sea_battle_cli_player) crate.

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# Sea battle player # Sea battle cli player
[![Build Status](https://drone.communiquons.org/api/badges/pierre/SeaBattle/status.svg)](https://drone.communiquons.org/pierre/SeaBattle)
[![Crate](https://img.shields.io/crates/v/sea_battle_cli_player.svg)](https://crates.io/crates/sea_battle_cli_player)
[![Documentation](https://docs.rs/sea_battle_cli_player/badge.svg)](https://docs.rs/sea_battle_cli_player/)
A sea battle shell client player for the `sea_battle_backend` crate. ![](img/SeaBattleCli.png)
A sea battle shell client player for the [sea_battle_backend](https://crates.io/crates/sea_battle_backend) crate.
## Available play modes
* 🤖 Play against bot (this mode does not require any Internet connection, a local server is automatically spawn)
* 🎲 Play against a random player
* Create play invite (online). In this mode, the server returns an invitation code to give to the opponent
* 🎫 Accept play invite (online)
For the 🤖 bot mode and the bot mode, game rules can be customized.
## Installation
You can install the backend using the following command:
```bash
cargo install sea_battle_cli_player
```
## Usage
Simply launch using:
```bash
sea_battle_cli_player
```
## Offline LAN
If you want to run a local server to play offline LAN games, the cli player can also act as the server:
```bash
RUST_LOG=info sea_battle_cli_player -s -l 0.0.0.0:7000
```
Then all the players must specify the address of this server to use it instead of the default official one:
```bash
sea_battle_cli_player -r http://IP_OF_TARGET:7000
```

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